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[[File:Yasuma.png|thumb|Masahiro Yasuma, as depicted in the Red Ash Kickstarter]]
[[File:Yasuma.png|thumb|Masahiro Yasuma, as depicted in the Red Ash Kickstarter (2015).]]
'''Masahiro Yasuma''' was the series director of the Mega Man Battle Network and Mega Man Star Force series. He joined Capcom in April 1995, contributing to various Mega Man series. In March 2011, he left Capcom to work at Comcept.<ref>https://www.facebook.com/profile.php?id=100002746171492&sk=about&section=education</ref>
'''Masahiro Yasuma''' (安間正博) is the former series director of the Mega Man Battle Network and Mega Man Star Force series. He joined Capcom in April 1995, contributing to various Mega Man series. In March 2011, he left Capcom to work at Comcept.<ref>https://www.facebook.com/profile.php?id=100002746171492&sk=about&section=education</ref>


==Gameography==
==Gameography==
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! Year !! Game !! Platform !! Developer !! Role
! Year !! Game !! Platform !! Developer !! Role
|-
|-
| 1995 || Street Fighter Alpha: Warriors' Dreams || Capcom ||  
| 1995 || Street Fighter Alpha: Warriors' Dreams || PlayStation || Capcom || Consumer Staff
|-
|-
| 1997 || Mega Man Battle & Chase || PlayStation || Capcom || Planner
| 1997 || Mega Man Battle & Chase || PlayStation || Capcom || Planner
Line 15: Line 15:
| 1999 || The Misadventures of Tron Bonne || PlayStation || Capcom || Game Design
| 1999 || The Misadventures of Tron Bonne || PlayStation || Capcom || Game Design
|-
|-
| 2001 || Mega Man Battle Network || Game Boy Advance || Capcom || Planning
| 2001 || [[Mega Man Battle Network]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2001 || Mega Man Battle Network 2 || Game Boy Advance || Capcom || Planning
| 2001 || [[Mega Man Battle Network 2]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2002 || Mega Man Battle Network 3 || Game Boy Advance || Capcom || Planning
| 2002 || [[Mega Man Battle Network 3]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2003 || Mega Man Battle Network 4 || Game Boy Advance || Capcom || Planning
| 2003 || [[Mega Man Battle Network 4]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2004 || Boktai 2: Solar Boy Django || Game Boy Advance || Konami || Development Cooperation
| 2004 || Boktai 2: Solar Boy Django || Game Boy Advance || Konami || Development Cooperation
|-
|-
| 2004 || Rockman EXE 4.5: Real Operation || Game Boy Advance || Capcom || Planning
| 2004 || [[Rockman EXE 4.5 Real Operation]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2004 || Mega Man Battle Network 5 || Game Boy Advance || Capcom || Planning
| 2004 || [[Mega Man Battle Network 5]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2005 || Mega Man Battle Network 5: Double Team DS || Nintendo DS || Capcom || Planning
| 2005 || [[Mega Man Battle Network 5: Double Team DS]]  || Nintendo DS || Capcom || Chief Supervisor
|-
|-
| 2005 || Mega Man Battle Network 6 || Game Boy Advance || Capcom || Planning
| 2005 || [[Mega Man Battle Network 6]] || Game Boy Advance || Capcom || Producer
|-
|-
| 2006 || Mega Man Star Force || Nintendo DS || Capcom || Director, Game Design
| 2006 || Lunar Knights || Nintendo DS || Konami || Cooperation: Capcom Co., Ltd. (Japanese version only)
|-
|-
| 2007 || Mega Man Star Force 2 || Nintendo DS || Capcom || Game Design
| 2005 || Shin Bokura no Taiyoh Gyakushuu no Sabata || Game Boy Advance || Konami || Capcom Cooperation
|-
|-
| 2008 || Mega Man Star Force 3 || Nintendo DS || Capcom || Director, Game Design
| 2005 || [[Mega Man Battle Network 6]] || Game Boy Advance || Capcom || Planning
|-
|-
| 2009 || Rockman EXE: Operate Shooting Star || Nintendo DS || Capcom || Series Director
| 2006 || Lunar Knights || Nintendo DS || Konami || Cooperation: Capcom Co., Ltd. (Japanese version only)
|-
| 2006 || [[Mega Man Star Force]] || Nintendo DS || Capcom || Director, Game Design
|-
| 2007 || [[Mega Man Star Force 2]] || Nintendo DS || Capcom || Game Design
|-
| 2008 || [[Mega Man Star Force 3]] || Nintendo DS || Capcom || Director, Game Design
|-
| 2009 || [[Rockman EXE Operate Shooting Star]] || Nintendo DS || Capcom || Series Director
|-
| Cancelled || Kaio: King of Pirates<ref>https://web.archive.org/web/20130608051139/http://www.gpara.com/article/cms_show.php?c_id=27461&c_num=14</ref> || Nintendo 3DS || Comcept ||
|-
|-
| 2014 || Yaiba: Ninja Gaiden Z || PlayStation 3, Xbox 360 || Comcept || Game Director
| 2014 || Yaiba: Ninja Gaiden Z || PlayStation 3, Xbox 360 || Comcept || Game Director
|-
|-
| 2014 || Ringeki! Queslot || iOS, Android || Comcept || Game Director<ref>http://www.queslot.com/game_staff.html</ref>
| 2014 || Ring-Geki! Queslot || iOS, Android || Comcept || Game Director<ref>https://web.archive.org/web/20150719013727/http://www.queslot.com/game_staff.html</ref>
|-
| 2016 || ReCore || PC, Xbox One || Comcept || Game Director
|-
|-
| TBA || Red Ash: The Indelible Legend || PC || Comcept || Game Director<ref>https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/description</ref>
| TBA || Red Ash: The Indelible Legend || PC || Comcept || Game Director<ref>https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/description</ref>
|}
==Other Credits==
{| class="wikitable sortable" style="width: auto;"
|-
! Year !! Title !! Medium !! Role
|-
|-
| Cancelled || Kaio: King of Pirates<ref>http://www.gpara.com/article/cms_show.php?c_id=27461&c_num=14</ref> || Nintendo 3DS || Comcept ||
| 2016 || Rockman.EXE 15th Arrange Best Track || Music Album || Dialogue Planning, Supervision (wrote for ''EXE4.5'' track narration)<ref>https://twitter.com/yassuman/status/863392105497899012</ref>
|}
|}



Latest revision as of 04:29, 27 September 2024

Masahiro Yasuma, as depicted in the Red Ash Kickstarter (2015).

Masahiro Yasuma (安間正博) is the former series director of the Mega Man Battle Network and Mega Man Star Force series. He joined Capcom in April 1995, contributing to various Mega Man series. In March 2011, he left Capcom to work at Comcept.[1]

Gameography

Year Game Platform Developer Role
1995 Street Fighter Alpha: Warriors' Dreams PlayStation Capcom Consumer Staff
1997 Mega Man Battle & Chase PlayStation Capcom Planner
1997 Mega Man Legends PlayStation Capcom Event Design, Mini-Game Design
1999 The Misadventures of Tron Bonne PlayStation Capcom Game Design
2001 Mega Man Battle Network Game Boy Advance Capcom Planning
2001 Mega Man Battle Network 2 Game Boy Advance Capcom Planning
2002 Mega Man Battle Network 3 Game Boy Advance Capcom Planning
2003 Mega Man Battle Network 4 Game Boy Advance Capcom Planning
2004 Boktai 2: Solar Boy Django Game Boy Advance Konami Development Cooperation
2004 Rockman EXE 4.5 Real Operation Game Boy Advance Capcom Planning
2004 Mega Man Battle Network 5 Game Boy Advance Capcom Planning
2005 Mega Man Battle Network 5: Double Team DS Nintendo DS Capcom Chief Supervisor
2005 Mega Man Battle Network 6 Game Boy Advance Capcom Producer
2006 Lunar Knights Nintendo DS Konami Cooperation: Capcom Co., Ltd. (Japanese version only)
2005 Shin Bokura no Taiyoh Gyakushuu no Sabata Game Boy Advance Konami Capcom Cooperation
2005 Mega Man Battle Network 6 Game Boy Advance Capcom Planning
2006 Lunar Knights Nintendo DS Konami Cooperation: Capcom Co., Ltd. (Japanese version only)
2006 Mega Man Star Force Nintendo DS Capcom Director, Game Design
2007 Mega Man Star Force 2 Nintendo DS Capcom Game Design
2008 Mega Man Star Force 3 Nintendo DS Capcom Director, Game Design
2009 Rockman EXE Operate Shooting Star Nintendo DS Capcom Series Director
Cancelled Kaio: King of Pirates[2] Nintendo 3DS Comcept
2014 Yaiba: Ninja Gaiden Z PlayStation 3, Xbox 360 Comcept Game Director
2014 Ring-Geki! Queslot iOS, Android Comcept Game Director[3]
2016 ReCore PC, Xbox One Comcept Game Director
TBA Red Ash: The Indelible Legend PC Comcept Game Director[4]

Other Credits

Year Title Medium Role
2016 Rockman.EXE 15th Arrange Best Track Music Album Dialogue Planning, Supervision (wrote for EXE4.5 track narration)[5]

References

External links