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* V1: Story fight (Chapter 8)
* V1: Story fight (Chapter 8)
* SP: Secret Area 1 (step into an inconspicuous dead end and trigger cutscene)
* SP: Secret Area 1 (step into an inconspicuous dead end and trigger cutscene)
* Real: Same as SP
* Real: Return to same spot as SP’s
|-
|-
|Cache ||
|Cache ||
Line 564:
Line 564:
{{EnemyInfo/GetData |item=1 BugFrag |lv1= 1-S: 73.75% }}
{{EnemyInfo/GetData |item=1 BugFrag |lv1= 1-S: 73.75% }}
{{EnemyInfo/GetData |zenny=800 |lv1= 1-S: 100% }}
{{EnemyInfo/GetData |zenny=800 |lv1= 1-S: 100% }}
}}
{{EnemyInfo
|image={{BattleField |style=pon |nocol1=true |nocol2=true |nocol3=true |object52=roll-pon }}
|name_en=RollV2 |name_jp=ロールV2 |name_tl=Roll V2
|hp=500 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=[[Ranking_Competition_(PoN)#April|Monthly Ranking (April)]]
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=20 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールアロー |name_tl=Roll Arrow
|attack=40 |element=none
|noflash=y
}}
}}
{{EnemyInfo
|image={{BattleField |style=pon |nocol1=true |nocol2=true |nocol3=true |object52=roll-pon }}
|name_en=RollV3 |name_jp=ロールV3 |name_tl=Roll V3
|hp=700 |contact=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Unused version of Roll.
|locations=Does not appear in any battles.
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=40 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールアロー |name_tl=Roll Arrow
|attack=60 |element=none
|noflash=y
}}
}}
{{EnemyInfo
|image={{BattleField |style=pon |nocol1=true |nocol2=true |nocol3=true |object52=roll-pon }}
|name_en=RollSP |name_jp=ロールSP |name_tl=Roll SP
|hp=900 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=[[Ranking_Competition_(PoN)#October|Monthly Ranking (October)]]
|attacks=
{{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=60 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールアロー |name_tl=Roll Arrow
|attack=80 |element=none
|noflash=y
}}
}}
}}
This page uses unofficial terminology.
Some parts of this page are based on media which has not been officially released in English. Names and terms may be inferred from other sources or based on fan localizations.
Based on The Rockman EXE Zone's Mega Man: Phantom of the Network fan localization.
The bosses in Rockman EXE Phantom of Network .
Encounters in the Net
Each ghost Navi has a 1-in-15 chance to appear in their respective area. Equipping the GhostAntenna Skill will increase the chance to 1-in-3.
Unlike the GBA games, V2 bosses are not in fixed locations and only appear as random encounters. Also unlike the GBA games, you do not need to jack out before the next version of the boss can appear.
Navi
Area
Minimum chapter
FireMan
ACDC Area 2
Chapter 2
IceMan
Government Area 1
Chapter 3
WoodMan
Den Area 1
Chapter 4
ShadowMan
Den Area 3
Chapter 6
JammingMan
Undernet 1
Chapter 7
DrillMan
Undernet 4
Chapter 8
Field NPCs
Navi
Location
GutsMan
V1: Story fight (Chapter 1)
V2: Story fight (Chapter 3)
V3: Talk to Dex (Chapter 5)
SP: Talk to Dex (Chapter 8)
Roll
V1: Story fight (Chapter 3)
(Only V1 is fightable in the main game, other versions only exist in Ranking Competition and Battlers Tower)
ProtoMan
V1: Story fight (Chapter 5)
V2: Talk to Chaud (Chapter 6)
V3: Talk to Chaud (Chapter 8)
SP: Talk to Chaud (Story complete)
HatMan
V1: Story fight (Chapter 4)
V2: Talk to Shuichi (Chapter 5)
V3: Talk to Shuichi (Chapter 6)
SP: Talk to Shuichi (Chapter 8)
Bass
V1: Story fight (Chapter 8)
SP: Secret Area 1 (step into an inconspicuous dead end and trigger cutscene)
Real: Return to same spot as SP’s
Cache
V1: Story fight (Chapter 8)
EX: Secret Area 2 (talk to ball of light)
Cache2nd
V1: Story fight (Chapter 8)
EX: Secret Area 2 (talk to ball of light)
Bosses
Attack names are taken from Rockman EXE Phantom of Network Battlers Tower. They may differ from attack names shown in Navi Chip descriptions.
FireMan
HP
Contact
Element
Ability
400
0
Fire
—
Name
Attack
Element
Property
FireArm (ファイアアーム Fire Arm )
30
Fire
—
Name
Attack
Element
Property
FlameTower (フレイムタワー Flame Tower )
20
Fire
—
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
10
Fire
—
Changes panel to lava.
HP
Contact
Element
Ability
700
0
Fire
—
Name
Attack
Element
Property
FireArm (ファイアアーム Fire Arm )
50
Fire
—
Name
Attack
Element
Property
FlameTower (フレイムタワー Flame Tower )
40
Fire
—
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
30
Fire
—
Changes panel to lava.
HP
Contact
Element
Ability
1000
0
Fire
—
Name
Attack
Element
Property
FireArm (ファイアアーム Fire Arm )
90
Fire
—
Name
Attack
Element
Property
FlameTower (フレイムタワー Flame Tower )
80
Fire
—
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
50
Fire
—
Changes panel to lava.
HP
Contact
Element
Ability
1300
0
Fire
—
Name
Attack
Element
Property
FireArm (ファイアアーム Fire Arm )
120
Fire
—
Name
Attack
Element
Property
FlameTower (フレイムタワー Flame Tower )
120
Fire
—
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
90
Fire
—
Changes panel to lava.
IceMan
HP
Contact
Element
Ability
500
0
Aqua
—
Name
Attack
Element
Property
IceCube (アイスキューブ Ice Cube )
30
Aqua
—
IceCube has 50 HP.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
40
Aqua
—
Name
Attack
Element
Property
FreezeBomb (フリーズボム Freeze Bomb )
30
Aqua
—
HP
Contact
Element
Ability
800
0
Aqua
—
Name
Attack
Element
Property
IceCube (アイスキューブ Ice Cube )
60
Aqua
—
IceCube has 50 HP.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
40
Aqua
—
Name
Attack
Element
Property
FreezeBomb (フリーズボム Freeze Bomb )
60
Aqua
—
HP
Contact
Element
Ability
1100
0
Aqua
—
Name
Attack
Element
Property
IceCube (アイスキューブ Ice Cube )
90
Aqua
—
IceCube has 50 HP.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
80
Aqua
—
Name
Attack
Element
Property
FreezeBomb (フリーズボム Freeze Bomb )
90
Aqua
—
HP
Contact
Element
Ability
1400
0
Aqua
—
Name
Attack
Element
Property
IceCube (アイスキューブ Ice Cube )
140
Aqua
—
IceCube has 50 HP.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
120
Aqua
—
Name
Attack
Element
Property
FreezeBomb (フリーズボム Freeze Bomb )
120
Aqua
—
WoodMan
HP
Contact
Element
Ability
800
0
Wood
—
Name
Attack
Element
Property
DeathForest (デスフォレスト Death Forest )
50
Wood
—
Name
Attack
Element
Property
DeathForest3 (デスフォレスト3 Death Forest 3 )
50
Wood
—
HP
Contact
Element
Ability
1000
0
Wood
—
Name
Attack
Element
Property
DeathForest (デスフォレスト Death Forest )
80
Wood
—
Name
Attack
Element
Property
DeathForest3 (デスフォレスト3 Death Forest 3 )
80
Wood
—
HP
Contact
Element
Ability
1200
0
Wood
—
Name
Attack
Element
Property
DeathForest (デスフォレスト Death Forest )
100
Wood
—
Name
Attack
Element
Property
DeathForest3 (デスフォレスト3 Death Forest 3 )
100
Wood
—
HP
Contact
Element
Ability
1400
0
Wood
—
Name
Attack
Element
Property
DeathForest (デスフォレスト Death Forest )
130
Wood
—
Name
Attack
Element
Property
DeathForest3 (デスフォレスト3 Death Forest 3 )
130
Wood
—
ShadowMan
HP
Contact
Element
Ability
1000
0
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
60
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
60
None
—
Name
Attack
Element
Property
Shadow (カゲブンシン Kagebunshin )
60
None
—
HP
Contact
Element
Ability
1200
0
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
80
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
80
None
—
Name
Attack
Element
Property
Shadow (カゲブンシン Kagebunshin )
80
None
—
HP
Contact
Element
Ability
1500
0
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
100
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
100
None
—
Name
Attack
Element
Property
Shadow (カゲブンシン Kagebunshin )
100
None
—
HP
Contact
Element
Ability
1700
0
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
140
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
120
None
—
Name
Attack
Element
Property
Shadow (カゲブンシン Kagebunshin )
120
None
—
GutsMan
HP
Contact
Element
Ability
300
0
None
—
Locations
ACDC Town (story)
Name
Attack
Element
Property
ShockWave (ショックウェーブ Shock Wave )
20
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
—
None
—
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
30
None
—
HP
Contact
Element
Ability
600
0
None
—
Locations
Battle Stadium (story)
Name
Attack
Element
Property
ShockWave (ショックウェーブ Shock Wave )
40
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
—
None
—
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
60
None
—
HP
Contact
Element
Ability
900
0
None
—
Locations
NetBattle with Dex (Ch. 5)
Name
Attack
Element
Property
ShockWave (ショックウェーブ Shock Wave )
80
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
—
None
—
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
120
None
—
Name
Attack
Element
Property
Rocket GutPunch (ロケットガッツパンチ Rocket Guts Punch )
80
None
—
HP
Contact
Element
Ability
1200
0
None
—
Locations
NetBattle with Dex (Ch. 8)
Name
Attack
Element
Property
ShockWave (ショックウェーブ Shock Wave )
120
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
—
None
—
Cracks panels of row in front.
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
160
None
—
Name
Attack
Element
Property
Rocket GutPunch (ロケットガッツパンチ Rocket Guts Punch )
120
None
—
Roll
HP
Contact
Element
Ability
500
10
None
—
Locations
Battle Stadium (story)
Name
Attack
Element
Property
RollWhip (ロールウィップ Roll Whip )
10 × 3
None
No Flashing
Name
Attack
Element
Property
RollArrow (ロールアロー Roll Arrow )
30
None
No Flashing
HP
Contact
Element
Ability
500
20
None
—
Name
Attack
Element
Property
RollWhip (ロールウィップ Roll Whip )
20 × 3
None
No Flashing
Name
Attack
Element
Property
RollArrow (ロールアロー Roll Arrow )
40
None
No Flashing
HP
Contact
Element
Ability
700
30
None
—
Info
Unused version of Roll.
Locations
Does not appear in any battles.
Name
Attack
Element
Property
RollWhip (ロールウィップ Roll Whip )
40 × 3
None
No Flashing
Name
Attack
Element
Property
RollArrow (ロールアロー Roll Arrow )
60
None
No Flashing
HP
Contact
Element
Ability
900
60
None
—
Name
Attack
Element
Property
RollWhip (ロールウィップ Roll Whip )
60 × 3
None
No Flashing
Name
Attack
Element
Property
RollArrow (ロールアロー Roll Arrow )
80
None
No Flashing
ProtoMan
HP
Contact
Element
Ability
900
60
None
—
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
60
None
—
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
60
None
—
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
60
None
—
HP
Contact
Element
Ability
1200
100
None
—
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
100
None
—
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
100
None
—
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
80
None
—
HP
Contact
Element
Ability
1400
140
None
—
Locations
NetBattle with Chaud (Ch. 8)
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
140
None
—
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
140
None
—
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
100
None
—
HP
Contact
Element
Ability
1600
180
None
—
Locations
NetBattle with Chaud (Ch. 8 with C Star)
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
180
None
—
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
180
None
—
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
120
None
—
DrillMan
HP
Contact
Element
Ability
1200
0
None
—
Name
Attack
Element
Property
DrillDrive (ドリルドライブ Drill Drive )
80
None
Break
Name
Attack
Element
Property
MegaDrillDrive (メガドリルドライプ Mega Drill Drive )
80
None
Break
Name
Attack
Element
Property
PanelCrusher (パネルクラッシャー Panel Crusher )
80
None
Break
Breaks panels.
HP
Contact
Element
Ability
1300
0
None
—
Name
Attack
Element
Property
DrillDrive (ドリルドライブ Drill Drive )
100
None
Break
Name
Attack
Element
Property
MegaDrillDrive (メガドリルドライプ Mega Drill Drive )
100
None
Break
Name
Attack
Element
Property
PanelCrusher (パネルクラッシャー Panel Crusher )
100
None
Break
Breaks panels.
HP
Contact
Element
Ability
1500
0
None
—
Name
Attack
Element
Property
DrillDrive (ドリルドライブ Drill Drive )
120
None
Break
Name
Attack
Element
Property
MegaDrillDrive (メガドリルドライプ Mega Drill Drive )
120
None
Break
Name
Attack
Element
Property
PanelCrusher (パネルクラッシャー Panel Crusher )
120
None
Break
Breaks panels.
HP
Contact
Element
Ability
1700
0
None
—
Name
Attack
Element
Property
DrillDrive (ドリルドライブ Drill Drive )
140
None
Break
Name
Attack
Element
Property
MegaDrillDrive (メガドリルドライプ Mega Drill Drive )
140
None
Break
Name
Attack
Element
Property
PanelCrusher (パネルクラッシャー Panel Crusher )
140
None
Break
Breaks panels.
HatMan
HP
Contact
Element
Ability
800
0
None
—
Name
Attack
Element
Property
TrickSword (トリックソード Trick Sword )
40
None
—
Name
Attack
Element
Property
TrickFlower (トリックフラワー Trick Flower )
40
None
—
Name
Info
SilkHat (シルクハット Silk Hat )
SilkHat has 80 HP.
Name
Attack
Element
Property
HatTrick (ハットトリック Hat Trick )
60
None
—
Used when there is a SilkHat on the field.
HP
Contact
Element
Ability
1000
0
None
—
Locations
NetBattle with Shuichi (Ch. 5)
Name
Attack
Element
Property
TrickSword (トリックソード Trick Sword )
70
None
—
Name
Attack
Element
Property
TrickFlower (トリックフラワー Trick Flower )
70
None
—
Name
Info
SilkHat (シルクハット Silk Hat )
SilkHat has 100 HP.
Name
Attack
Element
Property
HatTrick (ハットトリック Hat Trick )
80
None
—
Used when there is a SilkHat on the field.
HP
Contact
Element
Ability
1200
0
None
—
Locations
NetBattle with Shuichi (Ch. 6)
Name
Attack
Element
Property
TrickSword (トリックソード Trick Sword )
90
None
—
Name
Attack
Element
Property
TrickFlower (トリックフラワー Trick Flower )
90
None
—
Name
Info
SilkHat (シルクハット Silk Hat )
SilkHat has 120 HP.
Name
Attack
Element
Property
HatTrick (ハットトリック Hat Trick )
100
None
—
Used when there is a SilkHat on the field.
HP
Contact
Element
Ability
1500
0
None
—
Locations
NetBattle with Shuichi (Ch. 8)
Name
Attack
Element
Property
TrickSword (トリックソード Trick Sword )
120
None
—
Name
Attack
Element
Property
TrickFlower (トリックフラワー Trick Flower )
120
None
—
Name
Info
SilkHat (シルクハット Silk Hat )
SilkHat has 140 HP.
Name
Attack
Element
Property
HatTrick (ハットトリック Hat Trick )
100
None
—
Used when there is a SilkHat on the field.
JammingMan
HP
Contact
Element
Ability
1000
0
Elec
—
Name
Attack
Element
Property
JammingWave (ジャミングウェーブ Jamming Wave )
60
Elec
—
Destroys 1 held chip.
Name
Attack
Element
Property
JammingTower (ジャミングタワー Jamming Tower )
60
Elec
—
Name
Attack
Element
Property
Thunder (サンダーボール Thunder Ball )
80
Elec
—
Inflicts Paralyze (1.67 sec).
HP
Contact
Element
Ability
1200
0
Elec
—
Name
Attack
Element
Property
JammingWave (ジャミングウェーブ Jamming Wave )
80
Elec
—
Destroys 1 held chip.
Name
Attack
Element
Property
JammingTower (ジャミングタワー Jamming Tower )
80
Elec
—
Name
Attack
Element
Property
Thunder (サンダーボール Thunder Ball )
100
Elec
—
Inflicts Paralyze (1.67 sec).
HP
Contact
Element
Ability
1500
0
Elec
—
Name
Attack
Element
Property
JammingWave (ジャミングウェーブ Jamming Wave )
100
Elec
—
Destroys 1 held chip.
Name
Attack
Element
Property
JammingTower (ジャミングタワー Jamming Tower )
100
Elec
—
Name
Attack
Element
Property
Thunder (サンダーボール Thunder Ball )
120
Elec
—
Inflicts Paralyze (1.67 sec).
HP
Contact
Element
Ability
1700
0
Elec
—
Name
Attack
Element
Property
JammingWave (ジャミングウェーブ Jamming Wave )
120
Elec
—
Destroys 1 held chip.
Name
Attack
Element
Property
JammingTower (ジャミングタワー Jamming Tower )
120
Elec
—
Name
Attack
Element
Property
Thunder (サンダーボール Thunder Ball )
140
Elec
—
Inflicts Paralyze (1.67 sec).
Cache
HP
Contact
Element
Ability
1000
0
None
—
Name
Attack
Element
Property
CacheRingα (キャッシュリングα Cache Ring α )
100
None
—
Name
Info
CacheLoad (キャッシュロード Cache Load )
Used when there is no CacheData Navi. Summons FireManV2 (50% ) or IceManV2 (50% ) with 100 HP.
HP
Contact
Element
Ability
2000
0
None
—
Name
Attack
Element
Property
CacheRingα (キャッシュリングα Cache Ring α )
200
None
—
Name
Info
CacheLoad (キャッシュロード Cache Load )
Used when there is no CacheData Navi. Summons FireManV2 (50% ) or IceManV2 (50% ) with 100 HP.
Cache 2nd
HP
Contact
Element
Ability
2000
0
None
Air Shoes , Float Shoes , Status Guard , Super Armor
Info
Has a 100 HP Barrier. CacheServer has 600 HP.
Name
Attack
Element
Property
CacheRingβ (キャッシュリングβ Cache Ring β )
100
None
—
Name
Attack
Element
Property
CacheLaser (キャッシュレーザー Cache Laser )
150
None
—
Used when the CacheServer is active and there is a CacheData Navi.
Name
Info
CacheLoad (キャッシュロード Cache Load )
Used when the CacheServer is active and there is no CacheData Navi. Summons GutsManV2 (33.33% ), ProtoManV2 (33.33% ) or JammingManV3 (33.33% ) with 100 HP. Regenerates 100 HP Barrier.
Name
Info
Reboot (リブート Reboot )
Used when the CacheServer is inactive. Reactivates the CacheServer.
HP
Contact
Element
Ability
3000
0
None
Air Shoes , Float Shoes , Status Guard , Super Armor
Info
Has a 100 HP Barrier. CacheServer has 600 HP.
Name
Attack
Element
Property
CacheRingβ (キャッシュリングβ Cache Ring β )
200
None
—
Name
Attack
Element
Property
CacheLaser (キャッシュレーザー Cache Laser )
300
None
—
Used when the CacheServer is active and there is a CacheData Navi.
Name
Info
CacheLoad (キャッシュロード Cache Load )
Used when the CacheServer is active and there is no CacheData Navi. Summons GutsManV2 (33.33% ), ProtoManV2 (33.33% ) or JammingManV3 (33.33% ) with 100 HP. Regenerates 100 HP Barrier.
Name
Info
Reboot (リブート Reboot )
Used when the CacheServer is inactive. Reactivates the CacheServer.
Bass
HP
Contact
Element
Ability
1000
100
None
—
Name
Attack
Element
Property
AirBurst (エアバースト Air Burst )
100
None
—
Name
Attack
Element
Property
Explosion (エクスプロージョン Explosion )
100
None
—
HP
Contact
Element
Ability
2000
200
None
—
Name
Attack
Element
Property
AirBurst (エアバースト Air Burst )
150
None
—
Name
Attack
Element
Property
Explosion (エクスプロージョン Explosion )
150
None
—
HP
Contact
Element
Ability
2500
300
None
—
Name
Attack
Element
Property
AirBurst (エアバースト Air Burst )
200
None
—
Name
Attack
Element
Property
Explosion (エクスプロージョン Explosion )
200
None
—
Name
Attack
Element
Property
Explosion2 (エクスプロージョン2 Explosion 2 )
200
None
—
Name
Attack
Element
Property
DarkArmBlade (ダークアームブレード Dark Arm Blade )
300
None
—
Cracks panels.
References