Wave Command Card: Difference between revisions
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{{nw}} | {{nw|Add the Mega Man Data stats from the Star Carrier.}} | ||
'''Wave Command Cards''' are special real life cards that can be inputted in [[Mega Man Star Force 2]] using the Touch Command System. There are multiple type of cards that can used. | '''Wave Command Cards''' are special real life cards that can be inputted in [[Mega Man Star Force 2]] using the Touch Command System. There are multiple type of cards that can used. '''This feature is not available in the European version of the game.''' | ||
* These pages will list the Japanese ID first, followed by the North American ID. | |||
==How to Input== | ==How to Input== | ||
{{ | {{SF2Card}} | ||
In the Mega menu, press select and Mega will give a prompt to input. | In the Mega menu, press select and Mega will give a prompt to input. | ||
=== | ===Multiplayer=== | ||
In a connection with another player, if a player has Wave Command Cards active in their set: A Star Mark will appear next to the cursor in the menu. | In a connection with another player, if a player has Wave Command Cards active in their set: A Star Mark will appear next to the cursor in the menu. | ||
== | ==Blank Cards== | ||
{{Main|Blank Cards}} | |||
These cards found in within the game and can be overwritten into Battle Cards. The cards ignore the 1 card of a kind limit. | These cards found in within the game and can be overwritten into Battle Cards. The cards ignore the 1 card of a kind limit. | ||
== | ==DX Cards== | ||
{{Main|DX Bosses (MMSF2)}} | |||
These cards will transform SP bosses into their DX level, guaranteeing their SP card drops. There is a special wallpaper reward if all DX bosses are defeated. Only one card can be active at a time. The effect will only last until the game is reset. | These cards will transform SP bosses into their DX level, guaranteeing their SP card drops. There is a special wallpaper reward if all DX bosses are defeated. Only one card can be active at a time. The effect will only last until the game is reset. | ||
== | ==G Cards== | ||
{{Main|G Viruses (MMSF2)#G Cards}} | |||
These cards will guarantee viruses to appear in their G form, guaranteeing their Star Card drops. Only one card can be active at a time. The effect will only last until the game is reset. | These cards will guarantee viruses to appear in their G form, guaranteeing their Star Card drops. Only one card can be active at a time. The effect will only last until the game is reset. | ||
==Item Cards== | ==Item Cards== | ||
These cards will give Battle Cards, Sub Cards, or Zennys. Each card can only be used once per save, with the exception of #34-36, which changes a shop's stock. | These cards will give Battle Cards, Sub Cards, or Zennys. Each card can only be used once per save, with the exception of #34-36, which changes a shop's stock. | ||
{| class="wikitable sortable" | |||
!Input || ID || Name || Item | |||
|- | |||
|QSTJLO|| Item Card: 001 || Present from Luna || <ul><li>HP+200/225 | |||
|- | |||
|TQSOLJ || Item Card: 002 || Zack's Supplies || <ul><li>HP+50/60 | |||
|- | |||
|BDFIQT || Item Card: 003 || Bravery of Bud || <ul><li>ChargeV/80 | |||
|- | |||
|IQTBDF || Item Card: 004 || Gift from Sonia || <ul><li>Invisible <li> Barrier <li> HolyPanel | |||
|- | |||
|TIQFDB || Item Card: 005 || Rich's Dirty Money || <ul><li>10000 Zennys | |||
|- | |||
|BDFOQT || Item Card: 006 || Capable Woman - Noira Crush || <ul><li>ParlyzPlus <li> Attack+10 | |||
|- | |||
|OQTBDF || Item Card: 007 || Present from Amy || <ul><li>UndrShrt/50 | |||
|- | |||
|TOQFDB || Item Card: 008 || Souvenir from Mr. Gelande || <ul><li>JetSki3 | |||
|- | |||
|BDLOQT || Item Card: 009 || Souvenir from Yugo Astray's Trip || <ul><li>SnoBall3 | |||
|- | |||
|OQTBDL || Item Card: 010 || Souvenir from Heidy Tidy's Trip || <ul><li>SnoBall2 | |||
|- | |||
|TBKRNP || Item Card: 011 || Gerry Romero's Last Resort || <ul><li>PoisnApple | |||
|- | |||
|GQTBDF || Item Card: 012 || Minor Angler's Tactics || <ul><li>ChainBbl2 <li>StkyRain2 <li>PiranKss2 | |||
|- | |||
|TGQFDB|| Item Card: 013 || Luz Stufalot's Anticrime Measures || <ul><li>VoltcEye1 <li>FlckrKck1 <li>MumyHand1 | |||
|- | |||
|BDEOQT|| Item Card: 014 || D'nwan Draun's Afternoon Refreshment || <ul><li>SmEnrgy x3 | |||
|- | |||
|OQTBDE|| Item Card: 015 || Alec Tribec's Insight || <ul><li>SrchEye x3 | |||
|- | |||
|QGTBRE|| Item Card: 016 || Shaman's Insight || <ul><li>FireSrch <li>AquaSrch <li>ElecSrch <li>WoodSrch | |||
|- | |||
|TOQEDB || Item Card: 017 || Whazzat's Gaze || <ul><li>FireSrch x2 | |||
|- | |||
|SALQNO || Item Card: 018 || Lennycia's Gaze || <ul><li>AquaSrch x2 | |||
|- | |||
|TBERGQ || Item Card: 019 || Kyanaigotu's Gaze || <ul><li>ElecSrch x2 | |||
|- | |||
|ABKNPS || Item Card: 020 || Wherzat's Gaze || <ul><li>WoodSrch x2 | |||
|- | |||
|BCLOQT || Item Card: 021 || Budicus Festival || <ul><li>FireRing3 <li>DnceFire3 <li>HeatUppr3 | |||
|- | |||
|OQTBCL || Item Card: 022 || Tayle Spinn's Safe Flight || <ul><li>HolyPanel | |||
|- | |||
|TOQLCB || Item Card: 023 || Meddlesome Harp Note || <ul><li>SmEnrgy <li>LrgEnrgy <li>D.Enrgy | |||
|- | |||
|AJLOQT || Item Card: 024 || Don McCard's Collection || <ul><li>MopLance1 <li>Fokx-Fu1 <li>Squall1 | |||
|- | |||
|OQTAJL || Item Card: 025 || Carma Iffy's Collection || <ul><li>AreaEater | |||
|- | |||
|BDEFQT || Item Card: 026 || Kaz Nova's Trump Card || <ul><li>AttckPanel | |||
|- | |||
|FQTBDE || Item Card: 027 || Bonnie Amora's Anticrime Measures || <ul><li>NeedlAtk3 | |||
|- | |||
|TFQEDB || Item Card: 028 || Iver Gatte's New Year Gift || <ul><li>PuffBlst3 | |||
|- | |||
|BCDOQT || Item Card: 029 || Snaila Mail's New Year Gift || <ul><li>TradrTix | |||
|- | |||
|OQTBCD || Item Card: 030 || Present from Aaron || <ul><li>GigaMine | |||
|- | |||
|TOQDCB || Item Card: 031 || Bob Copper's Thank-You letter || <ul><li>AmbshPanel | |||
|- | |||
|1. ABLOQT <br /> 2. TQOLBA || Item Card: 032 || Enigmatic Zenny Card 1 || 1. Hint <br/ > 2. 20000 Zennys | |||
|- | |||
|1. IKNPQS <br /> 2. IQKSPN || Item Card: 033 || Enigmatic Zenny Card 2 || 1. Hint <br/ > 2. 50000 Zennys | |||
|- | |||
|OQTABL || Item Card: 034 || Gold Card || Allows you to buy from the merchant at Alt. IFL Twr2 ER. | |||
|- | |||
|NPSACK || Item Card: 035 || Platinum Card || Allows you to buy from the merchant at Alt. IFL Twr2 ER. | |||
|- | |||
|GPSACE || Item Card: 036 || Black Card || Allows you to buy from the merchant at Alt. IFL Twr2 ER. | |||
|- | |||
|PQSIKN || Item Card: 037 || Present from Legendary Master Shin || <ul><li>ChargeP/140 | |||
|- | |||
|TOQLJA || Item Card: 038 || Produce Expenses || <ul><li>5000 Zennys | |||
|- | |||
|SPQNKI || Item Card: 039 || Pocket Money from Mom || <ul><li>1000 Zennys | |||
|- | |||
|ACENPS || Item Card: 040 || Souvenir from Ken || <ul><li>AntiSword | |||
|- | |||
|NPSACE || Item Card: 041 || Present from Ms. Hertz || <ul><li>ChainBbl1 <li>StkyRain1 <li>PiranKss1 | |||
|- | |||
|SNPECA || Item Card: 042 || Present from Mr. Hertz || <ul><li>PrlyzeStg | |||
|- | |||
|ACKNPS || Item Card: 043 || Present from Mr. Angel Hertz || <ul><li>SrchEye | |||
|- | |||
|TOQLDB || Item Card: 044 || Ruina Recker's Secret Savings Card || <ul><li>Cloaker | |||
|- | |||
|NPSABK|| Item Card: 045 || Luna's School Fees || <ul><li>10000 Zennys | |||
|- | |||
|SNPKBA || Item Card: 046 || Express Company ES - Today in the Sun || <ul><li>5000 Zennys | |||
|- | |||
|ABCNPS || Item Card: 047 || The Generosity of Tri-Trader || <ul><li>TradrTixs x2 | |||
|- | |||
|NPSABC || Item Card: 048 || Souvenir from Gabby Guide || <ul><li>Unlocker | |||
|- | |||
|SNPCBA || Item Card: 049 || Defensive Knowledge || <ul><li>Cloaker | |||
|- | |||
|ACEGPS || Item Card: 050 || Quick Snack || <ul><li>SmEnrgy x10 | |||
|- | |||
|} | |||
===Alt. IFL Tower 2 Merchant=== | ===Alt. IFL Tower 2 Merchant=== | ||
Item Card 34, 35, and 36 will open the shop at Alt. IFL Tower 2 ER. The stock is different depending on the card used. | Item Card 34, 35, and 36 will open the shop at Alt. IFL Tower 2 ER. The stock is different depending on the card used. | ||
Line 71: | Line 181: | ||
==Tribe Attack Cards== | ==Tribe Attack Cards== | ||
These cards will give Link Force Big Bangs that can fill the LegendCard slot in the folder. | These cards will give Link Force Big Bangs that can fill the LegendCard slot in the folder, these LFB are weaker than the real deal. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Input || ID || Name || Item | !Input || ID || Name || Item | ||
|- | |- | ||
|SGJQLO || Tribe Attack Card: 001 <br /> (Secret Card: 014) || Thunderbolt Blade || Zerker LegendCard. 50x3 AP. Elec. | |SGJQLO || Tribe Attack Card: 001 <br /> (Secret Card: 014) || Thunderbolt Blade || "TribeAtk" Zerker LegendCard. 50x3 AP. Elec. | ||
|- | |- | ||
|PDFNIK || Tribe Attack Card: 002 <br /> (Secret Card: 015) || Demon Flurry || Ninja LegendCard. 65x2 AP. Wood. | |PDFNIK || Tribe Attack Card: 002 <br /> (Secret Card: 015) || Demon Flurry || "TribeAtk" Ninja LegendCard. 65x2 AP. Wood. | ||
|- | |- | ||
|QEGOJL || Tribe Attack Card: 003 <br /> (Secret Card: 016) || G Blazer || Saurian LegendCard. 160. Fire. | |QEGOJL || Tribe Attack Card: 003 <br /> (Secret Card: 016) || G Blazer || "TribeAtk" Saurian LegendCard. 160 AP. Fire. | ||
|} | |} | ||
==Tribe King Cards== | ==Tribe King Cards== | ||
These cards will allow MegaMan to start in that Tribe form, regardless of version. The effect will only last until the game is reset. | These cards will allow MegaMan to start in that Tribe form, regardless of version. That Tribe’s initial abilities will also be available. The effect will only last until the game is reset. | ||
The real cards have many holes and if all three cards are stacked together, the input for Tribe King will be revealed. | The real cards have many holes and if all three cards are stacked together, the input for Tribe King will be revealed. | ||
Line 97: | Line 207: | ||
|CDGKLN || Tribe King Card: 003 || Fire Saurian || Start battles as Fire Saurian. | |CDGKLN || Tribe King Card: 003 || Fire Saurian || Start battles as Fire Saurian. | ||
|- | |- | ||
|CKLNOR || | |CKLNOR || — || — || Start battles as Tribe King. | ||
|} | |} | ||
==Mega Man Data Cards== | ==Mega Man Data Cards== | ||
{{nw|Need ID confirmation from JP book.}} | |||
These cards give Mega Man extra stat boosts and add a second screen in the Mega menu. They can be turned ON and OFF at leisure. | These cards give Mega Man extra stat boosts and add a second screen in the Mega menu. They can be turned ON and OFF at leisure. | ||
*Initially the boosts are unlocked via progress in the Star Carrier toy. The progress would then be given as Touch Command codes to input into MMSF2. However, the maxed stats of the codes would later be published in a book. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Input || ID || Name || HP || Atk || Rapd || Chrg || Gauge || Mega || Giga || Ability | !Input || ID || Name || HP || Atk || Rapd || Chrg || Gauge || Mega || Giga || Ability | ||
|- | |- | ||
|NRGQTJ || Mega Man Data Card: 001 || Mega Man (Zerker) || +800 || +3 || +2 || +3 || +3 || +4 || +2 || | |NRGQTJ || {{JP}} ??? <br /> {{NA}} Mega Man Data Card: 001 || Mega Man (Zerker) || +800 || +3 || +2 || +3 || +3 || +4 || +2 || Boost 20 <ul><li>UndrShrt <li>FstBarr | ||
|- | |- | ||
|LPGOSH || Mega Man Data Card: 002 || Mega Man (Ninja) || +700 || +3 || +4 || +4 || +3 || +4 || +2 || | |LPGOSH || {{JP}} ??? <br /> {{NA}} Mega Man Data Card: 002 || Mega Man (Ninja) || +700 || +3 || +4 || +4 || +3 || +4 || +2 || Boost 20 <ul><li>UndrShrt <li>FlotShoe | ||
|- | |- | ||
|NQHPTJ || Mega Man Data Card: 003 || Mega Man (Saurian) || +990 || +4 || +2 || +2 || +2 || +2 || +3 || | |NQHPTJ || {{JP}} ??? <br /> {{NA}} Mega Man Data Card: 003 || Mega Man (Saurian) || +990 || +4 || +2 || +2 || +2 || +2 || +3 || Boost 20 <ul><li>SprArmr | ||
|} | |} | ||
===Mega Man Rogue Card=== | ===Mega Man Rogue Card=== | ||
The Mega Man Rogue card works similarly to the Mega Man Data Cards. However, | The Mega Man Rogue card works similarly to the Mega Man Data Cards. However, The "Boost: 20" version will also give the option to start the battle in the [[Mega Man Rogue]] of that version. It is possible to just use the card boosts without starting in Mega Man Rogue. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Input || ID || Name || HP || Atk || Rapd || Chrg || Gauge || Mega || Giga || Ability | !Input || ID || Name || HP || Atk || Rapd || Chrg || Gauge || Mega || Giga || Ability | ||
|- | |- | ||
|ISMRCF || | |ISMRCF || ??? || Mega Man Rogue || +600 || +3 || +3 || +2 || +2 || +1 || +0 || Boost 15 <ul><li>UndrShrt <li>FstBarr | ||
|- | |- | ||
|ORIPSK || {{JP}} | |ORIPSK || {{JP}} Mega Man Rogue Card Boost 20 <ref>Ryusei no Rockman Tribe Wave Command Card DX Challenge Master Box</ref> <br />{{NA}} Mega Man Rogue Card: 001|| Mega Man Rogue || +850 || +4 || +4 || +4 || +3 || +2 || +1 || Boost 20 <ul><li>UndrShrt <li>FlotShoe <li>FstBarr <li>The option to start battles as Mega Man Rogue. | ||
|} | |} | ||
Line 127: | Line 239: | ||
These cards give character-based Legend Cards. | These cards give character-based Legend Cards. | ||
== | {| class="wikitable sortable" | ||
*The English Wave Command Card Kit lists the Item Card NPC names as romanization of their Japanese names instead of their localized English names. | !Input || ID || Name || Item | ||
*The English Wave Command Card Kit erronously left out the numbers on the Mega Man Data Cards. The proper input card was distributed on Prima's website. | |- | ||
|NKRIPJ || Legend Card: 001 || Luna || "LunaCmbo" Saurian LegendCard. | |||
# NeedlAtk1 | |||
# ParlyzPlus | |||
# Recover150 | |||
# Holy Panel | |||
# QnOphiuca | |||
|- | |||
|RIJPKN || Legend Card: 002 <br /> (Secret Card: 008) || Sonia || "SniaCmbo" Zerker LegendCard. | |||
# MummyHand1 | |||
# ElecSlash | |||
# VoltcEye1 | |||
# HarpNote | |||
|- | |||
|PNTIRK || Legend Card: 003 <br /> (Legend Card: 002) || Bud || "BudCmbo" Saurian LegendCard. | |||
# Heat Upper1 | |||
# ParlyzPlus | |||
# Buki1 | |||
# ParlyzPlus | |||
# TaurusFire | |||
|- | |||
|KNPRTI || Legend Card: 004 <br /> (Secret Card: 009) || Zack || "ZackCmbo" Ninja LegendCard. | |||
# WoodGrnde | |||
# MopLance1 | |||
# Squall1 | |||
|- | |||
|TIKRNP || Legend Card: 005 <br /> (Secret Card: 010) || Pat || "PatCmbo" Zerker LegendCard. | |||
# PrlyzeStg | |||
# FlckrKck1 | |||
# MummyHand1 | |||
# StlthLzr1 | |||
# GeminiSpark | |||
|- | |||
|CEGJKL || Legend Card: 006 <br /> (Legend Card: 003) || Bob Copper || "BobCmbo" Saurian LegendCard. | |||
# Heat Upper1 | |||
# ParlyzPlus | |||
# Buki1 | |||
# ParlyzPlus | |||
# TaurusFire | |||
|- | |||
|JKLCEG || Legend Card: 007 <br /> (Secret Card: 011) || Aaron || "AarnCmbo" Ninja LegendCard. | |||
# PlsmaGun2 | |||
# MadVulcn1 | |||
# RdrMisil2 | |||
# AmbshPanel | |||
|- | |||
|LJKGEC || Legend Card: 008 <br /> (Secret Card: 012) || Solo || "SoloCmbo" Zerker LegendCard. | |||
# FlckrKck2 | |||
# ParlyzPlus | |||
# BsrkSwrd2 | |||
# ParlyzPlus | |||
# RogueEX | |||
|- | |||
|ACEGJL || Legend Card: 009 <br /> (Secret Card: 013) || Hope Stelar || "HopeCmbo" Ninja LegendCard. | |||
# IceStage | |||
# StkyRain1 | |||
# DnceFire1 | |||
# Recover150 | |||
|- | |||
|GJLACE || Legend Card: 010 <br /> (Legend Card: 004) || Ken Suther || "SthrCmbo" Ninja LegendCard. | |||
# Recover10 | |||
# Recover10 | |||
# Recover10 | |||
# Recover10 | |||
# CancrBubble | |||
|- | |||
|LGJECA || Legend Card: 011 <br /> (Legend Card: 005) || Amy Gelande || "AmyCmbo" Zerker LegendCard. | |||
# JetSki1 | |||
# ParlyzPlus | |||
# SnoBall1 | |||
# PuffBlst1 | |||
# AttckPanel | |||
|} | |||
==Notes== | |||
* The Japanese WCC book, Ryusei no Rockman 2 Wave Command Card Perfect File, left out 16 cards and only lists a “Boost 15” card for Mega Man Rogue. Its North American equivalent however, Mega Man Star Force 2 Wave Command Card Kit, includes these 16 cards as “Secret Cards” and has the “Boost 20” card for Mega Man Rogue instead. | |||
* The English Wave Command Card Kit lists the Item Card NPC names as romanization of their Japanese names instead of their localized English names. | |||
* The English Wave Command Card Kit erronously left out the numbers on the Mega Man Data Cards. The proper input card was distributed on Prima's website. | |||
<gallery> | <gallery> | ||
9780761560166_1007.jpg|Corrected page 100. | 9780761560166_1007.jpg|Corrected page 100. | ||
</gallery> | </gallery> | ||
==References== | |||
<references/> | |||
[[Category: Mega Man Star Force 2]] [[Category:Patch Cards]] | [[Category: Mega Man Star Force 2]] [[Category:Patch Cards]] |
Latest revision as of 05:40, 3 November 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
Add the Mega Man Data stats from the Star Carrier. |
Wave Command Cards are special real life cards that can be inputted in Mega Man Star Force 2 using the Touch Command System. There are multiple type of cards that can used. This feature is not available in the European version of the game.
- These pages will list the Japanese ID first, followed by the North American ID.
How to Input
This is the overlay layout for the Touch Command System. Upon touching, a star marker will confirm that spot has been touched.
In the Mega menu, press select and Mega will give a prompt to input.
Multiplayer
In a connection with another player, if a player has Wave Command Cards active in their set: A Star Mark will appear next to the cursor in the menu.
Blank Cards
These cards found in within the game and can be overwritten into Battle Cards. The cards ignore the 1 card of a kind limit.
DX Cards
These cards will transform SP bosses into their DX level, guaranteeing their SP card drops. There is a special wallpaper reward if all DX bosses are defeated. Only one card can be active at a time. The effect will only last until the game is reset.
G Cards
These cards will guarantee viruses to appear in their G form, guaranteeing their Star Card drops. Only one card can be active at a time. The effect will only last until the game is reset.
Item Cards
These cards will give Battle Cards, Sub Cards, or Zennys. Each card can only be used once per save, with the exception of #34-36, which changes a shop's stock.
Input | ID | Name | Item |
---|---|---|---|
QSTJLO | Item Card: 001 | Present from Luna |
|
TQSOLJ | Item Card: 002 | Zack's Supplies |
|
BDFIQT | Item Card: 003 | Bravery of Bud |
|
IQTBDF | Item Card: 004 | Gift from Sonia |
|
TIQFDB | Item Card: 005 | Rich's Dirty Money |
|
BDFOQT | Item Card: 006 | Capable Woman - Noira Crush |
|
OQTBDF | Item Card: 007 | Present from Amy |
|
TOQFDB | Item Card: 008 | Souvenir from Mr. Gelande |
|
BDLOQT | Item Card: 009 | Souvenir from Yugo Astray's Trip |
|
OQTBDL | Item Card: 010 | Souvenir from Heidy Tidy's Trip |
|
TBKRNP | Item Card: 011 | Gerry Romero's Last Resort |
|
GQTBDF | Item Card: 012 | Minor Angler's Tactics |
|
TGQFDB | Item Card: 013 | Luz Stufalot's Anticrime Measures |
|
BDEOQT | Item Card: 014 | D'nwan Draun's Afternoon Refreshment |
|
OQTBDE | Item Card: 015 | Alec Tribec's Insight |
|
QGTBRE | Item Card: 016 | Shaman's Insight |
|
TOQEDB | Item Card: 017 | Whazzat's Gaze |
|
SALQNO | Item Card: 018 | Lennycia's Gaze |
|
TBERGQ | Item Card: 019 | Kyanaigotu's Gaze |
|
ABKNPS | Item Card: 020 | Wherzat's Gaze |
|
BCLOQT | Item Card: 021 | Budicus Festival |
|
OQTBCL | Item Card: 022 | Tayle Spinn's Safe Flight |
|
TOQLCB | Item Card: 023 | Meddlesome Harp Note |
|
AJLOQT | Item Card: 024 | Don McCard's Collection |
|
OQTAJL | Item Card: 025 | Carma Iffy's Collection |
|
BDEFQT | Item Card: 026 | Kaz Nova's Trump Card |
|
FQTBDE | Item Card: 027 | Bonnie Amora's Anticrime Measures |
|
TFQEDB | Item Card: 028 | Iver Gatte's New Year Gift |
|
BCDOQT | Item Card: 029 | Snaila Mail's New Year Gift |
|
OQTBCD | Item Card: 030 | Present from Aaron |
|
TOQDCB | Item Card: 031 | Bob Copper's Thank-You letter |
|
1. ABLOQT 2. TQOLBA |
Item Card: 032 | Enigmatic Zenny Card 1 | 1. Hint 2. 20000 Zennys |
1. IKNPQS 2. IQKSPN |
Item Card: 033 | Enigmatic Zenny Card 2 | 1. Hint 2. 50000 Zennys |
OQTABL | Item Card: 034 | Gold Card | Allows you to buy from the merchant at Alt. IFL Twr2 ER. |
NPSACK | Item Card: 035 | Platinum Card | Allows you to buy from the merchant at Alt. IFL Twr2 ER. |
GPSACE | Item Card: 036 | Black Card | Allows you to buy from the merchant at Alt. IFL Twr2 ER. |
PQSIKN | Item Card: 037 | Present from Legendary Master Shin |
|
TOQLJA | Item Card: 038 | Produce Expenses |
|
SPQNKI | Item Card: 039 | Pocket Money from Mom |
|
ACENPS | Item Card: 040 | Souvenir from Ken |
|
NPSACE | Item Card: 041 | Present from Ms. Hertz |
|
SNPECA | Item Card: 042 | Present from Mr. Hertz |
|
ACKNPS | Item Card: 043 | Present from Mr. Angel Hertz |
|
TOQLDB | Item Card: 044 | Ruina Recker's Secret Savings Card |
|
NPSABK | Item Card: 045 | Luna's School Fees |
|
SNPKBA | Item Card: 046 | Express Company ES - Today in the Sun |
|
ABCNPS | Item Card: 047 | The Generosity of Tri-Trader |
|
NPSABC | Item Card: 048 | Souvenir from Gabby Guide |
|
SNPCBA | Item Card: 049 | Defensive Knowledge |
|
ACEGPS | Item Card: 050 | Quick Snack |
|
Alt. IFL Tower 2 Merchant
Item Card 34, 35, and 36 will open the shop at Alt. IFL Tower 2 ER. The stock is different depending on the card used.
Item | Cost |
---|---|
HevyCanon★3 | 23000z |
SyncHook3★3 | 40000z |
SilvMteor★3 | 40000z |
AntiSword★3 | 50000z |
Item | Cost |
---|---|
PlsmaGun3★3 | 28000z |
RdrMisil3★3 | 33000z |
TyphnDnce★3 | 55000z |
SpritFury★3 | 70000z |
Item | Cost |
---|---|
GreatAxe★3 | 45000z |
AtomMine3★3 | 60000z |
Guardian★3 | 70000z |
GigaMine★3 | 80000z |
Tribe Attack Cards
These cards will give Link Force Big Bangs that can fill the LegendCard slot in the folder, these LFB are weaker than the real deal.
Input | ID | Name | Item |
---|---|---|---|
SGJQLO | Tribe Attack Card: 001 (Secret Card: 014) |
Thunderbolt Blade | "TribeAtk" Zerker LegendCard. 50x3 AP. Elec. |
PDFNIK | Tribe Attack Card: 002 (Secret Card: 015) |
Demon Flurry | "TribeAtk" Ninja LegendCard. 65x2 AP. Wood. |
QEGOJL | Tribe Attack Card: 003 (Secret Card: 016) |
G Blazer | "TribeAtk" Saurian LegendCard. 160 AP. Fire. |
Tribe King Cards
These cards will allow MegaMan to start in that Tribe form, regardless of version. That Tribe’s initial abilities will also be available. The effect will only last until the game is reset.
The real cards have many holes and if all three cards are stacked together, the input for Tribe King will be revealed.
Input | ID | Name | Ability |
---|---|---|---|
ICGKPL | Tribe King Card: 001 | Thunder Zerker | Start battles as Thunder Zerker. |
EJCKAB | Tribe King Card: 002 | Wood Ninja | Start battles as Wood Ninja. |
CDGKLN | Tribe King Card: 003 | Fire Saurian | Start battles as Fire Saurian. |
CKLNOR | — | — | Start battles as Tribe King. |
Mega Man Data Cards
This section is under construction. |
The information may not be complete or 100% accurate. |
Need ID confirmation from JP book. |
These cards give Mega Man extra stat boosts and add a second screen in the Mega menu. They can be turned ON and OFF at leisure.
- Initially the boosts are unlocked via progress in the Star Carrier toy. The progress would then be given as Touch Command codes to input into MMSF2. However, the maxed stats of the codes would later be published in a book.
Input | ID | Name | HP | Atk | Rapd | Chrg | Gauge | Mega | Giga | Ability |
---|---|---|---|---|---|---|---|---|---|---|
NRGQTJ | (JP) ??? (NA) Mega Man Data Card: 001 |
Mega Man (Zerker) | +800 | +3 | +2 | +3 | +3 | +4 | +2 | Boost 20
|
LPGOSH | (JP) ??? (NA) Mega Man Data Card: 002 |
Mega Man (Ninja) | +700 | +3 | +4 | +4 | +3 | +4 | +2 | Boost 20
|
NQHPTJ | (JP) ??? (NA) Mega Man Data Card: 003 |
Mega Man (Saurian) | +990 | +4 | +2 | +2 | +2 | +2 | +3 | Boost 20
|
Mega Man Rogue Card
The Mega Man Rogue card works similarly to the Mega Man Data Cards. However, The "Boost: 20" version will also give the option to start the battle in the Mega Man Rogue of that version. It is possible to just use the card boosts without starting in Mega Man Rogue.
Input | ID | Name | HP | Atk | Rapd | Chrg | Gauge | Mega | Giga | Ability |
---|---|---|---|---|---|---|---|---|---|---|
ISMRCF | ??? | Mega Man Rogue | +600 | +3 | +3 | +2 | +2 | +1 | +0 | Boost 15
|
ORIPSK | (JP) Mega Man Rogue Card Boost 20 [1] (NA) Mega Man Rogue Card: 001 |
Mega Man Rogue | +850 | +4 | +4 | +4 | +3 | +2 | +1 | Boost 20
|
Legend Cards
These cards give character-based Legend Cards.
Input | ID | Name | Item |
---|---|---|---|
NKRIPJ | Legend Card: 001 | Luna | "LunaCmbo" Saurian LegendCard.
|
RIJPKN | Legend Card: 002 (Secret Card: 008) |
Sonia | "SniaCmbo" Zerker LegendCard.
|
PNTIRK | Legend Card: 003 (Legend Card: 002) |
Bud | "BudCmbo" Saurian LegendCard.
|
KNPRTI | Legend Card: 004 (Secret Card: 009) |
Zack | "ZackCmbo" Ninja LegendCard.
|
TIKRNP | Legend Card: 005 (Secret Card: 010) |
Pat | "PatCmbo" Zerker LegendCard.
|
CEGJKL | Legend Card: 006 (Legend Card: 003) |
Bob Copper | "BobCmbo" Saurian LegendCard.
|
JKLCEG | Legend Card: 007 (Secret Card: 011) |
Aaron | "AarnCmbo" Ninja LegendCard.
|
LJKGEC | Legend Card: 008 (Secret Card: 012) |
Solo | "SoloCmbo" Zerker LegendCard.
|
ACEGJL | Legend Card: 009 (Secret Card: 013) |
Hope Stelar | "HopeCmbo" Ninja LegendCard.
|
GJLACE | Legend Card: 010 (Legend Card: 004) |
Ken Suther | "SthrCmbo" Ninja LegendCard.
|
LGJECA | Legend Card: 011 (Legend Card: 005) |
Amy Gelande | "AmyCmbo" Zerker LegendCard.
|
Notes
- The Japanese WCC book, Ryusei no Rockman 2 Wave Command Card Perfect File, left out 16 cards and only lists a “Boost 15” card for Mega Man Rogue. Its North American equivalent however, Mega Man Star Force 2 Wave Command Card Kit, includes these 16 cards as “Secret Cards” and has the “Boost 20” card for Mega Man Rogue instead.
- The English Wave Command Card Kit lists the Item Card NPC names as romanization of their Japanese names instead of their localized English names.
- The English Wave Command Card Kit erronously left out the numbers on the Mega Man Data Cards. The proper input card was distributed on Prima's website.
References
- ↑ Ryusei no Rockman Tribe Wave Command Card DX Challenge Master Box