Bosses in Mega Man Battle Network 6: Difference between revisions
From The Rockman EXE Zone Wiki
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The bosses in [[Mega Man Battle Network 6]]. | The bosses in [[Mega Man Battle Network 6]]. | ||
In this game, FloatShoes protects against the effects of cracked, swamp, ice and arrow panels. | |||
Get Data is dependent on the player's remaining HP % when they finish the battle: | |||
{| class="wikitable" | |||
! Name !! HP range !! Example for 1000 HP | |||
|- | |||
| High || HP ≥ 37.5 % || 375 – 1000 | |||
|- | |||
| Low || HP < 37.5 % || 1 – 374 | |||
|} | |||
Note: although certain attacks can pierce underground, the player does not have any way to gain the underground property (GroundCross's GroundDrill does not work like PopUp). | |||
==Encounters in the Net== | ==Encounters in the Net== | ||
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|{{JP}}{{BNLC}} Count||EX & SP - [[Immortal Area]] | |{{JP}}{{BNLC}} Count||EX & SP - [[Immortal Area]] | ||
|- | |- | ||
|Bass||{{JP}}{{BNLC}} | |Bass||BX (Beast Crossed) - {{JP}}{{BNLC}} [[Graveyard 2|Graveyard 2]] / {{GBAEN}} [[Graveyard 2|Graveyard]] | ||
{{GBAEN}} | |||
|} | |} | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn6 }} | ||
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues | |name_en=ProtoMan |name_jp=ブルース |name_tl=Blues | ||
|hp=1800 |contact=10 |element=none |weakness= | |hp=1800 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn6 }} | ||
|name_en=ProtoMan{{SP}} |name_jp=ブルース{{SP}} |name_tl=Blues SP | |name_en=ProtoMan{{SP}} |name_jp=ブルース{{SP}} |name_tl=Blues SP | ||
|hp=2000 |contact=10 |element=none |weakness= | |hp=2000 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn6 }} | ||
|name_en=ProtoMan{{FZ}} |name_jp=ブルース{{FZ}} |name_tl=Blues FZ | |name_en=ProtoMan{{FZ}} |name_jp=ブルース{{FZ}} |name_tl=Blues FZ | ||
|hp=2800 |contact=10 |element=none |weakness= | |hp=2800 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | ||
|name_en=CircusMan |name_jp=サーカスマン |name_tl=Circusman | |name_en=CircusMan |name_jp=サーカスマン |name_tl=Circusman | ||
|hp=700 |contact=10 |element=none |weakness= | |hp=700 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | ||
|name_en=CircusMan{{EX}} |name_jp=サーカスマン{{EX}} |name_tl=Circusman EX | |name_en=CircusMan{{EX}} |name_jp=サーカスマン{{EX}} |name_tl=Circusman EX | ||
|hp=1200 |contact=10 |element=none |weakness= | |hp=1200 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | ||
|name_en=CircusMan{{SP}} |name_jp=サーカスマン{{SP}} |name_tl=Circusman SP | |name_en=CircusMan{{SP}} |name_jp=サーカスマン{{SP}} |name_tl=Circusman SP | ||
|hp=1600 |contact=10 |element=none |weakness= | |hp=1600 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=circusman }} | ||
|name_en=CircusMan{{RV}} |name_jp=サーカスマン{{RV}} |name_tl=Circusman RV | |name_en=CircusMan{{RV}} |name_jp=サーカスマン{{RV}} |name_tl=Circusman RV | ||
|hp=2100 |contact=10 |element=none |weakness= | |hp=2100 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | ||
|name_en=JudgeMan |name_jp=ジャッジマン |name_tl=Judgeman | |name_en=JudgeMan |name_jp=ジャッジマン |name_tl=Judgeman | ||
|hp=800 |contact=10 |element=none |weakness= | |hp=800 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | ||
|name_en=JudgeMan{{EX}} |name_jp=ジャッジマン{{EX}} |name_tl=Judgeman EX | |name_en=JudgeMan{{EX}} |name_jp=ジャッジマン{{EX}} |name_tl=Judgeman EX | ||
|hp=1100 |contact=10 |element=none |weakness= | |hp=1100 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | ||
|name_en=JudgeMan{{SP}} |name_jp=ジャッジマン{{SP}} |name_tl=Judgeman SP | |name_en=JudgeMan{{SP}} |name_jp=ジャッジマン{{SP}} |name_tl=Judgeman SP | ||
|hp=1600 |contact=10 |element=none |weakness= | |hp=1600 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=judgeman }} | ||
|name_en=JudgeMan{{RV}} |name_jp=ジャッジマン{{RV}} |name_tl=Judgeman RV | |name_en=JudgeMan{{RV}} |name_jp=ジャッジマン{{RV}} |name_tl=Judgeman RV | ||
|hp=1900 |contact=10 |element=none |weakness= | |hp=1900 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | ||
|name_en=ElementMan |name_jp=エレメントマン |name_tl=Elementman | |name_en=ElementMan |name_jp=エレメントマン |name_tl=Elementman | ||
|hp=900 |contact=10 |element=none |weakness= | |hp=900 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | |info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | ||
|name_en=ElementMan{{EX}} |name_jp=エレメントマン{{EX}} |name_tl=Elementman EX | |name_en=ElementMan{{EX}} |name_jp=エレメントマン{{EX}} |name_tl=Elementman EX | ||
|hp=1300 |contact=10 |element=none |weakness= | |hp=1300 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | |info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | ||
|name_en=ElementMan{{SP}} |name_jp=エレメントマン{{SP}} |name_tl=Elementman SP | |name_en=ElementMan{{SP}} |name_jp=エレメントマン{{SP}} |name_tl=Elementman SP | ||
|hp=1700 |contact=10 |element=none |weakness= | |hp=1700 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | |info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | ||
Line 1,488: | Line 1,501: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=elementman }} | ||
|name_en=ElementMan{{RV}} |name_jp=エレメントマン{{RV}} |name_tl=Elementman RV | |name_en=ElementMan{{RV}} |name_jp=エレメントマン{{RV}} |name_tl=Elementman RV | ||
|hp=2000 |contact=10 |element=none |weakness= | |hp=2000 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | |info=Periodically changes element in order: None, Wood, Fire, Elec, Aqua, repeat. | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | ||
|name_en=Count<ref name="HackJack">Named '''HackJack''' in English GBA version</ref> |name_jp=ハクシャク |name_tl=Count | |name_en=Count<ref name="HackJack">Named '''HackJack''' in English GBA version</ref> |name_jp=ハクシャク |name_tl=Count | ||
|hp=1500 |contact=10 |element=none |weakness= | |hp=1500 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | ||
|name_en=Count{{EX}}<ref name="HackJack"/> |name_jp=ハクシャク{{EX}} |name_tl=Count EX | |name_en=Count{{EX}}<ref name="HackJack"/> |name_jp=ハクシャク{{EX}} |name_tl=Count EX | ||
|hp=1800 |contact=10 |element=none |weakness= | |hp=1800 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | ||
|name_en=Count{{SP}}<ref name="HackJack"/> |name_jp=ハクシャク{{SP}} |name_tl=Count SP | |name_en=Count{{SP}}<ref name="HackJack"/> |name_jp=ハクシャク{{SP}} |name_tl=Count SP | ||
|hp=2000 |contact=10 |element=none |weakness= | |hp=2000 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | ||
|name_en=Colonel |name_jp=カーネル |name_tl=Colonel | |name_en=Colonel |name_jp=カーネル |name_tl=Colonel | ||
|hp=1200 |contact=10 |element=none |weakness= | |hp=1200 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
Line 1,644: | Line 1,657: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | ||
|name_en=Colonel{{EX}} |name_jp=カーネル{{EX}} |name_tl=Colonel EX | |name_en=Colonel{{EX}} |name_jp=カーネル{{EX}} |name_tl=Colonel EX | ||
|hp=1600 |contact=10 |element=none |weakness= | |hp=1600 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
Line 1,676: | Line 1,689: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | ||
|name_en=Colonel{{SP}} |name_jp=カーネル{{SP}} |name_tl=Colonel SP | |name_en=Colonel{{SP}} |name_jp=カーネル{{SP}} |name_tl=Colonel SP | ||
|hp=2000 |contact=10 |element=none |weakness= | |hp=2000 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
Line 1,710: | Line 1,723: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=colonel-bn6 }} | ||
|name_en=Colonel{{RV}} |name_jp=カーネル{{RV}} |name_tl=Colonel RV | |name_en=Colonel{{RV}} |name_jp=カーネル{{RV}} |name_tl=Colonel RV | ||
|hp=2600 |contact=10 |element=none |weakness= | |hp=2600 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info= | ||
Line 1,743: | Line 1,756: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn6 }} | ||
|name_en=Bass |name_jp=フォルテ |name_tl=Forte | |name_en=Bass |name_jp=フォルテ |name_tl=Forte | ||
|hp=1800 |contact=10 |element=none |weakness= | |hp=1800 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info=Becomes more aggressive when HP < 50 %. | |info=Becomes more aggressive when HP < 50 %. | ||
Line 1,782: | Line 1,795: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn6 }} | ||
|name_en=Bass{{SP}} |name_jp=フォルテ{{SP}} |name_tl=Forte SP | |name_en=Bass{{SP}} |name_jp=フォルテ{{SP}} |name_tl=Forte SP | ||
|hp=2700 |contact=10 |element=none |weakness= | |hp=2700 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info=Becomes more aggressive when HP < 50 %. | |info=Becomes more aggressive when HP < 50 %. | ||
Line 1,821: | Line 1,834: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn6 }} | ||
|name_en=Bass{{BX}} |name_jp=フォルテ{{BX}} |name_tl=Forte BX | |name_en=Bass{{BX}} |name_jp=フォルテ{{BX}} |name_tl=Forte BX | ||
|hp=3400 |contact=10 |element=none |weakness= | |hp=3400 |contact=10 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info=Becomes more aggressive when HP < 50 %. | |info=Becomes more aggressive when HP < 50 %. | ||
Line 1,861: | Line 1,874: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} | ||
|name_en=Gregar |name_jp=グレイガ |name_tl=Glaga | |name_en=Gregar |name_jp=グレイガ |name_tl=Glaga | ||
|hp=2500 |contact=10 |element=none |weakness= | |hp=2500 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | ||
|info=Has 2 independent hitboxes, on mouth and body. | |info=Has 2 independent hitboxes, on mouth and body. | ||
Line 1,912: | Line 1,925: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} | ||
|name_en=Gregar{{SP}} |name_jp=グレイガ{{SP}} |name_tl=Glaga SP | |name_en=Gregar{{SP}} |name_jp=グレイガ{{SP}} |name_tl=Glaga SP | ||
|hp=4000 |contact=10 |element=none |weakness= | |hp=4000 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | ||
|info=Has 2 independent hitboxes, on mouth and body. | |info=Has 2 independent hitboxes, on mouth and body. | ||
Line 1,960: | Line 1,973: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |col4=missing |col5=missing |col6=missing |object52=falzar }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |col4=missing |col5=missing |col6=missing |object52=falzar }} | ||
|name_en=Falzar |name_jp=ファルザー |name_tl=Falzer | |name_en=Falzar |name_jp=ファルザー |name_tl=Falzer | ||
|hp=2000 |contact=10 |element=none |weakness= | |hp=2000 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | ||
|info= | |info= | ||
Line 1,995: | Line 2,008: | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |col4=missing |col5=missing |col6=missing |object52=falzar }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |col4=missing |col5=missing |col6=missing |object52=falzar }} | ||
|name_en=Falzar{{SP}} |name_jp=ファルザー{{SP}} |name_tl=Falzer SP | |name_en=Falzar{{SP}} |name_jp=ファルザー{{SP}} |name_tl=Falzer SP | ||
|hp=3200 |contact=200 |element=none |weakness= | |hp=3200 |contact=200 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=count }} | ||
|name_en=Count |name_jp=ハクシャク |name_tl=Count | |name_en=Count |name_jp=ハクシャク |name_tl=Count | ||
|hp=800 |contact=30 |element=none |weakness= | |hp=800 |contact=30 |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info= | |info= | ||
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{{EnemyInfo | {{EnemyInfo | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=django-bn6 }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=django-bn6 }} | ||
|hp=— |contact=— |element=none |weakness= | |hp=— |contact=— |element=none |weakness=— | ||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|name_en=Django |name_jp=ジャンゴ |name_tl=Django | |name_en=Django |name_jp=ジャンゴ |name_tl=Django | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=gbeast }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=gbeast }} | ||
|name_en=GregarBeast |name_jp=グレイガビースト |name_tl=Glaga Beast | |name_en=GregarBeast |name_jp=グレイガビースト |name_tl=Glaga Beast | ||
|hp=900 |contact=10 |element=none |weakness= | |hp=900 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=gbeast }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=gbeast }} | ||
|name_en=GregarBeast{{SP}} |name_jp=グレイガビースト{{SP}} |name_tl=Glaga Beast SP | |name_en=GregarBeast{{SP}} |name_jp=グレイガビースト{{SP}} |name_tl=Glaga Beast SP | ||
|hp=1800 |contact=10 |element=none |weakness= | |hp=1800 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=fbeast }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=fbeast }} | ||
|name_en=FalzarBeast |name_jp=ファルザービースト |name_tl=Falzer Beast | |name_en=FalzarBeast |name_jp=ファルザービースト |name_tl=Falzer Beast | ||
|hp=800 |contact=10 |element=none |weakness= | |hp=800 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info= | |info= | ||
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|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=fbeast }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object52=fbeast }} | ||
|name_en=FalzarBeast{{SP}} |name_jp=ファルザービースト{{SP}} |name_tl=Falzer Beast SP | |name_en=FalzarBeast{{SP}} |name_jp=ファルザービースト{{SP}} |name_tl=Falzer Beast SP | ||
|hp=1600 |contact=10 |element=none |weakness= | |hp=1600 |contact=10 |element=none |weakness=— | ||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | ||
|info= | |info= |
Latest revision as of 14:15, 28 October 2023
The bosses in Mega Man Battle Network 6.
In this game, FloatShoes protects against the effects of cracked, swamp, ice and arrow panels.
Get Data is dependent on the player's remaining HP % when they finish the battle:
Name | HP range | Example for 1000 HP |
---|---|---|
High | HP ≥ 37.5 % | 375 – 1000 |
Low | HP < 37.5 % | 1 – 374 |
Note: although certain attacks can pierce underground, the player does not have any way to gain the underground property (GroundCross's GroundDrill does not work like PopUp).
Encounters in the Net
- GBeastSP, FBeastSP, and BassBX can be encountered only after defeating them in a Underground 2 story event.
Area | Navi |
---|---|
BlastMan | EX & SP - Central Area 2 |
DiveMan | EX & SP - Seaside Area 1 |
CircusMan | EX & SP - Central Area 3 |
JudgeMan | EX & SP - Green Area 2 |
ElementMan | EX & SP - Sky Area 1 |
Colonel | EX & SP - Underground 2 |
GBeast / FBeast | (JP)(LC) SP - Graveyard 1
(GBA-EN) SP - Underground 1 |
(JP)(LC) Count | EX & SP - Immortal Area |
Bass | BX (Beast Crossed) - (JP)(LC) Graveyard 2 / (GBA-EN) Graveyard |
Bosses
HeatMan
ElecMan
SlashMan
EraseMan
ChargeMan
AquaMan
TomahawkMan
TenguMan
GroundMan
DustMan
ProtoMan
BlastMan
DiveMan
CircusMan
JudgeMan
ElementMan
Count
Colonel
Bass
Gregar
Falzar
Count (Crossover Battle 2)
GregarBeast
FalzarBeast
References
- ↑ 1.0 1.1 1.2 Rockman EXE6 Perfect Navigation; listed as Heat Breath (ヒートブレス) in Rockman EXE6 Official Guidebook
- ↑ 2.0 2.1 2.2 Mega Man Battle Network 6 Official Strategy Guide
- ↑ 3.0 3.1 3.2 Mega Man Battle Network 6 Official Strategy Guide
- ↑ 4.0 4.1 4.2 Rockman EXE6 Official Guidebook, Rockman EXE6 Battle Masters Bible; listed as Sonic Knife (ソニックナイフ) in Rockman EXE6 Official Guidebook
- ↑ 5.0 5.1 5.2 Listed as Hell's Sickle in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 Mega Man Battle Network 6: Cybeast Gregar Instruction Booklet; listed as Eraser's Death Beam in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 Mega Man Battle Network 6 Official Strategy Guide
- ↑ 8.0 8.1 8.2 Not officially named
- ↑ 9.0 9.1 9.2 Named SpoutMan in English GBA version
- ↑ 10.0 10.1 10.2 Named SpoutHose in the English GBA version; listed as SpoutBomb in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 11.0 11.1 11.2 Mega Man Battle Network 6 Official Strategy Guide (listed as Spout Stream)
- ↑ 12.0 12.1 12.2 Listed as Wind Tornado in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 13.0 13.1 13.2 Mega Man Battle Network 6 Official Strategy Guide
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 Mega Man Battle Network 6 Official Strategy Guide
- ↑ 15.0 15.1 15.2 15.3 Mega Man Battle Network 6 Official Strategy Guide
- ↑ 16.0 16.1 16.2 16.3 Listed as Fire Ring in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 17.0 17.1 17.2 Named HackJack in English GBA version
- ↑ 18.0 18.1 18.2 Mega Man Battle Network 5; listed as Hells Rolling in Mega Man Battle Network 6 Official Strategy Guide
- ↑ Mega Man Battle Network 6 Official Strategy Guide
- ↑ Mega Man Battle Network 6 Official Strategy Guide
- ↑ 21.0 21.1 Not officially named
- ↑ 22.0 22.1 Listed as Claw Shot in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 23.0 23.1 Listed as Thunder Ball in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 24.0 24.1 24.2 24.3 Listed as Beast Buster in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 25.0 25.1 25.2 25.3 Mega Man Battle Network 6 Instruction Booklet; listed as Feather Shoot in Mega Man Battle Network 6 Official Strategy Guide
- ↑ 26.0 26.1 26.2 26.3 Mega Man Battle Netwrok 6 Official Strategy Guide