Elem: Difference between revisions
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| Ground = BN_Elem_Ground.png | | Ground = BN_Elem_Ground.png | ||
| ground = BN_Elem_Ground.png | | ground = BN_Elem_Ground.png | ||
| Panel = BN_Elem_Ground.png | |||
| panel = BN_Elem_Ground.png | |||
| Heat = BN_Elem_Fire.png | | Heat = BN_Elem_Fire.png | ||
| heat = BN_Elem_Fire.png | | heat = BN_Elem_Fire.png | ||
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| wood = BN_Elem_Wood.png | | wood = BN_Elem_Wood.png | ||
| BN_Elem_None.png | | BN_Elem_None.png | ||
}}|link=]]</includeonly><noinclude>==Example== | }}|middle|link=]]</includeonly><noinclude>==Example== | ||
{{elem|none}} | {{elem|none}} | ||
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* {{elem|elec}} Elec | * {{elem|elec}} Elec | ||
* {{elem|fire}} Fire/Heat | * {{elem|fire}} Fire/Heat | ||
* {{elem|ground}} Ground | * {{elem|ground}} Ground/Panel | ||
* {{elem|invis}} Invisible/Invis | * {{elem|invis}} Invisible/Invis | ||
* {{elem|none}} None/Null/Elementless/Non-elemental | * {{elem|none}} None/Null/Elementless/Non-elemental |
Latest revision as of 06:46, 30 July 2023
Example
Usage
{{elem|none}}
none can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to .
- Aqua/Water
- Bonus
- Break/Breaker
- Cursor
- Elec
- Fire/Heat
- Ground/Panel
- Invisible/Invis
- None/Null/Elementless/Non-elemental
- Recovery/Recov
- Summon/Object
- Sword
- Wind
- Wood