Elem: Difference between revisions
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| Fire = BN_Elem_Fire.png | | Fire = BN_Elem_Fire.png | ||
| fire = BN_Elem_Fire.png | | fire = BN_Elem_Fire.png | ||
| Ground = BN_Elem_Ground.png | |||
| ground = BN_Elem_Ground.png | |||
| Panel = BN_Elem_Ground.png | |||
| panel = BN_Elem_Ground.png | |||
| Heat = BN_Elem_Fire.png | | Heat = BN_Elem_Fire.png | ||
| heat = BN_Elem_Fire.png | | heat = BN_Elem_Fire.png | ||
| Invisible = BN_Elem_Invisible.png | | Invisible = BN_Elem_Invisible.png | ||
| invisible = BN_Elem_Invisible.png | | invisible = BN_Elem_Invisible.png | ||
| Invis = BN_Elem_Invisible.png | |||
| invis = BN_Elem_Invisible.png | |||
| None = BN_Elem_None.png | | None = BN_Elem_None.png | ||
| none = BN_Elem_None.png | | none = BN_Elem_None.png | ||
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| wood = BN_Elem_Wood.png | | wood = BN_Elem_Wood.png | ||
| BN_Elem_None.png | | BN_Elem_None.png | ||
}}|link=]]</includeonly><noinclude>==Example== | }}|middle|link=]]</includeonly><noinclude>==Example== | ||
{{elem|none}} | {{elem|none}} | ||
==Usage== | ==Usage== | ||
<pre>{{elem|none}}</pre></noinclude> | <pre>{{elem|none}}</pre> | ||
''none'' can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to {{elem|none}}. | |||
* {{elem|aqua}} Aqua/Water | |||
* {{elem|bonus}} Bonus | |||
* {{elem|break}} Break/Breaker | |||
* {{elem|cursor}} Cursor | |||
* {{elem|elec}} Elec | |||
* {{elem|fire}} Fire/Heat | |||
* {{elem|ground}} Ground/Panel | |||
* {{elem|invis}} Invisible/Invis | |||
* {{elem|none}} None/Null/Elementless/Non-elemental | |||
* {{elem|recov}} Recovery/Recov | |||
* {{elem|summon}} Summon/Object | |||
* {{elem|sword}} Sword | |||
* {{elem|wind}} Wind | |||
* {{elem|wood}} Wood</noinclude> |
Latest revision as of 06:46, 30 July 2023
Example
Usage
{{elem|none}}
none can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to .
- Aqua/Water
- Bonus
- Break/Breaker
- Cursor
- Elec
- Fire/Heat
- Ground/Panel
- Invisible/Invis
- None/Null/Elementless/Non-elemental
- Recovery/Recov
- Summon/Object
- Sword
- Wind
- Wood