Ability Wave (MMSF2): Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
mNo edit summary
 
(24 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{nw}}
{{nw}}


Ability Waves in [[Mega Man Star Force 2]]. Unlike the Navi Customizer in Battle Network, Ability Waves cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.
'''Ability Waves''' in [[Mega Man Star Force 2]]. Unlike the Navi Customizer in Battle Network, Ability Waves cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 8: Line 8:
|rowspan="4" | HP+50
|rowspan="4" | HP+50
|rowspan="4" |Max HP +50.
|rowspan="4" |Max HP +50.
|80 || <ul><li>[[Loch_Mess_Item_Locations | Loch Mess 1 dig up]]
|80 || <ul><li>[[Loch_Mess_Item_Locations | Loch Mess 1 dig up]] <li> Grizzly Peak ER GMW <li> Foodtopia ER GMW <li> Bunny Slopes ER GMW <li> Black Diamond Run ER GMW <li> Mess Village ER GMW <li> Messie's Cove ER GMW
|-
|-
|70 || <ul><li>Echo Ridge + Geo & Luna' houses Rescue Bonus<li>Grizzly Peak + Slopes ES Rescue Bonus
|70 || <ul><li> Whazzap ER GMW <li>Echo Ridge + Geo & Luna' houses Rescue Bonus<li>Grizzly Peak + Slopes ES Rescue Bonus
|-
|-
|60 || <ul><li>Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)<li>Bud & Zack' houses ES Rescue Bonus (after Solo)<li>Grizzly Peak + Slopes Rescue Bonus<li>Museum Rescue Bonus
|60 || <ul><li>[[Wave_Command_Cards#Item_Cards | WCC Item Card]] <li>Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)<li>Bud & Zack' houses ES Rescue Bonus (after Solo)<li>Grizzly Peak + Slopes Rescue Bonus<li>Museum Rescue Bonus
|-
|-
|50 || <ul><li>Start with it (Chapter 2) <li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: NDETORHBRBA) <li>Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)<li>Bud & Zack' houses Rescue Bonus (after Solo)<li>Museum Rescue Bonus
|50 || <ul><li>Start with it (Chapter 2) <li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: NDETORHBRBA) <li>Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)<li>Bud & Zack' houses Rescue Bonus (after Solo)<li>Museum Rescue Bonus
Line 18: Line 18:
|rowspan="4" | HP+100
|rowspan="4" | HP+100
|rowspan="4" |Max HP +100.
|rowspan="4" |Max HP +100.
|150 || <ul><li>
|150 || <ul><li>Examine BIG WAVE card trading table Echo Ridge SW GMW <li> Mess Village SW GMW <li> Bud's Room ER GMW <li> BIG WAVE ER GMW <li> Museum ER GMW <li> Messie's Cove ER GMW <li> Observation Deck ER GMW <li> Loch Mess 1 ER GMW <li> Whazzap ER GMW <li> Whazzap Lines ER GMW
|-
|-
|135 || <ul><li>[[Loch_Mess_Item_Locations | Loch Mess 2 dig up]]<li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: KYSAVE)<li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus
|135 || <ul><li>[[Loch_Mess_Item_Locations | Loch Mess 2 dig up]]<li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: KYWSAVE) <li> Room of Heroes GMW <li> Wilshire Hills + IFL Tower Rescue Bonus <li> Mess Village + Loch Mess Rescue Bonus
|-
|-
|115 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
|115 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
Line 28: Line 28:
|rowspan="4" | HP+200
|rowspan="4" | HP+200
|rowspan="4" |Max HP +200.
|rowspan="4" |Max HP +200.
|240 || <ul><li>Binoculars ES - Trade with a Hertz for a HP+50/80
|240 || <ul><li>Binoculars ES - Trade with a Hertz for a HP+50/80 <li> Whazzap SW GMW <li> Observation Deck ER GMW <li> Loch Mess 2 ER GMW <li> Whazzap Lines ER GMW <li> Whazzap Ruins 1 ER GMW <li> Whazzap Ruins 2 ER GMW
|-
|-
|225 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
|225 || <ul><li>[[Wave_Command_Cards#Item_Cards | WCC Item Card]] <li> Room of Heroes GMW <li>Whazzap + Whazzap Ruins Rescue Bonus <li>Amy Galande's Help Quest
|-
|-
|205 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|205 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
Line 38: Line 38:
|rowspan="4" | HP+300
|rowspan="4" | HP+300
|rowspan="4" |Max HP +300.
|rowspan="4" |Max HP +300.
|360 || <ul><li>
|360 || <ul><li>Bermuda Maze (1) GMW <li> Bermuda Maze (2) GMW <li> Sky Staircase GMW <li> Mu GMW <li> Alternate Echo Ridge ER GMW <li> Alternate Messie's Cove ER GMW <li> Ruina Recker's Help Quest
|-
|-
|330 || <ul><li>Sky Staircase + Mu Rescue Bonus
|330 || <ul><li>Alternate IFL Tower 2 ER GMW Sky Staircase + Mu Rescue Bonus
|-
|-
|300 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
|300 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
|-
|-
|270 || <ul><li>Alt. MessCove ER BMW <li>Trans Dimension 1 + Alt. Future Rescue Bonus
|270 || <ul><li>Alternate Messie's Cove ER <li>Trans Dimension 1 + Alt. Future Rescue Bonus
|-
|-
|rowspan="4" | HP+400
|rowspan="4" | HP+400
|rowspan="4" |Max HP +400.
|rowspan="4" |Max HP +400.
|420 || <ul><li>
|420 || <ul><li>Mu BMW <li> Room of Genesis GMW <li> Alternate Loch Mess 2 ER GMW <li> Alternate Whazzap Ruins 2 ER GMW
|-
|-
|400 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
|400 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
Line 58: Line 58:
|rowspan="4" | HP+500
|rowspan="4" | HP+500
|rowspan="4" |Max HP +500.
|rowspan="4" |Max HP +500.
|500 || <ul><li>
|500 || <ul><li>Bud Bison's Help Quest
|-
|-
|460 || <ul><li> Trans Dimension 2 Rescue Bonus
|460 || <ul><li> Trans Dimension 2 Rescue Bonus
Line 64: Line 64:
|430 || <ul><li> Trans Dimension 2 Rescue Bonus
|430 || <ul><li> Trans Dimension 2 Rescue Bonus
|-
|-
|300 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everybody say | it loud! | Legendary!)
|300 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everybody say[enter]it loud![enter]Legendary!)
|-
|-
|rowspan="4" | UndrShrt
|rowspan="4" | UndrShrt
|rowspan="4" |If MegaMan would hit 0 HP, he goes down to 1 instead.
|rowspan="4" |If MegaMan would hit 0 HP, he goes down to 1 instead.
|60 || <ul><li> Peak Hotel ER BMW <li> Peak Hotel ER GMW <li> Suite ER GMW <li> Bunny Slopes ER GMW <li> Black Diamond Run ER GMW
|60 || <ul><li>[[Wave_Command_Cards#Item_Cards | WCC Item Card]] <li> Peak Hotel ER BMW <li> Peak Hotel ER GMW <li> Suite ER GMW <li> Bunny Slopes ER GMW <li> Black Diamond Run ER GMW
|-
|-
|50 || <ul><li>Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)<li>Museum Rescue Bonus
|50 || <ul><li>Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)<li>Museum Rescue Bonus
Line 74: Line 74:
|20 || <ul><li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus
|20 || <ul><li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus
|-
|-
|5 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: 12-17-2007,the | 20th Anniversary | of Mega Man!)
|5 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: 12-17-2007,the[enter]20th Anniversary[enter]of Mega Man!)
|-
|-
|rowspan="4" | FstBarr
|rowspan="4" | FstBarr
|rowspan="4" |Start battle with a Barrier (10 HP).
|rowspan="4" |Start battle with a Barrier (10 HP).
|45 || <ul><li>
|45 || <ul><li>Bureau ES BMW <li> Mess Village ER GMW <li> Messie's Cove ER GMW
|-
|-
|40 || <ul><li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus
|40 || <ul><li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus
Line 88: Line 88:
|rowspan="4" | FlotShoe
|rowspan="4" | FlotShoe
|rowspan="4" | MegaMan ignores Poison and Guard Null panels. Also unaffected by Immobilize effects.
|rowspan="4" | MegaMan ignores Poison and Guard Null panels. Also unaffected by Immobilize effects.
|240 || <ul><li>[[Loch_Mess_Item_Locations | Loch Mess 2 dig up]]
|240 || <ul><li>[[Loch_Mess_Item_Locations | Loch Mess 2 dig up]] <li> Cock-A-Doodle ES BMW
|-
|-
|225 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
|225 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
Line 97: Line 97:
|-
|-
|rowspan="4" | Reflect
|rowspan="4" | Reflect
|rowspan="4" | Blocking an attack while guarding will send back 50 damage down the row.
|rowspan="4" | Blocking an attack while guarding will send back damage down the row (10 x Buster Attack).
|280 || <ul><li>
|280 || <ul><li>Bermuda Maze (1) BMW
|-
|-
|250 || <ul><li>Sky Staircase + Mu Rescue Bonus
|250 || <ul><li>Sky Staircase + Mu Rescue Bonus
Line 110: Line 110:
|rowspan="4" | MegCls+1
|rowspan="4" | MegCls+1
|rowspan="4" | 1 more Mega Class Card can be added in the folder.
|rowspan="4" | 1 more Mega Class Card can be added in the folder.
|340 || <ul><li> [[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: OLSISKEYHIUMC)
|340 || <ul><li> [[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: OLSISKEYHIUMC) <li> Electric Rock ES BMW <li> Torchere ES BMW <li> Whazzap Ruins 2 ER BMW <li> Trans Dimension 1 GMW <li> Mu GMW <li> Room of Heroes GMW <li> Room of Genesis GMW <li> Alternate Black Diamond Run ER GMW <li> Alternate Wilshire Hills ER GMW <li> Alternate Whazzap Lines ER GMW
|-
|-
|300 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|300 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|-
|-
|260 || <ul><li>Alt. Whzzap Ruins2 ER BMW <li>Sky Staircase + Mu Rescue Bonus
|260 || <ul><li>Alternate Whazzap Ruins 2 ER BMW <li>Sky Staircase + Mu Rescue Bonus
|-
|-
|170 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Lock on target | with the | MegaAttack)
|170 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Lock on target[enter]with the[enter]MegaAttack)
|-
|-
|rowspan="4" | GigCls+1
|rowspan="4" | GigCls+1
|rowspan="4" | 1 more Giga Class Card can be added in the folder.
|rowspan="4" | 1 more Giga Class Card can be added in the folder.
|500 || <ul><li>Crest ES PMD (Room of Genesis - Mu) <li>Zack Temple's Star Carrier Quest
|500 || <ul><li>Crest ES PMW (Room of Genesis - Mu) <li>Zack Temple's Help Quest
|-
|-
|460 || <ul><li>Trans Dimension 2 Rescue Bonus
|460 || <ul><li>Trans Dimension 2 Rescue Bonus
Line 126: Line 126:
|440 || <ul><li>Trans Dimension 2 Rescue Bonus
|440 || <ul><li>Trans Dimension 2 Rescue Bonus
|-
|-
|250 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everyone gather | at the | Sky-Hi Coliseum!)
|250 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everyone gather[enter]at the[enter]Sky-Hi Coliseum!)
|-
|-
|rowspan="4" | ChargeV
|rowspan="4" | ChargeV
|rowspan="4" | Normal form MegaMan's Charged Shot will spread in a V when it strikes something.
|rowspan="4" | Normal form MegaMan's Charged Shot will spread in a V when it strikes something.
|90 || <ul><li>
|90 || <ul><li> Wilshire Hills ER BMW (door requiring 100 LP)
|-
|-
|80 || <ul><li>Mess Village + Loch Mess Rescue Bonus
|80 || <ul><li>[[Wave_Command_Cards#Item_Cards | WCC Item Card]] <li>Mess Village + Loch Mess Rescue Bonus
|-
|-
|70 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
|70 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
Line 140: Line 140:
|rowspan="4" | ChrgCrss
|rowspan="4" | ChrgCrss
|rowspan="4" | Normal form MegaMan's Charged Shot will spread in an X when it strikes something.
|rowspan="4" | Normal form MegaMan's Charged Shot will spread in an X when it strikes something.
|150 || <ul><li>
|150 || <ul><li>Beat Cancer Bubble for the first time
|-
|-
|130 || <ul><li>Mess Village + Loch Mess Rescue Bonus
|130 || <ul><li>Mess Village + Loch Mess Rescue Bonus
Line 159: Line 159:
|-
|-
|rowspan="4" | ChrgWood
|rowspan="4" | ChrgWood
|rowspan="4" | MegaMan's Charged Shot has a chance to make Wood panels.
|rowspan="4" | MegaMan's Charged Shot will make Wood panels.
|170 || <ul><li>
|170 || <ul><li>Whazzap SW Mr. Sky Hertz - 5000z (by warp to Echo Ridge SW)
|-
|-
|150 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|150 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
Line 169: Line 169:
|-
|-
|rowspan="4" | ChrgIce
|rowspan="4" | ChrgIce
|rowspan="4" | MegaMan's Charged Shot has a chance to make Ice panels.
|rowspan="4" | MegaMan's Charged Shot has a 1/2 chance to make Ice panels.
|170 || <ul><li>
|170 || <ul><li>Loch Mess Crown ES - 5000z
|-
|-
|160 || <ul><li>Sky Staircase + Mu Rescue Bonus
|160 || <ul><li>Sky Staircase + Mu Rescue Bonus
Line 176: Line 176:
|130 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
|130 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
|-
|-
|110 || <ul><li>Alt. BlkDmdRn ER BMW<li>Trans Dimension 1 + Alt. Future Rescue Bonus
|110 || <ul><li>Alternate Black Diamond Run ER BMW <li> Trans Dimension 1 + Alt. Future Rescue Bonus
|-
|-
|rowspan="4" | ChargeP
|rowspan="4" | ChargeP
|rowspan="4" | MegaMan's Charged Shot has a chance to make Paralyze panels.
|rowspan="4" | MegaMan's Charged Shot has a 1/2 chance to make Paralyze panels.
|150 || <ul><li> Corn Dog Stnd ES Merchant - 3000z.
|150 || <ul><li> Corn Dog Stnd ES Merchant - 3000z
|-
|-
|140 || <ul><li>Whazzap + Whazzap Ruins Rescue Bonus
|140 || <ul><li>[[Wave_Command_Cards#Item_Cards | WCC Item Card]] <li>Whazzap + Whazzap Ruins Rescue Bonus
|-
|-
|110 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|110 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|-
|-
|50 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Become the | worldwide Wave | Battle Champion!)
|50 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Become the[enter]worldwide Wave[enter]Battle Champion!)
|-
|-
|rowspan="4" | ChrgSver
|rowspan="4" | ChrgSver
|rowspan="4" | MegaMan's Charged Shot has a chance to make Guard Null Panels.
|rowspan="4" | MegaMan's Charged Shot will make Guard Null Panels.
|150 || <ul><li>
|150 || <ul><li>D'nwan Draun Help Quest
|-
|-
|140 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
|140 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus  
Line 199: Line 199:
|-
|-
|rowspan="4" | ChrgPsn
|rowspan="4" | ChrgPsn
|rowspan="4" | MegaMan's Charged Shot has a chance to make Poison panels.
|rowspan="4" | MegaMan's Charged Shot will make Poison panels.
|220 || <ul><li> Examine the blinds in Vega's Hideout.
|220 || <ul><li> Examine the bamboo blinds in Vega's Hideout.
|-
|-
|200 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
|200 || <ul><li>Trans Dimension 1 + Alt. Future Rescue Bonus
Line 206: Line 206:
|180 || <ul><li> Trans Dimension 2 Rescue Bonus
|180 || <ul><li> Trans Dimension 2 Rescue Bonus
|-
|-
|70 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Legendary Master | Shin,he's down | for whatever!)
|70 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Legendary Master[enter]Shin,he's down[enter]for whatever!)
|-
|-
|LghtSwrd || Start battle in Thunder Zerker form. || 30 || (Zerker Only) <ul><li>Chapter 3 story progression.
|LghtSwrd || Start battle in Thunder Zerker form. || 30 || <ul><li>{{SF2Z}} Chapter 4 story progression.
|-
|-
|WindStar || Start battle in Wood Ninja form. || 30 || (Ninja Only) <ul><li>Chapter 3 story progression.
|WindStar || Start battle in Wood Ninja form. || 30 || <ul><li>{{SF2N}}  Chapter 4 story progression.
|-
|-
|DinoRock || Start battle in Fire Saurian form. || 30 || (Saurian Only) <ul><li>Chapter 3 story progression.
|DinoRock || Start battle in Fire Saurian form. || 30 || <ul><li>{{SF2S}} Chapter 4 story progression.  
|-
|-
|FstAura || Start battle with an Aura (withstands 100 damage). || 250 || <ul><li>Trans Dimension 2 BMW (Defeat RogueSX door)
|FstAura || Start battle with an Aura (withstands 100 damage). || 250 || <ul><li>Trans Dimension 2 BMW (Defeat RogueSX door)
|-
|-
|AutoLock || MegaMan always targets the closest enemy cursor-less lock on. Pressing Down will activate normal lock-on. <ul><li>This lock on will not break VS EM Barrier and does not reset the buster charge.|| 600 || <ul><li>Trans Dimension 2 BMW (SP Bosses under 10 seconds door)
|AutoLock || MegaMan always targets the closest enemy cursor-less lock-on. Pressing Down will activate normal lock-on. <ul><li>This lock-on will not break against EM Barrier and does not reset the buster charge.|| 600 || <ul><li>Trans Dimension 2 BMW (SP Bosses under 10 seconds door)
|-
|-
|SideSlct || Cards can be selected horizontally in the Custom Screen. || 600 || <ul><li>Trans Dimension 2 BMW (Have all Cards)
|SideSlct || Cards can be selected horizontally in the Custom Screen. || 600 || <ul><li>Trans Dimension 2 BMW (Have Library complete)
|-
|-
|QuckGage || The custom gauge automatically has the QuickGauge effect. || 500 || <ul><li>Trans Dimension 1 PMW (Invisible road on a left square)
|QuckGage || The custom gauge automatically has the QuickGauge effect. || 500 || <ul><li>Trans Dimension 1 PMW (Invisible road on a left square)
|-
|-
|HumorWrd || In overworld, press L. Geo and Omega-Xis create banter. || 1 || (JP Only) <ul><li>Mess Village - Ice Cream shop (Needs over 500 LP)
|HumorWrd || (JP only) In overworld, press L. Geo and Omega-Xis create banter. || 1 || <ul><li> {{JP}} Mess Village - Ice Cream shop (requires 500 LP)
|-
|-
|HumrBstr || MegaMan's buster makes dog sounds. || 1 || <ul><li>DogHouse ES Merchant Hertz - 2000z
|HumrBstr || MegaMan's buster makes dog sounds. || 1 || <ul><li>DogHouse ES Merchant Hertz - 2000z
Line 228: Line 228:
|}
|}


[[Category:Mega Man Star Force 2]]
[[Category:Mega Man Star Force 2]] [[Category:NaviCustomizer]] [[Category:Item Location]]

Latest revision as of 10:51, 19 January 2024

This section is under construction.
The information may not be complete or 100% accurate.

Ability Waves in Mega Man Star Force 2. Unlike the Navi Customizer in Battle Network, Ability Waves cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.

Ability Effect Cost Location
HP+50 Max HP +50. 80
  • Loch Mess 1 dig up
  • Grizzly Peak ER GMW
  • Foodtopia ER GMW
  • Bunny Slopes ER GMW
  • Black Diamond Run ER GMW
  • Mess Village ER GMW
  • Messie's Cove ER GMW
70
  • Whazzap ER GMW
  • Echo Ridge + Geo & Luna' houses Rescue Bonus
  • Grizzly Peak + Slopes ES Rescue Bonus
60
  • WCC Item Card
  • Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)
  • Bud & Zack' houses ES Rescue Bonus (after Solo)
  • Grizzly Peak + Slopes Rescue Bonus
  • Museum Rescue Bonus
50
  • Start with it (Chapter 2)
  • Cipher Mail (English ver.: NDETORHBRBA)
  • Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)
  • Bud & Zack' houses Rescue Bonus (after Solo)
  • Museum Rescue Bonus
HP+100 Max HP +100. 150
  • Examine BIG WAVE card trading table Echo Ridge SW GMW
  • Mess Village SW GMW
  • Bud's Room ER GMW
  • BIG WAVE ER GMW
  • Museum ER GMW
  • Messie's Cove ER GMW
  • Observation Deck ER GMW
  • Loch Mess 1 ER GMW
  • Whazzap ER GMW
  • Whazzap Lines ER GMW
135
  • Loch Mess 2 dig up
  • Cipher Mail (English ver.: KYWSAVE)
  • Room of Heroes GMW
  • Wilshire Hills + IFL Tower Rescue Bonus
  • Mess Village + Loch Mess Rescue Bonus
115
  • Whazzap + Whazzap Ruins Rescue Bonus
100
  • Whazzap + Whazzap Ruins Rescue Bonus
HP+200 Max HP +200. 240
  • Binoculars ES - Trade with a Hertz for a HP+50/80
  • Whazzap SW GMW
  • Observation Deck ER GMW
  • Loch Mess 2 ER GMW
  • Whazzap Lines ER GMW
  • Whazzap Ruins 1 ER GMW
  • Whazzap Ruins 2 ER GMW
225
  • WCC Item Card
  • Room of Heroes GMW
  • Whazzap + Whazzap Ruins Rescue Bonus
  • Amy Galande's Help Quest
205
  • Sky Wave + Bermuda Maze Rescue Bonus
190
  • Sky Wave + Bermuda Maze Rescue Bonus
HP+300 Max HP +300. 360
  • Bermuda Maze (1) GMW
  • Bermuda Maze (2) GMW
  • Sky Staircase GMW
  • Mu GMW
  • Alternate Echo Ridge ER GMW
  • Alternate Messie's Cove ER GMW
  • Ruina Recker's Help Quest
330
  • Alternate IFL Tower 2 ER GMW Sky Staircase + Mu Rescue Bonus
300
  • Trans Dimension 1 + Alt. Future Rescue Bonus
270
  • Alternate Messie's Cove ER
  • Trans Dimension 1 + Alt. Future Rescue Bonus
HP+400 Max HP +400. 420
  • Mu BMW
  • Room of Genesis GMW
  • Alternate Loch Mess 2 ER GMW
  • Alternate Whazzap Ruins 2 ER GMW
400
  • Trans Dimension 1 + Alt. Future Rescue Bonus
380
  • Trans Dimension 2 Rescue Bonus
360
  • Trans Dimension 2 Rescue Bonus
HP+500 Max HP +500. 500
  • Bud Bison's Help Quest
460
  • Trans Dimension 2 Rescue Bonus
430
  • Trans Dimension 2 Rescue Bonus
300
  • Cipher Mail (English ver.: Everybody say[enter]it loud![enter]Legendary!)
UndrShrt If MegaMan would hit 0 HP, he goes down to 1 instead. 60
  • WCC Item Card
  • Peak Hotel ER BMW
  • Peak Hotel ER GMW
  • Suite ER GMW
  • Bunny Slopes ER GMW
  • Black Diamond Run ER GMW
50
  • Echo Ridge + Geo & Luna' houses Rescue Bonus (after Solo)
  • Museum Rescue Bonus
20
  • Wilshire Hills + IFL Tower Rescue Bonus
  • Mess Village + Loch Mess Rescue Bonus
5
  • Cipher Mail (English ver.: 12-17-2007,the[enter]20th Anniversary[enter]of Mega Man!)
FstBarr Start battle with a Barrier (10 HP). 45
  • Bureau ES BMW
  • Mess Village ER GMW
  • Messie's Cove ER GMW
40
  • Wilshire Hills + IFL Tower Rescue Bonus
  • Mess Village + Loch Mess Rescue Bonus
30
  • Whazzap + Whazzap Ruins Rescue Bonus
20
  • Whazzap + Whazzap Ruins Rescue Bonus
FlotShoe MegaMan ignores Poison and Guard Null panels. Also unaffected by Immobilize effects. 240
225
  • Whazzap + Whazzap Ruins Rescue Bonus
210
  • Sky Wave + Bermuda Maze Rescue Bonus
190
  • Sky Wave + Bermuda Maze Rescue Bonus
Reflect Blocking an attack while guarding will send back damage down the row (10 x Buster Attack). 280
  • Bermuda Maze (1) BMW
250
  • Sky Staircase + Mu Rescue Bonus
210
  • Trans Dimension 1 + Alt. Future Rescue Bonus
160
  • Trans Dimension 1 + Alt. Future Rescue Bonus
SprArmr MegaMan does not flinch aback in battle. 600
  • Trans Dimension 2 BMW
MegCls+1 1 more Mega Class Card can be added in the folder. 340
  • Cipher Mail (English ver.: OLSISKEYHIUMC)
  • Electric Rock ES BMW
  • Torchere ES BMW
  • Whazzap Ruins 2 ER BMW
  • Trans Dimension 1 GMW
  • Mu GMW
  • Room of Heroes GMW
  • Room of Genesis GMW
  • Alternate Black Diamond Run ER GMW
  • Alternate Wilshire Hills ER GMW
  • Alternate Whazzap Lines ER GMW
300
  • Sky Wave + Bermuda Maze Rescue Bonus
260
  • Alternate Whazzap Ruins 2 ER BMW
  • Sky Staircase + Mu Rescue Bonus
170
  • Cipher Mail (English ver.: Lock on target[enter]with the[enter]MegaAttack)
GigCls+1 1 more Giga Class Card can be added in the folder. 500
  • Crest ES PMW (Room of Genesis - Mu)
  • Zack Temple's Help Quest
460
  • Trans Dimension 2 Rescue Bonus
440
  • Trans Dimension 2 Rescue Bonus
250
  • Cipher Mail (English ver.: Everyone gather[enter]at the[enter]Sky-Hi Coliseum!)
ChargeV Normal form MegaMan's Charged Shot will spread in a V when it strikes something. 90
  • Wilshire Hills ER BMW (door requiring 100 LP)
80
70
  • Whazzap + Whazzap Ruins Rescue Bonus
50
  • Whazzap Lines ER Rescue Bonus
  • Whazzap + Whazzap Ruins Rescue Bonus
ChrgCrss Normal form MegaMan's Charged Shot will spread in an X when it strikes something. 150
  • Beat Cancer Bubble for the first time
130
  • Mess Village + Loch Mess Rescue Bonus
110
  • Whazzap + Whazzap Ruins Rescue Bonus
90
  • Whazzap + Whazzap Ruins Rescue Bonus
ChargeS Normal form MegaMan's Charged Shot will spread 3x3 when it strikes something. 200
  • Sky Staircase EM Body - 5000z (invisible path to the right of bottom floor)
180
  • Trans Dimension 1 + Alt. Future Rescue Bonus
160
  • Trans Dimension 2 Rescue Bonus
140
  • Trans Dimension 2 Rescue Bonus
ChrgWood MegaMan's Charged Shot will make Wood panels. 170
  • Whazzap SW Mr. Sky Hertz - 5000z (by warp to Echo Ridge SW)
150
  • Sky Wave + Bermuda Maze Rescue Bonus
120
  • Sky Staircase + Mu Rescue Bonus
100
  • Sky Staircase + Mu Rescue Bonus
ChrgIce MegaMan's Charged Shot has a 1/2 chance to make Ice panels. 170
  • Loch Mess Crown ES - 5000z
160
  • Sky Staircase + Mu Rescue Bonus
130
  • Trans Dimension 1 + Alt. Future Rescue Bonus
110
  • Alternate Black Diamond Run ER BMW
  • Trans Dimension 1 + Alt. Future Rescue Bonus
ChargeP MegaMan's Charged Shot has a 1/2 chance to make Paralyze panels. 150
  • Corn Dog Stnd ES Merchant - 3000z
140
110
  • Sky Wave + Bermuda Maze Rescue Bonus
50
  • Cipher Mail (English ver.: Become the[enter]worldwide Wave[enter]Battle Champion!)
ChrgSver MegaMan's Charged Shot will make Guard Null Panels. 150
  • D'nwan Draun Help Quest
140
  • Sky Wave + Bermuda Maze Rescue Bonus
120
  • Sky Staircase + Mu Rescue Bonus
90
  • Sky Staircase + Mu Rescue Bonus
ChrgPsn MegaMan's Charged Shot will make Poison panels. 220
  • Examine the bamboo blinds in Vega's Hideout.
200
  • Trans Dimension 1 + Alt. Future Rescue Bonus
180
  • Trans Dimension 2 Rescue Bonus
70
  • Cipher Mail (English ver.: Legendary Master[enter]Shin,he's down[enter]for whatever!)
LghtSwrd Start battle in Thunder Zerker form. 30
  • (Zerker) Chapter 4 story progression.
WindStar Start battle in Wood Ninja form. 30
  • (Ninja) Chapter 4 story progression.
DinoRock Start battle in Fire Saurian form. 30
  • (Saurian) Chapter 4 story progression.
FstAura Start battle with an Aura (withstands 100 damage). 250
  • Trans Dimension 2 BMW (Defeat RogueSX door)
AutoLock MegaMan always targets the closest enemy cursor-less lock-on. Pressing Down will activate normal lock-on.
  • This lock-on will not break against EM Barrier and does not reset the buster charge.
600
  • Trans Dimension 2 BMW (SP Bosses under 10 seconds door)
SideSlct Cards can be selected horizontally in the Custom Screen. 600
  • Trans Dimension 2 BMW (Have Library complete)
QuckGage The custom gauge automatically has the QuickGauge effect. 500
  • Trans Dimension 1 PMW (Invisible road on a left square)
HumorWrd (JP only) In overworld, press L. Geo and Omega-Xis create banter. 1
  • (JP) Mess Village - Ice Cream shop (requires 500 LP)
HumrBstr MegaMan's buster makes dog sounds. 1
  • DogHouse ES Merchant Hertz - 2000z