Template

Elem: Difference between revisions

From The Rockman EXE Zone Wiki

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Line 16: Line 16:
  | Fire = BN_Elem_Fire.png
  | Fire = BN_Elem_Fire.png
  | fire = BN_Elem_Fire.png
  | fire = BN_Elem_Fire.png
| Ground = BN_Elem_Ground.png
| ground = BN_Elem_Ground.png
| Panel = BN_Elem_Ground.png
| panel = BN_Elem_Ground.png
  | Heat = BN_Elem_Fire.png
  | Heat = BN_Elem_Fire.png
  | heat = BN_Elem_Fire.png
  | heat = BN_Elem_Fire.png
  | Invisible = BN_Elem_Invisible.png
  | Invisible = BN_Elem_Invisible.png
  | invisible = BN_Elem_Invisible.png
  | invisible = BN_Elem_Invisible.png
| Invis = BN_Elem_Invisible.png
| invis = BN_Elem_Invisible.png
  | None = BN_Elem_None.png
  | None = BN_Elem_None.png
  | none = BN_Elem_None.png
  | none = BN_Elem_None.png
Line 43: Line 49:
  | wood = BN_Elem_Wood.png
  | wood = BN_Elem_Wood.png
  | BN_Elem_None.png
  | BN_Elem_None.png
}}]]</includeonly><noinclude>==Example==
}}|middle|link=]]</includeonly><noinclude>==Example==
{{elem|none}}
{{elem|none}}


==Usage==
==Usage==
<pre>{{elem|none}}</pre></noinclude>
<pre>{{elem|none}}</pre>
 
''none'' can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to {{elem|none}}.
* {{elem|aqua}} Aqua/Water
* {{elem|bonus}} Bonus
* {{elem|break}} Break/Breaker
* {{elem|cursor}} Cursor
* {{elem|elec}} Elec
* {{elem|fire}} Fire/Heat
* {{elem|ground}} Ground/Panel
* {{elem|invis}} Invisible/Invis
* {{elem|none}} None/Null/Elementless/Non-elemental
* {{elem|recov}} Recovery/Recov
* {{elem|summon}} Summon/Object
* {{elem|sword}} Sword
* {{elem|wind}} Wind
* {{elem|wood}} Wood</noinclude>

Latest revision as of 06:46, 30 July 2023

Example

BN Elem None.png

Usage

{{elem|none}}

none can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to BN Elem None.png.

  • BN Elem Aqua.png Aqua/Water
  • BN Elem Bonus.png Bonus
  • BN Elem Break.png Break/Breaker
  • BN Elem Cursor.png Cursor
  • BN Elem Elec.png Elec
  • BN Elem Fire.png Fire/Heat
  • BN Elem Ground.png Ground/Panel
  • BN Elem Invisible.png Invisible/Invis
  • BN Elem None.png None/Null/Elementless/Non-elemental
  • BN Elem Recovery.png Recovery/Recov
  • BN Elem Summon.png Summon/Object
  • BN Elem Sword.png Sword
  • BN Elem Wind.png Wind
  • BN Elem Wood.png Wood