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Glitches in Mega Man Battle Network 3: Difference between revisions

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An old glitch and this trivial walk through people glitch. The real question is, do these have any practical use? The walk through people glitch works on BN1-3. Walking through people is simple. Face opposite of them, then hold B and A. Then walk through them. https://clips.twitch.tv/NiceGenerousPizzaPanicVis
An old glitch and this trivial walk through people glitch. The real question is, do these have any practical use? The walk through people glitch works on BN1-3. Walking through people is simple. Face opposite of them, then hold B and A. Then walk through them. https://clips.twitch.tv/NiceGenerousPizzaPanicVis


===BugStyle Buster Blanks error===
MegaRockEXE — 10/19/2022
One of [[Style_Change_(MMBN3)#Bug_Style|BugStyle's disadvantageous bugs]] is to give the Mega Buster's normal shots shoots blanks. However this does not occur, so BugStyle does not have a disadvantageous bug in that battle.
 
-Check in JP and EN
So I wanted to figure out the timings for that BN3 glitch. It's press A, you can let go of it or hold it, then 3 frames later, hold a direction. Don't reload the map and you'll be stuck. And I guess try to talk to the NPC again? But why does it happen on only some prompts? https://i.imgur.com/whTUlte.mp4


===No More Style Changes glitch===
===No More Style Changes glitch===
Line 28: Line 28:
If you hit Dogabeen (appearing in the unmanned tank's cyber brain, etc.) with Killer Sensor 2, it will stop attacking even if the paralysis heals. It seems that you can do it with Totem 3, but be careful as it will restart if you hit it with its flame attack. There are also reports that the attack resumed after the paralysis healed.
If you hit Dogabeen (appearing in the unmanned tank's cyber brain, etc.) with Killer Sensor 2, it will stop attacking even if the paralysis heals. It seems that you can do it with Totem 3, but be careful as it will restart if you hit it with its flame attack. There are also reports that the attack resumed after the paralysis healed.


===zoo event===
===NaviCust Tutorial Softlock===
Bugged Up Version of Zoo Event
https://www.twitch.tv/videos/118973862 If you mash too fast you softlock.
When you go to Yoka Zoo for the first time for the school trip, and once you sleep in-game, and receive the e-mail from the dad (don't read it yet), one can use the walk through walls code to walk through the room divider and leave the room. You can then walk through the emergency exit to enter the Zoo. Once in, everything is as if Chisao has been kidnapped by the condor (the animals are not in their cages, and the panda computer can be jacked into), though the animals are not scattered about the map like they are when the Chisao event is started, and there are no Zoo employees in sight. And, when you press A in front of an empty cage, normally you'd get the "There's no animal in here, it's totally empty" dialog like you would if you did it during the actual event, but this time, nothing pops up. The panda and the panda comp have dialog however. Also, if you read dad's email in the Zoo itself and not your hotel room, the navi customizer tutorial doesn't open up upon reading. To remedy this, simply go back to your room and the tutorial will start, and gameplay will proceed normally. This can also be used to access the secret undernet server in the lion shaped hot spring. You should deactivate the walk through walls code when you are told to meet in front of the zoo entrance as the event will not activate, and when you talk to someone, dialog comes up with Mr. Famous's picture with text that says "Show me what you got.", then the game freezes, requiring a restart.
 
===Run away bug===
Running is bugged, supposed to be a random chance of running away based on your HP but instead uses the turn number due to faulty code. Need better confirmation.
 
===Gambling minigame Prism code glitch===
on minor glitches for bn3, there's at least one eng version (might be different between white/blue) where a gambling minigame gives you Prism as the bankrupt prize, but the chip code you receive is different from what it says. I don't see this listed, but I'm also not sure I want to bother to confirm the exact details
 
mid checked and found that english lists Prism H and gives Prism H
 
===GutsMan Zeta Punch speed===
Gutsman Heat Up!
During battle with Gutsman V2 or higher, Gutsman may throw a Zeta Punch. At that time, let's put the timpani down, and the Gutsman will unleash a Zeta Punch at a tremendous speed. …scared?
 
===Easy auto activating chip===
chip automatically activated
The condition is that it is after the second turn, but it may fail.  
After selecting a chip and pressing "OK", if you hold down the A button while the battle starts, the chip will automatically activate at the moment the battle begins. In the case of program advance, keep pressing from the screen where the chip fuses.
 
TODO: is this a glitch?
 
===Use Kawarimi Magic as a normal trap===
Navicus Kawarimi Magic is a trap that is set up in an instant, but if you use this trick, you can get the same effect as Chip Kawarimi. First, use the set magma or magma stage in a style other than heat to spread magma and take 50 damage. Then use Kawarimi Magic while riding another magma panel before the invincibility period ends. Then you will take 50 damage again, but the trap that should have been momentary will remain. The method is complicated and you will receive 100 damage, so it is not useful at all ^ ^;
 
TODO: is this a glitch?
 
===Mole defense is not removed unless player gets interrupted===
If the player is hit while they have Mole active, Mole will not be removed unless the player is flinched or afflicted with stun/vine
 
===11th+ Chip Glitch Morphing===
killer336 — 05/26/2016
 
You can morph any chip into another of your choosing
 
In this case, VarSword turned into DesertMan V4
 
Essentially, if your 11th chip can't be chosen with the chip selected, the chip selected will morph into another chip
 
The first chip in the folder will morph into the 3rd chip in my folder
 
VarSword morphed into DesertManV4
 
So you could even do
 
BeastMan V5, Navi+40x3 (13th chip glitch) then a BeastMan V5
 
Morph X chip into BeastMan
 
dupe your Navi+40s, then select legit BeastMan
 
killer336 — 10/20/2016
 
also, lucky, you can use 13th chip glitch and Chip morphing glitch to make impossible setups
 
===Walking through NPCs===
https://www.youtube.com/watch?v=xx0vzmyVV2E https://www.youtube.com/watch?v=xeEaI2He8WA https://gamefaqs.gamespot.com/boards/561218-mega-man-battle-network-2/58445399
 
# Walk up to a npc
# When you press "A" to talk to them, quickly press a direction the d-pad before the text comes up, and lan/megaman should turn in that direction before the text comes up.
# Press "A" and turn so that you are facing directly away from the character, but it must be in one of the four diagonal (non-cardinal) directions.
# Now, while sorting through the text, shift your fingers to the opposite direction on the dpad, so towards the character you are talking to.
# Once the character stops talking, Lan/Megaman should turn around and, if he's close enough to the character, run right through them!
 
===Killer eye panel thing===
[https://twitter.com/rfodgbkpte/status/1539486593631031296?s=21&t=VtRsFkYIZfVs3TIAapADCA link1]
Pushed to second ice panel from x2 elec doesn’t register and only does base damage
* `02034010` panels in memory where an elec hitbox is on an ice panel
* 080AF400 (BN3 Blue) get panel coordinates and check if there's an an elec+ice combo on the corresponding panel at `02034010 `
 
===BMDs missing===
Megaman battle network 3 aura not there
So I am right before plantman attacks the hospital and I already beat bubbleman beta and went to where the aura chip is supposed to be and it wasn't there, am I just too early?
 
Once I went through the Skull door in SciLab and the item wasn't there. I think it was a Custom Sword. It was there later though, so not sure if its a glitch or it doesn't appear until later.
 
I guess wait until the next scenario?


===gutsshoot thing===
====BMD Missing 2====
EXE3
There are some funky things with BN3. Didn't check the list but there was this one time where I opened the WWW gate in Sci Lab and the mystery data wasn't there. It appeared later on but I don't remember at which point exactly.
I call it:
Also, and this is probably intended, but none of the items in Undernet 6 will show up until you trigger the cutscene with Lan's Dad in the hospital. Yes, including the mystery data for Aura behind Bubble Man's cube (you could beat Bubble Man V3 MUUUUUUCH earlier than the hospital scene, so this kinda sucks
"The GutsShoot PA Collision Freeze Glitch"!
For Under 6 I can at least understand because you don't normally have access to it until after the Rankings. I remember trying to check with a walk through walls code and the other items weren't in the area either


Not sure if anyone else has brought it up in any other topic, but I found out this glitch by fooling around with my one-code folders in EXE3 White. I made a G-coded folder, consisting of more than enough GutsShoot Program Advance combinations.
===Overworld Movement bug===
https://www.youtube.com/watch?v=4UAHQCLtY6M


Anyways, on with the glitch. All you require is:
==Probably not real but listing anyway==)


-Any NaviCust setup with SprArmr (HubBatc and BugStop recommended so that it doesn't take up so much space or have any negative effects along with that snazzy set of programs given in HubBatc including SprArmr).
===Missing ticket===
-An equipped folder with at least one DashAtk G or , Guard and one of the 4 GutsMan Versions of NaviChips that are Mega Class BattleChips.
this one is probably just a bug but in BN3 i went to go to scilab so i purchesed a ticket and when i wanted to go back i purchesed a ACDC ticket...but when i looked in my key items they where both there so the only place i could go is scilab....so i had to start over
-A virus encounter with (at least) one Fishy, Fishy2 or Fishy3 Virus (preferably the first option because it moves slower than the rest)


PLEASE NOTE: AS THIS GLITCH CAN FREEZE YOUR GAME WHILE STILL ACTIVELY RUNNING ITS VARIOUS FUNCTIONS, IT IS RECOMMENDED BUT NOT FULLY TESTED TO BE SAFE THAT YOU SAVE YOUR GAME BEFORE ENTERING THE BATTLE. Best case scenario: You can turn off the GBA like normal after performing the glitch and boot it up again, returning to where you left off at your last save point. This is what happened to me.
=== GutsStraight O ===
killer336 — Yesterday at 8:39 PM


Directions after entering virus battle with a Fishy as an opponent:
[https://i.imgur.com/mqh2N0O.jpg Sadly, this typo is still here (in BNLC). It should be GutsStraight O. H doesn't exist]
(Optional)1: Delete any viruses that would be a distraction to performing the glitch (anything that isn't the Fishy virus).
(Optional)2: ADD any unneeded BattleChips to get the GutsShoot PA a bit faster. FastGauge is recommended as a BattleChip Preset or simply being run as a Navi Customizer Part to help move things along a bit.
1: Acquire the GutsShoot Program Advance.
2: ALLOW the Fishy to charge forward at you.
3: When you are absolutely certain you've taken a hit and the Fishy has taken at least (although I think it takes exactly) 1 frame to enter into your square, use the GutsShoot PA. The screen dims like normal, and Megaman disappears for a moment (where you're expecting him to return with GutsMan, ready to throw Megaman into the enemy)...


...although what I meant by Megaman disappearing for a moment, I actually meant FOREVER.
killer336 — Yesterday at 8:40 PM


The screen stays dim, the background animation in the battle still is animated and scrolling like normal, the music is still playing on-cue (the "Shooting Enemy" virus battle theme of EXE3), but you can press all the buttons you want on the darned GBA (except for the Soft Reset button combination) and it still won't do anything.
[https://i.imgur.com/TXB9pQi.png I can confirm its there on BN3 Blue GBA at least]

Latest revision as of 19:33, 5 October 2023

Bugs to test

Null mode glitch

An old glitch and this trivial walk through people glitch. The real question is, do these have any practical use? The walk through people glitch works on BN1-3. Walking through people is simple. Face opposite of them, then hold B and A. Then walk through them. https://clips.twitch.tv/NiceGenerousPizzaPanicVis

MegaRockEXE — 10/19/2022

So I wanted to figure out the timings for that BN3 glitch. It's press A, you can let go of it or hold it, then 3 frames later, hold a direction. Don't reload the map and you'll be stuck. And I guess try to talk to the NPC again? But why does it happen on only some prompts? https://i.imgur.com/whTUlte.mp4

No More Style Changes glitch

When you get a new Style when Bug Style's level is MAXed:

  • "You're sure you want to overwrite it,now?" Reply "Nevermind"
  • "Do you want to work more on this style, or find another?" Reply "Improve this one"

After following this reply order, MegaMan will be unable to receive any more Style Changes. While doesn't stop progressing the game, this will prevent getting any more Styles. This is a game-breaking glitch that would require you to start a New Game or load a previous save. -original poster confirmed this happening in JP, as they sent their game to capcom

ANtidamge

According to the reported information, Kawarimi will not activate even if you use Navi Scout after using Kawarimi and receive attacks other than Navi. Will the effect of the chip used later take precedence?

return area

Can't return from enemy area? When fighting the Numbers in the upper part of the secret area, using Kawarimi first and then attacking the Numbers in the middle with Fumikomi Cross causes an error and delete in the enemy area, and there seems to be a bug where Mega Man cannot return from the enemy area. is. However, if you press the left, you will return to your own area. * It is said that it will occur in battles with any virus, not just Numbe

Alpha object

  • When defeating a Proto, if you attack with a Black Bomb or Prism, the Proto will continue to hit obstacles even after being defeated because it still has a bite judgment. * Digression. If Forte GS's Gospel Cannon hits Luke, it will hit continuously.
  • When the normal version of the proto arm Σ is used in a proto battle, the proto using the proto arm Σ flashes. I don't know about the protoarms available in the black version...

Magnum enemy

If you hit Dogabeen (appearing in the unmanned tank's cyber brain, etc.) with Killer Sensor 2, it will stop attacking even if the paralysis heals. It seems that you can do it with Totem 3, but be careful as it will restart if you hit it with its flame attack. There are also reports that the attack resumed after the paralysis healed.

NaviCust Tutorial Softlock

https://www.twitch.tv/videos/118973862 If you mash too fast you softlock.

Run away bug

Running is bugged, supposed to be a random chance of running away based on your HP but instead uses the turn number due to faulty code. Need better confirmation.

Gambling minigame Prism code glitch

on minor glitches for bn3, there's at least one eng version (might be different between white/blue) where a gambling minigame gives you Prism as the bankrupt prize, but the chip code you receive is different from what it says. I don't see this listed, but I'm also not sure I want to bother to confirm the exact details

mid checked and found that english lists Prism H and gives Prism H

GutsMan Zeta Punch speed

Gutsman Heat Up! During battle with Gutsman V2 or higher, Gutsman may throw a Zeta Punch. At that time, let's put the timpani down, and the Gutsman will unleash a Zeta Punch at a tremendous speed. …scared?

Easy auto activating chip

chip automatically activated The condition is that it is after the second turn, but it may fail. After selecting a chip and pressing "OK", if you hold down the A button while the battle starts, the chip will automatically activate at the moment the battle begins. In the case of program advance, keep pressing from the screen where the chip fuses.

TODO: is this a glitch?

Use Kawarimi Magic as a normal trap

Navicus Kawarimi Magic is a trap that is set up in an instant, but if you use this trick, you can get the same effect as Chip Kawarimi. First, use the set magma or magma stage in a style other than heat to spread magma and take 50 damage. Then use Kawarimi Magic while riding another magma panel before the invincibility period ends. Then you will take 50 damage again, but the trap that should have been momentary will remain. The method is complicated and you will receive 100 damage, so it is not useful at all ^ ^;

TODO: is this a glitch?

Mole defense is not removed unless player gets interrupted

If the player is hit while they have Mole active, Mole will not be removed unless the player is flinched or afflicted with stun/vine

11th+ Chip Glitch Morphing

killer336 — 05/26/2016

You can morph any chip into another of your choosing

In this case, VarSword turned into DesertMan V4

Essentially, if your 11th chip can't be chosen with the chip selected, the chip selected will morph into another chip

The first chip in the folder will morph into the 3rd chip in my folder

VarSword morphed into DesertManV4

So you could even do

BeastMan V5, Navi+40x3 (13th chip glitch) then a BeastMan V5

Morph X chip into BeastMan

dupe your Navi+40s, then select legit BeastMan

killer336 — 10/20/2016

also, lucky, you can use 13th chip glitch and Chip morphing glitch to make impossible setups

Walking through NPCs

https://www.youtube.com/watch?v=xx0vzmyVV2E https://www.youtube.com/watch?v=xeEaI2He8WA https://gamefaqs.gamespot.com/boards/561218-mega-man-battle-network-2/58445399

  1. Walk up to a npc
  2. When you press "A" to talk to them, quickly press a direction the d-pad before the text comes up, and lan/megaman should turn in that direction before the text comes up.
  3. Press "A" and turn so that you are facing directly away from the character, but it must be in one of the four diagonal (non-cardinal) directions.
  4. Now, while sorting through the text, shift your fingers to the opposite direction on the dpad, so towards the character you are talking to.
  5. Once the character stops talking, Lan/Megaman should turn around and, if he's close enough to the character, run right through them!

Killer eye panel thing

link1 Pushed to second ice panel from x2 elec doesn’t register and only does base damage

  • `02034010` panels in memory where an elec hitbox is on an ice panel
  • 080AF400 (BN3 Blue) get panel coordinates and check if there's an an elec+ice combo on the corresponding panel at `02034010 `

BMDs missing

Megaman battle network 3 aura not there So I am right before plantman attacks the hospital and I already beat bubbleman beta and went to where the aura chip is supposed to be and it wasn't there, am I just too early?

Once I went through the Skull door in SciLab and the item wasn't there. I think it was a Custom Sword. It was there later though, so not sure if its a glitch or it doesn't appear until later.

I guess wait until the next scenario?

BMD Missing 2

There are some funky things with BN3. Didn't check the list but there was this one time where I opened the WWW gate in Sci Lab and the mystery data wasn't there. It appeared later on but I don't remember at which point exactly. Also, and this is probably intended, but none of the items in Undernet 6 will show up until you trigger the cutscene with Lan's Dad in the hospital. Yes, including the mystery data for Aura behind Bubble Man's cube (you could beat Bubble Man V3 MUUUUUUCH earlier than the hospital scene, so this kinda sucks For Under 6 I can at least understand because you don't normally have access to it until after the Rankings. I remember trying to check with a walk through walls code and the other items weren't in the area either

Overworld Movement bug

https://www.youtube.com/watch?v=4UAHQCLtY6M

==Probably not real but listing anyway==)

Missing ticket

this one is probably just a bug but in BN3 i went to go to scilab so i purchesed a ticket and when i wanted to go back i purchesed a ACDC ticket...but when i looked in my key items they where both there so the only place i could go is scilab....so i had to start over

GutsStraight O

killer336 — Yesterday at 8:39 PM

Sadly, this typo is still here (in BNLC). It should be GutsStraight O. H doesn't exist

killer336 — Yesterday at 8:40 PM

I can confirm its there on BN3 Blue GBA at least