NaviCustomizer (MMBN6): Difference between revisions

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{{needswork|Add images and stuff.}}
{{needswork|Add images and stuff.}}


Due to the lack of access to [[Card_e-Reader_in_Mega_Man_Battle_Network_6|Card e-Reader]] and removed areas' content, the English version has moved many NaviCustomizer parts' locations so they can be obtained.
The '''Navi Customizer''' in [[Mega Man Battle Network 6]].
* Due to the lack of access to [[Card_e-Reader_in_Mega_Man_Battle_Network_6|Patch Cards via Card e-Reader]] and removed areas' content, the English GBA version has moved many NaviCust parts' locations so they can be obtained.


==Expansions==
==Expansions==
Line 10: Line 11:
===Spin Programs===
===Spin Programs===
*SpinBlue: Sky Area 1 PMD
*SpinBlue: Sky Area 1 PMD
*SpinGreen: Lotto Number (09256524)
*SpinGrn: Lotto Number (09256524)
*SpinPink: Mr.Weather Comp 3 BMD
*SpinPink: Mr.Weather Comp 3 BMD
*SpinRed: Lotto Number (77837421)
*SpinRed: Lotto Number (77837421)
*SpinWhite: ACDC Area BMD
*SpinWhit: ACDC Area BMD
*SpinYellow: Lotto Number (41976910)
*SpinYllw: Lotto Number (41976910)


==Compression==
==Compression Command==
To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.
To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.


==Changes from Battle Network 5==
==Changes from Battle Network 5==
*The Memory Map rules have completely changed to include off-map mechanics.
*The Memory Map rules have completely changed to include off-map mechanics.
*A number of NaviCust bug effects chances are changed. Custom Bug has been completely changed. HP+ Part bugs now activates HP Bug from the start.
*Compression Commands no longer make an error sound if they’re inputted wrong.
*In the Japanese version of MMBN5, BugStop will fix bugs from Mod Cards. In all versions of MMBN6, BugStop will not fix bugs from Mod Cards.
*A number of NaviCust bug effects chances are changed. Custom Bug has been completely changed. HP+ Part bugs now activates Battle HP Bug from the start.
*In the Japanese and Legacy Collection version of MMBN5, BugStop will fix bugs from Patch Cards. In any version of MMBN6, BugStop will not fix bugs from Patch Cards.


==Parts==
==Parts==
Line 33: Line 35:
!Compression
!Compression
|-
|-
!SuperArmor
!SuprArmr
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 69: Line 71:
| 2 more chips are available in the Custom Screen.
| 2 more chips are available in the Custom Screen.
| Custom Bug
| Custom Bug
| '''White''': "Get the Bad Guy" Request BBS Job (e-Reader job - JP)
| '''White''': "Get the Bad Guy" Request BBS ({{JP}}{{BNLC}} e-Reader job)
| RALLAABRBA
| RALLAABRBA
|-
|-
!MegaFolder1
!MegFldr1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 85: Line 87:
| ARLALALLAB
| ARLALALLAB
|-
|-
!MegaFolder2
!MegFldr2
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 95: Line 97:
| 2 more MegaChips can be added in the folder.
| 2 more MegaChips can be added in the folder.
| Custom Bug
| Custom Bug
| '''White''': "Update Help" Request BBS Job (e-Reader job - JP)
| '''White''': "Update Help" Request BBS ({{JP}}{{BNLC}} e-Reader job)
| LALRBLRLRA
| LALRBLRLRA
|-
|-
!GigaFolder1
!GigFldr1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 111: Line 113:
| BLBRLLLABA
| BLBRLLLABA
|-
|-
!FirstBarrier
!FstBarr
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 150: Line 152:
| LAABRRLRLR
| LAABRRLRLR
|-
|-
!AntiDamage
!AntiDmg
{{NaviCustProgram
{{NaviCustProgram
|row1=__gG_
|row1=__gG_
Line 163: Line 165:
| BLALBRALBA
| BLALBRALBA
|-
|-
!FloatShoes
!FlotShoe
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 171: Line 173:
|row5=_____
|row5=_____
}}
}}
| MegaMan ignores Cracked, Poison, Ice, and Conveyor panels.
| MegaMan ignores Cracked, Swamp, Ice, and Arrow panels.
| Panel Bug
| Panel Bug
| '''Pink''': Green Area 1 Program Dealer (3800z)
| '''Pink''': Green Area 1 Program Dealer (3800z)
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|row5=_____
|row5=_____
}}
}}
| MegaMan ignores Broken and Hole panels.
| MegaMan ignores Hole and Complete Hole panels.
| Panel Bug
| Panel Bug
| '''White''': Underground 1 PMD
| '''White''': Underground 1 PMD (invisible path)
| ARBABRRBAL
| ARBABRRBAL
|-
|-
!UnderShirt
!UnderSht
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
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| RRALLRAABB
| RRALLRAABB
|-
|-
!ChipShuffle
!ChpShufl
{{NaviCustProgram
{{NaviCustProgram
|row1=___Gg
|row1=___Gg
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| RRABLRARLA
| RRABLRARLA
|-
|-
!NumberOpen
!NumbrOpn
{{NaviCustProgram
{{NaviCustProgram
|row1=MMMMM
|row1=MMMMM
Line 225: Line 227:
| Custom Screen selection becomes 10 chips.
| Custom Screen selection becomes 10 chips.
| Custom Bug
| Custom Bug
| '''Pink''': "Where's my Navi?" Request BBS Job
| '''Pink''': "Where's my Navi?" Request BBS
| AAALAABLRA
| AAALAABLRA
|-
|-
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|row5=_____
|row5=_____
}}
}}
| Based on your HP, low level random encounters will not appear..
| Based on your HP, low level random encounters will not appear.
| Encounter Bug
| Encounter Bug
| '''White''': Undernet 2 BugFrag Trader (20BF)
| '''White''': Undernet 2 BugFrag Trader (20BF)
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| Green Mystery Datas will always give Zenny.
| Green Mystery Datas will always give Zenny.
| Result Bug
| Result Bug
| '''Red''': "Can't Open Safe" Request BBS Job
| '''Red''': "Can't Open Safe" Request BBS
| RBARALBBBL
| RBARALBBBL
|-
|-
Line 328: Line 330:
}}
}}
| In overworld, press L. MegaMan makes jokes depending on location.
| In overworld, press L. MegaMan makes jokes depending on location.
| Emotion Bug
| Emotion Window Bug
| '''Pink''': Green Area 1 Heel Navi (Chapter 5)
| '''Pink''': Green Area 1 Heel Navi (Chapter 5)
| LLABLBABLL
| LLABLBABLL
Line 341: Line 343:
}}
}}
| In overworld, press L. MegaMan recites poems depending on location.
| In overworld, press L. MegaMan recites poems depending on location.
| Emotion Bug
| Emotion Window Bug
| '''Yellow''': Punishment Room Mr.Prog in Green Town (Chapter 6)
| '''Yellow''': Punishment Room Mr.Prog in Green Town (Chapter 6)
| BABARRLLAB
| BABARRLLAB
|-
|-
!SlipRunner
!SlipRunr
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
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|row5=_____
|row5=_____
}}
}}
| In overworld, B slides MegaMan down his path instead of running.<br />There are no random encounters while sliding.
| In overworld, B button slides MegaMan down his path instead of running.<br />There are no random encounters while sliding.
| Panel Bug
| Panel Bug
| '''Yellow''': Complete QuizMaster Quiz (Aquarium, Chapter 5)
| '''Yellow''': Complete QuizMaster Quiz (Aquarium, Chapter 5)
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| BBBAABAABB
| BBBAABAABB
|-
|-
!Buster Pack
!BustPack
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 380: Line 382:
}}
}}
| +3 to Buster's Attack, Speed, and Charge.
| +3 to Buster's Attack, Speed, and Charge.
| Buster Bug
| Buster Blank Bug
| '''Red''': Lotto Number (19790420)
| '''Red''': Lotto Number (19790420)
| BAABBBALBA
| BAABBBALBA
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| RLABLRLAAB
| RLABLRLAAB
|-
|-
!FolderPack1
!FldrPak1
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
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| Effects of Custom1 and MegaFolder1.
| Effects of Custom1 and MegaFolder1.
| Custom Bug
| Custom Bug
| '''Yellow''': Juvenile Division Request BBS Job (e-Reader job - JP)
| '''Yellow''': Juvenile Division Request BBS ({{JP}}{{BNLC}} e-Reader job)
| ABLRRBRLBA
| ABLRRBRLBA
|-
|-
!FolderPack2
!FldrPak2
{{NaviCustProgram
{{NaviCustProgram
|row1=__M__
|row1=__M__
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| Effects of Custom2 and MegaFolder2.
| Effects of Custom2 and MegaFolder2.
| Custom Bug
| Custom Bug
| '''Pink''': Initial prize from Virus Battler V4 (Oxygen Tank Comp, Sky Town) (EN), "Iris' Kindness" e-Reader ItemCard (JP)
| '''Pink''': {{JP}}{{BNLC}} "Iris's Kindness" e-Reader Item Card, {{EN}} Initial prize from Virus Battle Machine V4 (Oxygen Tank Comp, Sky Town)
| BBARBLARBL
| BBARBLARBL
|-
|-
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|row5=_____
|row5=_____
}}
}}
| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.
| NetworkDuel only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. Does not trigger if chip is used during screen-dimming cut in.
| Doesn't activate
| Doesn't activate
| '''Yellow''': Lotto Number (32132348)
| '''Yellow''': Lotto Number (32132348)
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|row5=__b__
|row5=__b__
}}
}}
| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.
| NetworkDuel only; Opponent's first Mega or Giga Chip gets taken away. Does not trigger if chip is used during screen-dimming cut in.
| Doesn't activate
| Doesn't activate
| '''Blue''': Lotto Number (70741543)
| '''Blue''': Lotto Number (70741543)
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|row5=_____
|row5=_____
}}
}}
| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100.
| NetworkDuel only; If MegaMan falls into red outside of a screen-dim, he obtains 300HP and a Barrier100.
| Doesn't activate
| Doesn't activate
| '''Green''': Lotto Number (69548756)  
| '''Green''': Lotto Number (69548756)  
Line 495: Line 497:
}}
}}
| MegaBuster Attack +1.
| MegaBuster Attack +1.
| Buster Bug
| Buster Blank Bug
| '''Pink''': Start with it, Green Area 1 Program Dealer (2000z)<br />'''Red''': Seaside Area 2 BMD<br />'''Blue''': Pavilion Comp 3 BMD
| '''Pink''': Start with it, Green Area 1 Program Dealer (2000z)<br />'''Red''': Seaside Area 2 BMD<br />'''Blue''': Pavilion Comp 3 BMD
| ---
| ---
Line 509: Line 511:
}}
}}
| MegaBuster Speed +1.
| MegaBuster Speed +1.
| Buster Bug
| Buster Blank Bug
| '''White''': Start with it, Class 1-2 Comp BMD (EN), Undernet 3 BMD (JP)<br />'''Pink''': Elevator Comp BMD<br />'''Green''': Green Area 2 BMD
| '''White''': Start with it, {{JP}}{{BNLC}} Undernet 3 BMD, {{GBAEN}} Class 1-2 Comp BMD <br/>'''Pink''': Elevator Comp BMD<br/>'''Green''': Green Area 2 BMD
| ---
| ---
|-
|-
Line 523: Line 525:
}}
}}
| MegaBuster Charge +1.
| MegaBuster Charge +1.
| Buster Bug
| Buster Blank Bug
| '''White''': Heater Comp BMD, Teachers' Room Comp BMD<br />'''Blue''': Blue Navi in Aquarium Comp 1<br />'''Pink''': Graveyard BMD (EN), Graveyard 2 BMD (JP)
| '''White''': Heater Comp BMD, Teachers' Room Comp BMD<br />'''Blue''': Blue Navi in Aquarium Comp 1<br />'''Pink''': {{JP}}{{BNLC}} Graveyard 2 BMD, {{GBAEN}} Graveyard BMD
| ---
| ---
|-
|-
!AttackMAX
!AttckMAX
{{NaviCustProgram
{{NaviCustProgram
|row1=_RR__
|row1=_RR__
Line 537: Line 539:
}}
}}
| MegaBuster Attack becomes 5.
| MegaBuster Attack becomes 5.
| Buster Bug
| Buster Blank Bug
| '''Red''': Graveyard BMD (EN), "Mr.Mach's Iron Fist" e-Reader ItemCard (JP)
| '''Red''': {{JP}}{{BNLC}} "Joe Mach's Fists" e-Reader Item Card, {{GBAEN}} Graveyard BMD
| LBRBABLBAL
| LBRBABLBAL
|-
|-
Line 552: Line 554:
| MegaBuster Speed becomes 5.
| MegaBuster Speed becomes 5.
Does not boost close range buster speed.
Does not boost close range buster speed.
| Buster Bug
| Buster Blank Bug
| '''Green''': Lotto Number (12046210)
| '''Green''': Lotto Number (12046210)
| AALABRALBA
| AALABRALBA
|-
|-
!ChargeMAX
!ChargMAX
{{NaviCustProgram
{{NaviCustProgram
|row1=_____
|row1=_____
Line 566: Line 568:
}}
}}
| MegaBuster Charge becomes 5.
| MegaBuster Charge becomes 5.
| Buster Bug
| Buster Blank Bug
| '''Blue''': Lotto Number (94305487)
| '''Blue''': Lotto Number (94305487)
| LLALLBABBB
| LLALLBABBB
Line 623: Line 625:
| Max HP +300!
| Max HP +300!
| Battle HP Bug & Damage HP Bug
| Battle HP Bug & Damage HP Bug
| '''White''': Dog House Comp (EN), Graveyard 1 BMD (JP)<br /> '''Pink''': Lotto Number (49951337)<br />'''Green''': ACDC Area BMD
| '''White''': {{JP}}{{BNLC}} Graveyard 1 BMD, {{GBAEN}} Dog House Comp <br/> '''Pink''': Lotto Number (49951337)<br />'''Green''': ACDC Area BMD
| ---
| ---
|-
|-
Line 651: Line 653:
| Max HP +500!
| Max HP +500!
| Battle HP Bug & Damage HP Bug
| Battle HP Bug & Damage HP Bug
| '''White''': Lotto Number (55031325)<br /> '''Pink''': Graveyard PMD (EN), Graveyard 2 PMD (JP)<br />'''Green''': Initial prize from Virus Battler V2 (Water Machine Comp, Seaside Town) (EN), "Dex's Ace Program" e-Reader ItemCard (JP)
| '''White''': Lotto Number (55031325)<br /> '''Pink''': {{JP}}{{BNLC}} Graveyard 2 PMD, {{GBAEN}} Graveyard PMD <br />'''Green''': {{JP}}{{BNLC}} "Dex's Key to Victory" e-Reader Item Card, {{EN}} Initial prize from Virus Battle Machine V2 (Water Machine Comp, Seaside Town)
| ---
| ---
|-
|-
Line 658: Line 660:
==Bugs==
==Bugs==


===Battle HP Bugs===
===Battle HP Bug===
MegaMan's HP drops steadily in battle. Battles are 60 frames per second.
MegaMan's HP drops steadily in battle. Battles are 60 frames per second.


Line 669: Line 671:
*''Level 7'': Drops 1 every 10 frames.
*''Level 7'': Drops 1 every 10 frames.


===Buster Bugs===
===Buster Blank Bug===
The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot). This bug does not apply to Beast Out. The ChargeShot effect does not get removed by BugFix.
The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot). This bug does not apply to Beast Out. BugFix will remove any chance of blank shots, but will retain the chance for ChargeShot.
*''Level 1'': 6/16 Blank; 1/16 ChargeShot;  9/16 MegaBuster
*''Level 1'': 6/16 Blank; 1/16 ChargeShot;  9/16 Normal Shot
*''Level 2'': 10/16 Blank; 2/16 ChargeShot; 4/16 MegaBuster
*''Level 2'': 10/16 Blank; 2/16 ChargeShot; 4/16 Normal Shot
*''Level 3'': 13/16 Blank; 3/16 ChargeShot; 0/16 MegaBuster
*''Level 3'': 13/16 Blank; 3/16 ChargeShot; 0/16 Normal Shot


===Custom Bugs===
===Custom Bug===
After a certain amount of turns pass, the player's Custom Screen selection is decreased by one slot. It does not drop below 2 available chips. <br />Charge Cross' ability equalizes this negative effect for its 3 turns.
After a certain amount of turns pass, the player's Custom Screen selection is decreased by one slot. It does not drop below 2 available chips. <br />Charge Cross' ability equalizes this negative effect for its 3 turns.
*''Level 1'': Fourth turn onward.
*''Level 1'': Fourth turn onward.
Line 681: Line 683:
*''Level 3'': Second turn onward.
*''Level 3'': Second turn onward.


===Damage HP Bugs===
===Damage HP Bug===
Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.
Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.


===Emotion Bugs===
===Emotion Window Bug===
*''Level 1-3'': Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Tired during battle. <br />Emotion remains constant during Custom Screen, you cannot Beast Out while Tired. If you Cross while Tired, the emotion returns back to normal.
*''Level 1-3'': Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Tired during battle. <br />Emotion remains constant during Custom Screen, you cannot Beast Out while Tired. If you Cross while Tired, the emotion returns back to normal.
**Current Emotion Normal:
**Current Emotion Normal:
Line 703: Line 705:
*** 1/16 Angry
*** 1/16 Angry


===Encounter Bugs===
===Encounter Bug===
*''Level 1-3'': Viruses appear more frequently.
*''Level 1-3'': Viruses appear more frequently.


===Movement Bugs===
===Movement Bug===
*''Level 1-3'': When MegaMan moves, he warps to the edge of his field.
*''Level 1-3'': When MegaMan moves, he warps to the edge of his field.


Line 715: Line 717:
*''Level 3'': 4/8 cracking
*''Level 3'': 4/8 cracking


===Result Bugs===
===Result Bug===
*''Level 1-3'': You only receive Zennys as Battle Rewards.
*''Level 1-3'': You only receive Zennys as Battle Rewards.


===Status Bugs===
===Status Bug===
At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time. Flashing status disappear if you transform.
At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time. Flashing status disappear if you transform.
*''5 Colors on Grid'': 5 seconds.
*''5 Colors on Grid'': 5 seconds.
*''6 Colors on Grid'': 10 seconds.
*''6 Colors on Grid'': 10 seconds.
==Compression Command Location==
{{nw}}
Unlike previous games, a few of the Compression commands are given in the game rather than only in extra material.
{| class="wikitable sortable"
|-
! Item !! Area !! In-game Location
|-
|FlotShoe || Internet || Sky Area 1 (Cloud)
|-
|Jungle || Internet || Sky Area 2 (Cyber Geyser)
|-
|MegFldr1 || Internet || Underground 1 (Cloud)
|-
|Custom1 || Internet || Underground 1 (Tornado)
|-
|Battery || Internet || Undernet Zero (via Undernet 1, Cloud)
|-
|Fish || Internet || Undernet Zero (via Undernet 2, Fire Pillar)
|-
|SuprArmr || Internet || {{JP}}{{BNLC}} Graveyard 1 (Fire Pillar), {{EN}} UndernetZero (via Undernet 2)
|-
|BugStop || Internet || {{JP}}{{BNLC}} Graveyard 1 (via Graveyard 2, Cyber Tree), {{EN}} Graveyard
|-
|Reflect || Internet || {{JP}}{{BNLC}} Graveyard 2 (Cloud) / {{EN}} Graveyard
|-
|ChpShufl || Internet || Green BBS "Correct!"
|-
|FstBarr || Internet || Sky BBS "A Question"
|-
|Millions || Internet || ACDC BBS "A Command?"
|-
|Shield || Internet || Under BBS "FortProtection"
|-
|OilBody || Internet || Green Area 2 Net Cafe chat
|-
|Collect || Real World || Man in ACDC Town
|-
|UnderSht || Key Item || InvteCrd ("Got A Problem." Request BBS)
|}
==Glitches==
*[[Glitches_in_Mega_Man_Battle_Network_6#Uncompress_NaviCust_glitch|Uncompress NaviCust glitch]]
*[[Glitches_in_Mega_Man_Battle_Network_6#Compress_RUN_error|Compress RUN error]]


==Trivia==
==Trivia==
*In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".
*In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".
*In the “Where’s My Navi” Request BBS, you temporarily get a Key Item called “NaviRuin” that contains a Compression Command, "BLBLARLRBB". However, this command cannot be used for any NaviCust Part.


[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 6]] [[Category:NaviCustomizer]]
[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 6]] [[Category:NaviCustomizer]]

Latest revision as of 02:59, 2 October 2024

This section is under construction.
The information may not be complete or 100% accurate.
Add images and stuff.

The Navi Customizer in Mega Man Battle Network 6.

  • Due to the lack of access to Patch Cards via Card e-Reader and removed areas' content, the English GBA version has moved many NaviCust parts' locations so they can be obtained.

Expansions

Expansion Memory

  • Judge Tree Comp 3 BMD
  • Lab's Comp 2 BMD (via Undernet 1)

Spin Programs

  • SpinBlue: Sky Area 1 PMD
  • SpinGrn: Lotto Number (09256524)
  • SpinPink: Mr.Weather Comp 3 BMD
  • SpinRed: Lotto Number (77837421)
  • SpinWhit: ACDC Area BMD
  • SpinYllw: Lotto Number (41976910)

Compression Command

To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.

Changes from Battle Network 5

  • The Memory Map rules have completely changed to include off-map mechanics.
  • Compression Commands no longer make an error sound if they’re inputted wrong.
  • A number of NaviCust bug effects chances are changed. Custom Bug has been completely changed. HP+ Part bugs now activates Battle HP Bug from the start.
  • In the Japanese and Legacy Collection version of MMBN5, BugStop will fix bugs from Patch Cards. In any version of MMBN6, BugStop will not fix bugs from Patch Cards.

Parts

Program Parts

Part Effect Bug Location Compression
SuprArmr
MegaMan cannot be flinched. Movement Bug Red: Undernet 2 Bugfrag Dealer (35 BF) ABLLAALRBA
Custom1
1 more chip is available in the Custom Screen. Custom Bug Blue: Green Area 1 Program Dealer (4600z) LBBRBAALRR
Custom2
2 more chips are available in the Custom Screen. Custom Bug White: "Get the Bad Guy" Request BBS ((JP)(LC) e-Reader job) RALLAABRBA
MegFldr1
1 more MegaChip can be added in the folder. Custom Bug Green: Green Area 1 Program Dealer (3000z) ARLALALLAB
MegFldr2
2 more MegaChips can be added in the folder. Custom Bug White: "Update Help" Request BBS ((JP)(LC) e-Reader job) LALRBLRLRA
GigFldr1
1 more GigaChip can be added in the folder. Custom Bug Red: Undernet 2 BugFrag Trader (100 BF) BLBRLLLABA
FstBarr
Start battle with a Barrier (10 HP). Movement Bug Blue: Aquarium Comp 2 BMD BBARABLARR
Shield
Press B + Left to access a shield that block attacks. Movement Bug Blue: Mr.Weather Comp 2 BMD RBBBAAABRL
Reflect
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. Movement Bug Green: Undernet 2 BugFrag Trader (48 BF) LAABRRLRLR
AntiDmg
Press B + Left to set-up an temporary ???-less AntiDamage trap. Movement Bug Green: Undernet 2 PMD BLALBRALBA
FlotShoe
MegaMan ignores Cracked, Swamp, Ice, and Arrow panels. Panel Bug Pink: Green Area 1 Program Dealer (3800z) RALABLBBRB
AirShoes
MegaMan ignores Hole and Complete Hole panels. Panel Bug White: Underground 1 PMD (invisible path) ARBABRRBAL
UnderSht
If MegaMan would hit 0 HP, he goes down to 1 instead. Movement Bug White: Start with it RRALLRAABB
ChpShufl
A Shuffle button that mixes up your Custom Screen's chips with your folder's.
Tag Chips will not appear from a Shuffle unless one of the chip is already on the Custom Screen.
Custom Bug Green: Green Area 1 Program Dealer (6600z) RRABLRARLA
NumbrOpn
Custom Screen selection becomes 10 chips. Custom Bug Pink: "Where's my Navi?" Request BBS AAALAABLRA
SneakRun
Based on your HP, low level random encounters will not appear. Encounter Bug White: Undernet 2 BugFrag Trader (20BF) BBBABBAARB
OilBody
If possible, changes all random encounters in that area into those with Fire enemies. Encounter Bug Red: Fan Comp BMD LRABARBBLR
Fish
If possible, changes all random encounters in that area into those with Aqua enemies. Encounter Bug Blue: Sky Area 1 Normal Navi (Chapter 5) ARAABARRBA
Battery
If possible, changes all random encounters in that area into those with Elec enemies. Encounter Bug Yellow: Vending Machine Comp BMD BRBBBBBARR
Jungle
If possible, changes all random encounters in that area into those with Wood enemies. Encounter Bug Green: Security Camera Comp BMD ALARBRARLB
Collect
If possible, the reward from a battle will always be a BattleChip. Result Bug Pink: Undernet 2 BugFrag Dealer (62 BF) ALABBAAABA
Millions
Green Mystery Datas will always give Zenny. Result Bug Red: "Can't Open Safe" Request BBS RBARALBBBL
Humor
In overworld, press L. MegaMan makes jokes depending on location. Emotion Window Bug Pink: Green Area 1 Heel Navi (Chapter 5) LLABLBABLL
Poem
In overworld, press L. MegaMan recites poems depending on location. Emotion Window Bug Yellow: Punishment Room Mr.Prog in Green Town (Chapter 6) BABARRLLAB
SlipRunr
In overworld, B button slides MegaMan down his path instead of running.
There are no random encounters while sliding.
Panel Bug Yellow: Complete QuizMaster Quiz (Aquarium, Chapter 5) ALAAALLABR
AutoHeal
After battle, MegaMan is restored 10% of his max HP before HP+ programs. Panel Bug Pink: Sky HP PMD BBBAABAABB
BustPack
+3 to Buster's Attack, Speed, and Charge. Buster Blank Bug Red: Lotto Number (19790420) BAABBBALBA
BodyPack
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. Movement Bug Pink: Lotto Number (28271002) RLABLRLAAB
FldrPak1
Effects of Custom1 and MegaFolder1. Custom Bug Yellow: Juvenile Division Request BBS ((JP)(LC) e-Reader job) ABLRRBRLBA
FldrPak2
Effects of Custom2 and MegaFolder2. Custom Bug Pink: (JP)(LC) "Iris's Kindness" e-Reader Item Card, (EN) Initial prize from Virus Battle Machine V4 (Oxygen Tank Comp, Sky Town) BBARBLARBL
BugStop
Removes all bugs in NaviCustomizer. None Yellow: Hear all advice at Central Area 1 NetCafe (Starts Ch.7) AAABRLBAAL
Rush
NetworkDuel only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. Does not trigger if chip is used during screen-dimming cut in. Doesn't activate Yellow: Lotto Number (32132348) RLBAABALLR
Beat
NetworkDuel only; Opponent's first Mega or Giga Chip gets taken away. Does not trigger if chip is used during screen-dimming cut in. Doesn't activate Blue: Lotto Number (70741543) LRBBALRABA
Tango
NetworkDuel only; If MegaMan falls into red outside of a screen-dim, he obtains 300HP and a Barrier100. Doesn't activate Green: Lotto Number (69548756) BRBRRABBRA

Plus Parts

Part Effect Bug Location Compression
Attack+1
MegaBuster Attack +1. Buster Blank Bug Pink: Start with it, Green Area 1 Program Dealer (2000z)
Red: Seaside Area 2 BMD
Blue: Pavilion Comp 3 BMD
---
Speed+1
MegaBuster Speed +1. Buster Blank Bug White: Start with it, (JP)(LC) Undernet 3 BMD, (GBA-EN) Class 1-2 Comp BMD
Pink: Elevator Comp BMD
Green: Green Area 2 BMD
---
Charge+1
MegaBuster Charge +1. Buster Blank Bug White: Heater Comp BMD, Teachers' Room Comp BMD
Blue: Blue Navi in Aquarium Comp 1
Pink: (JP)(LC) Graveyard 2 BMD, (GBA-EN) Graveyard BMD
---
AttckMAX
MegaBuster Attack becomes 5. Buster Blank Bug Red: (JP)(LC) "Joe Mach's Fists" e-Reader Item Card, (GBA-EN) Graveyard BMD LBRBABLBAL
SpeedMAX
MegaBuster Speed becomes 5.

Does not boost close range buster speed.

Buster Blank Bug Green: Lotto Number (12046210) AALABRALBA
ChargMAX
MegaBuster Charge becomes 5. Buster Blank Bug Blue: Lotto Number (94305487) LLALLBABBB
HP+50
Max HP +50! Battle HP Bug & Damage HP Bug White: Aquarium Comp 3 BMD
Pink: Lotto Number (37889678)
Blue: Heliport Comp BMD
---
HP+100
Max HP +100! Battle HP Bug & Damage HP Bug White: Lotto Number (49951337)
Pink: Green Area 1 BMD
Blue: Sky Area 1 BMD
---
HP+200
Max HP +200! Battle HP Bug & Damage HP Bug White: Lotto Number (24823665)
Yellow: Green Area 1 Program Dealer (4200z)
Blue: Seaside Area 1 BMD
---
HP+300
Max HP +300! Battle HP Bug & Damage HP Bug White: (JP)(LC) Graveyard 1 BMD, (GBA-EN) Dog House Comp
Pink: Lotto Number (49951337)
Green: ACDC Area BMD
---
HP+400
Max HP +400! Battle HP Bug & Damage HP Bug White: Principal Office Comp BMD
Yellow: Undernet 2 BugFrag Dealer (76 BF)
Green: Lotto Number (08749780)
---
HP+500
Max HP +500! Battle HP Bug & Damage HP Bug White: Lotto Number (55031325)
Pink: (JP)(LC) Graveyard 2 PMD, (GBA-EN) Graveyard PMD
Green: (JP)(LC) "Dex's Key to Victory" e-Reader Item Card, (EN) Initial prize from Virus Battle Machine V2 (Water Machine Comp, Seaside Town)
---

Bugs

Battle HP Bug

MegaMan's HP drops steadily in battle. Battles are 60 frames per second.

  • Level 1: Drops 1 every 40 frames. Starts with this if have 1 HP Bug.
  • Level 2: Drops 1 every 35 frames. Starts with this if have 2 HP Bugs.
  • Level 3: Drops 1 every 30 frames. Starts with this if have 3 HP Bugs.
  • Level 4: Drops 1 every 25 frames.
  • Level 5: Drops 1 every 20 frames.
  • Level 6: Drops 1 every 15 frames.
  • Level 7: Drops 1 every 10 frames.

Buster Blank Bug

The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot). This bug does not apply to Beast Out. BugFix will remove any chance of blank shots, but will retain the chance for ChargeShot.

  • Level 1: 6/16 Blank; 1/16 ChargeShot; 9/16 Normal Shot
  • Level 2: 10/16 Blank; 2/16 ChargeShot; 4/16 Normal Shot
  • Level 3: 13/16 Blank; 3/16 ChargeShot; 0/16 Normal Shot

Custom Bug

After a certain amount of turns pass, the player's Custom Screen selection is decreased by one slot. It does not drop below 2 available chips.
Charge Cross' ability equalizes this negative effect for its 3 turns.

  • Level 1: Fourth turn onward.
  • Level 2: Third turn onward.
  • Level 3: Second turn onward.

Damage HP Bug

Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.

Emotion Window Bug

  • Level 1-3: Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Tired during battle.
    Emotion remains constant during Custom Screen, you cannot Beast Out while Tired. If you Cross while Tired, the emotion returns back to normal.
    • Current Emotion Normal:
      • 14/16 Tired
      • 1/16 Angry
      • 1/16 Full Synchro
    • Current Emotion Tired:
      • 14/16 Normal
      • 1/16 Angry
      • 1/16 Full Synchro
    • Current Emotion Angry:
      • 7/16 Normal
      • 8/16 Tired
      • 1/16 Full Synchro
    • Current Emotion Full Synchro:
      • 7/16 Normal
      • 8/16 Tired
      • 1/16 Angry

Encounter Bug

  • Level 1-3: Viruses appear more frequently.

Movement Bug

  • Level 1-3: When MegaMan moves, he warps to the edge of his field.

Panel Bug

MegaMan has a chance of cracking the panel he moves from.

  • Level 1: 2/8 cracking
  • Level 2: 3/8 cracking
  • Level 3: 4/8 cracking

Result Bug

  • Level 1-3: You only receive Zennys as Battle Rewards.

Status Bug

At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time. Flashing status disappear if you transform.

  • 5 Colors on Grid: 5 seconds.
  • 6 Colors on Grid: 10 seconds.

Compression Command Location

This section is under construction.
The information may not be complete or 100% accurate.

Unlike previous games, a few of the Compression commands are given in the game rather than only in extra material.

Item Area In-game Location
FlotShoe Internet Sky Area 1 (Cloud)
Jungle Internet Sky Area 2 (Cyber Geyser)
MegFldr1 Internet Underground 1 (Cloud)
Custom1 Internet Underground 1 (Tornado)
Battery Internet Undernet Zero (via Undernet 1, Cloud)
Fish Internet Undernet Zero (via Undernet 2, Fire Pillar)
SuprArmr Internet (JP)(LC) Graveyard 1 (Fire Pillar), (EN) UndernetZero (via Undernet 2)
BugStop Internet (JP)(LC) Graveyard 1 (via Graveyard 2, Cyber Tree), (EN) Graveyard
Reflect Internet (JP)(LC) Graveyard 2 (Cloud) / (EN) Graveyard
ChpShufl Internet Green BBS "Correct!"
FstBarr Internet Sky BBS "A Question"
Millions Internet ACDC BBS "A Command?"
Shield Internet Under BBS "FortProtection"
OilBody Internet Green Area 2 Net Cafe chat
Collect Real World Man in ACDC Town
UnderSht Key Item InvteCrd ("Got A Problem." Request BBS)

Glitches

Trivia

  • In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".
  • In the “Where’s My Navi” Request BBS, you temporarily get a Key Item called “NaviRuin” that contains a Compression Command, "BLBLARLRBB". However, this command cannot be used for any NaviCust Part.