Hertz Rescues (MMSF2): Difference between revisions
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In [[Mega Man Star Force 2]], areas can contain battles that has a Mr. Hertz. | In [[Mega Man Star Force 2]], areas can contain battles that has a Mr. Hertz. Rescuing the Mr. Hertz (by not destroying it in battle) will reward an [[Ability_Waves_(MMSF2) | Ability Wave]] when the battle ends. | ||
==Echo Ridge | ==Echo Ridge + Geo & Luna's houses== | ||
*Start of game | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 11: | Line 9: | ||
|} | |} | ||
*After Solo appears in Echo Ridge | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 37: | Line 35: | ||
|} | |} | ||
==Wilshire Hills + IFL Tower== | |||
*After first Rogue fight | *After first Rogue fight | ||
Line 50: | Line 48: | ||
|} | |} | ||
===Museum=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 61: | Line 59: | ||
|} | |} | ||
==Grizzly Peak + Slopes== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 70: | Line 68: | ||
|} | |} | ||
==Mess Village + Loch Mess== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 85: | Line 83: | ||
|} | |} | ||
==Whazzap + Whazzap Ruins== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 112: | Line 110: | ||
|} | |} | ||
==Sky Waves + Bermuda Maze== | |||
*After Terra Condor incident | *After Terra Condor incident | ||
Line 135: | Line 133: | ||
|} | |} | ||
===Sky Staircase + Mu=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance | ||
Line 156: | Line 154: | ||
|} | |} | ||
==Trans Dimension== | |||
===Trans Dimension 1 + Alt. Future=== | ===Trans Dimension 1 + Alt. Future=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 179: | Line 178: | ||
|} | |} | ||
===Trans Dimension 2=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Item || Chance | ! Item || Chance |
Latest revision as of 12:12, 21 September 2022
In Mega Man Star Force 2, areas can contain battles that has a Mr. Hertz. Rescuing the Mr. Hertz (by not destroying it in battle) will reward an Ability Wave when the battle ends.
Echo Ridge + Geo & Luna's houses
- Start of game
Item | Chance |
---|---|
HP+50/70 | 16/16 |
- After Solo appears in Echo Ridge
Item | Chance |
---|---|
HP+50/70 | 5/16 |
HP+50/60 | 5/16 |
HP+50/50 | 2/16 |
UndrShrt/50 | 4/16 |
Bud & Zack's houses
- After Solo appears in Echo Ridge
Item | Chance |
---|---|
HP+50/60 | 6/16 |
HP+50/50 | 3/16 |
UndrShrt/50 | 7/16 |
Wilshire Hills + IFL Tower
- After first Rogue fight
Item | Chance |
---|---|
HP+100/135 | 5/16 |
UndrShrt/20 | 5/16 |
FstBarr/40 | 6/16 |
Museum
Item | Chance |
---|---|
HP+50/60 | 6/16 |
HP+50/50 | 3/16 |
UndrShrt/50 | 7/16 |
Grizzly Peak + Slopes
Item | Chance |
---|---|
HP+50/70 | 12/16 |
HP+50/60 | 4/16 |
Mess Village + Loch Mess
Item | Chance |
---|---|
HP+100/135 | 4/16 |
UndrShrt/20 | 3/16 |
FstBarr/40 | 3/16 |
ChargeV/80 | 3/16 |
ChrgCrss/130 | 3/16 |
Whazzap + Whazzap Ruins
Item | Chance |
---|---|
HP+100/115 | 2/16 |
HP+100/100 | 2/16 |
HP+200/225 | 2/16 |
FstBarr/30 | 1/16 |
FstBarr/20 | 1/16 |
ChargeV/70 | 1/16 |
ChargeV/50 | 1/16 |
ChrgCrss/110 | 1/16 |
ChrgCrss/90 | 1/16 |
ChargeP/140 | 2/16 |
FlotShoe/225 | 2/16 |
Sky Waves + Bermuda Maze
- After Terra Condor incident
Item | Chance |
---|---|
HP+200/205 | 2/16 |
HP+200/190 | 2/16 |
FlotShoe/210 | 2/16 |
FlotShoe/190 | 2/16 |
ChargeP/110 | 2/16 |
MegCls+1/300 | 2/16 |
ChrgWood/150 | 2/16 |
ChrgSver/140 | 2/16 |
Sky Staircase + Mu
Item | Chance |
---|---|
MegCls+1/260 | 2/16 |
ChrgWood/120 | 2/16 |
ChrgWood/100 | 2/16 |
ChrgSver/120 | 2/16 |
ChrgSver/90 | 2/16 |
HP+300/330 | 2/16 |
Reflect/250 | 2/16 |
ChrgIce/160 | 2/16 |
Trans Dimension
Trans Dimension 1 + Alt. Future
Item | Chance |
---|---|
HP+300/300 | 2/16 |
HP+300/270 | 2/16 |
Reflect/210 | 2/16 |
Reflect/160 | 1/16 |
ChrgIce/130 | 2/16 |
ChrgIce/110 | 1/16 |
HP+400/400 | 2/16 |
ChargeS/180 | 2/16 |
ChrgPsn/200 | 2/16 |
Trans Dimension 2
Item | Chance |
---|---|
GigCls+1/460 | 2/16 |
GigCls+1/440 | 1/16 |
HP+500/460 | 2/16 |
HP+500/430 | 2/16 |
HP+400/380 | 2/16 |
HP+400/360 | 1/16 |
ChargeS/160 | 2/16 |
ChargeS/140 | 2/16 |
ChrgPsn/180 | 2/16 |