|
|
Line 1: |
Line 1: |
| {{nw|TODO: Add more glitches.}}
| | #REDIRECT [[Glitches in Mega Man Battle Network 1]] |
| | |
| This page is a list of glitches that appear in [[Rockman EXE Operate Shooting Star]]. Almost completely not touching the original base code, the game retains most of the glitches from [[Glitches_in_Mega_Man_Battle_Network_1|Mega Man Battle Network]].
| |
| | |
| == Major glitches ==
| |
| === Cutscene Pause Glitch ===
| |
| Same as [[Glitches_in_Mega_Man_Battle_Network_1#Cutscene_Pause_Glitch|Battle Network 1]]. However, the MagicMan cutscene was remedied with a forced save point.
| |
| | |
| == Minor glitches ==
| |
| | |
| === Missing hurt voice clips ===
| |
| Whenever MegaMan gets hit in battle, there is a 50% chance that the game plays a voice clip of him getting hurt. In normal gameplay, the clip that it plays is always the same. However, the game's files actually contain 3 different clips (for both MegaMan): one for 1-69 damage, one for 70-139 damage and one for 140+ damage. Due to a programming error (a variable should be loaded but is stored instead), the game will always play the clip for 1-69 damage.
| |
| | |
| The correct behavior can be restored with the following Action Replay DS code:
| |
| | |
| <pre>
| |
| 5204E0A0 1C05B570
| |
| 1206E568 00008E38
| |
| D2000000 00000000
| |
| </pre>
| |
| | |
| <youtube>5o1GX6yzScE</youtube>
| |
| | |
| === Missing OW Shadow ===
| |
| After you rescue MegaMan.EXE and gain control, your shadow will be missing. It reappears once you enter a menu, go into a battle, or to another scene.
| |
| | |
| === ClockMan Collision Programming ===
| |
| In Battle Network 1, boss and player collisions still treat the player being a physical object on the field instead of transparent invisible. For some reason, ClockMan's collision is programmed as if he would be in Battle Network 2 and beyond. As such, attacks like Ratton go right through him after damaging him and IceCube would take longer to explode after damaging him.
| |
| | |
| === WoodMan Map Tile Error ===
| |
| For some reason, WoodMan's one of tile map is a clustered mess of nonsense. Resulting an incorrect sprite for WoodMan.
| |
| [[File:EXE1OSS_WoodMan.PNG]]
| |
| | |
| [[Category:Game Glitches]] [[Category:Rockman EXE Operate Shooting Star]]
| |