Battle Green Mystery Datas (MMBN6): Difference between revisions

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(Created page with "These are the Battle Green Mystery Datas in Mega Man Battle Network 6. A Green Mystery Data appears on the battlefield of a cyberworld encounter. If you win the fight with...")
 
m (Text replacement - "([0-9])z" to "$1{{z}}")
 
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!Item || Chances
!Item || Chances
|-
|-
| 1000z || 2/8
| 1000{{z}} || 2/8
|-
|-
| 1 BugFrag || 2/8
| 1 BugFrag || 2/8
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!Item || Chances
!Item || Chances
|-
|-
| 1500z || 2/8
| 1500{{z}} || 2/8
|-
|-
| 2 BugFrags || 2/8
| 2 BugFrags || 2/8
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|}
|}


===Green Area & Judge Tree Comps===
===Green Area, Judge Tree, Pavilion 2 Comps===
{| class="wikitable"
{| class="wikitable"
!Item || Chances
!Item || Chances
|-
|-
| 2000z || 2/8
| 2000{{z}} || 2/8
|-
|-
| 3 BugFrags || 2/8
| 3 BugFrags || 2/8
Line 44: Line 44:
!Item || Chances
!Item || Chances
|-
|-
| 2000z || 2/8
| 2000{{z}} || 2/8
|-
|-
| 3 BugFrags || 2/8
| 3 BugFrags || 2/8
Line 57: Line 57:
!Item || Chances
!Item || Chances
|-
|-
| 2000z || 2/8
| 2000{{z}} || 2/8
|-
|-
| 3 BugFrags || 2/8
| 3 BugFrags || 2/8
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|}
|}


===Undernet & Pavilion Comps===
===Undernet & Pavilion Comps (except Pavilion 2)===
{| class="wikitable"
{| class="wikitable"
!Item || Chances
!Item || Chances
|-
|-
| 2500z || 2/8
| 2500{{z}} || 2/8
|-
|-
| 4 BugFrags || 2/8
| 4 BugFrags || 2/8
Line 80: Line 80:


===Immortal Area===
===Immortal Area===
Japanese version only.
Japanese version and Legacy Collection only.


{| class="wikitable"
{| class="wikitable"
!Item || Chances
!Item || Chances
|-
|-
| 3000z || 2/8
| 3000{{z}} || 2/8
|-
|-
| 5 BugFrags || 2/8
| 5 BugFrags || 2/8
Line 98: Line 98:
!Item || Chances
!Item || Chances
|-
|-
| 3000z || 2/8
| 3000{{z}} || 2/8
|-
|-
| 5 BugFrags || 2/8
| 5 BugFrags || 2/8

Latest revision as of 19:54, 13 February 2025

These are the Battle Green Mystery Datas in Mega Man Battle Network 6. A Green Mystery Data appears on the battlefield of a cyberworld encounter. If you win the fight without it getting hit, you get to claim it. The drops are dependent in the areas they spawn.

Central & Robot Control Comps

Item Chances
1000zƶ 2/8
1 BugFrag 2/8
Boomer J 2/8
Tornado T 2/8

Seaside & Aquarium Comps

Item Chances
1500zƶ 2/8
2 BugFrags 2/8
AirSpin1 R 2/8
MegEnBom M 2/8

Green Area, Judge Tree, Pavilion 2 Comps

Item Chances
2000zƶ 2/8
3 BugFrags 2/8
AntiSwrd A 2/8
WideBlde R 2/8

Sky Area, Mr. Weather Comps, & ACDC Area

Item Chances
2000zƶ 2/8
3 BugFrags 2/8
TimeBom2 E 2/8
Snake L 2/8

Underground

Item Chances
2000zƶ 2/8
3 BugFrags 2/8
VDoll S 2/8
AntiDmg * 2/8

Undernet & Pavilion Comps (except Pavilion 2)

Item Chances
2500zƶ 2/8
4 BugFrags 2/8
Navi+20 * 2/8
MoonBld M 2/8

Immortal Area

Japanese version and Legacy Collection only.

Item Chances
3000zƶ 2/8
5 BugFrags 2/8
GunDelS3 N 2/8
DblPoint * 2/8

Graveyard

Item Chances
3000zƶ 2/8
5 BugFrags 2/8
Recov300 J 2/8
Meteors R 2/8