Bosses in Mega Man Battle Network 5: Difference between revisions
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Bosses in [[Mega Man Battle Network 5]]. | Bosses in [[Mega Man Battle Network 5]]. | ||
==Encounters in the Net== | ==Encounters in the Net== | ||
In order to fight the β version of the Team Navis, you must defeat the α version that shows up as NPCs on the Net in a different area. ProtoMan/Colonel on the other hand, only requires the defeat of their Dark counterpart in the Undernet 4 Liberation Mission. | *In order to fight the β (Beta) version of the Team Navis, you must defeat the α (Alpha) version that shows up as NPCs on the Net in a different area. ProtoMan/Colonel on the other hand, only requires the defeat of their Dark counterpart in the Undernet 4 Liberation Mission. | ||
GridMan's and LarkMan's Ω versions appear as random encounters in the Net after defeating their β versions at their respective | *GridMan's and LarkMan's Ω (Omega) versions appear as random encounters in the Net after defeating their β versions at their respective locations. | ||
β versions of the Darkloids only show up after defeating their α counterparts in the Nebula FactoryComps (Chapter 7). | *β versions of the Darkloids only show up after defeating their α counterparts in the Nebula FactoryComps (Chapter 7). | ||
BassΩ can be encountered only after defeating the ChaosLord representation of Bass; BassXX replaces it if [[Nebula Area 6|specific requirements are met]]. | *BassΩ can be encountered only after defeating the ChaosLord representation of Bass; BassXX (Double X) replaces it if [[Nebula Area 6|specific requirements are met]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 38: | Line 39: | ||
|CosmoMan||β & Ω - Undernet 4 | |CosmoMan||β & Ω - Undernet 4 | ||
|- | |- | ||
|GridMan||Ω - Oran Area 2 | |GridMan||V1 to β - Famous at highest point of Oran Island’s Old Mine <br> Ω - Oran Area 2 ([[Glitches_in_Mega_Man_Battle_Network_5#GridMan_Ghost_oversight|only appears if you jack in and jack out after beating β version first]]) | ||
|- | |- | ||
|LarkMan||Ω - Undernet 2 | |LarkMan||V1 to β - Undernet 1 via End Area 1 <br> Ω - Undernet 2 | ||
|- | |- | ||
|Bass||Ω - Nebula Area 6 | |Bass||Ω - Nebula Area 6 | ||
|} | |} | ||
[[Category:Mega Man Battle Network 5]] | ==DS Navis== | ||
[[DarkSoul#Mega Man Battle Network 5|Dark Soul]] Navis will use their usual attacks, but it will use BattleChips the player has used in the save. Unlike MMBN4, they do not copy MegaMan's abilities. DS Navis’ HP and attack power will be dependent on a “Dark Soul Level” calculated by being 1/100 of MegaMan’s HP before any customizing (minimum: 1 DSLV). | |||
{| class="wikitable" | |||
!|Navi||HP | |||
|- | |||
|MagnetMan|| 800 + (100 x DSLV) | |||
|- | |||
|GyroMan|| 600 + (100 x DSLV) | |||
|- | |||
|NapalmMan|| 700 + (100 x DSLV) | |||
|- | |||
|SearchMan|| 700 + (100 x DSLV) | |||
|- | |||
|Meddy|| 700 + (100 x DSLV) | |||
|- | |||
|ProtoMan|| 500 + (100 x DSLV) | |||
|- | |||
|} | |||
{| class="wikitable" | |||
!|Navi||HP | |||
|- | |||
|KnightMan|| 600 + (100 x DSLV) | |||
|- | |||
|ShadowMan|| 500 + (100 x DSLV) | |||
|- | |||
|TomahawkMan|| 600 + (100 x DSLV) | |||
|- | |||
|NumberMan|| 500 + (100 x DSLV) | |||
|- | |||
|ToadMan|| 600 + (100 x DSLV) | |||
|- | |||
|Colonel|| 600 + (100 x DSLV) | |||
|- | |||
|} | |||
==Bosses== | |||
===ProtoMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn5 }} | |||
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues | |||
|hp=300 |contact=20 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Main Comp 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=20 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=20 |emotion=20 |element=none |sword=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkprotoman }} | |||
|name_en=DarkProtoMan |name_jp=ダークブルース |name_tl=Dark Blues | |||
|hp=1000 |contact=60 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations='''Liberation Mission:''' {{5TP}} [[Undernet 4 (Liberation Mission)|Undernet 4]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShadowSlash |name_jp=シャドースラッシュ |name_tl=Shadow Slash | |||
|attack=80 |emotion=20 |element=none |sword=y | |||
|info=Used when shielding an attack while player is in the same row ({{chance|4/16}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkEdge |name_jp=ダークエッジ |name_tl=Dark Edge | |||
|attack=120 |emotion=30 |times=2 |element=none |sword=y | |||
|info=Used when HP ≤ 50 %. Destroys all held chips. First hit inflicts Immobilize LV. 2 (2 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn5 }} | |||
|name_en=ProtoManβ |name_jp=ブルース{{V3}} |name_tl=Blues V3 | |||
|hp=1600 |contact=100 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Undernet 3 (MMBN5)|Undernet 3]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=140 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=140 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword | |||
|attack=140 |emotion=20 |element=none |sword=y | |||
|info=Used when shielding an attack while player is in the same row ({{chance|10/16}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeltaRayEdge |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge | |||
|attack=70 |emotion=30 |times=3 |element=none |noflash=y |sword=y | |||
|info=Used when HP ≤ 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{DS}} |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn5 }} | |||
|name_en=ProtoManΩ |name_jp=ブルース{{SP}} |name_tl=Blues SP | |||
|hp=1800 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Undernet 3 (MMBN5)|Undernet 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
|info=Used when shielding an attack while player is in the same row ({{chance|16/16}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeltaRayEdge |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge | |||
|attack=100 |emotion=30 |times=3 |element=none |noflash=y |sword=y | |||
|info=Used when HP ≤ 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{SP}} |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{DS}} |code=B |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=protomands }} | |||
|name_en=ProtoManDS |name_jp=ブルース{{DS}} |name_tl=Blues DS | |||
|hp=600~1500 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. Used when shielding an attack while player is in the same row (DSLV 1~3: {{chance|0/16}}, DSLV 4~6: {{chance|4/16}}, DSLV 7~10: {{chance|10/16}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeltaRayEdge |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge | |||
|attack=10~100 |emotion=30 |times=3 |element=none |noflash=y |sword=y | |||
|info=Attack power = DSLV × 10. Used when HP ≤ 50 %. | |||
}} | |||
}} | |||
===GyroMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }} | |||
|name_en=GyroMan |name_jp=ジャイロマン |name_tl=Gyroman | |||
|hp=600 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[SciLab Area 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter | |||
|attack=30 |emotion=20 |element=none | |||
|info=Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm | |||
|attack=10 |emotion=20 |times=1~3 |element=none |noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce">Listed as '''GyroForce''' in Mega Man Battle Network 5 Operation Battle and listed as '''Gyro Air Force''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force | |||
|attack=60 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter | |||
|attack=5 |emotion=20 |times=3 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan |code=G |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }} | |||
|name_en=GyroManα |name_jp=ジャイロマン{{V2}} |name_tl=Gyroman V2 | |||
|hp=800 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[SciLab Area 2]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter | |||
|attack=60 |emotion=20 |element=none | |||
|info=Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm | |||
|attack=20 |emotion=20 |times=1~3 |element=none |noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force | |||
|attack=80 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter | |||
|attack=10 |emotion=20 |times=3 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan |code=G |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }} | |||
|name_en=GyroManβ |name_jp=ジャイロマン{{V3}} |name_tl=Gyroman V3 | |||
|hp=1400 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Oran Area 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter | |||
|attack=120 |emotion=20 |element=none | |||
|info=Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm | |||
|attack=40 |emotion=20 |times=1~3 |element=none |noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force | |||
|attack=200 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter | |||
|attack=30 |emotion=20 |times=3 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan{{DS}} |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan |code=G |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyroman }} | |||
|name_en=GyroManΩ |name_jp=ジャイロマン{{SP}} |name_tl=Gyroman SP | |||
|hp=1800 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Oran Area 1]] (7.1%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter | |||
|attack=200 |emotion=20 |element=none | |||
|info=Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm | |||
|attack=60 |emotion=20 |times=1~3 |element=none |noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force | |||
|attack=300 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter | |||
|attack=50 |emotion=20 |times=3 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan{{SP}} |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan{{DS}} |code=G |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GyroMan |code=G |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gyromands }} | |||
|name_en=GyroManDS |name_jp=ジャイロマン{{DS}} |name_tl=Gyroman DS | |||
|hp=700~1600 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GyroCutter |name_jp=ジャイロカッター |name_tl=Gyro Cutter | |||
|attack=20~200 |emotion=20 |element=none | |||
|info=Attack power = DSLV × 20. Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TornadoArm |name_jp=トルネードアーム |name_tl=Tornado Arm | |||
|attack=5~50 |emotion=20 |times=1~3 |element=none |noflash=y | |||
|info=Attack power = DSLV × 5. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Airforce<ref name="Airforce"/> |name_jp=ジャイロエアフォース |name_tl=Gyro Air Force | |||
|attack=30~300 |emotion=20 |element=none |ground=y | |||
|info=Attack power = DSLV × 30. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GyroCounter |name_jp=ジャイロカウンター |name_tl=Gyro Counter | |||
|attack=5~50 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Attack power = DSLV × 5. | |||
}} | |||
}} | |||
===SearchMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }} | |||
|name_en=SearchMan |name_jp=サーチマン |name_tl=Searchman | |||
|hp=800 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Gargoyle Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade | |||
|attack=40 |emotion=30 |element=none | |||
|info=Grenade has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun">Listed as '''Scope Gun''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スコープガン |name_tl=Scope Gun | |||
|attack=10 |emotion=10 |times=3 |element=none |noflash=y |invis=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity">Listed as '''Satellite Ray''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=サテライトレイ |name_tl=Satellite Ray | |||
|attack=40 |emotion=40 |element=none |invis=y |ground=y | |||
|info=Cracks panel. Only center panel pierces invisible and ground. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }} | |||
|name_en=SearchManα |name_jp=サーチマン{{V2}} |name_tl=Searchman V2 | |||
|hp=1000 |contact=60 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[End Area 4]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade | |||
|attack=60 |emotion=30 |element=none | |||
|info=Grenade has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun | |||
|attack=20 |emotion=10 |times=3 |element=none |noflash=y |invis=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray | |||
|attack=60 |emotion=40 |element=none |invis=y |ground=y | |||
|info=Cracks panel. Only center panel pierces invisible and ground. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }} | |||
|name_en=SearchManβ |name_jp=サーチマン{{V3}} |name_tl=Searchman V3 | |||
|hp=1700 |contact=120 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[End Area 3]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade | |||
|attack=120 |emotion=30 |element=none | |||
|info=Grenade has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun | |||
|attack=40 |emotion=10 |times=3 |element=none |noflash=y |invis=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray | |||
|attack=120 |emotion=40 |element=none |invis=y |ground=y | |||
|info=Cracks panel. Only center panel pierces invisible and ground. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMn{{DS}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |code=S |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchman-bn5 }} | |||
|name_en=SearchManΩ |name_jp=サーチマン{{SP}} |name_tl=Searchman SP | |||
|hp=2000 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[End Area 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade | |||
|attack=200 |emotion=30 |element=none | |||
|info=Grenade has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun | |||
|attack=60 |emotion=10 |times=3 |element=none |noflash=y |invis=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray | |||
|attack=200 |emotion=40 |element=none |invis=y |ground=y | |||
|info=Cracks panel. Only center panel pierces invisible and ground. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMn{{SP}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMn{{DS}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |code=S |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=searchmands-bn5 }} | |||
|name_en=SearchManDS |name_jp=サーチマン{{DS}} |name_tl=Searchman DS | |||
|hp=800~1700 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade | |||
|attack=20~200 |emotion=30 |element=none | |||
|info=Attack power = DSLV × 20. Grenade has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnipeGun<ref name="SnipeGun"/> |name_jp=スコープガン |name_tl=Scope Gun | |||
|attack=5~50 |emotion=10 |times=3 |element=none |noflash=y |invis=y |ground=y | |||
|info=Attack power = DSLV × 5. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Satellity<ref name="Satellity"/> |name_jp=サテライトレイ |name_tl=Satellite Ray | |||
|attack=20~200 |emotion=40 |element=none |invis=y |ground=y | |||
|info=Attack power = DSLV × 20. Cracks panel. Only center panel pierces invisible and ground. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=コウガクメイサイ |name_tl=Optical Camouflage | |||
}} | |||
}} | |||
===NapalmMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }} | |||
|name_en=NapalmMan |name_jp=ナパームマン |name_tl=Napalmman | |||
|hp=800 |contact=30 |emotion=10 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Ship Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=40 |emotion=20 |element=fire |ground=y | |||
|info=Spreads in + shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=60 |emotion=20 |element=fire |ground=y | |||
|info=Spreads in 3 by 3 shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=10 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }} | |||
|name_en=NapalmManα |name_jp=ナパームマン{{V2}} |name_tl=Napalmman V2 | |||
|hp=1000 |contact=60 |emotion=10 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[End Area 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=70 |emotion=20 |element=fire |ground=y | |||
|info=Spreads in + shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=80 |emotion=20 |element=fire |ground=y | |||
|info=Spreads in 3 by 3 shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=20 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }} | |||
|name_en=NapalmManβ |name_jp=ナパームマン{{V3}} |name_tl=Napalmman V3 | |||
|hp=1600 |contact=100 |emotion=10 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[SciLab Area 4]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=80 |emotion=20 |element=fire |ground=y | |||
|info=Cracks panel. Spreads in + shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=240 |emotion=20 |element=fire |ground=y | |||
|info=Spreads in 3 by 3 shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=30 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{DS}} |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }} | |||
|name_en=NapalmManΩ |name_jp=ナパームマン{{SP}} |name_tl=Napalmman SP | |||
|hp=2000 |contact=200 |emotion=10 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[SciLab Area 4]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=240 |emotion=20 |element=fire |ground=y | |||
|info=Cracks panel. Spreads in + shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=300 |emotion=20 |element=fire |ground=y | |||
|info=Spreads in 3 by 3 shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=50 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{SP}} |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{DS}} |code=N |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=napalmmands }} | |||
|name_en=NapalmManDS |name_jp=ナパームマン{{DS}} |name_tl=Napalmman DS | |||
|hp=800~1700 |contact=200 |emotion=10 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=25~250 |emotion=20 |element=fire |ground=y | |||
|info=Attack power = DSLV × 25. DSLV 7~10: Cracks panel. Spreads in + shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Napalm |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=30~300 |emotion=20 |element=fire |ground=y | |||
|info=Attack power = DSLV × 30. Spreads in 3 by 3 shape when it misses. Only direct contact pierces underground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=5~50 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Attack power = DSLV × 5. Vulcans have 50 HP and Guard. When destroyed, stops spawning in that row. | |||
}} | |||
}} | |||
===MagnetMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }} | |||
|name_en=MagnetMan |name_jp=マグネットマン |name_tl=Magnetman | |||
|hp=500 |contact=30 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |||
|info= | |||
|locations={{5TP}} [[Drill Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field | |||
|attack=0 |emotion=0 |element=elec |guard=y |ground=y | |||
|info=Inflicts Immobilize while active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=20 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=20 |emotion=20 |element=elec | |||
|info=MagMissile has 5 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=40 |emotion=20 |element=elec |break=y | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel | |||
|info=Used when there are less than 4 magnet panels and the target panels are not holes. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }} | |||
|name_en=MagnetManα |name_jp=マグネットマン{{V2}} |name_tl=Magnetman V2 | |||
|hp=800 |contact=80 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |||
|info= | |||
|locations={{5TP}} [[Oran Area 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field | |||
|attack=0 |emotion=0 |element=elec |guard=y |ground=y | |||
|info=Inflicts Immobilize while active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=60 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=60 |emotion=20 |element=elec | |||
|info=Launches 2 MagMissiles. MagMissiles have 12 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=80 |emotion=20 |element=elec |break=y | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel | |||
|info=Used when there are less than 4 magnet panels and the target panels are not holes. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }} | |||
|name_en=MagnetManβ |name_jp=マグネットマン{{V3}} |name_tl=Magnetman V3 | |||
|hp=1800 |contact=100 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |||
|info= | |||
|locations={{5TP}} [[ACDC Area 1 (MMBN5)|ACDC Area 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field | |||
|attack=0 |emotion=0 |element=elec |guard=y |ground=y | |||
|info=Inflicts Immobilize while active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=120 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=120 |emotion=20 |element=elec | |||
|info=Launches 2 MagMissiles. MagMissiles have 16 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=200 |emotion=20 |element=elec |break=y | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel | |||
|info=Used when there are less than 4 magnet panels and the target panels are not holes. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=MagntMn{{DS}} |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetman-bn5 }} | |||
|name_en=MagnetManΩ |name_jp=マグネットマン{{SP}} |name_tl=Magnetman SP | |||
|hp=2000 |contact=200 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |||
|info= | |||
|locations={{5TP}} [[ACDC Area 1 (MMBN5)|ACDC Area 1]] (9.1%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field | |||
|attack=0 |emotion=0 |element=elec |guard=y |ground=y | |||
|info=Inflicts Immobilize while active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=200 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=200 |emotion=20 |element=elec | |||
|info=Launches 2 MagMissiles. MagMissiles have 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=300 |emotion=20 |element=elec |break=y | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel | |||
|info=Used when there are less than 4 magnet panels and the target panels are not holes. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=MagntMn{{SP}} |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=MagntMn{{DS}} |code=M |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=magnetmands }} | |||
|name_en=MagnetManDS |name_jp=マグネットマン{{DS}} |name_tl=Magnetman DS | |||
|hp=900~1800 |contact=200 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y | |||
|info= | |||
|locations={{5TP}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagnetField |name_jp=マグネットフィールド |name_tl=Magnet Field | |||
|attack=0 |emotion=0 |element=elec |guard=y |ground=y | |||
|info=Inflicts Immobilize while active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=20~200 |emotion=20 |element=elec | |||
|info=Attack power = DSLV × 20. Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=20~200 |emotion=20 |element=elec | |||
|info=Attack power = DSLV × 20. DSLV 4~10: Launches 2 MagMissiles. DSLV 1~3: MagMissile has 5 HP. DSLV 4~6: MagMissiles have 12 HP. DSLV 7~10: MagMissiles have 16 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NSTackle |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=30~300 |emotion=20 |element=elec |break=y | |||
|info=Attack power = DSLV × 30. Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagPanel |name_jp=マグネットパネル |name_tl=Magnet Panel | |||
|info=Used when there are less than 4 magnet panels and the target panels are not holes. | |||
}} | |||
}} | |||
===Meddy=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }} | |||
|name_en=Meddy |name_jp=メディ |name_tl=Meddy<ref name="MeddyRomanization">Romanized as Meddy in the game and in Rockman EXE5/Rockman EXE5DS Twin Leaders Official Perfect Guide; also romanized as '''Medi''' in Rockman EXE5 Team of Blues Perfect Navigation; also romanized as '''Medy''' in Rockman EXE5 Postcard Book and Rockman EXE no Subete</ref> | |||
|hp=900 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Undernet 3 (MMBN5)|Undernet 3]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash | |||
|attack=60 |emotion=20 |element=none | |||
|info=Chemicals have 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball | |||
|attack=40 |emotion=20 |element=none |break=y |poison=y | |||
|info=Used when HP < 50 %. Recovers 40 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule | |||
|attack=20 |emotion=20 |element=none | |||
|info=Capsules have 20 HP. RedCapsule ({{chance|1/3}}) deals ×2 damage. YellowCapsule ({{chance|1/3}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/3}}) inflicts Blind LV. 1 (8 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy |code=M |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }} | |||
|name_en=Meddyα |name_jp=メディ{{V2}} |name_tl=Meddy V2<ref name="MeddyRomanization"/> | |||
|hp=1100 |contact=60 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Undernet 3 (MMBN5)|Undernet 3]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash | |||
|attack=80 |emotion=20 |element=none | |||
|info=Chemicals have 25 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball | |||
|attack=60 |emotion=20 |element=none |break=y |poison=y | |||
|info=Used when HP < 50 %. Recovers 60 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule | |||
|attack=30 |emotion=20 |element=none | |||
|info=Capsules have 20 HP. RedCapsule ({{chance|1/3}}) deals ×2 damage. YellowCapsule ({{chance|1/3}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/3}}) inflicts Blind LV. 1 (8 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy |code=M |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }} | |||
|name_en=Meddyβ |name_jp=メディ{{V3}} |name_tl=Meddy V3<ref name="MeddyRomanization"/> | |||
|hp=1500 |contact=120 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[End Area 4]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash | |||
|attack=180 |emotion=20 |element=none | |||
|info=Chemicals have 35 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball | |||
|attack=80 |emotion=20 |element=none |break=y |poison=y | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule | |||
|attack=60 |emotion=20 |element=none | |||
|info=Capsules have 20 HP. RedCapsule ({{chance|1/5}}) deals ×2 damage. YellowCapsule ({{chance|1/5}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/5}}) inflicts Blind LV. 1 (8 seconds). BlackCapsule ({{chance|1/5}}) inflicts Immobilize LV. 1 (1 second). WhiteCapsule ({{chance|1/5}}) inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy{{DS}} |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy |code=M |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddy }} | |||
|name_en=MeddyΩ |name_jp=メディ{{SP}} |name_tl=Meddy SP<ref name="MeddyRomanization"/> | |||
|hp=1800 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[End Area 4]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash | |||
|attack=240 |emotion=20 |element=none | |||
|info=Chemicals have 40 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball | |||
|attack=100 |emotion=20 |element=none |break=y |poison=y | |||
|info=Used when HP < 50 %. Recovers 100 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule | |||
|attack=100 |emotion=20 |element=none | |||
|info=Capsules have 20 HP. RedCapsule ({{chance|1/5}}) deals ×2 damage. YellowCapsule ({{chance|1/5}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule ({{chance|1/5}}) inflicts Blind LV. 1 (8 seconds). BlackCapsule ({{chance|1/5}}) inflicts Immobilize LV. 1 (1 second). WhiteCapsule ({{chance|1/5}}) inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy{{SP}} |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy{{DS}} |code=M |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Meddy |code=M |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=meddyds }} | |||
|name_en=MeddyDS |name_jp=メディ{{DS}} |name_tl=Meddy DS<ref name="MeddyRomanization"/> | |||
|hp=800~1700 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TP}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ChemicalFlash |name_jp=ケミカルフラッシュ |name_tl=Chemical Flash | |||
|attack=25~250 |emotion=20 |element=none | |||
|info=Attack power = DSLV × 25. DSLV 1~3: Chemicals have 20 HP. DSLV 4~6: Chemicals have 25 HP. DSLV 7~10: Chemicals have 35 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HealBall |name_jp=ヒーリングボール |name_tl=Healing Ball | |||
|attack=40~80 |emotion=20 |element=none |break=y |poison=y | |||
|info=Used when HP < 50 %. DSLV 1~3: Attack power = 40, recovers 40 HP. DSLV 4~6: Attack power = 60, recovers 60 HP. DSLV 7~10: Attack power = 80, recovers 80 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MeddyCapsule |name_jp=メディカプセル |name_tl=Meddy Capsule | |||
|attack=10~100 |emotion=20 |element=none | |||
|info=Attack power = DSLV × 10. Capsules have 20 HP. RedCapsule (DSLV 1~6: {{chance|1/3}}, DSLV 7~10: {{chance|1/5}}) has ×2 attack power. YellowCapsule (DSLV 1~6: {{chance|1/3}}, DSLV 7~10: {{chance|1/5}}) inflicts Confuse LV. 1 (8 seconds). PurpleCapsule (DSLV 1~6: {{chance|1/3}}, DSLV 7~10: {{chance|1/5}}) inflicts Blind LV. 1 (8 seconds). DSLV 7~10: BlackCapsule ({{chance|1/5}}) inflicts Immobilize LV. 1 (1 second). DSLV 7~10: WhiteCapsule ({{chance|1/5}}) inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
}} | |||
===Colonel=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonel }} | |||
|name_en=Colonel |name_jp=カーネル |name_tl=Colonel | |||
|hp=400 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy. | |||
|locations={{5TC}} [[Main Comp 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide | |||
|attack=20 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon | |||
|attack=20 |emotion=20 |element=none | |||
|info=Knocks back all the way. Spreads on back column if it misses. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun) | |||
|attack=5 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword) | |||
|attack=15 |emotion=20 |element=none |sword=y | |||
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkcolonel }} | |||
|name_en=DarkColonel |name_jp=ダークカーネル |name_tl=Dark Colonel | |||
|hp=1200 |contact=50 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy. | |||
|locations='''Liberation Mission:''' {{5TC}} [[Undernet 4 (Liberation Mission)|Undernet 4]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
|info=Slashes 2 times. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon | |||
|attack=160 |emotion=20 |element=none | |||
|info=Knocks back all the way. Spreads on back column if it misses. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower | |||
|attack=50 |emotion=20 |times=4 |element=none |noflash=y |sword=y | |||
|info=Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds). <br/>{{5DS}} The attack will cause flashing, so only the first strike will hit successfully. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube">Not officially named</ref> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube | |||
|attack=60 |emotion=20 |element=none |break=y | |||
|info=Used when there is less than 1 obstacle on the player's panels. RockCube has 200 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun) | |||
|attack=30 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword) | |||
|attack=90 |emotion=20 |element=none |sword=y | |||
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonel }} | |||
|name_en=Colonelβ |name_jp=カーネル{{V3}} |name_tl=Colonel V3 | |||
|hp=1800 |contact=100 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy. | |||
|locations={{5TC}} [[Undernet 3 (MMBN5)|Undernet 3]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide | |||
|attack=140 |emotion=20 |element=none |sword=y | |||
|info=Slashes 3 times. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon | |||
|attack=180 |emotion=20 |element=none | |||
|info=Knocks back all the way. Spreads on back column if it misses. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower | |||
|attack=60 |emotion=20 |times=4 |element=none |noflash=y |sword=y | |||
|info=Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds). <br/>{{5DS}} The attack will cause flashing, so only the first strike will hit successfully. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube"/> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube | |||
|attack=90 |emotion=20 |element=none |break=y | |||
|info=Used when there are less than 2 obstacles on the player's panels. Drops up to 2 RockCubes. RockCubes have 200 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle"/> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun) | |||
|attack=40 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword) | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel{{DS}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel |code=C |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonel }} | |||
|name_en=ColonelΩ |name_jp=カーネル{{SP}} |name_tl=Colonel SP | |||
|hp=2000 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy. | |||
|locations={{5TC}} [[Undernet 3 (MMBN5)|Undernet 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
|info=Slashes 3 times. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon | |||
|attack=240 |emotion=20 |element=none | |||
|info=Knocks back all the way. Spreads on back column if it misses. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower | |||
|attack=75 |emotion=20 |times=4 |element=none |noflash=y |sword=y | |||
|info=Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds). <br/>{{5DS}} The attack will cause flashing, so only the first strike will hit successfully. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube"/> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube | |||
|attack=150 |emotion=20 |element=none |break=y | |||
|info=Used when there are less than 2 obstacles on the player's panels. Drops up to 2 RockCubes. RockCubes have 200 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle"/> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun) | |||
|attack=50 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Used when the player is to the left of a compatible object. Soldier has 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword) | |||
|attack=150 |emotion=20 |element=none |sword=y | |||
|info=Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel{{SP}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel{{DS}} |code=C |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Colonel |code=C |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=colonelds }} | |||
|name_en=ColonelDS |name_jp=カーネル{{DS}} |name_tl=Colonel DS | |||
|hp=700~1600 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info=Changes BlackBomb or Summon-type obstacles on the player's panels to ColonelArmy. | |||
|locations={{5TC}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ScreenDivide |name_jp=スクリーンディバイド |name_tl=Screen Divide | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelCannon |name_jp=カーネルキャノン |name_tl=Colonel Cannon | |||
|attack=25~250 |emotion=20 |element=none | |||
|info=Attack power = DSLV × 25. Knocks back all the way. Spreads on back column if it misses. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlindRainShower |name_jp=ブラインド・{{CanBreak}}レインシャワー |name_tl=Blind Rain Shower | |||
|attack=7~70 |emotion=20 |times=4 |element=none |noflash=y |sword=y | |||
|info=Attack power = DSLV × 7. Used when HP ≤ 50 %. Inflicts Immobilize LV. 2 (2 seconds). <br/>{{5DS}} The attack will cause flashing, so only the first strike will hit successfully. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RockCube<ref name="ColonelRockCube"/> |name_jp=ストーンキューブ<ref name="ColonelRockCube"/> |name_tl=Stone Cube | |||
|attack=10~100 |emotion=20 |element=none |break=y | |||
|info=Attack power = DSLV × 10. DSLV 1~6: Used when there is less than 1 obstacle on the player's panels. DSLV 7~10: Used when there are less than 2 obstacles on the player's panels; drops up to 2 RockCubes. RockCubes have 200 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Rifle)<ref name="ColonelArmyRifle"/> |name_jp=カーネルアーミー (銃) |name_tl=Colonel Army (Gun) | |||
|attack=5~50 |emotion=20 |times=3 |element=none |noflash=y | |||
|info=Attack power = DSLV × 5. Used when the player is to the left of a compatible object. Soldier has 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ColonelArmy (Sword) |name_jp=カーネルアーミー (剣) |name_tl=Colonel Army (Sword) | |||
|attack=15~150 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 15. Used when the player is within 2 panels to the right of a compatible object. Soldier has 1 HP. | |||
}} | |||
}} | |||
===ShadowMan=== | |||
{{nw|Check ShadowMan Bakuen EV in 5DS JP. Double check all versions in 5GBA JP and BN5 LC.}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }} | |||
|name_en=ShadowMan |name_jp=シャドーマン |name_tl=Shadowman | |||
|hp=500 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=Periodically summons 1 clone with 1 HP. | |||
|locations={{5TC}} [[SciLab Area 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen | |||
|attack=30 |emotion={{JP}}{{BNLC}} 0 <br/> {{EN}} 20 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar">Listed as '''Kawarimi Shuriken''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken | |||
|attack=30 |emotion=20 |element=none |sword=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp">Listed as '''Bunshinkiri''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ブンシンギリ |name_tl=Bunshingiri | |||
|attack=30 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 % and a clone exists. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack">Listed as '''Yamiuchi''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ヤミウチ |name_tl=Yamiuchi | |||
|attack=30 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }} | |||
|name_en=ShadowManα |name_jp=シャドーマン{{V2}} |name_tl=Shadowman V2 | |||
|hp=700 |contact=50 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=Periodically summons 2 clones with 1 HP. | |||
|locations={{5TC}} [[SciLab Area 2]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen | |||
|attack=60 |emotion={{JP}}{{BNLC}} 0 <br/> {{EN}} 20 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken | |||
|attack=60 |emotion=20 |element=none |sword=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri | |||
|attack=60 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 % and a clone exists. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi | |||
|attack=60 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }} | |||
|name_en=ShadowManβ |name_jp=シャドーマン{{V3}} |name_tl=Shadowman V3 | |||
|hp=1200 |contact=100 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=Periodically summons 2 clones with 1 HP. | |||
|locations={{5TC}} [[Oran Area 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen | |||
|attack=120 |emotion={{JP}}{{BNLC}} 0 <br/> {{EN}} 20 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken | |||
|attack=120 |emotion=20 |element=none |sword=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 % and a clone exists. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{DS}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }} | |||
|name_en=ShadowManΩ |name_jp=シャドーマン{{SP}} |name_tl=Shadowman SP | |||
|hp=1600 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=Periodically summons 2 clones with 1 HP. | |||
|locations={{5TC}} [[Oran Area 1]] (7.1%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen | |||
|attack=200 |emotion={{JP}}{{BNLC}} 0 <br/> {{EN}} 20 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken | |||
|attack=200 |emotion=20 |element=none |sword=y |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 % and a clone exists. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
|info=Used when HP ≤ 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{SP}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{DS}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shadowmands }} | |||
|name_en=ShadowManDS |name_jp=シャドーマン{{DS}} |name_tl=Shadowman DS | |||
|hp=600~1500 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=DSLV 1~3: Periodically summons 1 clone with 1 HP. DSLV 4~10: Periodically summons 2 clones with 1 HP. | |||
|locations={{5TC}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Bakuen |name_jp=バクエン |name_tl=Bakuen | |||
|attack=20~200 |emotion={{JP}}{{BNLC}} 0 <br/> {{EN}} 20 |element=fire | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="AntiDamageNinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken | |||
|attack=20~200 |emotion=20 |element=none |sword=y |ground=y | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. Used when HP ≤ 50 % and a clone exists. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SneakAttack<ref name="SneakAttack"/> |name_jp=ヤミウチ |name_tl=Yamiuchi | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. Used when HP ≤ 50 %. | |||
}} | |||
}} | |||
===NumberMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }} | |||
|name_en=NumberMan |name_jp=ナンバーマン |name_tl=Numberman | |||
|hp=600 |contact=20 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[Gargoyle Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball | |||
|attack=40 |emotion=30 |element=none | |||
|info=NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser) | |||
|attack=60 |emotion=30 |element=none | |||
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb) | |||
|attack=30 |emotion=30 |element=none | |||
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal) | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb | |||
|attack=20~120 |emotion=50 |element=none | |||
|info=Direct hit attack power = 20. Explosion attack power = 20 × die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |code=N |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }} | |||
|name_en=NumberManα |name_jp=ナンバーマン{{V2}} |name_tl=Numberman V2 | |||
|hp=900 |contact=80 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[End Area 4]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball | |||
|attack=60 |emotion=30 |element=none | |||
|info=NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser) | |||
|attack=90 |emotion=30 |element=none | |||
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb) | |||
|attack=50 |emotion=30 |element=none | |||
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal) | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb | |||
|attack=30~180 |emotion=50 |element=none | |||
|info=Direct hit attack power = 30. Explosion attack power = 30 × die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |code=N |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }} | |||
|name_en=NumberManβ |name_jp=ナンバーマン{{V3}} |name_tl=Numberman V3 | |||
|hp=1300 |contact=160 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[End Area 3]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball | |||
|attack=120 |emotion=30 |element=none | |||
|info=NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser) | |||
|attack=190 |emotion=30 |element=none | |||
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb) | |||
|attack=80 |emotion=30 |element=none | |||
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal) | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb | |||
|attack=50~300 |emotion=50 |element=none | |||
|info=Direct hit attack power = 50. Explosion attack power = 50 × die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMn{{DS}} |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |code=N |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }} | |||
|name_en=NumberManΩ |name_jp=ナンバーマン{{SP}} |name_tl=Numberman SP | |||
|hp=1600 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[End Area 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball | |||
|attack=200 |emotion=30 |element=none | |||
|info=NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser) | |||
|attack=240 |emotion=30 |element=none | |||
|info={{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb) | |||
|attack=100 |emotion=30 |element=none | |||
|info={{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal) | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb | |||
|attack=60~360 |emotion=50 |element=none | |||
|info=Direct hit attack power = 60. Explosion attack power = 60 × die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMn{{SP}} |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMn{{DS}} |code=N |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |code=N |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=numbermands }} | |||
|name_en=NumberManDS |name_jp=ナンバーマン{{DS}} |name_tl=Numberman DS | |||
|hp=600~1500 |contact=160 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball | |||
|attack=20~200 |emotion=30 |element=none | |||
|info=Attack power = DSLV × 20. DSLV 1~3: NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. DSLV 4~6: NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. DSLV 7~10: NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (Eraser)<ref name="NumberTrapEraser"/> |name_jp=ナンバートラップ{{CanBreak}}(黒板消し) |name_tl=Number Trap{{CanBreak}}(Blackboard Eraser) | |||
|attack=25~250 |emotion=30 |element=none | |||
|info=Attack power = DSLV × 25. {{chance|10/16}} when player owns any panel on column 3, {{chance|12/16}} otherwise. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (TimeBomb) |name_jp=ナンバートラップ{{CanBreak}}(カウントボム) |name_tl=Number Trap{{CanBreak}}(Count Bomb) | |||
|attack=30~80 |emotion=30 |element=none | |||
|info=DSLV 1~3: Attack power = 30. DSLV 4~6: Attack power = 50. DSLV 7~10: Attack power = 80. {{chance|2/16}} when player owns any panel on column 3, {{chance|4/16}} otherwise. TimeBomb has 50 HP. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NumberTrap (AreaGrab) |name_jp=ナンバートラップ{{CanBreak}}(エリアスチール) |name_tl=Number Trap{{CanBreak}}(Area Steal) | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info={{chance|4/16}} when player owns any panel on column 3, {{chance|0/16}} otherwise. Not affected by Jealousy. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DieBomb |name_jp=サイコロボム |name_tl=Saikoro Bomb | |||
|attack=5~300 |emotion=50 |element=none | |||
|info=Attack power = DSLV × 5 × die roll. Chance to roll: 1 = {{chance|2/16}}, 2 = {{chance|3/16}}, 3 = {{chance|4/16}}, 4 = {{chance|4/16}}, 5 = {{chance|2/16}}, 6 = {{chance|1/16}}. Die has 40 HP. | |||
}} | |||
}} | |||
===TomahawkMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }} | |||
|name_en=TomahawkMan |name_jp=トマホークマン |name_tl=Tomahawkman | |||
|hp=700 |contact=30 |emotion=10 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 40 HP) while white totem is active. Totem has 10 HP while active.<br/>{{5DS}} TomahawkMan has StatusGuard. | |||
|locations={{5TC}} [[Ship Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing | |||
|attack=40 |emotion=20 |element=wood |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid | |||
|attack=30 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball) | |||
|attack=20 |emotion=20 |element=fire | |||
|info=Used while red totem is active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling | |||
|attack=60 |emotion=20 |element=none | |||
|info=Used when HP ≤ 50 %. Cracks panel. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMan |code=T |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }} | |||
|name_en=TomahawkManα |name_jp=トマホークマン{{V2}} |name_tl=Tomahawkman V2 | |||
|hp=900 |contact=50 |emotion=10 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 40 HP) while white totem is active. Totem has 15 HP while active.<br/>{{5DS}} TomahawkMan has StatusGuard. | |||
|locations={{5TC}} [[End Area 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing | |||
|attack=70 |emotion=20 |element=wood |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid | |||
|attack=60 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball) | |||
|attack=40 |emotion=20 |element=fire | |||
|info=Used while red totem is active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling | |||
|attack=80 |emotion=20 |element=none | |||
|info=Used when HP ≤ 50 %. Cracks panel. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMan |code=T |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }} | |||
|name_en=TomahawkManβ |name_jp=トマホークマン{{V3}} |name_tl=Tomahawkman V3 | |||
|hp=1400 |contact=100 |emotion=10 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 60 HP) while white totem is active. Totem has 20 HP while active.<br/>{{5DS}} TomahawkMan has StatusGuard. | |||
|locations={{5TC}} [[SciLab Area 4]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing | |||
|attack=160 |emotion=20 |element=wood |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid | |||
|attack=120 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball) | |||
|attack=80 |emotion=20 |element=fire | |||
|info=Used while red totem is active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling | |||
|attack=200 |emotion=20 |element=none | |||
|info=Used when HP ≤ 50 %. Cracks panel. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMn{{DS}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMan |code=T |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkman |object62=tomahawkman-totem }} | |||
|name_en=TomahawkManΩ |name_jp=トマホークマン{{SP}} |name_tl=Tomahawkman SP | |||
|hp=1800 |contact=200 |emotion=10 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (max 60 HP) while white totem is active. Totem has 25 HP while active.<br/>{{5DS}} TomahawkMan has StatusGuard. | |||
|locations={{5TC}} [[SciLab Area 4]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing | |||
|attack=240 |emotion=20 |element=wood |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball) | |||
|attack=150 |emotion=20 |element=fire | |||
|info=Used while red totem is active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling | |||
|attack=300 |emotion=20 |element=none | |||
|info=Used when HP ≤ 50 %. Cracks panel. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMn{{SP}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMn{{DS}} |code=T |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=TmhwkMan |code=T |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=tomahawkmands |object62=tomahawkman-totem }} | |||
|name_en=TomahawkManDS |name_jp=トマホークマン{{DS}} |name_tl=Tomahawkman DS | |||
|hp=700~1600 |contact=200 |emotion=10 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Invincible when green totem is active. Heals 1 HP every 4 frames (DSLV 1~6: max 40 HP, DSLV 7~10: max 60 HP) while white totem is active. DSLV 1~3: Totem has 10 HP while active. DSLV 4~6: Totem has 15 HP while active. DSLV 7~10: Totem has 20 HP while active.<br/>{{5DS}} TomahawkMan has StatusGuard. | |||
|locations={{5TC}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=TomahawkSwing |name_jp=トマホークスイング |name_tl=Tomahawk Swing | |||
|attack=25~250 |emotion=20 |element=wood |sword=y | |||
|info=Attack power = DSLV × 25. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRaid |name_jp=トマホークエアレイド |name_tl=Tomahawk Air Raid | |||
|attack=20~200 |emotion=20 |element=none |sword=y | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TotemMeteor<ref name="TotemMeteor"/> |name_jp=トーテムさま (火の玉) |name_tl=Totem-sama (Fireball) | |||
|attack=20~200 |emotion=20 |element=fire | |||
|info=Attack power = DSLV × 20. Used while red totem is active. | |||
}} | |||
{{EnemyInfo/Attack |name_en=TomahawkRolling |name_jp=トマホークローリング |name_tl=Tomahawk Rolling | |||
|attack=30~300 |emotion=20 |element=none | |||
|info=Attack power = DSLV × 30. Used when HP ≤ 50 %. Cracks panel. | |||
}} | |||
}} | |||
===KnightMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }} | |||
|name_en=KnightMan |name_jp=ナイトマン |name_tl=Knightman | |||
|hp=600 |contact=40 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves. | |||
|locations={{5TC}} [[Drill Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher | |||
|attack=20 |emotion=20 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=40 |emotion=30 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall">Listed as '''Block 'n' Wall''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=20 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info=Used when KnightMan is at the front and not in row 3. Not affected by Jealousy. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }} | |||
|name_en=KnightManα |name_jp=ナイトマン{{V2}} |name_tl=Knightman V2 | |||
|hp=900 |contact=80 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves. | |||
|locations={{5TC}} [[Oran Area 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher | |||
|attack=60 |emotion=20 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=80 |emotion=30 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=60 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info=Used when KnightMan is at the front and not in row 3. Not affected by Jealousy. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }} | |||
|name_en=KnightManβ |name_jp=ナイトマン{{V3}} |name_tl=Knightman V3 | |||
|hp=1600 |contact=120 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves. | |||
|locations={{5TC}} [[ACDC Area 1 (MMBN5)|ACDC Area 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher | |||
|attack=120 |emotion=20 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=200 |emotion=30 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=120 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info=Used when KnightMan is at the front and not in row 3. Not affected by Jealousy. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=KnigtMn{{DS}} |code=K |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }} | |||
|name_en=KnightManΩ |name_jp=ナイトマン{{SP}} |name_tl=Knightman SP | |||
|hp=1800 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves. | |||
|locations={{5TC}} [[ACDC Area 1 (MMBN5)|ACDC Area 1]] (9.1%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher | |||
|attack=200 |emotion=20 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=300 |emotion=30 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=200 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info=Used when KnightMan is at the front and not in row 3. Not affected by Jealousy. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=KnigtMn{{SP}} |code=K |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=KnigtMn{{DS}} |code=K |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=knightmands }} | |||
|name_en=KnightManDS |name_jp=ナイトマン{{DS}} |name_tl=Knightman DS | |||
|hp=700~1600 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Cracks 4 ({{chance|1/2}}) or 5 ({{chance|1/2}}) player panels and 2 own panels when he moves. | |||
|locations={{5TC}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KingdomCrusher |name_jp=キングダムクラッシャー |name_tl=Kingdom Crusher | |||
|attack=20~200 |emotion=20 |element=none |break=y | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=30~300 |emotion=30 |element=none |break=y | |||
|info=Attack power = DSLV × 30. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BrokenWall<ref name="BrokenWall"/> |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=20~200 |emotion=20 |element=none | |||
|info=Attack power = DSLV × 20. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |emotion=10 |element=none |ground=y | |||
|info=Used when KnightMan is at the front and not in row 3. Not affected by Jealousy. | |||
}} | |||
}} | |||
===ToadMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }} | |||
|name_en=ToadMan |name_jp=トードマン |name_tl=Toadman | |||
|hp=700 |contact=20 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[Undernet 3 (MMBN5)|Undernet 3]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog | |||
|attack=40 |emotion=20 |element=aqua | |||
|info=Changes panels to water. | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch! | |||
|attack=60 |emotion=20 |element=aqua | |||
|info=Used when player is in front of or behind a water panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong">Listed as '''Shocking Song''' in Mega Man Battle Network 5 Official Strategy Guide. Also translated as '''S-Melody''' (Sメロディー S-Melody) for ToadMan's Special Chip.</ref> |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=30 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }} | |||
|name_en=ToadManα |name_jp=トードマン{{V2}} |name_tl=Toadman V2 | |||
|hp=900 |contact=60 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[Undernet 3 (MMBN5)|Undernet 3]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog | |||
|attack=60 |emotion=20 |element=aqua | |||
|info=Changes panels to water. | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch! | |||
|attack=80 |emotion=20 |element=aqua | |||
|info=Used when player is in front of or behind a water panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=50 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }} | |||
|name_en=ToadManβ |name_jp=トードマン{{V3}} |name_tl=Toadman V3 | |||
|hp=1200 |contact=100 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[End Area 4]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog | |||
|attack=160 |emotion=20 |element=aqua | |||
|info=Changes panels to water. | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch! | |||
|attack=200 |emotion=20 |element=aqua | |||
|info=Used when player is in front of or behind a water panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=100 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan{{DS}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadman-bn5 |object43=toadman-lilypad |object61=toadman-lilypad }} | |||
|name_en=ToadManΩ |name_jp=トードマン{{SP}} |name_tl=Toadman SP | |||
|hp=1500 |contact=200 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[End Area 4]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog | |||
|attack=240 |emotion=20 |element=aqua | |||
|info=Changes panels to water. | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch! | |||
|attack=300 |emotion=20 |element=aqua | |||
|info=Used when player is in front of or behind a water panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=200 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan{{SP}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan{{DS}} |code=T |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |panel52=water |object52=toadmands |object43=toadman-lilypad |object61=toadman-lilypad }} | |||
|name_en=ToadManDS |name_jp=トードマン{{DS}} |name_tl=Toadman DS | |||
|hp=700~1600 |contact=200 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations={{5TC}} [[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=KeroKeroFrog<ref name="KeroKeroFrog"/> |name_jp=ケロケロフロッグ |name_tl=Kerokero Frog | |||
|attack=25~250 |emotion=20 |element=aqua | |||
|info=Attack power = DSLV × 25. Changes panels to water. | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack |name_jp=カエルパンチ! |name_tl=Kaeru Punch! | |||
|attack=30~300 |emotion=20 |element=aqua | |||
|info=Attack power = DSLV × 25. Used when player is in front of or behind a water panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShockSong<ref name="ShockSong"/> |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=20~200 |emotion=20 |element=elec |ground=y | |||
|info=Attack power = DSLV × 20. Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
}} | |||
===ShadeMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }} | |||
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan | |||
|hp=600 |contact=30 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations='''Liberation Mission:''' [[Oran Area 3 (Liberation Mission)|Oran Area 3]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing | |||
|attack=40 |emotion=20 |element=none | |||
|info=Spawns 1 bat. Bat has 2~4 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw | |||
|attack=80 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise | |||
|attack=40 |emotion=50 |element=none |invis=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain | |||
|attack=10 |emotion=0 |times=6 |element=none |noflash=y |noaback=y |guard=y | |||
|info=Used when HP < 50 %. Recovers 10 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }} | |||
|name_en=ShadeManα |name_jp=シェードマン{{V2}} |name_tl=Shademan V2 | |||
|hp=1000 |contact=60 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Factory Comp 2 (MMBN5)|Factory Comp 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing | |||
|attack=80 |emotion=20 |element=none | |||
|info=Spawns 3 bats. Bats have 6~8 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw | |||
|attack=100 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise | |||
|attack=80 |emotion=50 |element=none |invis=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain | |||
|attack=20 |emotion=0 |times=6 |element=none |noflash=y |noaback=y |guard=y | |||
|info=Used when HP < 50 %. Recovers 20 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }} | |||
|name_en=ShadeManβ |name_jp=シェードマン{{V3}} |name_tl=Shademan V3 | |||
|hp=1200 |contact=100 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations='''Internet''': [[Oran Area 3]] (ghost)<br/>'''Liberation Mission:''' [[Nebula Area 1 (Liberation Mission)|Nebula Area 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing | |||
|attack=120 |emotion=20 |element=none | |||
|info=Spawns 3 bats. Bats have 9~12 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise | |||
|attack=120 |emotion=50 |element=none |invis=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain | |||
|attack=30 |emotion=0 |times=6 |element=none |noflash=y |noaback=y |guard=y | |||
|info=Used when HP < 50 %. Recovers 30 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMn{{DS}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMan |code=S |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }} | |||
|name_en=ShadeManΩ |name_jp=シェードマン{{SP}} |name_tl=Shademan SP | |||
|hp=1500 |contact=200 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Oran Area 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing | |||
|attack=200 |emotion=20 |element=none | |||
|info=Spawns 3 bats. Bats have 16~19 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw | |||
|attack=300 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise | |||
|attack=200 |emotion=50 |element=none |invis=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds) ({{chance|1/2}}) or Confuse LV. 1 (8 seconds) ({{chance|1/2}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=ShadeDrain |name_jp=シェード・ドレイン |name_tl=Shade Drain | |||
|attack=40 |emotion=0 |times=6 |element=none |noflash=y |noaback=y |guard=y | |||
|info=Used when HP < 50 %. Recovers 40 HP per hit, up to 6 hits, with 0.5 second intervals. Can be escaped early by pressing the +Control Pad 20 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMn{{SP}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMn{{DS}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadeMan |code=S |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
===BlizzardMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }} | |||
|name_en=BlizzardMan |name_jp=ブリザードマン |name_tl=Blizzardman | |||
|hp=400 |contact=20 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations='''Liberation Mission:''' [[ACDC Area 3 (Liberation Mission)|ACDC Area]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling | |||
|attack=20 |emotion=20 |element=aqua | |||
|info=Snowballs have 50 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath | |||
|attack=20 |emotion=20 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider | |||
|attack=30 |emotion=20 |element=aqua |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref> | |||
|attack=10 |emotion=20 |element=aqua | |||
|info=Drops 2 snow piles. Snow piles have 5 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan |code=B |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }} | |||
|name_en=BlizzardManα |name_jp=ブリザードマン{{V2}} |name_tl=Blizzardman V2 | |||
|hp=1200 |contact=40 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Factory Comp 1 (MMBN5)|Factory Comp 1]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling | |||
|attack=100 |emotion=20 |element=aqua | |||
|info=Snowballs have 50 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath | |||
|attack=100 |emotion=20 |element=aqua | |||
|info=Changes panels to ice. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider | |||
|attack=120 |emotion=20 |element=aqua |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref> | |||
|attack=10 |emotion=20 |element=aqua | |||
|info=Drops 2 snow piles. Snow piles have 10 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan |code=B |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }} | |||
|name_en=BlizzardManβ |name_jp=ブリザードマン{{V3}} |name_tl=Blizzardman V3 | |||
|hp=1600 |contact=160 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations='''Internet''': [[ACDC Area 3 (MMBN5)|ACDC Area 3]] (ghost)<br/>'''Liberation Mission:''' [[Nebula Area 5 (Liberation Mission)|Nebula Area 5]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling | |||
|attack=160 |emotion=20 |element=aqua | |||
|info=Snowballs have 50 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath | |||
|attack=160 |emotion=20 |element=aqua | |||
|info=Changes panels to ice. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider | |||
|attack=240 |emotion=20 |element=aqua |break=y | |||
|info=Attacks 2 times. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref> | |||
|attack=10 |emotion=20 |element=aqua | |||
|info=Drops 3 snow piles. Snow piles have 15 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan{{DS}} |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan |code=B |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=blizzardman }} | |||
|name_en=BlizzardManΩ |name_jp=ブリザードマン{{SP}} |name_tl=Blizzardman SP | |||
|hp=2000 |contact=200 |emotion=10 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations=[[ACDC Area 3 (MMBN5)|ACDC Area 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnowRolling |name_jp=スノーローリング |name_tl=Snow Rolling | |||
|attack=200 |emotion=20 |element=aqua | |||
|info=Snowballs have 50 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlizzardBreath |name_jp=ブリザードブレス |name_tl=Blizzard Breath | |||
|attack=200 |emotion=20 |element=aqua | |||
|info=Changes panels to ice. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RollingSlider |name_jp=ローリングスライダー |name_tl=Rolling Slider | |||
|attack=300 |emotion=20 |element=aqua |break=y | |||
|info=Attacks 2 times. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Falling snow<ref name="BlizzardManFallingSnow">Not officially named</ref> | |||
|attack=10 |emotion=20 |element=aqua | |||
|info=Drops 3 snow piles. Snow piles have 20 HP. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan{{SP}} |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan{{DS}} |code=B |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=BlizMan |code=B |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
===CloudMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }} | |||
|name_en=CloudMan |name_jp=クラウドマン |name_tl=Cloudman | |||
|hp=700 |contact=40 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations='''Liberation Mission:''' [[SciLab Area 3 (Liberation Mission)|SciLab Area 3]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder">Listed as '''Minicloud & Goro Thunder''' in Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder | |||
|attack=40 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark | |||
|attack=60 |emotion=20 |element=elec | |||
}} | |||
{{EnemyInfo/Attack |name_en=ElectricStorm |name_jp=エレキストーム |name_tl=Elec Storm | |||
|attack=60 |emotion=20 |element=elec |break=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMan |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }} | |||
|name_en=CloudManα |name_jp=クラウドマン{{V2}} |name_tl=Cloudman V2 | |||
|hp=900 |contact=80 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Factory Comp 3 (MMBN5)|Factory Comp 3]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder"/> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder | |||
|attack=60 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark | |||
|attack=80 |emotion=20 |element=elec | |||
}} | |||
{{EnemyInfo/Attack |name_en=ElectricStorm |name_jp=エレキストーム |name_tl=Elec Storm | |||
|attack=80 |emotion=20 |element=elec |break=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMan |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }} | |||
|name_en=CloudManβ |name_jp=クラウドマン{{V3}} |name_tl=Cloudman V3 | |||
|hp=1300 |contact=120 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations='''Internet''': [[SciLab Area 3]] (ghost)<br/>'''Liberation Mission:''' [[Nebula Area 3 (Liberation Mission)|Nebula Area 3]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder"/> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder | |||
|attack=120 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark | |||
|attack=160 |emotion=20 |element=elec | |||
}} | |||
{{EnemyInfo/Attack |name_en=ElectricStorm |name_jp=エレキストーム |name_tl=Elec Storm | |||
|attack=160 |emotion=20 |element=elec |break=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMn{{DS}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMan |code=C |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cloudman }} | |||
|name_en=CloudManΩ |name_jp=クラウドマン{{SP}} |name_tl=Cloudman SP | |||
|hp=1500 |contact=200 |emotion=10 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[SciLab Area 3]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ManyCloud &{{CanBreak}}GoroThunder<ref name="ManyCloudGoroThunder"/> |name_jp=メニークラウド&{{CanBreak}}ゴロサンダー |name_tl=Many Cloud &{{CanBreak}}Goro Thunder | |||
|attack=140 |emotion=20 |element=elec | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). Clouds have 1 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrossSpark |name_jp=クロススパーク |name_tl=Cross Spark | |||
|attack=200 |emotion=20 |element=elec | |||
}} | |||
{{EnemyInfo/Attack |name_en=ElectricStorm |name_jp=エレキストーム |name_tl=Elec Storm | |||
|attack=200 |emotion=20 |element=elec |break=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMn{{SP}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMn{{DS}} |code=C |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CloudMan |code=C |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
===CosmoMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }} | |||
|name_en=CosmoMan |name_jp=コスモマン |name_tl=Cosmoman | |||
|hp=1000 |contact=50 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations='''Liberation Mission:''' [[End Area 5 (Liberation Mission)|End Area 5]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate | |||
|attack=80 |emotion=20 |element=none | |||
|info=Used when shielding an attack. Cracks panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster | |||
|attack=80 |emotion=20 |element=none | |||
|info=Planets are indestructible. Rings have 8 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring | |||
|attack=80 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet | |||
|attack=80 |emotion=20 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMan |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }} | |||
|name_en=CosmoManα |name_jp=コスモマン{{V2}} |name_tl=Cosmoman V2 | |||
|hp=1200 |contact=100 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Factory Comp 4 (MMBN5)|Factory Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate | |||
|attack=100 |emotion=20 |element=none | |||
|info=Used when shielding an attack. Cracks panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster | |||
|attack=100 |emotion=20 |element=none | |||
|info=Planets are indestructible. Rings have 12 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring | |||
|attack=100 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet | |||
|attack=100 |emotion=20 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMan |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }} | |||
|name_en=CosmoManβ |name_jp=コスモマン{{V3}} |name_tl=Cosmoman V3 | |||
|hp=1500 |contact=150 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations='''Internet''': [[Undernet 4 (MMBN5)|Undernet 4]] (ghost)<br/>'''Liberation Mission:''' [[Nebula Area 5 (Liberation Mission)|Nebula Area 5]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate | |||
|attack=200 |emotion=20 |element=none | |||
|info=Used when shielding an attack. Cracks panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster | |||
|attack=200 |emotion=20 |element=none | |||
|info=Planets are indestructible. Rings have 16 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring | |||
|attack=200 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet | |||
|attack=200 |emotion=20 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMn{{DS}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMan |code=C |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=cosmoman }} | |||
|name_en=CosmoManΩ |name_jp=コスモマン{{SP}} |name_tl=Cosmoman SP | |||
|hp=1800 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Undernet 4 (MMBN5)|Undernet 4]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CosmoGate |name_jp=コスモゲート |name_tl=Cosmo Gate | |||
|attack=220 |emotion=20 |element=none | |||
|info=Used when shielding an attack. Cracks panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoBuster |name_jp=コスモバスター |name_tl=Cosmo Buster | |||
|attack=220 |emotion=20 |element=none | |||
|info=Planets are indestructible. Rings have 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoRing |name_jp=コスモリング |name_tl=Cosmo Ring | |||
|attack=220 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=CosmoPlanet |name_jp=コスモプラネット |name_tl=Cosmo Planet | |||
|attack=220 |emotion=20 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMn{{SP}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMn{{DS}} |code=C |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CosmoMan |code=C |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
===LarkMan=== | |||
In the Japanese GBA and Legacy Collection versions, LarkMan's LarkDrive and AirDive have [[Glitches_in_Mega_Man_Battle_Network_5#LarkMan_Defense_Collision_glitch|a glitch that allows him to go through the player's defense]]. | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }} | |||
|name_en=LarkMan |name_jp=スワローマン |name_tl=Swallowman | |||
|hp=900 |contact=20 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Undernet 1 (MMBN5)|Undernet 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スワロードライブ |name_tl=Swallow Drive | |||
|attack=120 |emotion=30 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive | |||
|attack=80 |emotion=30 |element=none | |||
|info=Destroys all held chips. | |||
}} | |||
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=スワローカッター |name_tl=Swallow Cutter | |||
|attack=80 |emotion=30 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }} | |||
|name_en=LarkManα |name_jp=スワローマン{{V2}} |name_tl=Swallowman V2 | |||
|hp=1200 |contact=80 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Undernet 1 (MMBN5)|Undernet 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive"/> |name_jp=スワロードライブ |name_tl=Swallow Drive | |||
|attack=140 |emotion=30 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive | |||
|attack=100 |emotion=30 |element=none | |||
|info=Destroys all held chips. | |||
}} | |||
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter"/> |name_jp=スワローカッター |name_tl=Swallow Cutter | |||
|attack=100 |emotion=30 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }} | |||
|name_en=LarkManβ |name_jp=スワローマン{{V3}} |name_tl=Swallowman V3 | |||
|hp=1500 |contact=160 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Undernet 1 (MMBN5)|Undernet 1]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive"/> |name_jp=スワロードライブ |name_tl=Swallow Drive | |||
|attack=180 |emotion=30 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive | |||
|attack=140 |emotion=30 |element=none | |||
|info=Destroys all held chips. | |||
}} | |||
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter"/> |name_jp=スワローカッター |name_tl=Swallow Cutter | |||
|attack=140 |emotion=30 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan{{DS}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan |code=S |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=larkman }} | |||
|name_en=LarkManΩ |name_jp=スワローマン{{SP}} |name_tl=Swallowman SP | |||
|hp=1900 |contact=200 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Undernet 2 (MMBN5)|Undernet 2]] (7.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=LarkDrive<ref name="LarkDrive"/> |name_jp=スワロードライブ |name_tl=Swallow Drive | |||
|attack=240 |emotion=30 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirDive |name_jp=エアーダイブ |name_tl=Air Dive | |||
|attack=200 |emotion=30 |element=none | |||
|info=Destroys all held chips. | |||
}} | |||
{{EnemyInfo/Attack |name_en=LarkCutter<ref name="LarkCutter"/> |name_jp=スワローカッター |name_tl=Swallow Cutter | |||
|attack=200 |emotion=30 |element=none |noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan{{SP}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan{{DS}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=LarkMan |code=S |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
===GridMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }} | |||
|name_en=GridMan |name_jp=フットマン |name_tl=Footman | |||
|hp=700 |contact=40 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Periodically summons 2 clones with 50 HP. | |||
|locations=Old Mine | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle | |||
|attack=40 |emotion=20 |element=none |break=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw | |||
|attack=40 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick | |||
|attack=60 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown | |||
|attack=80 |emotion=20 |element=none | |||
|info=Used when HP ≤ 66.67 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan |code=F |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }} | |||
|name_en=GridManα |name_jp=フットマン{{V2}} |name_tl=Footman V2 | |||
|hp=1000 |contact=80 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Periodically summons 2 clones with 60 HP. | |||
|locations=Old Mine | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle | |||
|attack=80 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw | |||
|attack=80 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick | |||
|attack=100 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown | |||
|attack=120 |emotion=20 |element=none | |||
|info=Used when HP ≤ 66.67 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan |code=F |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }} | |||
|name_en=GridManβ |name_jp=フットマン{{V3}} |name_tl=Footman V3 | |||
|hp=1600 |contact=160 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Periodically summons 2 clones with 70 HP. | |||
|locations=Old Mine | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle | |||
|attack=120 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw | |||
|attack=120 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick | |||
|attack=160 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown | |||
|attack=200 |emotion=20 |element=none | |||
|info=Used when HP ≤ 66.67 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan{{DS}} |code=F |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan |code=F |lv1= 1-8: 100% |lv2= 9: 93.75% |lv3= 10: 50% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=gridman }} | |||
|name_en=GridManΩ |name_jp=フットマン{{SP}} |name_tl=Footman SP | |||
|hp=2000 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Periodically summons 2 clones with 80 HP. | |||
|locations=[[Oran Area 2]] (8.3%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=HellTackle |name_jp=ヘルタックル |name_tl=Hell Tackle | |||
|attack=200 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=BoundThrow |name_jp=バウンドスロー |name_tl=Bound Throw | |||
|attack=200 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnumKick |name_jp=マグナムキック |name_tl=Magnum Kick | |||
|attack=240 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DeathTouchdown |name_jp=デスタッチダウン |name_tl=Death Touchdown | |||
|attack=300 |emotion=20 |element=none | |||
|info=Used when HP ≤ 66.67 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan{{SP}} |code=F |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan{{DS}} |code=F |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GridMan |code=F |lv1= 1-6: 100% |lv2= 7: 50% }} | |||
}} | |||
===Bass=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }} | |||
|name_en=Bass |name_jp=フォルテ |name_tl=Forte | |||
|hp=1500 |contact=100 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Oran Area 3]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster | |||
|attack=100 |emotion=10 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade | |||
|attack=100 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hell's Rolling | |||
|attack=200 |emotion=20 |element=none |ground=y | |||
}} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }} | |||
|name_en=Bassα |name_jp=フォルテ{{V2}} |name_tl=Forte V2 | |||
|hp=2000 |contact=150 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Nebula Area 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster | |||
|attack=150 |emotion=10 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade | |||
|attack=150 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hell's Rolling | |||
|attack=250 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload | |||
|attack=400 |emotion=40 |element=none |break=y |invis=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }} | |||
|name_en=Bassβ<ref name="BassBeta">Mega Man Battle Network 5 internal text data</ref> |name_jp=フォルテ{{V3}} |name_tl=Forte V3 | |||
|hp=3000 |contact=200 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=Name appears as '''ChaosLord'''. | |||
|locations=[[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster | |||
|attack=200 |emotion=10 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hell's Rolling | |||
|attack=300 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload | |||
|attack=500 |emotion=40 |element=none |break=y |invis=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ChaosNightmare |name_jp=カオスナイトメア |name_tl=Chaos Nightmare | |||
|attack=500 |emotion=40 |element=none |break=y |ground=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Bass |code=F |version=Team ProtoMan |lv1= 1-S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=BassAnly |code=F |version=Team Colonel |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }} | |||
|name_en=BassΩ |name_jp=フォルテ{{SP}} |name_tl=Forte SP | |||
|hp=3500 |contact=250 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Nebula Area 6]] (6.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster | |||
|attack=250 |emotion=10 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade | |||
|attack=250 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hell's Rolling | |||
|attack=400 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload | |||
|attack=600 |emotion=40 |element=none |break=y |invis=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ChaosNightmare |name_jp=カオスナイトメア |name_tl=Chaos Nightmare | |||
|attack=600 |emotion=40 |element=none |break=y |ground=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=bassxx }} | |||
|name_en=BassXX |name_jp=フォルテXX |name_tl=Forte XX | |||
|hp=4000 |contact=300 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info=Has a 200 HP {{name|en=BlackBarrier|jp=ブラックバリア|tl=Black Barrier}}<ref name="BlackBarrier">Rockman EXE4 Ultimate Navigation DS</ref>. | |||
|locations=[[Nebula Area 6]] (6.7%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster | |||
|attack=300 |emotion=10 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade | |||
|attack=300 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=HelzRolling |name_jp=ヘルズローリング |name_tl=Hell's Rolling | |||
|attack=600 |emotion=20 |element=none |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload | |||
|attack=900 |emotion=40 |element=none |break=y |invis=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ChaosNightmare |name_jp=カオスナイトメア |name_tl=Chaos Nightmare | |||
|attack=900 |emotion=40 |element=none |break=y |ground=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
}} | |||
===NebulaGray=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }} | |||
|name_en=NebulaGray |name_jp=ネビュラグレイ |name_tl=Nebula Gray<ref name="MebulaGrey">Written as '''Mebula Grey''' in Rockman EXE5 Official Perfect Guide</ref> | |||
|hp=2000 |contact=50 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Immune to Confuse, Blind and Immobilize. | |||
|locations=[[SoulServer Comp]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence | |||
|attack=80 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword) | |||
|attack=100 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder) | |||
|attack=80 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor) | |||
|attack=100 |emotion=20 |element=fire |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance) | |||
|attack=100 |emotion=20 |element=wood |noflash=y |noaback=y | |||
|info=Pulls in 1 square. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire | |||
|attack=100 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent">Mega Man Battle Network 5 Official Strategy Guide</ref> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent | |||
|attack=100 |emotion=30 |element=none |break=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand | |||
|attack=90 |emotion=0 |element=none |break=y |poison=y | |||
|info=Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 1 HP from player and recovers 1 HP every frame for 90 frames. | |||
}} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }} | |||
|name_en=NebulaGrayα<ref name="NebulaGrayAlpha">Mega Man Battle Network 5 internal text data</ref> |name_jp=ネビュラグレイ{{V2}} |name_tl=Nebula Gray V2<ref name="MebulaGrey"/> | |||
|hp=2500 |contact=100 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Name appears as '''ChaosLord'''. Immune to Confuse, Blind and Immobilize. | |||
|locations=[[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence | |||
|attack=100 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword) | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder) | |||
|attack=100 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor) | |||
|attack=150 |emotion=20 |element=fire |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance) | |||
|attack=200 |emotion=20 |element=wood |noflash=y |noaback=y | |||
|info=Pulls in 1 square. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire | |||
|attack=200 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent"/> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent | |||
|attack=200 |emotion=30 |element=none |break=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand | |||
|attack=180 |emotion=0 |element=none |break=y |poison=y | |||
|info=Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 2 HP from player and recovers 2 HP every frame for 90 frames. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=BigHook |code=G |version=Team ProtoMan |lv1= 1-S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=MetrKnuk |code=M |version=Team Colonel |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }} | |||
|name_en=NebulaGrayβ<ref name="NebulaGrayBeta">Mega Man Battle Network 5 internal text data</ref> |name_jp=ネビュラグレイ{{V3}} |name_tl=Nebula Gray V3<ref name="MebulaGrey"/> | |||
|hp=3000 |contact=150 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Name appears as '''ChaosLord'''. Immune to Confuse, Blind and Immobilize. | |||
|locations=[[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence | |||
|attack=150 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword) | |||
|attack=300 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder) | |||
|attack=150 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor) | |||
|attack=200 |emotion=20 |element=fire |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance) | |||
|attack=300 |emotion=20 |element=wood |noflash=y |noaback=y | |||
|info=Pulls in 1 square. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire | |||
|attack=300 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent"/> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent | |||
|attack=300 |emotion=30 |element=none |break=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand | |||
|attack=270 |emotion=0 |element=none |break=y |poison=y | |||
|info=Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 3 HP from player and recovers 3 HP every frame for 90 frames. | |||
}} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |col5=missing |col6=missing |object52=nebulagray }} | |||
|name_en=NebulaGrayΩ |name_jp=ネビュラグレイ{{SP}} |name_tl=Nebula Gray SP<ref name="MebulaGrey"/> | |||
|hp=4000 |contact=200 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes= |statusguard= |superarmor=y | |||
|info=Immune to Confuse, Blind and Immobilize. | |||
|locations=[[SoulServer Comp]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BlackProminence |name_jp=ブラックプロミネンス |name_tl=Black Prominence | |||
|attack=200 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkSword<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークソード) |name_tl=Made in Dark{{CanBreak}}(Dark Sword) | |||
|attack=400 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkThunder<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークサンダー) |name_tl=Made in Dark{{CanBreak}}(Dark Thunder) | |||
|attack=200 |emotion=20 |element=elec |ground=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkMeteor<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークメテオ) |name_tl=Made in Dark{{CanBreak}}(Dark Meteor) | |||
|attack=250 |emotion=20 |element=fire |ground=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkLance<ref name="MadeInDark"/> |name_jp=メイドインダーク{{CanBreak}}(ダークランス) |name_tl=Made in Dark{{CanBreak}}(Dark Lance) | |||
|attack=400 |emotion=20 |element=wood |noflash=y |noaback=y | |||
|info=Pulls in 1 square. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GraveFire |name_jp=グレイブファイア |name_tl=Grave Fire | |||
|attack=400 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=HellflameSerpent<ref name="HellflameSerpent"/> |name_jp=ヘルフレイムサーペント |name_tl=Hell Flame Serpent | |||
|attack=400 |emotion=30 |element=none |break=y | |||
|info=Changes non-hole panels to cracked. | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThousandDeathHand |name_jp=サウザンドデスハンド |name_tl=Thousand Death Hand | |||
|attack=360 |emotion=0 |element=none |break=y |poison=y | |||
|info=Used when HP ≤ 50 %. Inflicts Paralyze LV. 1 (1.5 seconds). Drains 4 HP from player and recovers 4 HP every frame for 90 frames. | |||
}} | |||
}} | |||
===ShadeMan (Crossover Battle)=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=shademan-bn5 }} | |||
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan | |||
|hp=1000 |contact=30 |emotion=10 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor= | |||
|info= | |||
|locations=[[Boktai Crossover (MMBN5)|Crossover Battle]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing | |||
|attack=80 |emotion=20 |element=none | |||
|info=Spawns 3 bats. Bats have 8 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=BlackClaw |name_jp=ブラッククロー |name_tl=Black Claw | |||
|attack=100 |emotion=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=CrushNoise |name_jp=クラッシュノイズ |name_tl=Crush Noise | |||
|attack=50 |emotion=20 |element=none |invis=y | |||
|info=Inflicts Paralyze LV. 1 (1.5 seconds). | |||
}} | |||
{{EnemyInfo/Attack |name_en=BigNoise |name_jp=ビッグノイズ |name_tl=Big Noise | |||
|attack=100 |emotion=40 |element=none |invis=y | |||
|info=Used when Boktai player sends red Disturb Icon. Attack power = 100 × number of BigNoise chips held. Uses all chips at once. Inflicts Paralyze LV. 3 (2.5 seconds). Invincible while attacking. | |||
}} | |||
}} | |||
===DarkMega=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkmegaman }} | |||
|name_en=DarkMega |name_jp=ダークロックマン |name_tl=Dark Rockman | |||
|hp=800 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info= | |||
|locations='''Liberation Mission:''' [[End Area 2 (Liberation Mission)|End Area 2]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MegaBuster |name_jp=ロックバスター |name_tl=Rock Buster | |||
|attack=1 |emotion=0 |element=none |noflash=y |noaback=y | |||
|info=Attack power can be increased when DarkMega uses a BusterUp chip. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon | |||
|attack=40 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Quake |name_jp=アースクエイク |name_tl=Earthquake | |||
|attack=80 |emotion=20 |element=none |break=y |ground=y | |||
|info=Cracks panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkSword |name_jp=ダークソード |name_tl=Dark Sword | |||
|attack=200 |emotion=20 |element=none |sword=y | |||
|info=Does not use in the GBA Japanese version and Legacy Collection due to a [[Glitches_in_Mega_Man_Battle_Network_5#DarkMega_DarkSword_glitch|glitch]]. | |||
}} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn5 |nocol1=true |nocol2=true |nocol3=true |object52=darkmegaman }} | |||
|name_en=DarkMegaΩ<ref name="DarkMegaOmega">Mega Man Battle Network 5 internal text data</ref> |name_jp=ダークロックマンSP |name_tl=Dark Rockman SP | |||
|hp=2000 |contact=30 |emotion=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |||
|info=Name appears as '''ChaosLord'''. Copies FloatShoes, AirShoes, Attack+ and Speed+ abilities from player. | |||
|locations=[[Nebula Area 6]] | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MegaBuster |name_jp=ロックバスター |name_tl=Rock Buster | |||
|attack=1~10 |emotion=0 |element=none |noflash=y |noaback=y | |||
|info=Attack power = MegaMan's Buster Attack; can be increased when DarkMega uses a BusterUp chip. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon | |||
|attack=100 |emotion=20 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Quake |name_jp=アースクエイク |name_tl=Earthquake | |||
|attack=200 |emotion=20 |element=none |break=y |ground=y | |||
|info=Cracks panel. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarkSword |name_jp=ダークソード |name_tl=Dark Sword | |||
|attack=400 |emotion=20 |element=none |sword=y | |||
|info=Does not use in the GBA Japanese version and Legacy Collection due to a [[Glitches_in_Mega_Man_Battle_Network_5#DarkMega_DarkSword_glitch|glitch]]. | |||
}} | |||
}} | |||
==References== | |||
<references/> | |||
[[Category:Mega Man Battle Network 5]] [[Category:Enemies]] |
Latest revision as of 00:38, 30 August 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
Bosses in Mega Man Battle Network 5.
Encounters in the Net
- In order to fight the β (Beta) version of the Team Navis, you must defeat the α (Alpha) version that shows up as NPCs on the Net in a different area. ProtoMan/Colonel on the other hand, only requires the defeat of their Dark counterpart in the Undernet 4 Liberation Mission.
- GridMan's and LarkMan's Ω (Omega) versions appear as random encounters in the Net after defeating their β versions at their respective locations.
- β versions of the Darkloids only show up after defeating their α counterparts in the Nebula FactoryComps (Chapter 7).
- BassΩ can be encountered only after defeating the ChaosLord representation of Bass; BassXX (Double X) replaces it if specific requirements are met.
Navi | Area |
---|---|
MagnetMan / KnightMan | α - Oran Area 1
β & Ω - ACDC Area 1 |
GyroMan / ShadowMan | α - SciLab 2
β & Ω - Oran Area 1 |
NapalmMan / TomahawkMan | α - End Area 1
β & Ω - SciLab 4 |
SearchMan / NumberMan | α - End Area 4
β & Ω - End Area 3 |
Meddy / ToadMan | α - Undernet 3
β & Ω - End Area 4 |
ProtoMan / Colonel | β & Ω - Undernet 3 |
BlizzardMan | β & Ω - ACDC Area 3 |
ShadeMan | β & Ω - Oran Area 3 |
CloudMan | β & Ω - SciLab 3 |
CosmoMan | β & Ω - Undernet 4 |
GridMan | V1 to β - Famous at highest point of Oran Island’s Old Mine Ω - Oran Area 2 (only appears if you jack in and jack out after beating β version first) |
LarkMan | V1 to β - Undernet 1 via End Area 1 Ω - Undernet 2 |
Bass | Ω - Nebula Area 6 |
Dark Soul Navis will use their usual attacks, but it will use BattleChips the player has used in the save. Unlike MMBN4, they do not copy MegaMan's abilities. DS Navis’ HP and attack power will be dependent on a “Dark Soul Level” calculated by being 1/100 of MegaMan’s HP before any customizing (minimum: 1 DSLV).
Navi | HP |
---|---|
MagnetMan | 800 + (100 x DSLV) |
GyroMan | 600 + (100 x DSLV) |
NapalmMan | 700 + (100 x DSLV) |
SearchMan | 700 + (100 x DSLV) |
Meddy | 700 + (100 x DSLV) |
ProtoMan | 500 + (100 x DSLV) |
Navi | HP |
---|---|
KnightMan | 600 + (100 x DSLV) |
ShadowMan | 500 + (100 x DSLV) |
TomahawkMan | 600 + (100 x DSLV) |
NumberMan | 500 + (100 x DSLV) |
ToadMan | 600 + (100 x DSLV) |
Colonel | 600 + (100 x DSLV) |
Bosses
ProtoMan
GyroMan
SearchMan
NapalmMan
MagnetMan
Meddy
Colonel
ShadowMan
This section is under construction. |
The information may not be complete or 100% accurate. |
Check ShadowMan Bakuen EV in 5DS JP. Double check all versions in 5GBA JP and BN5 LC. |
NumberMan
TomahawkMan
KnightMan
ToadMan
ShadeMan
BlizzardMan
CloudMan
CosmoMan
LarkMan
In the Japanese GBA and Legacy Collection versions, LarkMan's LarkDrive and AirDive have a glitch that allows him to go through the player's defense.
GridMan
Bass
NebulaGray
ShadeMan (Crossover Battle)
DarkMega
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Listed as GyroForce in Mega Man Battle Network 5 Operation Battle and listed as Gyro Air Force in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 2.0 2.1 2.2 2.3 2.4 Listed as Scope Gun in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 3.0 3.1 3.2 3.3 3.4 Listed as Satellite Ray in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 4.0 4.1 4.2 4.3 4.4 Romanized as Meddy in the game and in Rockman EXE5/Rockman EXE5DS Twin Leaders Official Perfect Guide; also romanized as Medi in Rockman EXE5 Team of Blues Perfect Navigation; also romanized as Medy in Rockman EXE5 Postcard Book and Rockman EXE no Subete
- ↑ 5.0 5.1 5.2 5.3 5.4 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Not officially named
- ↑ 7.0 7.1 7.2 7.3 7.4 Listed as Kawarimi Shuriken in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 8.0 8.1 8.2 8.3 8.4 Listed as Bunshinkiri in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 9.0 9.1 9.2 9.3 9.4 Listed as Yamiuchi in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 10.0 10.1 10.2 10.3 10.4 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 11.0 11.1 11.2 11.3 11.4 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 12.0 12.1 12.2 12.3 12.4 Listed as Block 'n' Wall in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 13.0 13.1 13.2 13.3 13.4 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 14.0 14.1 14.2 14.3 14.4 Listed as Shocking Song in Mega Man Battle Network 5 Official Strategy Guide. Also translated as S-Melody (Sメロディー S-Melody) for ToadMan's Special Chip.
- ↑ 15.0 15.1 15.2 15.3 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 16.0 16.1 16.2 16.3 Not officially named
- ↑ 17.0 17.1 17.2 17.3 Listed as Minicloud & Goro Thunder in Mega Man Battle Network 5 Official Strategy Guide
- ↑ 18.0 18.1 18.2 18.3 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 19.0 19.1 19.2 19.3 Mega Man Battle Network 5 Official Strategy Guide
- ↑ Mega Man Battle Network 5 internal text data
- ↑ Rockman EXE4 Ultimate Navigation DS
- ↑ 22.0 22.1 22.2 22.3 Written as Mebula Grey in Rockman EXE5 Official Perfect Guide
- ↑ 23.00 23.01 23.02 23.03 23.04 23.05 23.06 23.07 23.08 23.09 23.10 23.11 23.12 23.13 23.14 23.15 Mega Man Battle Network 5 Official Strategy Guide
- ↑ 24.0 24.1 24.2 24.3 Mega Man Battle Network 5 Official Strategy Guide
- ↑ Mega Man Battle Network 5 internal text data
- ↑ Mega Man Battle Network 5 internal text data
- ↑ Mega Man Battle Network 5 internal text data