Bosses in Rockman EXE 4.5: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
 
(50 intermediate revisions by 4 users not shown)
Line 1: Line 1:
Rockman EXE 4.5 Real Operation has two types of bosses; Darkloids and Navis. These two differ as Darkloids are encountered in set locations on the net, similar to ghost re-fights in the main series while Navis are fought in Tournaments and as NPCs on the net who you can talk to for a rematch during specific times of day in set areas.  
This page lists every enemy which can appear in battle in [[Rockman EXE 4.5: Real Operation]].


=== Darkloids ===
In this game, FloatShoes protects against the effects of cracked, ice, lava and pitfall panels. Unlike [[Mega Man Battle Network 4]], it no longer protects against the effects of swamp panels.
 
==Locations==
EXE4.5 has several types of bosses with set locations: Hacked Navis, Friendly Navis, and Darkloids.
 
=== Hacked Navis ===
The story of the game involves taking down "Navis hacked by Darkloids". These are bosses from BN4 and are fought in set locations during story segments. Hacked Navis are encountered in set locations on the net, similar to V2 boss re-fights in the main series.


The light story of the game involves taking down "Navis hacked by Darkloids". These are bosses from BN4 and are fought in set locations during story segments. After encountering them, these become random encounters in that Net Area along with being opponents in various tournaments throughout the game.  
After defeating them, they become random encounters in that Net Area. They will also appear as opponents in various tournaments throughout the game.


{| class="wikitable"
{| class="wikitable"
!|Darkloid||Area
!|Hacked Navi||Area
|-
|-
|TopMan||'''Internet 3'''  
|TopMan||'''Internet 3'''  
Left corner in the lone Square below the two Official Desks.
Left corner in the lone Square next the two Official Desks.
|-
|-
|SparkMan||'''Internet 5'''
|SparkMan||'''Internet 5'''
Path left of the stairs, in the square on the corner of the first turn.
On the path left of the stairs, in the square on the corner of the first turn.
|-
|-
|VideoMan||'''Internet 7'''
|VideoMan||'''Internet 7'''
Left orange path in the south, far corner square below upper square area.
Left orange path in the south, far corner square below upper square area.
|-
|-
|BurnerMan||'''Internet 9'''
|BurnMan||'''Internet 9'''
Left most corner in the area. Third Corner below the exit to Internet 10
Leftmost corner in the area. Third corner below the exit to Internet 10.
|-
|-
|KendoMan||'''Internet 10'''
|KendoMan||'''Internet 10'''
Middle back of warp square near the exit to Internet 12  
Middle back of warp square near the exit to Internet 12.
|-
|-
|ColdMan||'''Internet 12'''
|ColdMan||'''Internet 12'''
Right corner of left most warp square in front of the stairs that lead to Internet 11  
Right corner of leftmost warp square in front of the stairs that lead to Internet 11  
|-
|}
|}
=== Friendly Navis ===
These Navis are friendly and will appear on the Net as an NPC after you defeat them in a weekend tournament (Silver, Gold, or Official). Their availability depends on the day of the week and can only be fought during waking hours (after 6 AM).
{| class="wikitable sortable"
!|Friendly Navi||Area||Day
|-
|NumberMan||'''Internet 01'''
On the path leading to the Apprentice Exam Desk.
||'''Monday'''
|-
|GutsMan||'''Internet 02'''
By the warp square to Stove Comp.
||'''Saturday'''
|-
|AquaMan||'''Internet 02'''
By the warp square only accessible from Internet 1 path to Apprentice License Official.
||'''Wednesday'''
|-
|Roll||'''Internet 03'''
On the second path south of the four paths towards the Officials Desk and TopMan Encounter.
||'''Wednesday'''
|-
|FireMan||'''Internet 04'''
On the far left, opposite the path to Internet 3.
||'''Tuesday'''
|-
|StarMan||'''Internet 04'''
On the path to Internet 5.
||'''Sunday'''
|-
|WindMan||'''Internet 05'''
On the path to the right of the purple path.
||'''Saturday'''
|-
|PlantMan||'''Internet 06'''
First path to the left after entering.
||'''Thursday'''
|-
|MetalMan||'''Internet 06'''
Second path to the left after entering.
||'''Monday'''
|-
|ElecMan||'''Internet 07'''
On the upper path from Internet 5, near the exit to Internet 9.
||'''Friday'''
|-
|IceMan||'''Internet 08'''
Past stairs leading to Official Desk. On the left corner of large square area.
||'''Wednesday'''
|-
|JunkMan||'''Internet 08'''
Right beside the BBS.
||'''Saturday'''
|-
|ThunderMan||'''Internet 09'''
Turn left after entering the area. Then stay on the right side of the area, not towards the path to Internet 10.
||'''Friday'''
|-
|WoodMan||'''Internet 10'''
Warp square near the exit to Internet 12. Same square where BurnMan is encountered.
||'''Thursday'''
|-
|KnightMan||'''Internet 11'''
South side. Heads towards the first southern conveyor panel and follow path towards Fridge Comp. 
||'''Saturday'''
|-
|SearchMan||'''Internet 11'''
From Internet 12 entrance only. On the same path where BlackWorks members were fought.
||'''Monday'''
|-
|NapalmMan||'''Internet 12'''
Bottom right, lowest floor, by the warp square. Same location as ColdMan encounter.
||'''Tuesday'''
|-
|ProtoMan||'''Internet 12'''
Near the exit to Undernet 1.
||'''Sunday'''
|-
|ShadowMan||'''Undernet 3'''
On the lowest floor that can only be entered from Undernet 4.
||'''Sunday'''
|-
|}
=== Darkloids ===
These Navis are considered "evil" and are not ordinary Navis. LaserMan requires the G License to encounter as a gate blocks the way. Bass requires all 190 standard chips to encounter due to a gate blocking the path to him.
After defeating ShadeMan and LaserMan, they become random encounters in that Net Area. Bass can be re-fought in the Under Tournament.
{| class="wikitable"
!|Darkloid||Area
|-
|ShadeMan||'''Undernet 4'''
Approach the coffin at the rightmost part of the area.
|-
|LaserMan||'''Chaos Area 1'''
Open gate and continue to the end of the area.
|-
|Bass||'''Chaos Area 2'''
Open gate and continue to the end of the area.
|-
|}
==Bosses==
===Changes from MMBN4===
Some bosses have had their behavior changed from Mega Man Battle Network 4:
* GutsMan's GutsQuake (direct hit) now causes flashing.
* ThunderMan's Stormcloud no longer fires Thunder. Instead, a direct hit now inflicts Paralysis.
* ProtoMan no longer uses BladeCross, as [[karma]] is not used in this game.
* NumberMan's NumberBalls now always have 1, 2 and 3 HP. NumberMan's DieBomb no longer has collision.
* MetalMan no longer uses GearChange.
* JunkMan's JunkCube now sends out 1 JunkCube at a time rather than 3. JunkMan's JunkPress no longer knocks all the way back on a frontal hit.
* AquaMan's Aqua-CannonBall no longer cracks the panel and no longer spreads when it misses.
* WoodMan's TrafficLog now sends out 1 log at a time rather than 2.
* SparkMan's Shadowmaker now calls a black silhouette of the active Navi instead of a Dark Soul recolor.
* ColdMan's WhiteBreath now always have 6 HP in all his versions. ColdMan's movement will now detect attacks and avoid them, even his own attacks. So now he won't ever go in the same panel as a Mine chip obstacle.
* ShadeMan now uses ShadeHand in his V1 and β versions.
* LaserMan's PowerDownLaser no longer removes abilities; now it only sets Buster Attack to 1. LaserMan no longer heals if a DarkHole panel is on the field.
===NormalNavi===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNavi |name_jp=ノーマルナビ |name_tl=Normal Navi
|hp=300 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Everyday Tournament - [[Electric Stove Comp]]<br/>'''Friday Battle Day:''' [[Internet 1 (EXE4.5)|Internet 1]], [[Internet 8]], [[Internet 9]]
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=20 |element=none
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack=30 |element=none |sword=y
|info=Slashes with Sword.
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=20 |element=none |ground=y
|info=Spreads in {{!}} shape.
}}
|getdata={{EnemyInfo/GetData |hp=High |zenny=1000 |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |zenny=800 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=800 |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNaviα |name_jp=ノーマルナビV2<ref name="NormalNaviV2V3SP">Rockman EXE4.5 Real Operation Official Kanzen Guide; written without a version in-game</ref> |name_tl=Normal Navi V2
|hp=600 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Everyday Tournament - [[Broken Radio Comp]]<br/>'''Friday Battle Day:''' [[Internet 3 (EXE4.5)|Internet 3]], [[Internet 4 (EXE4.5)|Internet 4]], [[Internet 5]], [[Internet 6]], [[Internet 8]], [[Internet 9]], [[Toy Box Comp]]
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=40 |element=none
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack=60 |element=none |sword=y
|info=Slashes with Sword.
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=40 |element=none |ground=y
|info=Spreads in {{!}} shape.
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppū
}}
{{EnemyInfo/Attack |name_en=Fan |name_jp=スイコミ |name_tl=Suikomi
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Recov50 ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=HiCannon |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=LongSwrd |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=MegEnBom |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=WideSwrd |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=700 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNaviβ |name_jp=ノーマルナビV3<ref name="NormalNaviV2V3SP"/> |name_tl=Normal Navi V3
|hp=800 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]]<br/>'''Friday Battle Day:''' [[Internet 6]], [[Undernet 4 (EXE4.5)|Undernet 4]], [[Golf Course Comp 2]], [[Mower Comp]]
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=60 |element=none
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack=80 |element=none |sword=y
|info=Slashes with WideSword.
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=60 |element=none |ground=y
|info=Spreads in + shape.
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppū
}}
{{EnemyInfo/Attack |name_en=Discord |name_jp=ディスコード |name_tl=Discord
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Blinder ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Geyser |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=LongBlde |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=M-Cannon |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=WideBlde |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=800 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=700 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=normalnavi }}
|name_en=NormalNaviΩ |name_jp=ノーマルナビSP<ref name="NormalNaviV2V3SP"/> |name_tl=Normal Navi SP
|hp=1200 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Friday Battle Day:''' [[Internet 12]]
|attacks={{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=80 |element=none
}}
{{EnemyInfo/Attack |name_en=Sword |name_jp=ソード |name_tl=Sword
|attack=120 |element=none |sword=y
|info=Slashes with WideSword.
}}
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=80 |element=none |ground=y
|info=Spreads in 3 by 3 shape.
}}
{{EnemyInfo/Attack |name_en=Silence |name_jp=サイレンス |name_tl=Silence
}}
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppū
}}
{{EnemyInfo/Attack |name_en=Fanfare |name_jp=オウエンカ |name_tl=Ouenka
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiNavi ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=DblPoint |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Navi+20 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=NeoVari |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Snake |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=900 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=800 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===HeelNavi===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNavi<ref name="HeelNavi">Mega Man Battle Network 4 Official Strategy Guide; written as '''HealNavi''' in Mega Man Battle Network 4</ref> |name_jp=ヒールナビ |name_tl=Heel Navi
|hp=400 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Everyday Tournament - [[Electric Stove Comp]] (before S License)<br/>'''Friday Battle Day:''' [[Internet 5]], [[Internet 8]], [[Internet 11]], [[Undernet 1 (EXE4.5)|Undernet 1]], [[Undernet 2 (EXE4.5)|Undernet 2]], [[Urban Ruins Comp 2]]
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=30 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hōgan
|attack=30 |element=none |break=y |ground=y
|info=Breaks panel.
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=High |zenny=1000 |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=High |zenny=800 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Low |zenny=800 |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Low |zenny=600 |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=400 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnaviomega }}
|name_en=HeelNaviα<ref name="HeelNavi"/> |name_jp=ヒールナビV2<ref name="HeelNaviV2V3">Rockman EXE4.5 Official Kanzen Guide; written without a version in-game</ref> |name_tl=Heel Navi V2
|hp=700 |contact=50 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Everyday Tournament - [[Electric Stove Comp]] (after S License), Everyday Tournament - [[Broken Radio Comp]]<br/>'''Friday Battle Day:''' [[Internet 4 (EXE4.5)|Internet 4]], [[Undernet 4 (EXE4.5)|Undernet 4]], [[Golf Course Comp 2]], [[Urban Ruins Comp 1]]
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=50 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hōgan
|attack=50 |element=none |break=y |ground=y
|info=Breaks panel.
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=BugBomb |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=CopyDmg |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=CustSwrd |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=LifeSync |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=700 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviβ<ref name="HeelNavi"/> |name_jp=ヒールナビV3<ref name="HeelNaviV2V3"/> |name_tl=Heel Navi V3
|hp=900 |contact=70 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]]<br/>'''Friday Battle Day:''' [[Internet 8]], [[Internet 11]], [[Internet 12]], [[Undernet 1 (EXE4.5)|Undernet 1]], [[Undernet 4 (EXE4.5)|Undernet 4]], [[Golf Course Comp 2]], [[Urban Ruins Comp 1]]
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=70 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hōgan
|attack=70 |element=none |break=y |ground=y
|info=Breaks panel.
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Hole |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Geddon2 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Recov150 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=VDoll |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=800 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=700 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=600 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnaviomega }}
|name_en=HeelNaviΩ<ref name="HeelNavi"/> |name_jp=ヒールナビSP |name_tl=Heel Navi SP
|hp=1300 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Friday Battle Day:'''<br/>[[Internet 2 (EXE4.5)|Internet 2]], [[Undernet 2 (EXE4.5)|Undernet 2]], [[Undernet 3 (EXE4.5)|Undernet 3]], [[Urban Ruins Comp 2]]
|attacks={{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=100 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hōgan
|attack=100 |element=none |break=y |ground=y
|info=Breaks panel.
}}
{{EnemyInfo/Attack |name_en=VirusSummon |name_jp=ウイルス召喚 |name_tl=Virus Summon
|info=Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AntiNavi |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |chip=Anubis |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Atk+30 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=NrthWind |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=900 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=800 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviα<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ2)<ref name="HeelNaviZako1234">Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible</ref> |name_tl=Heel Navi (Small Fry 2)
|hp=300 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 11]] (BlackWorks)
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword">Listed as '''Fighter Sword''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ロングソード |name_tl=Long Sword
|attack=40 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb">Listed as '''MiniBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=スモールボム |name_tl=Small Bomb
|attack=40 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnavi }}
|name_en=HeelNaviβ<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ3)<ref name="HeelNaviZako1234"/> |name_tl=Heel Navi (Small Fry 3)
|hp=500 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 11]] (BlackWorks)
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack=60 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
|attack=60 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |zenny=700 |lv1= 1-S: 100% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=heelnaviomega }}
|name_en=HeelNaviΩ<ref name="HeelNavi"/> |name_jp=ヒールナビ(ザコ4)<ref name="HeelNaviZako1234"/> |name_tl=Heel Navi (Small Fry 4)
|hp=700 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 10]] (BlackWorks), [[Internet 11]] (BlackWorks)
|attacks={{EnemyInfo/Attack |name_en=LongSword<ref name="HeelNaviLongSword"/> |name_jp=ロングソード |name_tl=Long Sword
|attack=80 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=LilBomb<ref name="HeelNaviLilBomb"/> |name_jp=スモールボム |name_tl=Small Bomb
|attack=80 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 1-S: 100% }}
}}
===Roll===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|name_en=Roll |name_jp=ロール |name_tl=Roll
|hp=500 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Silver Tournament (before S License), Everyday Tournament - [[Electric Stove Comp]] (before S License)
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=10 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack=20 |element=none
|info=Destroys all held chips.
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus: Mettaur.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Roll |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|name_en=Rollα |name_jp=ロールV2 |name_tl=Roll V2
|hp=800 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Silver Tournament (after S License), Everyday Tournament - [[Electric Stove Comp]] (after S License)
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=20 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack=40 |element=none
|info=Destroys all held chips.
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus in order: MettaurEX, BillyEX, repeat.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=RollDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=Roll |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=roll-bn4 }}
|name_en=Rollβ |name_jp=ロールV3 |name_tl=Roll V3
|hp=1100 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 3 (EXE4.5)|Internet 3]] (Wednesday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=40 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack=80 |element=none
|info=Destroys all held chips.
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=RollSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=RollDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Roll |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=rollomega }}
|name_en=RollΩ |name_jp=ロールSP |name_tl=Roll SP
|hp=1600 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=RollWhip |name_jp=ロールウィップ |name_tl=Roll Whip
|attack=60 |times=3 |element=none
|info=1st and 2nd hit do not cause flashing.
}}
{{EnemyInfo/Attack |name_en=RollArrow |name_jp=ロールウィップ |name_tl=Roll Arrow
|attack=100 |element=none
|info=Destroys all held chips.
}}
{{EnemyInfo/Attack |name_en=VirusCharm<ref name="VirusCharm"/> |name_jp= |name_tl=
|info=Used when there are less than 2 virus allies. Summons virus in order: Mettaur2EX, SillyEX, repeat.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=RollSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=RollDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=Roll |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===GutsMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|name_en=GutsMan |name_jp=ガッツマン |name_tl=Gutsman
|hp=600 |contact=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations='''Tournaments:''' Silver Tournament (before S License), Everyday Tournament - [[Electric Stove Comp]] (before S License)
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack=30 |element=none
|info=Cracks 1 random panel on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=30 |element=none
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG">Listed as '''Guts-MachineGun''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack=5 |times=5 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch">Listed as '''GutsPunch''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack=40 |element=none |noflash=y
|info=Knocks back 1 square.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GutsMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|name_en=GutsManα |name_jp=ガッツマンV2 |name_tl=Gutsman V2
|hp=900 |contact=50 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations='''Tournaments:''' Silver Tournament (after S License), Everyday Tournament - [[Electric Stove Comp]] (after S License)
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack=50 |element=none
|info=Cracks 2 random panels on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=50 |element=none
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack=10 |times=5 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack=70 |element=none |noflash=y
|info=Flies 2 squares ahead. Knocks back 1 square.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GutsMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=GutsMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman-bn4 }}
|name_en=GutsManβ |name_jp=ガッツマンV3 |name_tl=Gutsman V3
|hp=1300 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations='''Rematch:''' [[Internet 2 (EXE4.5)|Internet 2]] (Saturday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack=80 |element=none
|info=Cracks 3 random panels on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=80 |element=none
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack=20 |times=5 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack=100 |element=none |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GutsMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=GutsMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=GutsMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=gutsmanomega }}
|name_en=GutsManΩ |name_jp=ガッツマンSP |name_tl=Gutsman SP
|hp=1800 |contact=150 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP &lt; 50 %.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=GutsQuake<ref name="GutsQuake"/> |name_jp=ガッツクエイク |name_tl=Guts Quake
|attack=150 |element=none
|info=Cracks 3 random panels on other side.
}}
{{EnemyInfo/Attack |name_en= |name_jp=ガレキ |name_tl=Rubble
|attack=150 |element=none
}}
{{EnemyInfo/Attack |name_en=GutMG<ref name="GutMG"/> |name_jp=ガッツマシンガン |name_tl=Guts Machine Gun
|attack=30 |times=5 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=GutPunch<ref name="GutPunch"/> |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack=200 |element=none |noflash=y
|info=Flies down row. Knocks back 1 square.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GutsMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=GutsMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=GutsMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===NumberMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberMan |name_jp=ナンバーマン |name_tl=Numberman
|hp=500 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Silver Tournament (before S License), Everyday Tournament - [[Electric Stove Comp]] (before S License)
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=20 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack=20 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb">Listed as '''DiceBomb''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=10~60 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=NumbrMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManα |name_jp=ナンバーマンV2 |name_tl=Numberman V2
|hp=800 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Silver Tournament (after S License), Everyday Tournament - [[Electric Stove Comp]] (after S License)
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=40 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack=40 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=20~120 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=NumbMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numberman-bn4 }}
|name_en=NumberManβ |name_jp=ナンバーマンV3 |name_tl=Numberman V3
|hp=1100 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Rematch:''' [[Internet 1 (EXE4.5)|Internet 1]] (Monday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=80 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack=80 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=40~240 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=NumbMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=NumbMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=numbermanomega }}
|name_en=NumberManΩ |name_jp=ナンバーマンSP |name_tl=Numberman SP
|hp=1600 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=NumberBall |name_jp=ナンバーボール |name_tl=Number Ball
|attack=100 |element=none
|info=NumberBalls have 1 HP, 2 HP and 3 HP.
}}
{{EnemyInfo/Attack |name_en=NumberRuler |name_jp=ナンバールーラー |name_tl=Number Ruler
|attack=100 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=DieBomb<ref name="DieBomb"/> |name_jp=サイコロボム |name_tl=Saikoro Bomb
|attack=50~300 |element=none
|info=Used when HP &le; 50 %. Die has no collision.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=NumbMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=NumbMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=NumbrMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===FireMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|name_en=FireMan |name_jp=ファイアマン |name_tl=Fireman
|hp=700 |contact=25 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Silver Tournament (before S License), Everyday Tournament - [[Electric Stove Comp]] (before S License)
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack=25 |element=fire
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=25 |element=fire
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack=25 |element=fire |noflash=y
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings">Mega Man Battle Network 4 Official Strategy Guide</ref>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=25 |element=fire
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FireMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|name_en=FireManα |name_jp=ファイアマンV2 |name_tl=Fireman V2
|hp=1000 |contact=40 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Silver Tournament (after S License), Everyday Tournament - [[Electric Stove Comp]] (after S License)
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack=40 |element=fire
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=40 |element=fire
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack=40 |element=fire
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings">Mega Man Battle Network 4 Official Strategy Guide</ref>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=40 |element=fire |noflash=y
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack=60 |element=fire
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FireMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=FireMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=fireman-bn4 }}
|name_en=FireManβ |name_jp=ファイアマンV3 |name_tl=Fireman V3
|hp=1400 |contact=80 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Rematch:''' [[Internet 4 (EXE4.5)|Internet 4]] (Tuesday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack=70 |element=fire
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=70 |element=fire
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack=70 |element=fire
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=70 |element=fire |noflash=y
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack=100 |element=fire
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FireMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=FireMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=FireMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=firemanomega }}
|name_en=FireManΩ |name_jp=ファイアマンSP |name_tl=Fireman SP
|hp=1800 |contact=120 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm
|attack=120 |element=fire
}}
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=120 |element=fire
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit
|attack=120 |element=fire
}}
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (flame-rings<ref name="FlameRings"/>) |name_jp=ファイアボム残り火 |name_tl=Fire Bomb Embers
|attack=120 |element=fire |noflash=y
}}
{{EnemyInfo/Attack |name_en=FireCircle<ref name="FireCircle"/> |name_jp=フレイムサークル |name_tl=Flame Circle
|attack=150 |element=fire
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FireMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=FireMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=FireMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===WoodMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|name_en=WoodMan |name_jp=ウッドマン |name_tl=Woodman
|hp=1200 |contact=40 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (before Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack=40 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack=15 |times=3 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack=40 |element=wood |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|name_en=WoodManα |name_jp=ウッドマンV2 |name_tl=Woodman V2
|hp=1500 |contact=60 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (after Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack=60 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack=20 |times=3 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack=60 |element=wood |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=WoodMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodman-bn4 }}
|name_en=WoodManβ |name_jp=ウッドマンV3 |name_tl=Woodman V3
|hp=1800 |contact=80 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 10]] (Thursday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack=80 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack=30 |times=3 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack=80 |element=wood |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=WoodMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=WoodMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=woodmanomega }}
|name_en=WoodManΩ |name_jp=ウッドマンSP |name_tl=Woodman SP
|hp=2000 |contact=100 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=TrafficLog |name_jp=トラフィックログ |name_tl=Traffic Log
|attack=120 |element=none
|info=Summons 1 log. Log has 3 HP.
}}
{{EnemyInfo/Attack |name_en=SeedShooter<ref name="SeedShooter"/> |name_jp=タネデッポウ |name_tl=Seed Gun
|attack=50 |times=3 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=DeathForest |name_jp=デスフォレスト |name_tl=Death Forest
|attack=120 |element=wood |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=WoodMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=WoodMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===WindMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|name_en=WindMan |name_jp=ウインドマン |name_tl=Windman
|hp=700 |contact=30 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (before G License), Everyday Tournament - [[Broken Radio Comp]] (before G License)
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack=30 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack=30 |element=none
|info=Bomb has 40 HP.
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack=30 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WindMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|name_en=WindManα |name_jp=ウインドマンV2 |name_tl=Windman V2
|hp=1000 |contact=50 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (after G License), Everyday Tournament - [[Broken Radio Comp]] (after G License)
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack=50 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack=50 |element=none
|info=Bomb has 40 HP.
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack=50 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WindMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=WindMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windman }}
|name_en=WindManβ |name_jp=ウインドマンV3 |name_tl=Windman V3
|hp=1300 |contact=80 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 5]] (Saturday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack=80 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack=80 |element=none
|info=Bomb has 40 HP.
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack=80 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WindMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=WindMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=WindMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=windmanomega }}
|name_en=WindManΩ |name_jp=ウインドマンSP |name_tl=Windman SP
|hp=1600 |contact=100 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=BirdCrash<ref name="BirdCrash"/> |name_jp=バードクラッシュ |name_tl=Bird Crash
|attack=100 |element=none |noflash=y |noaback=y
|info=Birds have 10 HP. May summon 9 birds instead of 3 when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en=PropellerBomb |name_jp=プロペラボム |name_tl=Propeller Bomb
|attack=100 |element=none
|info=Bomb has 40 HP.
}}
{{EnemyInfo/Attack |name_en=RoundTornado |name_jp=ラウンドトルネード |name_tl=Round Tornado
|attack=100 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WindMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=WindMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=WindMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===SearchMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|name_en=SearchMan |name_jp=サーチマン |name_tl=Searchman
|hp=900 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (before Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=40 |element=none
|info=Throws 2 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack=10 |times=3 |element=none |invis=y |ground=y
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=40 |element=none |invis=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SerchMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|name_en=SearchManα |name_jp=サーチマンV2 |name_tl=Searchman V2
|hp=1200 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (after Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=60 |element=none
|info=Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack=15 |times=3 |element=none |invis=y |ground=y
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=60 |element=none |invis=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SrchMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchman }}
|name_en=SearchManβ |name_jp=サーチマンV3 |name_tl=Searchman V3
|hp=1400 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 11]] (Monday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=80 |element=none
|info=Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack=20 |times=3 |element=none |invis=y |ground=y
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=80 |element=none |invis=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SrchMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=SrchMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=searchmanomega }}
|name_en=SearchManΩ |name_jp=サーチマンSP |name_tl=Searchman SP
|hp=1600 |contact=120 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=SearchGrenade |name_jp=サーチグレネード |name_tl=Search Grenade
|attack=120 |element=none
|info=Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
}}
{{EnemyInfo/Attack |name_en=ScopeGun |name_jp=スコープガン |name_tl=Scope Gun
|attack=30 |times=3 |element=none |invis=y |ground=y
}}
{{EnemyInfo/Attack |name_en=SatelliteRay |name_jp=サテライトレイ |name_tl=Satellite Ray
|attack=120 |element=none |invis=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SrchMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=SrchMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=SerchMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===AquaMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|name_en=AquaMan |name_jp=アクアマン |name_tl=Aquaman
|hp=500 |contact=20 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Silver Tournament (before S License), Everyday Tournament - [[Electric Stove Comp]] (before S License)
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホース |name_tl=Aqua Hose
|attack=20 |element=aqua
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アクアホウガン |name_tl=Aqua Hōgan
|attack=20 |element=aqua |break=y |ground=y
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun">Mega Man Battle Network 4 Official Strategy Guide. '''WaterSpout''' in MegaMan NT Warrior: Axess. </ref> |name_jp=スイドウカン |name_tl=Water Pipe
|attack=20 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|name_en=AquaManα |name_jp=アクアマンV2 |name_tl=Aquaman V2
|hp=900 |contact=40 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Silver Tournament (after S License), Everyday Tournament - [[Electric Stove Comp]] (after S License)
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack=40 |element=aqua
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hōgan
|attack=40 |element=aqua |break=y |ground=y
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack=40 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=AquaMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquaman }}
|name_en=AquaManβ |name_jp=アクアマンV3 |name_tl=Aquaman V3
|hp=1300 |contact=80 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Rematch:''' [[Internet 2 (EXE4.5)|Internet 2]] (Wednesday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack=80 |element=aqua
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hōgan
|attack=80 |element=aqua |break=y |ground=y
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack=80 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=AquaMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=AquaMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=aquamanomega }}
|name_en=AquaManΩ |name_jp=アクアマンSP |name_tl=Aquaman SP
|hp=1600 |contact=100 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Contact knocks back 1 square and does not cause flashing.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=AquaBomb<ref name="AquaBomb"/> |name_jp=アクアホース |name_tl=Aqua Hose
|attack=100 |element=aqua
}}
{{EnemyInfo/Attack |name_en=Aqua-CannonBall<ref name="AquaCannonBall"/> |name_jp=アクアホウガン |name_tl=Aqua Hōgan
|attack=100 |element=aqua |break=y |ground=y
}}
{{EnemyInfo/Attack |name_en=WaterGun<ref name="WaterGun"/> |name_jp=スイドウカン |name_tl=Water Pipe
|attack=100 |element=aqua
|info=Water guns have 50 HP and Guard.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=AquaMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=AquaMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===ThunderMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|name_en=ThunderMan |name_jp=サンダーマン |name_tl=Thunderman
|hp=1000 |contact=40 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (before Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud">Mega Man Battle Network 4 Official Strategy Guide</ref> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack=20 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack=40 |element=elec
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack=40 |element=elec |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManα |name_jp=サンダーマンV2 |name_tl=Thunderman V2
|hp=1200 |contact=60 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (after Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack=30 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack=60 |element=elec
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack=60 |element=elec |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ThunMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman-bn4 |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManβ |name_jp=サンダーマンV3 |name_tl=Thunderman V3
|hp=1400 |contact=100 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 9]] (Friday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack=50 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack=100 |element=elec
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack=100 |element=elec |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ThunMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ThunMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=thundermanomega |object41=thunderman-cloud-bn4 }}
|name_en=ThunderManΩ |name_jp=サンダーマンSP |name_tl=Thunderman SP
|hp=1700 |contact=120 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=Stormcloud<ref name="Stormcloud"/> (direct hit) |name_jp=雷雲 (直撃) |name_tl=Thundercloud (Direct Hit)
|attack=60 |element=none
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecBeam |name_jp=エレキビーム |name_tl=Elec Beam
|attack=120 |element=elec
}}
{{EnemyInfo/Attack |name_en=ThunderBolt<ref name="ThunderBolt"/> |name_jp=サンダーボルト |name_tl=Thunder Bolt
|attack=120 |element=elec |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ThunMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ThunMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===MetalMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|name_en=MetalMan |name_jp=メタルマン |name_tl=Metalman
|hp=800 |contact=30 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations='''Tournaments:''' Gold Tournament (before G License), Everyday Tournament - [[Broken Radio Comp]] (before G License)
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack=30 |element=none |guard=y |ground=y
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack=30 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=30 |element=none |ground=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=MetalMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|name_en=MetalManα |name_jp=メタルマンV2 |name_tl=Metalman V2
|hp=1200 |contact=50 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations='''Tournaments:''' Gold Tournament (after G License), Everyday Tournament - [[Broken Radio Comp]] (after G License)
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack=50 |element=none |guard=y |ground=y
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack=50 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=50 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack=100 |element=none |break=y |ground=y
|info=Used when HP &le; 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=MetlMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=MetalMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalman-bn4 |object42=metalgear-bn4 }}
|name_en=MetalManβ |name_jp=メタルマンV3 |name_tl=Metalman V3
|hp=1600 |contact=80 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations='''Rematch:''' [[Internet 6]] (Monday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack=80 |element=none |guard=y |ground=y
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack=80 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=80 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack=160 |element=none |break=y |ground=y
|info=Used when HP &le; 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=MetlMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=MetlMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=MetalMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=metalmanomega |object42=metalgear-bn4 }}
|name_en=MetalManΩ |name_jp=メタルマンSP |name_tl=Metalman SP
|hp=2000 |contact=100 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=y
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア |name_tl=Metal Gear
|attack=100 |element=none |guard=y |ground=y
|info=Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
}}
{{EnemyInfo/Attack |name_en=MetalBlade |name_jp=メタルブレード |name_tl=Metal Blade
|attack=100 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=100 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack=200 |element=none |break=y |ground=y
|info=Used when HP &le; 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=MetlMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=MetlMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=MetalMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===JunkMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|name_en=JunkMan |name_jp=ジャンクマン |name_tl=Junkman
|hp=700 |contact=30 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (before G License), Everyday Tournament - [[Broken Radio Comp]] (before G License)
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack=30 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack=30 |element=none
|info=Fires 3 bolts.
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack=45 |element=none |break=y
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=JunkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|name_en=JunkManα |name_jp=ジャンクマンV2 |name_tl=Junkman V2
|hp=1000 |contact=50 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (after G License), Everyday Tournament - [[Broken Radio Comp]] (after G License)
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack=50 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack=50 |element=none
|info=Fires 4 bolts.
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack=75 |element=none |break=y
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=JunkMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=JunkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkman }}
|name_en=JunkManβ |name_jp=ジャンクマンV3 |name_tl=Junkman V3
|hp=1300 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 8]] (Saturday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack=80 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack=80 |element=none
|info=Fires 5 bolts.
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack=120 |element=none |break=y
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=JunkMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=JunkMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=JunkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=junkmanomega }}
|name_en=JunkManΩ |name_jp=ジャンクマンSP |name_tl=Junkman SP
|hp=1600 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=JunkCube |name_jp=ジャンクキューブ |name_tl=Junk Cube
|attack=100 |element=none
|info=Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=BoltMissile |name_jp=ボルトミサイル |name_tl=Bolt Missile
|attack=100 |element=none
|info=Fires 6 bolts.
}}
{{EnemyInfo/Attack |name_en=JunkPress |name_jp=ジャンクプレス |name_tl=Junk Press
|attack=150 |element=none |break=y
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=JunkMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=JunkMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=JunkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===ProtoMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues
|hp=1000 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (before Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=40 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=40 |element=none |sword=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ProtoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|name_en=ProtoManα |name_jp=ブルースV2 |name_tl=Blues V2
|hp=1300 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (after Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=60 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=60 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack=60 |element=none |sword=y
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ProtoMDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn4 }}
|name_en=ProtoManβ |name_jp=ブルースV3 |name_tl=Blues V3
|hp=1600 |contact=90 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 12]] (Sunday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=90 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=90 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack=90 |element=none |sword=y
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=180 |times=3 |element=none
|info=Used when HP &le; 50 %. |sword=y
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ProtoMSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ProtoMDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=protomanomega }}
|name_en=ProtoManΩ |name_jp=ブルースSP |name_tl=Blues SP
|hp=1800 |contact=120 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=120 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=120 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=SlashBehind<ref name="SlashBehind"/> |name_jp=ビハインドスラッシュ |name_tl=Behind Slash
|attack=120 |element=none |sword=y
|info=Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=200 |times=3 |element=none |sword=y
|info=Used when HP &le; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=High |chip=Z Saver |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |chip=Z Saver |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ProtoMSP |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ProtoMDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===StarMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=starman }}
|name_en=StarMan |name_jp=ナパームマン |name_tl=Starman
|hp=600 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Silver Tournament (before S License), Everyday Tournament - [[Electric Stove Comp]] (before S License)
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack=20 |element=none
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo">Meteo: Mega Man Network Transmission Official Strategy Guide</ref>
|attack=20 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack=20 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ShotStar |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=starman }}
|name_en=StarManα |name_jp=ナパームマンV2 |name_tl=Starman V2
|hp=900 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Silver Tournament (after S License), Everyday Tournament - [[Electric Stove Comp]] (after S License)
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack=40 |element=none
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
|attack=40 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack=40 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ShotStar |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=starman }}
|name_en=StarManβ |name_jp=ナパームマンV3 |name_tl=Starman V3
|hp=1200 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 4 (EXE4.5)|Internet 4]] (Sunday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack=80 |element=none
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
|attack=80 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack=80 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ShotStar |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=starmanomega }}
|name_en=StarManΩ |name_jp=ナパームマンSP |name_tl=Starman SP
|hp=1500 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=StarArrow |name_jp=スターアロー |name_tl=Star Arrow
|attack=100 |element=none
}}
{{EnemyInfo/Attack |name_en= |name_jp=キラキラメテオ |name_tl=Kirakira Meteo<ref name="StarManMeteo"/>
|attack=100 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=MoonDance |name_jp=ムーンダンス |name_tl=Moon Dance
|attack=100 |element=none
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=RedSun |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=BlueMoon |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ShotStar |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8: 100% |lv5= 9: 93.75% |lv6= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===NapalmMan===
{{nw|Does VulcanArm stop spawning after being destroyed?}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmMan |name_jp=ナパームマン |name_tl=Napalmman
|hp=900 |contact=40 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (before Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=15 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=40 |element=fire |ground=y
|info=Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=40 |element=fire
}}
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm">Mega Man Battle Network 5</ref> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=80 |element=fire |ground=y
|info=Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FirePlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmManα |name_jp=ナパームマンV2 |name_tl=Napalmman V2
|hp=1200 |contact=60 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (after Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=20 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=60 |element=fire |ground=y
|info=Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=60 |element=fire
}}
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm"/> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=120 |element=fire |ground=y
|info=Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FirePlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman-exe45 }}
|name_en=NapalmManβ |name_jp=ナパームマンV3 |name_tl=Napalmman V3
|hp=1500 |contact=80 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 12]] (Tuesday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=30 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=80 |element=fire |ground=y
|info=Cracks panels. Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=80 |element=fire
}}
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm"/> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=160 |element=fire |ground=y
|info=Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Mine ({{chance|6/16}}), AntiWatr ({{chance|6/16}}), AntiElec ({{chance|2/16}}), AntiRecv ({{chance|2/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FirePlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=napalmmanomega }}
|name_en=NapalmManΩ |name_jp=ナパームマンSP |name_tl=Napalmman SP
|hp=1800 |contact=100 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm
|attack=40 |times=3 |element=none |noflash=y
|info=Vulcans have 50 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb
|attack=100 |element=fire |ground=y
|info=Cracks panels. Leaves flames on ground.
}}
{{EnemyInfo/Attack |name_en=Flames on ground
|attack=100 |element=fire
}}
{{EnemyInfo/Attack |name_en=Napalm<ref name="Napalm"/> |name_jp=ナパームボム |name_tl=Napalm Bomb
|attack=200 |element=fire |ground=y
|info=Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=Mine ({{chance|6/16}}), AntiWatr ({{chance|6/16}}), AntiElec ({{chance|2/16}}), AntiRecv ({{chance|2/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=FirePlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===IceMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=iceman-exe45 }}
|name_en=IceMan |name_jp=ナパームマン |name_tl=Iceman
|hp=700 |contact=30 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (before G License), Everyday Tournament - [[Broken Radio Comp]] (before G License)
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack=30 |element=aqua |ground=y
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=30 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack=30 |element=aqua
|info=Knocks all the way back.
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack=45 |element=aqua
|info=Snowman has 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=iceman-exe45 }}
|name_en=IceManα |name_jp=ナパームマンV2 |name_tl=Iceman V2
|hp=1000 |contact=50 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (after G License), Everyday Tournament - [[Broken Radio Comp]] (after G License)
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack=50 |element=aqua |ground=y
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=50 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack=50 |element=aqua
|info=Knocks all the way back.
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack=75 |element=aqua
|info=Snowman has 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=iceman-exe45 }}
|name_en=IceManβ |name_jp=ナパームマンV3 |name_tl=Iceman V3
|hp=1300 |contact=80 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 8]] (Wednesday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack=80 |element=aqua |ground=y
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=80 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack=80 |element=aqua
|info=Knocks all the way back.
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack=120 |element=aqua
|info=Snowman has 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=icemanomega }}
|name_en=IceManΩ |name_jp=ナパームマンSP |name_tl=Iceman SP
|hp=1700 |contact=100 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=FreezeBomb |name_jp=フリーズボム |name_tl=Freeze Bomb
|attack=100 |element=aqua |ground=y
|info=Changes panels to ice.
}}
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=100 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=IceManKick |name_jp=アイスマンキック |name_tl=Iceman Kick
|attack=100 |element=aqua
|info=Knocks all the way back.
}}
{{EnemyInfo/Attack |name_en=Snowman |name_jp=ユキダルマ |name_tl=Snowman
|attack=150 |element=aqua
|info=Snowman has 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=AquaPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===ElecMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elecman-exe45 |object62=elecman-electrode }}
|name_en=ElecMan |name_jp=ナパームマン |name_tl=Elecman
|hp=800 |contact=30 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Electrodes have 200 HP and Guard.
|locations='''Tournaments:''' Gold Tournament (before G License), Everyday Tournament - [[Broken Radio Comp]] (before G License)
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack=30 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack=30 |element=elec
|info=Used when both electrodes exist.
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack=30 |element=elec |sword=y
|info=Can attack over holes.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunPlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elecman-exe45 |object62=elecman-electrode }}
|name_en=ElecManα |name_jp=ナパームマンV2 |name_tl=Elecman V2
|hp=1100 |contact=50 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Electrodes have 200 HP and Guard.
|locations='''Tournaments:''' Gold Tournament (after G License), Everyday Tournament - [[Broken Radio Comp]] (after G License)
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack=50 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack=50 |element=elec
|info=Used when both electrodes exist.
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack=50 |element=elec |sword=y
|info=Can attack over holes.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunPlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elecman-exe45 |object62=elecman-electrode }}
|name_en=ElecManβ |name_jp=ナパームマンV3 |name_tl=Elecman V3
|hp=1400 |contact=80 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Electrodes have 200 HP and Guard.
|locations='''Rematch:''' [[Internet 7]] (Friday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack=80 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack=80 |element=elec
|info=Used when both electrodes exist.
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack=80 |element=elec |sword=y
|info=Can attack over holes.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunPlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=elecmanomega |object62=elecman-electrode }}
|name_en=ElecManΩ |name_jp=ナパームマンSP |name_tl=Elecman SP
|hp=1700 |contact=100 |element=elec
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Electrodes have 200 HP and Guard.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=Thunder |name_jp=サンダーボール |name_tl=Thunder Ball
|attack=100 |element=elec
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=ElecDeathRoad |name_jp=エレキデスロード |name_tl=Elec Death Road
|attack=100 |element=elec
|info=Used when both electrodes exist.
}}
{{EnemyInfo/Attack |name_en=DashElecSword |name_jp=ダッシュエレキソード |name_tl=Dash Elec Sword
|attack=100 |element=elec |sword=y
|info=Can attack over holes.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ThunPlus |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===PlantMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=plantman-exe45 }}
|name_en=PlantMan |name_jp=ナパームマン |name_tl=Plantman
|hp=900 |contact=30 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (before G License), Everyday Tournament - [[Broken Radio Comp]] (before G License)
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=30 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack=30 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=30 |element=wood |ground=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=plantman-exe45 }}
|name_en=PlantManα |name_jp=ナパームマンV2 |name_tl=Plantman V2
|hp=1200 |contact=50 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (after G License), Everyday Tournament - [[Broken Radio Comp]] (after G License)
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=50 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack=50 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=50 |element=wood |ground=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=plantman-exe45 }}
|name_en=PlantManβ |name_jp=ナパームマンV3 |name_tl=Plantman V3
|hp=1500 |contact=80 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Rematch:''' [[Internet 6]] (Thursday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=80 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack=80 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=80 |element=wood |ground=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiFire ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=plantmanomega }}
|name_en=PlantManΩ |name_jp=ナパームマンSP |name_tl=Plantman SP
|hp=1800 |contact=100 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=100 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=ColorfulFlower |name_jp=カラフルフラワー |name_tl=Colorful Flower
|attack=100 |element=wood |noflash=y
|info=Inflicts Confuse LV. 1 (8 seconds).
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=100 |element=wood |ground=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiFire ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=WoodPowr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===KnightMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightMan |name_jp=ナイトマン |name_tl=Knightman
|hp=1200 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 3 random panels on both sides when he moves.
|locations='''Tournaments:''' Official Tournament (before Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=40 |element=none
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack=40 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=40 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GodHammr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightManα |name_jp=ナイトマンV2 |name_tl=Knightman V2
|hp=1500 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 3 random panels on both sides when he moves.
|locations='''Tournaments:''' Official Tournament (after Trophy), Everyday Tournament - [[Fridge Comp (EXE4.5)|Fridge Comp]] (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=60 |element=none
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack=60 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=60 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GodHammr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=knightman-exe45 }}
|name_en=KnightManβ |name_jp=ナイトマンV3 |name_tl=Knightman V3
|hp=1800 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 3 random panels on both sides when he moves.
|locations='''Rematch:''' [[Internet 11]] (Saturday)<br/>'''Tournaments:''' Everyday Tournament - [[Pipe Organ Comp]]
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=80 |element=none
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack=80 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=80 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GodHammr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=knightmanomega }}
|name_en=KnightManΩ |name_jp=ナイトマンSP |name_tl=Knightman SP
|hp=2200 |contact=120 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=Cracks 3 random panels on both sides when he moves.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall
|attack=120 |element=none
}}
{{EnemyInfo/Attack |name_en=KingdomSlasher |name_jp=キングダムスラッシャー |name_tl=Kingdom Slasher
|attack=120 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball
|attack=120 |element=none |break=y
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|16/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=GodHammr |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===ShadowMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowMan |name_jp=ナパームマン |name_tl=Shadowman
|hp=1000 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Cannot be counter hit.
|locations='''Tournaments:''' Gold Tournament (before G License), Official Tournament (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp">Mega Man Battle Network 5</ref> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=40 |element=none |sword=y
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack=40 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar">Mega Man Battle Network 5</ref> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=40 |element=none |noflash=y |ground=y
|info=Used when player attacks after Bakuen. Throws 1 star.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|8/16}}), Blinder ({{chance|8/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Muramasa |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowManα |name_jp=ナパームマンV2 |name_tl=Shadowman V2
|hp=1300 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Cannot be counter hit.
|locations='''Tournaments:''' Gold Tournament (after G License), Official Tournament (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=60 |element=none |sword=y
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack=60 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=60 |element=none |noflash=y |ground=y
|info=Used when player attacks after Bakuen. Throws 2 stars.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AreaGrab ({{chance|8/16}}), Blinder ({{chance|8/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Muramasa |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman-exe45 }}
|name_en=ShadowManβ |name_jp=ナパームマンV3 |name_tl=Shadowman V3
|hp=1600 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Cannot be counter hit.
|locations='''Rematch:''' [[Undernet 3 (EXE4.5)|Undernet 3]] (Sunday)
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=80 |element=none |sword=y
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack=80 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=80 |element=none |noflash=y |ground=y
|info=Used when player attacks after Bakuen. Throws 3 stars.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiNavi ({{chance|8/16}}), AntiRecv ({{chance|8/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Muramasa |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shadowmanomega }}
|name_en=ShadowManΩ |name_jp=ナパームマンSP |name_tl=Shadowman SP
|hp=1900 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=Cannot be counter hit.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=SplitUp<ref name="SplitUp"/> |name_jp=ブンシンギリ |name_tl=Bunshingiri
|attack=120 |element=none |sword=y
|info=Used when HP &le; 50 %.
}}
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen
|attack=120 |element=fire
}}
{{EnemyInfo/Attack |name_en=AntiDamage NinjaStar<ref name="NinjaStar"/> |name_jp=カワリミシュリケン |name_tl=Kawarimi Shuriken
|attack=120 |element=none |noflash=y |ground=y
|info=Used when player attacks after Bakuen. Throws 4 stars.
}}
{{EnemyInfo/Attack |name_en=BattleChip
|info=AntiNavi ({{chance|8/16}}), AntiRecv ({{chance|8/16}})
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Muramasa |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===TopMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|name_en=TopMan |name_jp=タップマン |name_tl=Topman
|hp=600 |contact=20 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 3 (EXE4.5)|Internet 3]] (ghost)<br/>'''Tournaments:''' Silver Tournament (before S License)
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack=20 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack=20 |element=none
|info=Summons 2 spinners. Spinners have 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack=30 |element=none |guard=y
|info=Used when HP &gt; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=TopMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|name_en=TopManα |name_jp=タップマンV2 |name_tl=Topman V2
|hp=900 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Silver Tournament (after S License)
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack=40 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack=40 |element=none
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack=60 |element=none |guard=y
|info=Used when HP &gt; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=TopMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=TopMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topman }}
|name_en=TopManβ |name_jp=タップマンV3 |name_tl=Topman V3
|hp=1200 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=[[Internet 3 (EXE4.5)|Internet 3]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack=80 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack=80 |element=none
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack=120 |element=none |guard=y
|info=Used when HP &gt; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=TopMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=TopMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=TopMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=topmanomega }}
|name_en=TopManΩ |name_jp=タップマンSP |name_tl=Topman SP
|hp=1600 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=TopSpin |name_jp=タップスピン |name_tl=Top Spin
|attack=100 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=LittleSpinner |name_jp=リトルスピナー |name_tl=Little Spinner
|attack=100 |element=none
|info=Summons 3 spinners. Spinners have 10 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=GrindingTop<ref name="GrindingTop"/> |name_jp=グリグリタップ |name_tl=Guriguri Top
|attack=150 |element=none |guard=y
|info=Used when HP &gt; 50 %.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=TopMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=TopMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=TopMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===SparkMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|name_en=SparkMan |name_jp=スパークマン |name_tl=Sparkman
|hp=600 |contact=20 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 5]] (ghost)<br/>'''Tournaments:''' Silver Tournament (before S License)
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack=20 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=20 |element=elec
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack=20 |element=elec
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack=20 |element=none |sword=y
|info=Used when HP &le; 50 % and player not in back row. Removes invisible property from entire player field. Slashes with Sword.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SparkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|name_en=SparkManα |name_jp=スパークマンV2 |name_tl=Sparkman V2
|hp=900 |contact=40 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Silver Tournament (after S License)
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack=40 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=40 |element=elec
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack=40 |element=elec
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack=40 |element=none |sword=y
|info=Used when HP &le; 50 % and player not in back row. Removes invisible property from entire player field. Slashes with WideSword.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SprkMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=SparkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkman }}
|name_en=SparkManβ |name_jp=スパークマンV3 |name_tl=Sparkman V3
|hp=1200 |contact=80 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=[[Internet 5]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack=80 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=80 |element=elec
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack=80 |element=elec
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack=80 |element=none |sword=y
|info=Used when HP &le; 50 % and player not in back row. Removes invisible property from entire player field. Slashes with LongSword.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SprkMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=SprkMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=SparkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=sparkmanomega }}
|name_en=SparkManΩ |name_jp=スパークマンSP |name_tl=Sparkman SP
|hp=1600 |contact=100 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=SparkBall (direct hit) |name_jp=スパークボール直撃 |name_tl=Spark Ball Direct Hit
|attack=100 |element=elec
|info=Ball has 20 HP.
}}
{{EnemyInfo/Attack |name_en=SparkBall (discharge) |name_jp=スパークボール放電 |name_tl=Spark Ball Discharge
|attack=100 |element=elec
}}
{{EnemyInfo/Attack |name_en=SparkWave |name_jp=スパークウェーブ |name_tl=Spark Wave
|attack=100 |element=elec
}}
{{EnemyInfo/Attack |name_en=Shadowmaker<ref name="Shadowmaker"/> |name_jp=メイクシャドー |name_tl=Make Shadow
|attack=100 |element=none |sword=y
|info=Used when HP &le; 50 % and player not in back row. Removes invisible property from entire player field. Slashes with LongSword, then WideSword.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=SprkMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=SprkMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=SparkMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===VideoMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoMan |name_jp=ビデオマン |name_tl=Videoman
|hp=700 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 7]] (ghost)<br/>'''Tournaments:''' Gold Tournament (before G License)
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack=10 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage">Mega Man Battle Network 4 Official Strategy Guide</ref> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack=30 |element=none |sword=y
|info=Used when player is 0~1 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack=5 |times=3 |element=none |noflash=y |ground=y
|info=Used when player is 2 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack=10 |times=3 |element=none |ground=y
|info=Used when player is 3~4 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 12 frames.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=VideoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoManα |name_jp=ビデオマンV2 |name_tl=Videoman V2
|hp=1000 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (after G License)
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack=15 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack=50 |element=none |sword=y
|info=Used when player is 0~1 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack=8 |times=3 |element=none |noflash=y |ground=y
|info=Used when player is 2 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack=15 |times=3 |element=none |ground=y
|info=Used when player is 3~4 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 10 frames.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=VideMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=VideoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videoman |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoManβ |name_jp=ビデオマンV3 |name_tl=Videoman V3
|hp=1300 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=[[Internet 7]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack=25 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack=80 |element=none |sword=y
|info=Used when player is 0~1 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack=10 |times=3 |element=none |noflash=y |ground=y
|info=Used when player is 2 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack=25 |times=3 |element=none |ground=y
|info=Used when player is 3~4 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 8 frames.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=VideMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=VideMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=VideoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object62=videomanomega |object41=videoman-tape1 |object53=videoman-tape2 }}
|name_en=VideoManΩ |name_jp=ビデオマンSP |name_tl=Videoman SP
|hp=1600 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=WindCutter |name_jp=ワインドカッター |name_tl=Wind Cutter
|attack=30 |times=3 |element=none |noflash=y
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}WideSword |name_jp=ロクガサイセイ{{CanBreak}}ワイドソード |name_tl=Recording Playback{{CanBreak}}Wide Sword
|attack=100 |element=none |sword=y
|info=Used when player is 0~1 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}Tornado |name_jp=ロクガサイセイ{{CanBreak}}トルネード |name_tl=Recording Playback{{CanBreak}}Tornado
|attack=15 |times=3 |element=none |noflash=y |ground=y
|info=Used when player is 2 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=StockFootage<ref name="StockFootage"/> -{{CanBreak}}EnergyBomb |name_jp=ロクガサイセイ{{CanBreak}}エナジーボム |name_tl=Recording Playback{{CanBreak}}Energy Bomb
|attack=30 |times=3 |element=none |ground=y
|info=Used when player is 3~4 panels away from projection.
}}
{{EnemyInfo/Attack |name_en=TapeLine |name_jp=テープライン |name_tl=Tape Line
|info=TapeLines have 1 HP and knock back 1 square on contact.
}}
{{EnemyInfo/Attack |name_en=Fast-Forward<ref name="Fast-Forward"/> |name_jp=ハヤオクリ |name_tl=Fast-forward
}}
{{EnemyInfo/Attack |name_en=Rewind |name_jp=マキモドシ |name_tl=Rewind
|info=Recovers 1 HP every 6 frames.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=VideMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=VideMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=VideoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===BurnMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|name_en=BurnMan |name_jp=バーナーマン |name_tl=Burnerman
|hp=800 |contact=30 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 9]] (ghost)<br/>'''Tournaments:''' Gold Tournament (before G License)
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack=30 |element=none |guard=y
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=30 |element=fire
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack=30 |element=fire
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack=45 |element=fire |break=y
|info=Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=BurnMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|name_en=BurnManα |name_jp=バーナーマンV2 |name_tl=Burnerman V2
|hp=1100 |contact=50 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Gold Tournament (after G License)
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack=50 |element=none |guard=y
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=50 |element=fire
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack=50 |element=fire
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack=75 |element=fire |break=y
|info=Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=BurnMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=BurnMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnerman |object41=burnerman-heatchaser1 |object43=burnerman-heatchaser2 }}
|name_en=BurnManβ |name_jp=バーナーマンV3 |name_tl=Burnerman V3
|hp=1400 |contact=80 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=[[Internet 9]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack=80 |element=none |guard=y
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=80 |element=fire
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack=80 |element=fire
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack=120 |element=fire |break=y
|info=Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=BurnMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=BurnMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=BurnMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=burnermanomega |object41=burnermanomega-heatchaser1 |object43=burnermanomega-heatchaser2 }}
|name_en=BurnManΩ |name_jp=バーナーマンSP |name_tl=Burnerman SP
|hp=1800 |contact=100 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=HeatChaser (body) |name_jp=ヒートチェイサー本体 |name_tl=Heat Chaser Body
|attack=100 |element=none |guard=y
|info=HeatChaser has 100 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=HeatChaser (flame) |name_jp=ヒートチェイサーの炎 |name_tl=Heat Chaser Flame
|attack=100 |element=fire
}}
{{EnemyInfo/Attack |name_en=StrikeBurner |name_jp=ストライクバーナー |name_tl=Strike Burner
|attack=100 |element=fire
}}
{{EnemyInfo/Attack |name_en=BurningJet |name_jp=バーニングジェット |name_tl=Burning Jet
|attack=150 |element=fire |break=y
|info=Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=BurnMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=BurnMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=BurnMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===KendoMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|name_en=KendoMan |name_jp=ケンドーマン |name_tl=Kendoman
|hp=900 |contact=40 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Internet 10]] (ghost)<br/>'''Tournaments:''' Official Tournament (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men">Listed as {{name|jp=ヒデンケン・メン|tl=Hiden Ken Men}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Men
|attack=40 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=コテ<ref name="Kote">Listed as {{name|jp=ヒデンケン・コテ|tl=Hiden Ken Kote}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kote
|attack=40 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou">Listed as {{name|jp=ヒデンケン・ドウ|tl=Hiden Ken Dou}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Dou
|attack=40 |element=none
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko">Listed as {{name|jp=ヒッサツ・カカリゲイコ|tl=Deadly Kakari Geiko}} in Rockman EXE4 Official Guidebook</ref> |name_tl=Kakari Geiko
|attack=20 |element=none |noflash=y
|info=Clones have 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=KendoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|name_en=KendoManα |name_jp=ケンドーマンV2 |name_tl=Kendoman V2
|hp=1200 |contact=60 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Official Tournament (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack=60 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack=60 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack=60 |element=none
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack=30 |element=none |noflash=y
|info=Clones have 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=KendMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=KendoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendoman }}
|name_en=KendoManβ |name_jp=ケンドーマンV3 |name_tl=Kendoman V3
|hp=1500 |contact=80 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations=[[Internet 10]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack=80 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack=80 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack=80 |element=none
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack=40 |element=none |noflash=y
|info=Clones have 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=KendMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=KendMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=KendoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=kendomanomega }}
|name_en=KendoManΩ |name_jp=ケンドーマンSP |name_tl=Kendoman SP
|hp=1800 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=Men |name_jp=メン<ref name="Men"/> |name_tl=Men
|attack=100 |element=none |guard=y
}}
{{EnemyInfo/Attack |name_en=Koteh<ref name="Koteh"/> |name_jp=コテ<ref name="Kote"/> |name_tl=Kote
|attack=100 |element=none |noflash=y
|info=Used when player attempts to use a chip in the same row as KendoMan.
}}
{{EnemyInfo/Attack |name_en=Dou |name_jp=ドウ<ref name="Dou"/> |name_tl=Dou
|attack=100 |element=none
}}
{{EnemyInfo/Attack |name_en=Training |name_jp=カカリゲイコ<ref name="KakariGeiko"/> |name_tl=Kakari Geiko
|attack=50 |element=none |noflash=y
|info=Clones have 20 HP.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=KendMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=KendMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=KendoMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===ColdMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|name_en=ColdMan |name_jp=コールドマン |name_tl=Coldman
|hp=1000 |contact=40 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Avoids stepping into attacks, including Mine.
|locations='''Story:''' [[Internet 12]] (ghost)<br/>'''Tournaments:''' Official Tournament (before Trophy)
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot">Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack=40 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack=20 |element=aqua
|info=Breaths have 6 HP.
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack=40 |element=aqua |guard=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ColdMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 75% |lv4= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|name_en=ColdManα |name_jp=コールドマンV2 |name_tl=Coldman V2
|hp=1200 |contact=60 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Avoids stepping into attacks, including Mine.
|locations='''Tournaments:''' Official Tournament (after Trophy)
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack=60 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack=30 |element=aqua
|info=Breaths have 6 HP.
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack=60 |element=aqua |guard=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ColdMnDS |lv1= 7: 50% |lv2= 8-S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ColdMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldman }}
|name_en=ColdManβ |name_jp=コールドマンV3 |name_tl=Coldman V3
|hp=1400 |contact=80 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Avoids stepping into attacks, including Mine.
|locations=[[Internet 12]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack=80 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack=40 |element=aqua
|info=Breaths have 6 HP.
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack=80 |element=aqua |guard=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ColdMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ColdMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ColdMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=coldmanomega }}
|name_en=ColdManΩ |name_jp=コールドマンSP |name_tl=Coldman SP
|hp=1700 |contact=120 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=Avoids stepping into attacks, including Mine.
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=IceShot<ref name="IceShot"/> |name_jp=アイスシュート |name_tl=Ice Shoot
|attack=120 |element=aqua |guard=y
|info=IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
}}
{{EnemyInfo/Attack |name_en=WhiteBreath |name_jp=ホワイトブレス |name_tl=White Breath
|attack=60 |element=aqua
|info=Breaths have 6 HP.
}}
{{EnemyInfo/Attack |name_en=IcebergPress |name_jp=アイスバーグプレス |name_tl=Iceberg Press
|attack=120 |element=aqua |guard=y |ground=y
|info=Cracks panel.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ColdMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ColdMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ColdMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===ShadeMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|name_en=ShadeMan |name_jp=シェードマン |name_tl=Shademan
|hp=1000 |contact=40 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Undernet 4 (EXE4.5)|Undernet 4]]
|attacks={{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise">Mega Man Battle Network 4; listed as '''Noise Crush''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=40 |element=none |noflash=y |noaback=y |invis=y
|info=Inflicts Paralyze LV. 1 (1.5 seconds).
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=40 |element=none
|info=Bats have 2~4 HP.
}}
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
|attack=40 |element=none
|info=Used when HP &le; 50 %. Used each time player moves left or right 4 times.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ShadeMan |lv1= 1-S: 100% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=shademan }}
|name_en=ShadeManβ |name_jp=シェードマンV3 |name_tl=Shademan V3
|hp=1600 |contact=80 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations=[[Undernet 4 (EXE4.5)|Undernet 4]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=CrushNoise<ref name="CrushNoise"/> |name_jp=クラッシュノイズ |name_tl=Crush Noise
|attack=80 |element=none |noflash=y |noaback=y |invis=y
|info=Inflicts Paralyze LV. 2 (2 seconds) ({{chance|1/2}}) or Confuse LV. 2 (12 seconds) ({{chance|1/2}}).
}}
{{EnemyInfo/Attack |name_en=RedWing |name_jp=レッドウイング |name_tl=Red Wing
|attack=80 |element=none
|info=Bats have 9~12 HP.
}}
{{EnemyInfo/Attack |name_en=ShadeHand |name_jp=シェードハンド |name_tl=Shade Hand
|attack=80 |element=none
|info=Used when HP &le; 50 %. Used each time player moves left or right 4 times.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=ShadMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=ShadMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=ShadeMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===LaserMan===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|name_en=LaserMan |name_jp=レーザーマン |name_tl=Laserman
|hp=1500 |contact=50 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|locations='''Story:''' [[Chaos Area 1]]
|attacks={{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack=50 |element=none |ground=y
|info=Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack=50 |element=none
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack=50 |element=none |invis=y
|info=Used when HP &le; 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack=50 |element=none
|info=Used when HP &le; 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=LaserMan |lv1= 1-S: 100% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=laserman }}
|name_en=LaserManβ |name_jp=レーザーマンV3 |name_tl=Laserman V3
|hp=2000 |contact=120 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=y
|info=
|locations=[[Chaos Area 1]] (7.7%)
|attacks={{EnemyInfo/Attack |name_en=CrossLaser |name_jp=クロスレーザー |name_tl=Cross Laser
|attack=120 |element=none |ground=y
|info=Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
}}
{{EnemyInfo/Attack |name_en=StarBreakLaser |name_jp=スターブレイクレーザー |name_tl=Star Break Laser
|attack=120 |element=none
}}
{{EnemyInfo/Attack |name_en=PowerDownLaser |name_jp=パワーダウンレーザー |name_tl=Power Down Laser
|attack=120 |element=none |invis=y
|info=Used when HP &le; 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
}}
{{EnemyInfo/Attack |name_en=DarkLaser |name_jp=ダークレーザー |name_tl=Dark Laser
|attack=120 |element=none
|info=Used when HP &le; 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=LasrMnSP |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }}
{{EnemyInfo/GetData |hp=Any |chip=LasrMnDS |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }}
{{EnemyInfo/GetData |hp=Any |chip=LaserMan |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }}
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Any |zenny=300 |lv1= 1-3: 100% |lv2= 4: 50% }}
}}
===Bass===
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn4 }}
|name_en=Bass |name_jp=フォルテ |name_tl=Forte
|hp=2000 |contact=100 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Story:''' [[Chaos Area 2]]
|attacks={{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=100 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=100 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling">Mega Man Battle Network 5; listed as '''Hells Rolling''' in Mega Man Battle Network 4 Official Strategy Guide</ref> |name_jp=ヘルズローリング |name_tl=Hell's Rolling
|attack=200 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack=300 |element=none |break=y |invis=y |ground=y
|info=Changes non-hole panels to cracked.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=Bass |lv1= 1-S: 100% }}
}}
{{EnemyInfo
|image={{BattleField |style=bn4 |nocol1=true |nocol2=true |nocol3=true |object52=bassomega-bn4 }}
|name_en=BassΩ |name_jp=フォルテSP |name_tl=Forte SP
|hp=3000 |contact=200 |element=none
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|locations='''Tournaments:''' Under Tournament
|attacks={{EnemyInfo/Attack |name_en=ShootingBuster |name_jp=シューティングバスター |name_tl=Shooting Buster
|attack=200 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=DarkArmBlade |name_jp=ダークアームブレード |name_tl=Dark Arm Blade
|attack=200 |element=none |sword=y
}}
{{EnemyInfo/Attack |name_en=HelzRolling<ref name="HelzRolling"/> |name_jp=ヘルズローリング |name_tl=Hell's Rolling
|attack=400 |element=none |ground=y
}}
{{EnemyInfo/Attack |name_en=DarknessOverload |name_jp=ダークネスオーバーロード |name_tl=Darkness Overload
|attack=600 |element=none |break=y |invis=y |ground=y
|info=Changes non-hole panels to cracked.
}}
|getdata={{EnemyInfo/GetData |hp=Any |chip=BassAnly |lv1= 1-S: 100% }}
}}
==Trivia==
*The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
**ShadowMan's Bakugan attack is listed as non-elemental when it should be Fire element.
*For some reason, ShadowMan does not have any counter hit frames in this game.
==References==
<references />
[[Category:Rockman EXE 4.5: Real Operation]] [[Category:Enemies]]

Latest revision as of 04:23, 20 June 2024

This page lists every enemy which can appear in battle in Rockman EXE 4.5: Real Operation.

In this game, FloatShoes protects against the effects of cracked, ice, lava and pitfall panels. Unlike Mega Man Battle Network 4, it no longer protects against the effects of swamp panels.

Locations

EXE4.5 has several types of bosses with set locations: Hacked Navis, Friendly Navis, and Darkloids.

Hacked Navis

The story of the game involves taking down "Navis hacked by Darkloids". These are bosses from BN4 and are fought in set locations during story segments. Hacked Navis are encountered in set locations on the net, similar to V2 boss re-fights in the main series.

After defeating them, they become random encounters in that Net Area. They will also appear as opponents in various tournaments throughout the game.

Hacked Navi Area
TopMan Internet 3

Left corner in the lone Square next the two Official Desks.

SparkMan Internet 5

On the path left of the stairs, in the square on the corner of the first turn.

VideoMan Internet 7

Left orange path in the south, far corner square below upper square area.

BurnMan Internet 9

Leftmost corner in the area. Third corner below the exit to Internet 10.

KendoMan Internet 10

Middle back of warp square near the exit to Internet 12.

ColdMan Internet 12

Right corner of leftmost warp square in front of the stairs that lead to Internet 11

Friendly Navis

These Navis are friendly and will appear on the Net as an NPC after you defeat them in a weekend tournament (Silver, Gold, or Official). Their availability depends on the day of the week and can only be fought during waking hours (after 6 AM).

Friendly Navi Area Day
NumberMan Internet 01

On the path leading to the Apprentice Exam Desk.

Monday
GutsMan Internet 02

By the warp square to Stove Comp.

Saturday
AquaMan Internet 02

By the warp square only accessible from Internet 1 path to Apprentice License Official.

Wednesday
Roll Internet 03

On the second path south of the four paths towards the Officials Desk and TopMan Encounter.

Wednesday
FireMan Internet 04

On the far left, opposite the path to Internet 3.

Tuesday
StarMan Internet 04

On the path to Internet 5.

Sunday
WindMan Internet 05

On the path to the right of the purple path.

Saturday
PlantMan Internet 06

First path to the left after entering.

Thursday
MetalMan Internet 06

Second path to the left after entering.

Monday
ElecMan Internet 07

On the upper path from Internet 5, near the exit to Internet 9.

Friday
IceMan Internet 08

Past stairs leading to Official Desk. On the left corner of large square area.

Wednesday
JunkMan Internet 08

Right beside the BBS.

Saturday
ThunderMan Internet 09

Turn left after entering the area. Then stay on the right side of the area, not towards the path to Internet 10.

Friday
WoodMan Internet 10

Warp square near the exit to Internet 12. Same square where BurnMan is encountered.

Thursday
KnightMan Internet 11

South side. Heads towards the first southern conveyor panel and follow path towards Fridge Comp.

Saturday
SearchMan Internet 11

From Internet 12 entrance only. On the same path where BlackWorks members were fought.

Monday
NapalmMan Internet 12

Bottom right, lowest floor, by the warp square. Same location as ColdMan encounter.

Tuesday
ProtoMan Internet 12

Near the exit to Undernet 1.

Sunday
ShadowMan Undernet 3

On the lowest floor that can only be entered from Undernet 4.

Sunday

Darkloids

These Navis are considered "evil" and are not ordinary Navis. LaserMan requires the G License to encounter as a gate blocks the way. Bass requires all 190 standard chips to encounter due to a gate blocking the path to him.

After defeating ShadeMan and LaserMan, they become random encounters in that Net Area. Bass can be re-fought in the Under Tournament.

Darkloid Area
ShadeMan Undernet 4

Approach the coffin at the rightmost part of the area.

LaserMan Chaos Area 1

Open gate and continue to the end of the area.

Bass Chaos Area 2

Open gate and continue to the end of the area.

Bosses

Changes from MMBN4

Some bosses have had their behavior changed from Mega Man Battle Network 4:

  • GutsMan's GutsQuake (direct hit) now causes flashing.
  • ThunderMan's Stormcloud no longer fires Thunder. Instead, a direct hit now inflicts Paralysis.
  • ProtoMan no longer uses BladeCross, as karma is not used in this game.
  • NumberMan's NumberBalls now always have 1, 2 and 3 HP. NumberMan's DieBomb no longer has collision.
  • MetalMan no longer uses GearChange.
  • JunkMan's JunkCube now sends out 1 JunkCube at a time rather than 3. JunkMan's JunkPress no longer knocks all the way back on a frontal hit.
  • AquaMan's Aqua-CannonBall no longer cracks the panel and no longer spreads when it misses.
  • WoodMan's TrafficLog now sends out 1 log at a time rather than 2.
  • SparkMan's Shadowmaker now calls a black silhouette of the active Navi instead of a Dark Soul recolor.
  • ColdMan's WhiteBreath now always have 6 HP in all his versions. ColdMan's movement will now detect attacks and avoid them, even his own attacks. So now he won't ever go in the same panel as a Mine chip obstacle.
  • ShadeMan now uses ShadeHand in his V1 and β versions.
  • LaserMan's PowerDownLaser no longer removes abilities; now it only sets Buster Attack to 1. LaserMan no longer heals if a DarkHole panel is on the field.

NormalNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNavi (ノーマルナビ Normal Navi)
HP
Contact
Element
Ability
300
20
None
Locations
Tournaments: Everyday Tournament - Electric Stove Comp
Friday Battle Day: Internet 1, Internet 8, Internet 9
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
20
None
Name
Attack
Element
Property
Sword
(ソード Sword)
30
None
Sword
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
20
None
Pierce Underground
Spreads in | shape.
Get Data
Data
Player HP
Busting Level
1000zƶ
High

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
800zƶ
High

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
800zƶ
Low

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
600zƶ
Low

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
500zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
400zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviα (ノーマルナビV2[1] Normal Navi V2)
HP
Contact
Element
Ability
600
40
None
Locations
Tournaments: Everyday Tournament - Broken Radio Comp
Friday Battle Day: Internet 3, Internet 4, Internet 5, Internet 6, Internet 8, Internet 9, Toy Box Comp
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
40
None
Name
Attack
Element
Property
Sword
(ソード Sword)
60
None
Sword
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
40
None
Pierce Underground
Spreads in | shape.
Name
Info
Wind
(トップウ Toppū)
Name
Info
Fan
(スイコミ Suikomi)
Name
Info
Fanfare
(オウエンカ Ouenka)
Name
Info
BattleChip
Recov50 (100%)
Get Data
Data
Player HP
Busting Level
HiCannon
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
LongSwrd
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
MegEnBom
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
WideSwrd
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
700zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
600zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviβ (ノーマルナビV3[1] Normal Navi V3)
HP
Contact
Element
Ability
800
60
None
Locations
Tournaments: Everyday Tournament - Fridge Comp
Friday Battle Day: Internet 6, Undernet 4, Golf Course Comp 2, Mower Comp
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
60
None
Name
Attack
Element
Property
Sword
(ソード Sword)
80
None
Sword
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
60
None
Pierce Underground
Spreads in + shape.
Name
Info
Fanfare
(オウエンカ Ouenka)
Name
Info
Wind
(トップウ Toppū)
Name
Info
Discord
(ディスコード Discord)
Name
Info
BattleChip
Blinder (100%)
Get Data
Data
Player HP
Busting Level
Geyser
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
LongBlde
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
M-Cannon
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
WideBlde
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
800zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
700zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
600zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object normalnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NormalNaviΩ (ノーマルナビSP[1] Normal Navi SP)
HP
Contact
Element
Ability
1200
80
None
Locations
Friday Battle Day: Internet 12
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
80
None
Name
Attack
Element
Property
Sword
(ソード Sword)
120
None
Sword
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
80
None
Pierce Underground
Spreads in 3 by 3 shape.
Name
Info
Silence
(サイレンス Silence)
Name
Info
Wind
(トップウ Toppū)
Name
Info
Fanfare
(オウエンカ Ouenka)
Name
Info
BattleChip
AntiNavi (100%)
Get Data
Data
Player HP
Busting Level
DblPoint
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
Navi+20
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
NeoVari
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
Snake
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
900zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
800zƶ
Any

LV.1~3 100% LV.4 50%


HeelNavi

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNavi[2] (ヒールナビ Heel Navi)
HP
Contact
Element
Ability
400
20
None
Locations
Tournaments: Everyday Tournament - Electric Stove Comp (before S License)
Friday Battle Day: Internet 5, Internet 8, Internet 11, Undernet 1, Undernet 2, Urban Ruins Comp 2
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
30
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hōgan)
30
None
Break, Pierce Underground
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
1000zƶ
High

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
800zƶ
High

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
800zƶ
Low

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
600zƶ
Low

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
500zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
400zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[2] (ヒールナビV2[3] Heel Navi V2)
HP
Contact
Element
Ability
700
50
None
Locations
Tournaments: Everyday Tournament - Electric Stove Comp (after S License), Everyday Tournament - Broken Radio Comp
Friday Battle Day: Internet 4, Undernet 4, Golf Course Comp 2, Urban Ruins Comp 1
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
50
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hōgan)
50
None
Break, Pierce Underground
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
BugBomb
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
CopyDmg
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
CustSwrd
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
LifeSync
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
700zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
600zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
500zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[2] (ヒールナビV3[3] Heel Navi V3)
HP
Contact
Element
Ability
900
70
None
Locations
Tournaments: Everyday Tournament - Fridge Comp
Friday Battle Day: Internet 8, Internet 11, Internet 12, Undernet 1, Undernet 4, Golf Course Comp 2, Urban Ruins Comp 1
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
70
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hōgan)
70
None
Break, Pierce Underground
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
Hole
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
Geddon2
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
Recov150
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
VDoll
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
800zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
700zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
600zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[2] (ヒールナビSP Heel Navi SP)
HP
Contact
Element
Ability
1300
100
None
Locations
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
100
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hōgan)
100
None
Break, Pierce Underground
Breaks panel.
Name
Info
VirusSummon
(ウイルス召喚 Virus Summon)
Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
AntiNavi
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
Anubis
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
Atk+30
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
NrthWind
Any

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 50% LV.6 100% LV.7 50%

Data
Player HP
Busting Level
900zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
800zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviα[2] (ヒールナビ(ザコ2)[4] Heel Navi (Small Fry 2))
HP
Contact
Element
Ability
300
40
None
Locations
Story: Internet 11 (BlackWorks)
Attacks
Name
Attack
Element
Property
LongSword[5]
(ロングソード Long Sword)
40
None
Sword
Name
Attack
Element
Property
LilBomb[6]
(スモールボム Small Bomb)
40
None
Get Data
Data
Player HP
Busting Level
500zƶ
Any

LV.1~S 100%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnavi.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviβ[2] (ヒールナビ(ザコ3)[4] Heel Navi (Small Fry 3))
HP
Contact
Element
Ability
500
60
None
Locations
Story: Internet 11 (BlackWorks)
Attacks
Name
Attack
Element
Property
LongSword[5]
(ロングソード Long Sword)
60
None
Sword
Name
Attack
Element
Property
LilBomb[6]
(スモールボム Small Bomb)
60
None
Get Data
Data
Player HP
Busting Level
700zƶ
Any

LV.1~S 100%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object heelnaviomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
HeelNaviΩ[2] (ヒールナビ(ザコ4)[4] Heel Navi (Small Fry 4))
HP
Contact
Element
Ability
700
80
None
Locations
Story: Internet 10 (BlackWorks), Internet 11 (BlackWorks)
Attacks
Name
Attack
Element
Property
LongSword[5]
(ロングソード Long Sword)
80
None
Sword
Name
Attack
Element
Property
LilBomb[6]
(スモールボム Small Bomb)
80
None
Get Data
Data
Player HP
Busting Level
1000zƶ
Any

LV.1~S 100%


Roll

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Roll (ロール Roll)
HP
Contact
Element
Ability
500
20
None
Float Shoes
Locations
Tournaments: Silver Tournament (before S License), Everyday Tournament - Electric Stove Comp (before S License)
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
10 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
20
None
Destroys all held chips.
Name
Info
VirusCharm[7]
Used when there are less than 2 virus allies. Summons virus: Mettaur.
Get Data
Data
Player HP
Busting Level
Roll
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollα (ロールV2 Roll V2)
HP
Contact
Element
Ability
800
40
None
Float Shoes
Locations
Tournaments: Silver Tournament (after S License), Everyday Tournament - Electric Stove Comp (after S License)
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
20 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
40
None
Destroys all held chips.
Name
Info
VirusCharm[7]
Used when there are less than 2 virus allies. Summons virus in order: MettaurEX, BillyEX, repeat.
Get Data
Data
Player HP
Busting Level
RollDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
Roll
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object roll-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Rollβ (ロールV3 Roll V3)
HP
Contact
Element
Ability
1100
80
None
Float Shoes
Locations
Rematch: Internet 3 (Wednesday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
40 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
80
None
Destroys all held chips.
Name
Info
VirusCharm[7]
Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.
Get Data
Data
Player HP
Busting Level
RollSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
RollDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
Roll
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object rollomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollΩ (ロールSP Roll SP)
HP
Contact
Element
Ability
1600
100
None
Float Shoes
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
60 × 3
None
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
100
None
Destroys all held chips.
Name
Info
VirusCharm[7]
Used when there are less than 2 virus allies. Summons virus in order: Mettaur2EX, SillyEX, repeat.
Get Data
Data
Player HP
Busting Level
RollSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
RollDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
Roll
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


GutsMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsMan (ガッツマン Gutsman)
HP
Contact
Element
Ability
600
30
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Locations
Tournaments: Silver Tournament (before S License), Everyday Tournament - Electric Stove Comp (before S License)
Attacks
Name
Attack
Element
Property
GutsQuake[8]
(ガッツクエイク Guts Quake)
30
None
Cracks 1 random panel on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
30
None
Name
Attack
Element
Property
GutMG[9]
(ガッツマシンガン Guts Machine Gun)
5 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[10]
(ガッツパンチ Guts Punch)
40
None
No Flashing
Knocks back 1 square.
Get Data
Data
Player HP
Busting Level
GutsMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact
Element
Ability
900
50
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Locations
Tournaments: Silver Tournament (after S License), Everyday Tournament - Electric Stove Comp (after S License)
Attacks
Name
Attack
Element
Property
GutsQuake[8]
(ガッツクエイク Guts Quake)
50
None
Cracks 2 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
50
None
Name
Attack
Element
Property
GutMG[9]
(ガッツマシンガン Guts Machine Gun)
10 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[10]
(ガッツパンチ Guts Punch)
70
None
No Flashing
Flies 2 squares ahead. Knocks back 1 square.
Get Data
Data
Player HP
Busting Level
GutsMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
GutsMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact
Element
Ability
1300
80
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Locations
Rematch: Internet 2 (Saturday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
GutsQuake[8]
(ガッツクエイク Guts Quake)
80
None
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
80
None
Name
Attack
Element
Property
GutMG[9]
(ガッツマシンガン Guts Machine Gun)
20 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[10]
(ガッツパンチ Guts Punch)
100
None
No Flashing
Flies down row. Knocks back 1 square.
Get Data
Data
Player HP
Busting Level
GutsMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
GutsMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
GutsMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object gutsmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact
Element
Ability
1800
150
None
Info
Contact knocks back 1 square and does not cause flashing. Becomes more aggressive when HP < 50 %.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
GutsQuake[8]
(ガッツクエイク Guts Quake)
150
None
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
150
None
Name
Attack
Element
Property
GutMG[9]
(ガッツマシンガン Guts Machine Gun)
30 × 5
None
No Flashing
Name
Attack
Element
Property
GutPunch[10]
(ガッツパンチ Guts Punch)
200
None
No Flashing
Flies down row. Knocks back 1 square.
Get Data
Data
Player HP
Busting Level
GutsMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
GutsMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
GutsMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


NumberMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberMan (ナンバーマン Numberman)
HP
Contact
Element
Ability
500
20
None
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Silver Tournament (before S License), Everyday Tournament - Electric Stove Comp (before S License)
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
20
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
20
None
No Flashing
Name
Attack
Element
Property
DieBomb[11]
(サイコロボム Saikoro Bomb)
10~60
None
Used when HP ≤ 50 %. Die has no collision.
Get Data
Data
Player HP
Busting Level
NumbrMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact
Element
Ability
800
40
None
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Silver Tournament (after S License), Everyday Tournament - Electric Stove Comp (after S License)
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
40
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
40
None
No Flashing
Name
Attack
Element
Property
DieBomb[11]
(サイコロボム Saikoro Bomb)
20~120
None
Used when HP ≤ 50 %. Die has no collision.
Get Data
Data
Player HP
Busting Level
NumbMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
NumbrMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numberman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact
Element
Ability
1100
80
None
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Rematch: Internet 1 (Monday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
80
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
80
None
No Flashing
Name
Attack
Element
Property
DieBomb[11]
(サイコロボム Saikoro Bomb)
40~240
None
Used when HP ≤ 50 %. Die has no collision.
Get Data
Data
Player HP
Busting Level
NumbMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
NumbMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
NumbrMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object numbermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact
Element
Ability
1600
100
None
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
100
None
NumberBalls have 1 HP, 2 HP and 3 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
100
None
No Flashing
Name
Attack
Element
Property
DieBomb[11]
(サイコロボム Saikoro Bomb)
50~300
None
Used when HP ≤ 50 %. Die has no collision.
Get Data
Data
Player HP
Busting Level
NumbMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
NumbMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
NumbrMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


FireMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireMan (ファイアマン Fireman)
HP
Contact
Element
Ability
700
25
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Silver Tournament (before S License), Everyday Tournament - Electric Stove Comp (before S License)
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
25
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
25
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[12] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
25
Fire
No Flashing
Name
Attack
Element
Property
FireBomb[12] (flame-rings[13])
(ファイアボム残り火 Fire Bomb Embers)
25
Fire
Get Data
Data
Player HP
Busting Level
FireMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManα (ファイアマンV2 Fireman V2)
HP
Contact
Element
Ability
1000
40
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Silver Tournament (after S License), Everyday Tournament - Electric Stove Comp (after S License)
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
40
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
40
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[12] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
40
Fire
Name
Attack
Element
Property
FireBomb[12] (flame-rings[13])
(ファイアボム残り火 Fire Bomb Embers)
40
Fire
No Flashing
Name
Attack
Element
Property
FireCircle[14]
(フレイムサークル Flame Circle)
60
Fire
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
FireMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
FireMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object fireman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManβ (ファイアマンV3 Fireman V3)
HP
Contact
Element
Ability
1400
80
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Rematch: Internet 4 (Tuesday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
70
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
70
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[12] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
70
Fire
Name
Attack
Element
Property
FireBomb[12] (flame-rings[13])
(ファイアボム残り火 Fire Bomb Embers)
70
Fire
No Flashing
Name
Attack
Element
Property
FireCircle[14]
(フレイムサークル Flame Circle)
100
Fire
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
FireMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
FireMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
FireMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object firemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
FireManΩ (ファイアマンSP Fireman SP)
HP
Contact
Element
Ability
1800
120
Fire
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
120
Fire
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
120
Fire
Used when HP ≤ 50 %.
Name
Attack
Element
Property
FireBomb[12] (direct hit)
(ファイアボム直撃 Fire Bomb Direct Hit)
120
Fire
Name
Attack
Element
Property
FireBomb[12] (flame-rings[13])
(ファイアボム残り火 Fire Bomb Embers)
120
Fire
No Flashing
Name
Attack
Element
Property
FireCircle[14]
(フレイムサークル Flame Circle)
150
Fire
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
FireMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
FireMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
FireMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


WoodMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodMan (ウッドマン Woodman)
HP
Contact
Element
Ability
1200
40
Wood
Locations
Tournaments: Official Tournament (before Trophy), Everyday Tournament - Fridge Comp (before Trophy)
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
40
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[15]
(タネデッポウ Seed Gun)
15 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
40
Wood
Pierce Underground
Get Data
Data
Player HP
Busting Level
WoodMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManα (ウッドマンV2 Woodman V2)
HP
Contact
Element
Ability
1500
60
Wood
Locations
Tournaments: Official Tournament (after Trophy), Everyday Tournament - Fridge Comp (after Trophy)
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
60
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[15]
(タネデッポウ Seed Gun)
20 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
60
Wood
Pierce Underground
Get Data
Data
Player HP
Busting Level
WoodMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
WoodMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManβ (ウッドマンV3 Woodman V3)
HP
Contact
Element
Ability
1800
80
Wood
Locations
Rematch: Internet 10 (Thursday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
80
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[15]
(タネデッポウ Seed Gun)
30 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
80
Wood
Pierce Underground
Get Data
Data
Player HP
Busting Level
WoodMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
WoodMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
WoodMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object woodmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WoodManΩ (ウッドマンSP Woodman SP)
HP
Contact
Element
Ability
2000
100
Wood
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
120
None
Summons 1 log. Log has 3 HP.
Name
Attack
Element
Property
SeedShooter[15]
(タネデッポウ Seed Gun)
50 × 3
Wood
No Flashing
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
120
Wood
Pierce Underground
Get Data
Data
Player HP
Busting Level
WoodMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
WoodMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
WoodMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


WindMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindMan (ウインドマン Windman)
HP
Contact
Element
Ability
700
30
None
Air Shoes, Float Shoes
Locations
Tournaments: Gold Tournament (before G License), Everyday Tournament - Broken Radio Comp (before G License)
Attacks
Name
Attack
Element
Property
BirdCrash[16]
(バードクラッシュ Bird Crash)
30
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
30
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
30
None
Get Data
Data
Player HP
Busting Level
WindMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManα (ウインドマンV2 Windman V2)
HP
Contact
Element
Ability
1000
50
None
Air Shoes, Float Shoes
Locations
Tournaments: Gold Tournament (after G License), Everyday Tournament - Broken Radio Comp (after G License)
Attacks
Name
Attack
Element
Property
BirdCrash[16]
(バードクラッシュ Bird Crash)
50
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
50
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
50
None
Get Data
Data
Player HP
Busting Level
WindMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
WindMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManβ (ウインドマンV3 Windman V3)
HP
Contact
Element
Ability
1300
80
None
Air Shoes, Float Shoes
Locations
Rematch: Internet 5 (Saturday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
BirdCrash[16]
(バードクラッシュ Bird Crash)
80
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
80
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
80
None
Get Data
Data
Player HP
Busting Level
WindMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
WindMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
WindMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object windmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
WindManΩ (ウインドマンSP Windman SP)
HP
Contact
Element
Ability
1600
100
None
Air Shoes, Float Shoes
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
BirdCrash[16]
(バードクラッシュ Bird Crash)
100
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
100
None
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
100
None
Get Data
Data
Player HP
Busting Level
WindMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
WindMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
WindMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


SearchMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchMan (サーチマン Searchman)
HP
Contact
Element
Ability
900
40
None
Locations
Tournaments: Official Tournament (before Trophy), Everyday Tournament - Fridge Comp (before Trophy)
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
40
None
Throws 2 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
10 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
40
None
Pierce Invisible, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
SerchMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManα (サーチマンV2 Searchman V2)
HP
Contact
Element
Ability
1200
60
None
Locations
Tournaments: Official Tournament (after Trophy), Everyday Tournament - Fridge Comp (after Trophy)
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
60
None
Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
15 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
60
None
Pierce Invisible, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
SrchMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
SerchMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact
Element
Ability
1400
80
None
Locations
Rematch: Internet 11 (Monday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
80
None
Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
20 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
80
None
Pierce Invisible, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
SrchMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
SrchMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
SerchMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object searchmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact
Element
Ability
1600
120
None
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
120
None
Throws 3 grenades. Hides underground while attacking. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
30 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
120
None
Pierce Invisible, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
SrchMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
SrchMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
SerchMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


AquaMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaMan (アクアマン Aquaman)
HP
Contact
Element
Ability
500
20
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Silver Tournament (before S License), Everyday Tournament - Electric Stove Comp (before S License)
Attacks
Name
Attack
Element
Property
AquaBomb[17]
(アクアホース Aqua Hose)
20
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[18]
(アクアホウガン Aqua Hōgan)
20
Aqua
Break, Pierce Underground
Name
Attack
Element
Property
WaterGun[19]
(スイドウカン Water Pipe)
20
Aqua
Water guns have 50 HP and Guard.
Get Data
Data
Player HP
Busting Level
AquaMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManα (アクアマンV2 Aquaman V2)
HP
Contact
Element
Ability
900
40
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Silver Tournament (after S License), Everyday Tournament - Electric Stove Comp (after S License)
Attacks
Name
Attack
Element
Property
AquaBomb[17]
(アクアホース Aqua Hose)
40
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[18]
(アクアホウガン Aqua Hōgan)
40
Aqua
Break, Pierce Underground
Name
Attack
Element
Property
WaterGun[19]
(スイドウカン Water Pipe)
40
Aqua
Water guns have 50 HP and Guard.
Get Data
Data
Player HP
Busting Level
AquaMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
AquaMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquaman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManβ (アクアマンV3 Aquaman V3)
HP
Contact
Element
Ability
1300
80
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Rematch: Internet 2 (Wednesday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
AquaBomb[17]
(アクアホース Aqua Hose)
80
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[18]
(アクアホウガン Aqua Hōgan)
80
Aqua
Break, Pierce Underground
Name
Attack
Element
Property
WaterGun[19]
(スイドウカン Water Pipe)
80
Aqua
Water guns have 50 HP and Guard.
Get Data
Data
Player HP
Busting Level
AquaMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
AquaMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
AquaMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object aquamanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
AquaManΩ (アクアマンSP Aquaman SP)
HP
Contact
Element
Ability
1600
100
Aqua
Info
Contact knocks back 1 square and does not cause flashing.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
AquaBomb[17]
(アクアホース Aqua Hose)
100
Aqua
Name
Attack
Element
Property
Aqua-CannonBall[18]
(アクアホウガン Aqua Hōgan)
100
Aqua
Break, Pierce Underground
Name
Attack
Element
Property
WaterGun[19]
(スイドウカン Water Pipe)
100
Aqua
Water guns have 50 HP and Guard.
Get Data
Data
Player HP
Busting Level
AquaMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
AquaMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
AquaMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


ThunderMan

Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderMan (サンダーマン Thunderman)
HP
Contact
Element
Ability
1000
40
Elec
Locations
Tournaments: Official Tournament (before Trophy), Everyday Tournament - Fridge Comp (before Trophy)
Attacks
Name
Attack
Element
Property
Stormcloud[20] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
20
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
40
Elec
Name
Attack
Element
Property
ThunderBolt[21]
(サンダーボルト Thunder Bolt)
40
Elec
Pierce Underground
Get Data
Data
Player HP
Busting Level
ThunMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManα (サンダーマンV2 Thunderman V2)
HP
Contact
Element
Ability
1200
60
Elec
Locations
Tournaments: Official Tournament (after Trophy), Everyday Tournament - Fridge Comp (after Trophy)
Attacks
Name
Attack
Element
Property
Stormcloud[20] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
30
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
60
Elec
Name
Attack
Element
Property
ThunderBolt[21]
(サンダーボルト Thunder Bolt)
60
Elec
Pierce Underground
Get Data
Data
Player HP
Busting Level
ThunMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
ThunMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thunderman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManβ (サンダーマンV3 Thunderman V3)
HP
Contact
Element
Ability
1400
100
Elec
Locations
Rematch: Internet 9 (Friday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
Stormcloud[20] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
50
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
100
Elec
Name
Attack
Element
Property
ThunderBolt[21]
(サンダーボルト Thunder Bolt)
100
Elec
Pierce Underground
Get Data
Data
Player HP
Busting Level
ThunMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ThunMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ThunMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object thunderman-cloud-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object thundermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ThunderManΩ (サンダーマンSP Thunderman SP)
HP
Contact
Element
Ability
1700
120
Elec
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
Stormcloud[20] (direct hit)
(雷雲 (直撃) Thundercloud (Direct Hit))
60
None
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
120
Elec
Name
Attack
Element
Property
ThunderBolt[21]
(サンダーボルト Thunder Bolt)
120
Elec
Pierce Underground
Get Data
Data
Player HP
Busting Level
ThunMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ThunMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ThunMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


MetalMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalMan (メタルマン Metalman)
HP
Contact
Element
Ability
800
30
None
Air Shoes, Float Shoes, Super Armor
Locations
Tournaments: Gold Tournament (before G License), Everyday Tournament - Broken Radio Comp (before G License)
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
30
None
Pierce Guard, Pierce Underground
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
30
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
30
None
Pierce Underground
Get Data
Data
Player HP
Busting Level
MetalMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact
Element
Ability
1200
50
None
Air Shoes, Float Shoes, Super Armor
Locations
Tournaments: Gold Tournament (after G License), Everyday Tournament - Broken Radio Comp (after G License)
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
50
None
Pierce Guard, Pierce Underground
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
50
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
50
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
100
None
Break, Pierce Underground
Used when HP ≤ 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
Get Data
Data
Player HP
Busting Level
MetlMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
MetalMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact
Element
Ability
1600
80
None
Air Shoes, Float Shoes, Super Armor
Locations
Rematch: Internet 6 (Monday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
80
None
Pierce Guard, Pierce Underground
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
80
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
80
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
160
None
Break, Pierce Underground
Used when HP ≤ 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
Get Data
Data
Player HP
Busting Level
MetlMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
MetlMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
MetalMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png
Object metalgear-bn4.png
Panel r2 b bn4.png
Object metalmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact
Element
Ability
2000
100
None
Air Shoes, Float Shoes, Super Armor
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
100
None
Pierce Guard, Pierce Underground
Gears have 50 HP and Guard, and are instantly destroyed by Break attacks.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
100
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
100
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
200
None
Break, Pierce Underground
Used when HP ≤ 50 %. Breaks panel when it misses. Inflicts Immobilize to entire player field while screen is shaking.
Get Data
Data
Player HP
Busting Level
MetlMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
MetlMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
MetalMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


JunkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkMan (ジャンクマン Junkman)
HP
Contact
Element
Ability
700
30
None
Locations
Tournaments: Gold Tournament (before G License), Everyday Tournament - Broken Radio Comp (before G License)
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
30
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
30
None
Fires 3 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
45
None
Break
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
JunkMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManα (ジャンクマンV2 Junkman V2)
HP
Contact
Element
Ability
1000
50
None
Locations
Tournaments: Gold Tournament (after G License), Everyday Tournament - Broken Radio Comp (after G License)
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
50
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
50
None
Fires 4 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
75
None
Break
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
JunkMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
JunkMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManβ (ジャンクマンV3 Junkman V3)
HP
Contact
Element
Ability
1300
80
None
Locations
Rematch: Internet 8 (Saturday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
80
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
80
None
Fires 5 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
120
None
Break
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
JunkMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
JunkMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
JunkMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object junkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
JunkManΩ (ジャンクマンSP Junkman SP)
HP
Contact
Element
Ability
1600
100
None
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
100
None
Fires 1 JunkCube. Cube slows down after taking 1 HP damage. After that, it has 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
100
None
Fires 6 bolts.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
150
None
Break
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
JunkMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
JunkMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
JunkMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


ProtoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoMan (ブルース Blues)
HP
Contact
Element
Ability
1000
40
None
Locations
Tournaments: Official Tournament (before Trophy), Everyday Tournament - Fridge Comp (before Trophy)
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
40
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
40
None
Sword
Get Data
Data
Player HP
Busting Level
ProtoMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact
Element
Ability
1300
60
None
Locations
Tournaments: Official Tournament (after Trophy), Everyday Tournament - Fridge Comp (after Trophy)
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
60
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
60
None
Sword
Name
Attack
Element
Property
SlashBehind[22]
(ビハインドスラッシュ Behind Slash)
60
None
Sword
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Get Data
Data
Player HP
Busting Level
ProtoMDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
ProtoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protoman-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact
Element
Ability
1600
90
None
Locations
Rematch: Internet 12 (Sunday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
90
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
90
None
Sword
Name
Attack
Element
Property
SlashBehind[22]
(ビハインドスラッシュ Behind Slash)
90
None
Sword
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[23]
(デルタレイエッジ Delta Ray Edge)
180 × 3
None
Sword
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
ProtoMSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ProtoMDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ProtoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object protomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact
Element
Ability
1800
120
None
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
120
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
120
None
Sword
Name
Attack
Element
Property
SlashBehind[22]
(ビハインドスラッシュ Behind Slash)
120
None
Sword
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
DeltaRayEdge[23]
(デルタレイエッジ Delta Ray Edge)
200 × 3
None
Sword
Used when HP ≤ 50 %.
Get Data
Data
Player HP
Busting Level
Z Saver
High

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
Z Saver
Low

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
ProtoMSP
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
ProtoMDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ProtoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


StarMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarMan (ナパームマン Starman)
HP
Contact
Element
Ability
600
20
None
Float Shoes
Locations
Tournaments: Silver Tournament (before S License), Everyday Tournament - Electric Stove Comp (before S License)
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
20
None
Name
Attack
Element
Property
Kirakira Meteo[24]
(キラキラメテオ)
20
None
Pierce Underground
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
20
None
Get Data
Data
Player HP
Busting Level
ShotStar
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarManα (ナパームマンV2 Starman V2)
HP
Contact
Element
Ability
900
40
None
Float Shoes
Locations
Tournaments: Silver Tournament (after S License), Everyday Tournament - Electric Stove Comp (after S License)
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
40
None
Name
Attack
Element
Property
Kirakira Meteo[24]
(キラキラメテオ)
40
None
Pierce Underground
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
40
None
Get Data
Data
Player HP
Busting Level
ShotStar
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarManβ (ナパームマンV3 Starman V3)
HP
Contact
Element
Ability
1200
80
None
Float Shoes
Locations
Rematch: Internet 4 (Sunday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
80
None
Name
Attack
Element
Property
Kirakira Meteo[24]
(キラキラメテオ)
80
None
Pierce Underground
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
80
None
Get Data
Data
Player HP
Busting Level
ShotStar
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object starmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
StarManΩ (ナパームマンSP Starman SP)
HP
Contact
Element
Ability
1500
100
None
Float Shoes
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
StarArrow
(スターアロー Star Arrow)
100
None
Name
Attack
Element
Property
Kirakira Meteo[24]
(キラキラメテオ)
100
None
Pierce Underground
Name
Attack
Element
Property
MoonDance
(ムーンダンス Moon Dance)
100
None
Get Data
Data
Player HP
Busting Level
RedSun
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
BlueMoon
Any

LV.9 3.125% LV.10 25% LV.S 50%

Data
Player HP
Busting Level
ShotStar
Any

LV.5 25% LV.6 50% LV.7 75% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


NapalmMan

This section is under construction.
The information may not be complete or 100% accurate.
Does VulcanArm stop spawning after being destroyed?
Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmMan (ナパームマン Napalmman)
HP
Contact
Element
Ability
900
40
Fire
Locations
Tournaments: Official Tournament (before Trophy), Everyday Tournament - Fridge Comp (before Trophy)
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
15 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
40
Fire
Pierce Underground
Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
40
Fire
Name
Attack
Element
Property
Napalm[25]
(ナパームボム Napalm Bomb)
80
Fire
Pierce Underground
Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
Get Data
Data
Player HP
Busting Level
FirePlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmManα (ナパームマンV2 Napalmman V2)
HP
Contact
Element
Ability
1200
60
Fire
Locations
Tournaments: Official Tournament (after Trophy), Everyday Tournament - Fridge Comp (after Trophy)
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
20 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
60
Fire
Pierce Underground
Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
60
Fire
Name
Attack
Element
Property
Napalm[25]
(ナパームボム Napalm Bomb)
120
Fire
Pierce Underground
Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
Get Data
Data
Player HP
Busting Level
FirePlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmManβ (ナパームマンV3 Napalmman V3)
HP
Contact
Element
Ability
1500
80
Fire
Locations
Rematch: Internet 12 (Tuesday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
30 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
80
Fire
Pierce Underground
Cracks panels. Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
80
Fire
Name
Attack
Element
Property
Napalm[25]
(ナパームボム Napalm Bomb)
160
Fire
Pierce Underground
Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
Name
Info
BattleChip
Mine (37.5%), AntiWatr (37.5%), AntiElec (12.5%), AntiRecv (12.5%)
Get Data
Data
Player HP
Busting Level
FirePlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object napalmmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
NapalmManΩ (ナパームマンSP Napalmman SP)
HP
Contact
Element
Ability
1800
100
Fire
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
VulcanArm
(バルカンアーム Vulcan Arm)
40 × 3
None
No Flashing
Vulcans have 50 HP and Guard.
Name
Attack
Element
Property
FireBomb
(ファイアボム Fire Bomb)
100
Fire
Pierce Underground
Cracks panels. Leaves flames on ground.
Name
Attack
Element
Property
Flames on ground
100
Fire
Name
Attack
Element
Property
Napalm[25]
(ナパームボム Napalm Bomb)
200
Fire
Pierce Underground
Spreads in 3 by 3 shape. (Spread damage does not have pierce underground property.)
Name
Info
BattleChip
Mine (37.5%), AntiWatr (37.5%), AntiElec (12.5%), AntiRecv (12.5%)
Get Data
Data
Player HP
Busting Level
FirePlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


IceMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object iceman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceMan (ナパームマン Iceman)
HP
Contact
Element
Ability
700
30
Aqua
Locations
Tournaments: Gold Tournament (before G License), Everyday Tournament - Broken Radio Comp (before G License)
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
30
Aqua
Pierce Underground
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
30
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
30
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
45
Aqua
Snowman has 20 HP.
Get Data
Data
Player HP
Busting Level
AquaPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object iceman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceManα (ナパームマンV2 Iceman V2)
HP
Contact
Element
Ability
1000
50
Aqua
Locations
Tournaments: Gold Tournament (after G License), Everyday Tournament - Broken Radio Comp (after G License)
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
50
Aqua
Pierce Underground
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
50
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
50
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
75
Aqua
Snowman has 20 HP.
Get Data
Data
Player HP
Busting Level
AquaPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object iceman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceManβ (ナパームマンV3 Iceman V3)
HP
Contact
Element
Ability
1300
80
Aqua
Locations
Rematch: Internet 8 (Wednesday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
80
Aqua
Pierce Underground
Changes panels to ice.
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
80
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
80
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
120
Aqua
Snowman has 20 HP.
Get Data
Data
Player HP
Busting Level
AquaPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object icemanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
IceManΩ (ナパームマンSP Iceman SP)
HP
Contact
Element
Ability
1700
100
Aqua
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
FreezeBomb
(フリーズボム Freeze Bomb)
100
Aqua
Pierce Underground
Changes panels to ice.
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
100
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
IceManKick
(アイスマンキック Iceman Kick)
100
Aqua
Knocks all the way back.
Name
Attack
Element
Property
Snowman
(ユキダルマ Snowman)
150
Aqua
Snowman has 20 HP.
Get Data
Data
Player HP
Busting Level
AquaPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


ElecMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecman-exe45.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecMan (ナパームマン Elecman)
HP
Contact
Element
Ability
800
30
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Locations
Tournaments: Gold Tournament (before G License), Everyday Tournament - Broken Radio Comp (before G License)
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
30
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
30
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
30
Elec
Sword
Can attack over holes.
Get Data
Data
Player HP
Busting Level
ThunPlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecman-exe45.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecManα (ナパームマンV2 Elecman V2)
HP
Contact
Element
Ability
1100
50
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Locations
Tournaments: Gold Tournament (after G License), Everyday Tournament - Broken Radio Comp (after G License)
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
50
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
50
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
50
Elec
Sword
Can attack over holes.
Get Data
Data
Player HP
Busting Level
ThunPlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecman-exe45.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecManβ (ナパームマンV3 Elecman V3)
HP
Contact
Element
Ability
1400
80
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Locations
Rematch: Internet 7 (Friday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
80
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
80
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
80
Elec
Sword
Can attack over holes.
Get Data
Data
Player HP
Busting Level
ThunPlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object elecmanomega.png
Panel r2 b bn4.png
Object elecman-electrode.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ElecManΩ (ナパームマンSP Elecman SP)
HP
Contact
Element
Ability
1700
100
Elec
Float Shoes
Info
Electrodes have 200 HP and Guard.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
Thunder
(サンダーボール Thunder Ball)
100
Elec
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecDeathRoad
(エレキデスロード Elec Death Road)
100
Elec
Used when both electrodes exist.
Name
Attack
Element
Property
DashElecSword
(ダッシュエレキソード Dash Elec Sword)
100
Elec
Sword
Can attack over holes.
Get Data
Data
Player HP
Busting Level
ThunPlus
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


PlantMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantMan (ナパームマン Plantman)
HP
Contact
Element
Ability
900
30
Wood
Locations
Tournaments: Gold Tournament (before G License), Everyday Tournament - Broken Radio Comp (before G License)
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
30
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
30
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
30
Wood
Pierce Underground
Inflicts Paralyze LV. 1 (1.5 seconds).
Get Data
Data
Player HP
Busting Level
WoodPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantManα (ナパームマンV2 Plantman V2)
HP
Contact
Element
Ability
1200
50
Wood
Locations
Tournaments: Gold Tournament (after G License), Everyday Tournament - Broken Radio Comp (after G License)
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
50
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
50
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
50
Wood
Pierce Underground
Inflicts Paralyze LV. 1 (1.5 seconds).
Get Data
Data
Player HP
Busting Level
WoodPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantManβ (ナパームマンV3 Plantman V3)
HP
Contact
Element
Ability
1500
80
Wood
Locations
Rematch: Internet 6 (Thursday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
80
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
80
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
80
Wood
Pierce Underground
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Info
BattleChip
AntiFire (100%)
Get Data
Data
Player HP
Busting Level
WoodPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object plantmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
PlantManΩ (ナパームマンSP Plantman SP)
HP
Contact
Element
Ability
1800
100
Wood
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
100
Wood
No Flashing
Name
Attack
Element
Property
ColorfulFlower
(カラフルフラワー Colorful Flower)
100
Wood
No Flashing
Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
100
Wood
Pierce Underground
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Info
BattleChip
AntiFire (100%)
Get Data
Data
Player HP
Busting Level
WoodPowr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


KnightMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightMan (ナイトマン Knightman)
HP
Contact
Element
Ability
1200
40
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Locations
Tournaments: Official Tournament (before Trophy), Everyday Tournament - Fridge Comp (before Trophy)
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
40
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
40
None
Break
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
40
None
Break
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
GodHammr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightManα (ナイトマンV2 Knightman V2)
HP
Contact
Element
Ability
1500
60
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Locations
Tournaments: Official Tournament (after Trophy), Everyday Tournament - Fridge Comp (after Trophy)
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
60
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
60
None
Break
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
60
None
Break
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
GodHammr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightManβ (ナイトマンV3 Knightman V3)
HP
Contact
Element
Ability
1800
80
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Locations
Rematch: Internet 11 (Saturday)
Tournaments: Everyday Tournament - Pipe Organ Comp
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
80
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
80
None
Break
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
80
None
Break
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
GodHammr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object knightmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KnightManΩ (ナイトマンSP Knightman SP)
HP
Contact
Element
Ability
2200
120
None
Super Armor
Info
Cracks 3 random panels on both sides when he moves.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
BrokenWall
(ブロークンウォール Broken Wall)
120
None
Name
Attack
Element
Property
KingdomSlasher
(キングダムスラッシャー Kingdom Slasher)
120
None
Break
Name
Attack
Element
Property
RoyalWreckingBall
(ロイヤルレッキングボール Royal Wrecking Ball)
120
None
Break
Name
Info
BattleChip
AreaGrab (100%)
Get Data
Data
Player HP
Busting Level
GodHammr
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


ShadowMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowMan (ナパームマン Shadowman)
HP
Contact
Element
Ability
1000
40
None
Float Shoes
Info
Cannot be counter hit.
Locations
Tournaments: Gold Tournament (before G License), Official Tournament (before Trophy)
Attacks
Name
Attack
Element
Property
SplitUp[26]
(ブンシンギリ Bunshingiri)
40
None
Sword
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
40
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[27]
(カワリミシュリケン Kawarimi Shuriken)
40
None
No Flashing, Pierce Underground
Used when player attacks after Bakuen. Throws 1 star.
Name
Info
BattleChip
AreaGrab (50%), Blinder (50%)
Get Data
Data
Player HP
Busting Level
Muramasa
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowManα (ナパームマンV2 Shadowman V2)
HP
Contact
Element
Ability
1300
60
None
Float Shoes
Info
Cannot be counter hit.
Locations
Tournaments: Gold Tournament (after G License), Official Tournament (after Trophy)
Attacks
Name
Attack
Element
Property
SplitUp[26]
(ブンシンギリ Bunshingiri)
60
None
Sword
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
60
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[27]
(カワリミシュリケン Kawarimi Shuriken)
60
None
No Flashing, Pierce Underground
Used when player attacks after Bakuen. Throws 2 stars.
Name
Info
BattleChip
AreaGrab (50%), Blinder (50%)
Get Data
Data
Player HP
Busting Level
Muramasa
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowman-exe45.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowManβ (ナパームマンV3 Shadowman V3)
HP
Contact
Element
Ability
1600
80
None
Float Shoes
Info
Cannot be counter hit.
Locations
Rematch: Undernet 3 (Sunday)
Attacks
Name
Attack
Element
Property
SplitUp[26]
(ブンシンギリ Bunshingiri)
80
None
Sword
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
80
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[27]
(カワリミシュリケン Kawarimi Shuriken)
80
None
No Flashing, Pierce Underground
Used when player attacks after Bakuen. Throws 3 stars.
Name
Info
BattleChip
AntiNavi (50%), AntiRecv (50%)
Get Data
Data
Player HP
Busting Level
Muramasa
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shadowmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadowManΩ (ナパームマンSP Shadowman SP)
HP
Contact
Element
Ability
1900
100
None
Float Shoes
Info
Cannot be counter hit.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
SplitUp[26]
(ブンシンギリ Bunshingiri)
120
None
Sword
Used when HP ≤ 50 %.
Name
Attack
Element
Property
Bakuen
(バクエン)
120
Fire
Name
Attack
Element
Property
AntiDamage NinjaStar[27]
(カワリミシュリケン Kawarimi Shuriken)
120
None
No Flashing, Pierce Underground
Used when player attacks after Bakuen. Throws 4 stars.
Name
Info
BattleChip
AntiNavi (50%), AntiRecv (50%)
Get Data
Data
Player HP
Busting Level
Muramasa
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


TopMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopMan (タップマン Topman)
HP
Contact
Element
Ability
600
20
None
Locations
Story: Internet 3 (ghost)
Tournaments: Silver Tournament (before S License)
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
20
None
Pierce Guard
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
20
None
Summons 2 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[28]
(グリグリタップ Guriguri Top)
30
None
Pierce Guard
Used when HP > 50 %.
Get Data
Data
Player HP
Busting Level
TopMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManα (タップマンV2 Topman V2)
HP
Contact
Element
Ability
900
40
None
Locations
Tournaments: Silver Tournament (after S License)
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
40
None
Pierce Guard
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
40
None
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[28]
(グリグリタップ Guriguri Top)
60
None
Pierce Guard
Used when HP > 50 %.
Get Data
Data
Player HP
Busting Level
TopMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
TopMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManβ (タップマンV3 Topman V3)
HP
Contact
Element
Ability
1200
80
None
Locations
Internet 3 (7.7%)
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
80
None
Pierce Guard
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
80
None
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[28]
(グリグリタップ Guriguri Top)
120
None
Pierce Guard
Used when HP > 50 %.
Get Data
Data
Player HP
Busting Level
TopMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
TopMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
TopMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object topmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
TopManΩ (タップマンSP Topman SP)
HP
Contact
Element
Ability
1600
100
None
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
100
None
Pierce Guard
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
100
None
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
GrindingTop[28]
(グリグリタップ Guriguri Top)
150
None
Pierce Guard
Used when HP > 50 %.
Get Data
Data
Player HP
Busting Level
TopMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
TopMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
TopMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


SparkMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkMan (スパークマン Sparkman)
HP
Contact
Element
Ability
600
20
Elec
Locations
Story: Internet 5 (ghost)
Tournaments: Silver Tournament (before S License)
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
20
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
20
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
20
Elec
Name
Attack
Element
Property
Shadowmaker[29]
(メイクシャドー Make Shadow)
20
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with Sword.
Get Data
Data
Player HP
Busting Level
SparkMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManα (スパークマンV2 Sparkman V2)
HP
Contact
Element
Ability
900
40
Elec
Locations
Tournaments: Silver Tournament (after S License)
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
40
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
40
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
40
Elec
Name
Attack
Element
Property
Shadowmaker[29]
(メイクシャドー Make Shadow)
40
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with WideSword.
Get Data
Data
Player HP
Busting Level
SprkMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
SparkMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManβ (スパークマンV3 Sparkman V3)
HP
Contact
Element
Ability
1200
80
Elec
Locations
Internet 5 (7.7%)
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
80
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
80
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
80
Elec
Name
Attack
Element
Property
Shadowmaker[29]
(メイクシャドー Make Shadow)
80
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with LongSword.
Get Data
Data
Player HP
Busting Level
SprkMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
SprkMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
SparkMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object sparkmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
SparkManΩ (スパークマンSP Sparkman SP)
HP
Contact
Element
Ability
1600
100
Elec
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
100
Elec
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
100
Elec
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
100
Elec
Name
Attack
Element
Property
Shadowmaker[29]
(メイクシャドー Make Shadow)
100
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with LongSword, then WideSword.
Get Data
Data
Player HP
Busting Level
SprkMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
SprkMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
SparkMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


VideoMan

Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoMan (ビデオマン Videoman)
HP
Contact
Element
Ability
700
40
None
Float Shoes
Locations
Story: Internet 7 (ghost)
Tournaments: Gold Tournament (before G License)
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
10 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[30] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
30
None
Sword
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
5 × 3
None
No Flashing, Pierce Underground
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
10 × 3
None
Pierce Underground
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[31]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 12 frames.
Get Data
Data
Player HP
Busting Level
VideoMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManα (ビデオマンV2 Videoman V2)
HP
Contact
Element
Ability
1000
60
None
Float Shoes
Locations
Tournaments: Gold Tournament (after G License)
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
15 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[30] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
50
None
Sword
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
8 × 3
None
No Flashing, Pierce Underground
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
15 × 3
None
Pierce Underground
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[31]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 10 frames.
Get Data
Data
Player HP
Busting Level
VideMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
VideoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videoman.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManβ (ビデオマンV3 Videoman V3)
HP
Contact
Element
Ability
1300
80
None
Float Shoes
Locations
Internet 7 (7.7%)
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
25 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[30] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
80
None
Sword
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
10 × 3
None
No Flashing, Pierce Underground
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
25 × 3
None
Pierce Underground
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[31]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 8 frames.
Get Data
Data
Player HP
Busting Level
VideMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
VideMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
VideoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object videoman-tape1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object videomanomega.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object videoman-tape2.png
Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VideoManΩ (ビデオマンSP Videoman SP)
HP
Contact
Element
Ability
1600
100
None
Float Shoes
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
30 × 3
None
No Flashing
Name
Attack
Element
Property
StockFootage[30] - WideSword
(ロクガサイセイ ワイドソード Recording Playback Wide Sword)
100
None
Sword
Used when player is 0~1 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - Tornado
(ロクガサイセイ トルネード Recording Playback Tornado)
15 × 3
None
No Flashing, Pierce Underground
Used when player is 2 panels away from projection.
Name
Attack
Element
Property
StockFootage[30] - EnergyBomb
(ロクガサイセイ エナジーボム Recording Playback Energy Bomb)
30 × 3
None
Pierce Underground
Used when player is 3~4 panels away from projection.
Name
Info
TapeLine
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Fast-Forward[31]
(ハヤオクリ Fast-forward)
Name
Info
Rewind
(マキモドシ Rewind)
Recovers 1 HP every 6 frames.
Get Data
Data
Player HP
Busting Level
VideMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
VideMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
VideoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


BurnMan

Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnMan (バーナーマン Burnerman)
HP
Contact
Element
Ability
800
30
Fire
Locations
Story: Internet 9 (ghost)
Tournaments: Gold Tournament (before G License)
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
30
None
Pierce Guard
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
30
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
30
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
45
Fire
Break
Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
Get Data
Data
Player HP
Busting Level
BurnMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManα (バーナーマンV2 Burnerman V2)
HP
Contact
Element
Ability
1100
50
Fire
Locations
Tournaments: Gold Tournament (after G License)
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
50
None
Pierce Guard
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
50
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
50
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
75
Fire
Break
Attacks 1 time. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
Get Data
Data
Player HP
Busting Level
BurnMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
BurnMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object burnerman-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnerman.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnerman-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManβ (バーナーマンV3 Burnerman V3)
HP
Contact
Element
Ability
1400
80
Fire
Locations
Internet 9 (7.7%)
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
80
None
Pierce Guard
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
80
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
80
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
120
Fire
Break
Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
Get Data
Data
Player HP
Busting Level
BurnMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
BurnMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
BurnMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png
Object burnermanomega-heatchaser1.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object burnermanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png
Object burnermanomega-heatchaser2.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BurnManΩ (バーナーマンSP Burnerman SP)
HP
Contact
Element
Ability
1800
100
Fire
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
100
None
Pierce Guard
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
100
Fire
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
100
Fire
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
150
Fire
Break
Attacks 2 times. Hits twice in quick succession; first hit has 0 Attack Power, Fire Elemental, Break property, does not cause flashing.
Get Data
Data
Player HP
Busting Level
BurnMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
BurnMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
BurnMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


KendoMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoMan (ケンドーマン Kendoman)
HP
Contact
Element
Ability
900
40
None
Locations
Story: Internet 10 (ghost)
Tournaments: Official Tournament (before Trophy)
Attacks
Name
Attack
Element
Property
Men
(メン[32] Men)
40
None
Pierce Guard
Name
Attack
Element
Property
Koteh[33]
(コテ[34] Kote)
40
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[35] Dou)
40
None
Name
Attack
Element
Property
Training
(カカリゲイコ[36] Kakari Geiko)
20
None
No Flashing
Clones have 20 HP.
Get Data
Data
Player HP
Busting Level
KendoMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManα (ケンドーマンV2 Kendoman V2)
HP
Contact
Element
Ability
1200
60
None
Locations
Tournaments: Official Tournament (after Trophy)
Attacks
Name
Attack
Element
Property
Men
(メン[32] Men)
60
None
Pierce Guard
Name
Attack
Element
Property
Koteh[33]
(コテ[34] Kote)
60
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[35] Dou)
60
None
Name
Attack
Element
Property
Training
(カカリゲイコ[36] Kakari Geiko)
30
None
No Flashing
Clones have 20 HP.
Get Data
Data
Player HP
Busting Level
KendMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
KendoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendoman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManβ (ケンドーマンV3 Kendoman V3)
HP
Contact
Element
Ability
1500
80
None
Locations
Attacks
Name
Attack
Element
Property
Men
(メン[32] Men)
80
None
Pierce Guard
Name
Attack
Element
Property
Koteh[33]
(コテ[34] Kote)
80
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[35] Dou)
80
None
Name
Attack
Element
Property
Training
(カカリゲイコ[36] Kakari Geiko)
40
None
No Flashing
Clones have 20 HP.
Get Data
Data
Player HP
Busting Level
KendMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
KendMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
KendoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object kendomanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
KendoManΩ (ケンドーマンSP Kendoman SP)
HP
Contact
Element
Ability
1800
100
None
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
Men
(メン[32] Men)
100
None
Pierce Guard
Name
Attack
Element
Property
Koteh[33]
(コテ[34] Kote)
100
None
No Flashing
Used when player attempts to use a chip in the same row as KendoMan.
Name
Attack
Element
Property
Dou
(ドウ[35] Dou)
100
None
Name
Attack
Element
Property
Training
(カカリゲイコ[36] Kakari Geiko)
50
None
No Flashing
Clones have 20 HP.
Get Data
Data
Player HP
Busting Level
KendMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
KendMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
KendoMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


ColdMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdMan (コールドマン Coldman)
HP
Contact
Element
Ability
1000
40
Aqua
Info
Avoids stepping into attacks, including Mine.
Locations
Story: Internet 12 (ghost)
Tournaments: Official Tournament (before Trophy)
Attacks
Name
Attack
Element
Property
IceShot[37]
(アイスシュート Ice Shoot)
40
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
20
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
40
Aqua
Pierce Guard, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
ColdMan
Any

LV.5 25% LV.6 50% LV.7 75% LV.8~S 100%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManα (コールドマンV2 Coldman V2)
HP
Contact
Element
Ability
1200
60
Aqua
Info
Avoids stepping into attacks, including Mine.
Locations
Tournaments: Official Tournament (after Trophy)
Attacks
Name
Attack
Element
Property
IceShot[37]
(アイスシュート Ice Shoot)
60
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
30
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
60
Aqua
Pierce Guard, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
ColdMnDS
Any

LV.7 50% LV.8~S 100%

Data
Player HP
Busting Level
ColdMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManβ (コールドマンV3 Coldman V3)
HP
Contact
Element
Ability
1400
80
Aqua
Info
Avoids stepping into attacks, including Mine.
Locations
Attacks
Name
Attack
Element
Property
IceShot[37]
(アイスシュート Ice Shoot)
80
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
40
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
80
Aqua
Pierce Guard, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
ColdMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ColdMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ColdMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object coldmanomega.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ColdManΩ (コールドマンSP Coldman SP)
HP
Contact
Element
Ability
1700
120
Aqua
Info
Avoids stepping into attacks, including Mine.
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
IceShot[37]
(アイスシュート Ice Shoot)
120
Aqua
Pierce Guard
IceCubes have 100 HP and are instantly destroyed by Break attacks. IceCubes come to a stop next to another obstacle.
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
60
Aqua
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
120
Aqua
Pierce Guard, Pierce Underground
Cracks panel.
Get Data
Data
Player HP
Busting Level
ColdMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ColdMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ColdMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


ShadeMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeMan (シェードマン Shademan)
HP
Contact
Element
Ability
1000
40
None
Air Shoes, Float Shoes
Locations
Story: Undernet 4
Attacks
Name
Attack
Element
Property
CrushNoise[38]
(クラッシュノイズ Crush Noise)
40
None
No Flashing, No Aback, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
40
None
Bats have 2~4 HP.
Name
Attack
Element
Property
ShadeHand
(シェードハンド Shade Hand)
40
None
Used when HP ≤ 50 %. Used each time player moves left or right 4 times.
Get Data
Data
Player HP
Busting Level
ShadeMan
Any

LV.1~S 100%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object shademan.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact
Element
Ability
1600
80
None
Air Shoes, Float Shoes
Locations
Undernet 4 (7.7%)
Attacks
Name
Attack
Element
Property
CrushNoise[38]
(クラッシュノイズ Crush Noise)
80
None
No Flashing, No Aback, Pierce Invisible
Inflicts Paralyze LV. 2 (2 seconds) (50%) or Confuse LV. 2 (12 seconds) (50%).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
80
None
Bats have 9~12 HP.
Name
Attack
Element
Property
ShadeHand
(シェードハンド Shade Hand)
80
None
Used when HP ≤ 50 %. Used each time player moves left or right 4 times.
Get Data
Data
Player HP
Busting Level
ShadMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
ShadMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
ShadeMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


LaserMan

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserMan (レーザーマン Laserman)
HP
Contact
Element
Ability
1500
50
None
Super Armor
Locations
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
50
None
Pierce Underground
Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
50
None
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
50
None
Pierce Invisible
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
50
None
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
Get Data
Data
Player HP
Busting Level
LaserMan
Any

LV.1~S 100%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object laserman.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
LaserManβ (レーザーマンV3 Laserman V3)
HP
Contact
Element
Ability
2000
120
None
Super Armor
Locations
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
120
None
Pierce Underground
Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
120
None
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
120
None
Pierce Invisible
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Resets Buster Attack to 1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
120
None
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
Get Data
Data
Player HP
Busting Level
LasrMnSP
Any

LV.9 6.25% LV.10 50% LV.S 100%

Data
Player HP
Busting Level
LasrMnDS
Any

LV.7 50% LV.8 100% LV.9 93.75% LV.10 50%

Data
Player HP
Busting Level
LaserMan
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
1000zƶ
Any

LV.5 25% LV.6 50% LV.7 25%

Data
Player HP
Busting Level
500zƶ
Any

LV.4~5 50%

Data
Player HP
Busting Level
300zƶ
Any

LV.1~3 100% LV.4 50%


Bass

Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bass-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bass (フォルテ Forte)
HP
Contact
Element
Ability
2000
100
None
Float Shoes
Locations
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
100
None
Pierce Underground
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
100
None
Sword
Name
Attack
Element
Property
HelzRolling[39]
(ヘルズローリング Hell's Rolling)
200
None
Pierce Underground
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
300
None
Break, Pierce Invisible, Pierce Underground
Changes non-hole panels to cracked.
Get Data
Data
Player HP
Busting Level
Bass
Any

LV.1~S 100%


Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Object bassomega-bn4.png
Panel r2 b bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
BassΩ (フォルテSP Forte SP)
HP
Contact
Element
Ability
3000
200
None
Float Shoes
Locations
Tournaments: Under Tournament
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
200
None
Pierce Underground
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
200
None
Sword
Name
Attack
Element
Property
HelzRolling[39]
(ヘルズローリング Hell's Rolling)
400
None
Pierce Underground
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
600
None
Break, Pierce Invisible, Pierce Underground
Changes non-hole panels to cracked.
Get Data
Data
Player HP
Busting Level
BassAnly
Any

LV.1~S 100%


Trivia

  • The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
    • ShadowMan's Bakugan attack is listed as non-elemental when it should be Fire element.
  • For some reason, ShadowMan does not have any counter hit frames in this game.


References

  1. 1.0 1.1 1.2 Rockman EXE4.5 Real Operation Official Kanzen Guide; written without a version in-game
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Mega Man Battle Network 4 Official Strategy Guide; written as HealNavi in Mega Man Battle Network 4
  3. 3.0 3.1 Rockman EXE4.5 Official Kanzen Guide; written without a version in-game
  4. 4.0 4.1 4.2 Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible
  5. 5.0 5.1 5.2 Listed as Fighter Sword in Mega Man Battle Network 4 Official Strategy Guide
  6. 6.0 6.1 6.2 Listed as MiniBomb in Mega Man Battle Network 4 Official Strategy Guide
  7. 7.0 7.1 7.2 7.3 Mega Man Battle Network 4 Official Strategy Guide
  8. 8.0 8.1 8.2 8.3 Mega Man Battle Network 4 Official Strategy Guide
  9. 9.0 9.1 9.2 9.3 Listed as Guts-MachineGun in Mega Man Battle Network 4 Official Strategy Guide
  10. 10.0 10.1 10.2 10.3 Listed as GutsPunch in Mega Man Battle Network 4 Official Strategy Guide
  11. 11.0 11.1 11.2 11.3 Listed as DiceBomb in Mega Man Battle Network 4 Official Strategy Guide
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 Mega Man Battle Network 4 Official Strategy Guide
  13. 13.0 13.1 13.2 13.3 Mega Man Battle Network 4 Official Strategy Guide
  14. 14.0 14.1 14.2 Mega Man Battle Network 4 Official Strategy Guide
  15. 15.0 15.1 15.2 15.3 Mega Man Battle Network 4 Official Strategy Guide
  16. 16.0 16.1 16.2 16.3 Mega Man Battle Network 4 Official Strategy Guide
  17. 17.0 17.1 17.2 17.3 Mega Man Battle Network 4 Official Strategy Guide
  18. 18.0 18.1 18.2 18.3 Mega Man Battle Network 4 Official Strategy Guide
  19. 19.0 19.1 19.2 19.3 Mega Man Battle Network 4 Official Strategy Guide. WaterSpout in MegaMan NT Warrior: Axess.
  20. 20.0 20.1 20.2 20.3 Mega Man Battle Network 4 Official Strategy Guide
  21. 21.0 21.1 21.2 21.3 Mega Man Battle Network 4 Official Strategy Guide
  22. 22.0 22.1 22.2 Mega Man Battle Network 4 Official Strategy Guide
  23. 23.0 23.1 Mega Man Battle Network 4 Official Strategy Guide
  24. 24.0 24.1 24.2 24.3 Meteo: Mega Man Network Transmission Official Strategy Guide
  25. 25.0 25.1 25.2 25.3 Mega Man Battle Network 5
  26. 26.0 26.1 26.2 26.3 Mega Man Battle Network 5
  27. 27.0 27.1 27.2 27.3 Mega Man Battle Network 5
  28. 28.0 28.1 28.2 28.3 Mega Man Battle Network 4 Official Strategy Guide
  29. 29.0 29.1 29.2 29.3 Mega Man Battle Network 4 Official Strategy Guide
  30. 30.00 30.01 30.02 30.03 30.04 30.05 30.06 30.07 30.08 30.09 30.10 30.11 Mega Man Battle Network 4 Official Strategy Guide
  31. 31.0 31.1 31.2 31.3 Mega Man Battle Network 4 Official Strategy Guide
  32. 32.0 32.1 32.2 32.3 Listed as Hiden Ken Men (ヒデンケン・メン) in Rockman EXE4 Official Guidebook
  33. 33.0 33.1 33.2 33.3 Mega Man Battle Network 4 Official Strategy Guide
  34. 34.0 34.1 34.2 34.3 Listed as Hiden Ken Kote (ヒデンケン・コテ) in Rockman EXE4 Official Guidebook
  35. 35.0 35.1 35.2 35.3 Listed as Hiden Ken Dou (ヒデンケン・ドウ) in Rockman EXE4 Official Guidebook
  36. 36.0 36.1 36.2 36.3 Listed as Deadly Kakari Geiko (ヒッサツ・カカリゲイコ) in Rockman EXE4 Official Guidebook
  37. 37.0 37.1 37.2 37.3 Mega Man Battle Network 4 Official Strategy Guide
  38. 38.0 38.1 Mega Man Battle Network 4; listed as Noise Crush in Mega Man Battle Network 4 Official Strategy Guide
  39. 39.0 39.1 Mega Man Battle Network 5; listed as Hells Rolling in Mega Man Battle Network 4 Official Strategy Guide