Rockman EXE 4.5 Real Operation: Difference between revisions

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*[[Command_Codes#Rockman_EXE_4.5_Real_Operation| Command Codes]]
*[[Command_Codes#Rockman_EXE_4.5_Real_Operation| Command Codes]]
*Enemy Guides
*Enemy Guides
**Minor Enemies
**[[Enemies_in_EXE4.5|Minor Enemies]]
**[[Bosses_in_Rockman_EXE_4.5|Bosses]]
**[[Bosses_in_Rockman_EXE_4.5|Bosses]]
*[[Navi Events in Rockman EXE 4.5|Fortunes and Minigames]]
*[[Navi Events in Rockman EXE 4.5|Fortunes and Minigames]]

Revision as of 20:59, 22 January 2023

Rockman EXE 4.5 Real Operation

ロックマンエグゼ4.5 リアルオペレーション
Rockman EXE 4.5
Release Date:
Game Boy Advance
JP August 6, 2004
Wii U Virtual Console
JP January 13, 2016

Rockman EXE 4.5 Real Operation builds upon Battle Network 4's special Operation Battle mode. The game does not follow Lan Hikari and Mega Man, but instead your own experience with a NetNavi of your choice. Using real-time clock based events, unique dialogue for all navis, and a more hands-on battle system, it truly takes hold of its "Real Operation" name.

  • The game received an extra release as Rockman EXE 4.5 Real Operation - Battle Chip Gate Bundle. It came with a Battle Chip Gate Blues Ver. and 5 Battle Chips: GutPnch1, Z Saver, RollAro1, Marking, StarMan Navi Data Chip (different art from the Navi Data Chip pack).