Connectivity in Mega Man Battle Network 5: Difference between revisions
From The Rockman EXE Zone Wiki
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==MMBN5 GBA== | ==MMBN5 GBA== | ||
===Network Menu=== | ===Network Menu=== | ||
*NetBattle | *'''NetBattle''' | ||
**SnglBattl: Have one battle. | **'''SnglBattl''': Have one battle. | ||
**TrplBattl: Have up to three battles, the player who wins 2/3 first wins the match. | **'''TrplBattl''': Have up to three battles, the player who wins 2/3 first wins the match. | ||
***Practice: Have the battle(s) against another player. Does not count towards Win/Lose record. | ***'''Practice''': Have the battle(s) against another player. Does not count towards Win/Lose record. | ||
***Battle: Have the battle(s) against another player. The losing player will forfeit a chip in their Pack to their opponent. Will count towards Win/Lose record. This option cannot be selected if there are no non-Giga Class Chips in the Pack. | ***'''Battle''': Have the battle(s) against another player. The losing player will forfeit a chip in their Pack to their opponent. Will count towards Win/Lose record. This option cannot be selected if there are no non-Giga Class Chips in the Pack. | ||
***Mods ON/OFF: A special toggle that appears if MegaMan has Mod Cards on. Depending on the selection, the battle will start both MegaMan with or without Mod Cards. | ***'''Mods ON/OFF''': A special toggle that appears if MegaMan has Mod Cards on. Depending on the selection, the battle will start both MegaMan with or without Mod Cards. | ||
*TeamBattl: Only appears if the [[Progress Chip Gate]] is attached. The players will be able to use the [[Navi Change]] mechanic in their battle. | *'''TeamBattl''': Only appears if the [[Progress Chip Gate]] is attached. The players will be able to use the [[Navi Change]] mechanic in their battle. | ||
**SnglBattl | **'''SnglBattl''' | ||
**TrplBattl | **'''TrplBattl''' | ||
***Practice | ***'''Practice''' | ||
***Battle | ***'''Battle''' | ||
*Compare | *'''Compare''' | ||
**CompLibry: Linking up will fill up the players' Libraries with blue text and no chip image. This will count as completing the Library, so Title Screen icons will be added. | **'''CompLibry''': Linking up will fill up the players' Libraries with blue text and no chip image. This will count as completing the Library, so Title Screen icons will be added. | ||
**CompRcrd: Can link up regardless of version. This is the only way to power up opposite version SP chips. | **'''CompRcrd''': Can link up regardless of version. This is the only way to power up opposite version SP chips. | ||
*Trade | *'''Trade''' | ||
**BattlChps: Trade BattleChips between players. | **'''BattlChps''': Trade BattleChips between players. | ||
**Program: Trade Navi Customizer Parts between players. | **'''Program''': Trade Navi Customizer Parts between players. | ||
===[[Boktai_Crossover_(MMBN5)#Crossover_Battle|Crossover Battle]]=== | ===[[Boktai_Crossover_(MMBN5)#Crossover_Battle|Crossover Battle]]=== |
Revision as of 02:43, 14 December 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
These are the features that require connectivity in Mega Man Battle Network 5.
MMBN5 GBA
Network Menu
- NetBattle
- SnglBattl: Have one battle.
- TrplBattl: Have up to three battles, the player who wins 2/3 first wins the match.
- Practice: Have the battle(s) against another player. Does not count towards Win/Lose record.
- Battle: Have the battle(s) against another player. The losing player will forfeit a chip in their Pack to their opponent. Will count towards Win/Lose record. This option cannot be selected if there are no non-Giga Class Chips in the Pack.
- Mods ON/OFF: A special toggle that appears if MegaMan has Mod Cards on. Depending on the selection, the battle will start both MegaMan with or without Mod Cards.
- TeamBattl: Only appears if the Progress Chip Gate is attached. The players will be able to use the Navi Change mechanic in their battle.
- SnglBattl
- TrplBattl
- Practice
- Battle
- Compare
- CompLibry: Linking up will fill up the players' Libraries with blue text and no chip image. This will count as completing the Library, so Title Screen icons will be added.
- CompRcrd: Can link up regardless of version. This is the only way to power up opposite version SP chips.
- Trade
- BattlChps: Trade BattleChips between players.
- Program: Trade Navi Customizer Parts between players.
Crossover Battle
Mega Man Battle Network 5 can use the Wireless Adapter and perform battles with Boktai 2: Solar Boy Django.
MMBN5 DS
- Net Battle
- Single
- Triple
- Practice
- Battle
- Team Battle: Net Battle using the Party Battle System.
- Battle Tournament: Requires 3-8 players. Waiting players can spectate the match. The final battle will play the track You are not alone!. The winner will play a Chip Roulette that decides what chip they are prized with.
- Team Tournament: Same as Battle Tournament, but battles are using the Party Battle System.
- Trade
- BattleChip
- Program
- Compare
- Library
- Records