Folders (MMBN4): Difference between revisions

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|XtraFldr || Given when you receive the Navi Customizer. Afterwards, the Folder can be re-obtained from the Navi doll at Castillo Entrance.
|XtraFldr || Given when you receive the Navi Customizer. Afterwards, the Folder can be re-obtained from the Navi doll at Castillo Entrance.
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|Xfolder || A folder made by Mr. Famous' Apprentice. Given by an NPC in Elec Town 1 by the train.
|Xfolder || Continue 2 and later only. A folder made by Mr. Famous' Apprentice. Given by an NPC in Elec Town 1 by the train.
|-
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|MrFolder || Continue 3 and later only. A folder made by Mr. Famous. Given by an NPC in DenDome Stadium's battle room.
|MrFolder || Continue 3 and later only. A folder made by Mr. Famous. Given by an NPC in DenDome Stadium's battle room.

Revision as of 22:49, 10 November 2022

This section is under construction.
The information may not be complete or 100% accurate.

These are the Folders and Spare Folders in Mega Man Battle Network 4.

Folder Locations

Main Folders
Folder Location
Fldr1 Start with it.
Fldr2 Given after entering the Eagle/Hawk Tournament.
Spare Folders
Folder Location
XtraFldr Given when you receive the Navi Customizer. Afterwards, the Folder can be re-obtained from the Navi doll at Castillo Entrance.
Xfolder Continue 2 and later only. A folder made by Mr. Famous' Apprentice. Given by an NPC in Elec Town 1 by the train.
MrFolder Continue 3 and later only. A folder made by Mr. Famous. Given by an NPC in DenDome Stadium's battle room.
-Folder This Folder can only be given in a Continue if you get the SparkMan scenario. Afterwards, the Folder can be re-obtained in that Continue from a old lady NPC in ACDC Town. The NPC will not appear if you did not get the SparkMan scenario in that Continue.

Main Folders

Folder1

Fldr1
Chip Name Code Potential PA
Cannon A
Cannon A
Cannon B
Cannon B
AirShot A
AirShot A
AirShot A
Vulcan1 V
Vulcan1 V
Vulcan1 V
MiniBomb B
MiniBomb B
MiniBomb L
MiniBomb L
Sword S
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
CrakOut *
CrakOut *
CrakOut *
Recov10 A
Recov10 A
Recov10 L
Recov10 L
AreaGrab S
Atk+10 *
Atk+10 *

Folder2

Fldr2
Chip Name Code Potential PA
HeatShot B
HeatShot B
HeatShot C
HeatShot C
AirShot *
AirShot *
AirShot *
Vulcan1 *
Vulcan1 *
Vulcan2 O
MiniBomb B
MiniBomb B
MiniBomb *
MiniBomb *
Sword E
Sword E
Sword E
Sword E
WideSwrd E
WideSwrd E
FlmLine1 F
WideSht1 C
Thunder1 L
Recov50 E
Recov50 E
Recov50 E
Recov50 E
AreaGrab E
Atk+10 *
Atk+10 *

Spare Folders

XtraFolder

XtraFldr
Chip Name Code Potential PA
Cannon A
Cannon A
Cannon B
Cannon B
AirShot A
AirShot A
AirShot A
Vulcan1 V
Vulcan1 V
Vulcan1 V
MiniBomb B
MiniBomb B
Sword S
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
CrakOut *
CrakOut *
Guard1 *
Guard1 *
Recov10 A
Recov10 A
Recov10 A
Recov10 A
Barrier A
Barrier A
Atk+10 *
Atk+10 *

Xfolder

Xfolder
Chip Name Code Potential PA
HiCannon C GigaCan2
HiCannon C
HiCannon D
HiCannon E
AirShot *
Vulcan2 O
Vulcan2 O
Thunder1 B
Thunder1 B
MiniBomb *
MiniBomb *
EnergBomb E
EnergBomb E
Sword E LifeSrd
Sword E
WideSwrd E
WideSwrd E
LongSwrd E
CustSwrd B
CustSwrd B
RockCube *
Fanfare *
Geddon1 K
PnlRetrn *
Barrier *
Atk+10 *
Atk+10 *
SuprVulc V
TopMan *
SparkMan *

MrFolder

MrFolder
Chip Name Code Potential PA
M-Cannon E GigaCan3
M-Cannon F
M-Cannon G
M-Cannon G
AirShot *
Spreader L H-Burst
Spreader M
Spreader N
Blizzard *
HeatBrth *
ElecShok *
WoodPwdr *
HeatShot B HeatSprd
HeatShot C
HeatShot D
HeatShot D
Bubbler P BubSprd
Bubbler Q
Bubbler R
Bubbler R
TwnFng1 *
TwnFng1 *
Recov150 C
Recov150 C
Wind *
Fan *
Invis *
SuprVulc *
BurnMan *
VideoMan *

-Folder

-Folder
Chip Name Code Potential PA
MiniBomb *
MiniBomb *
MiniBomb *
MiniBomb *
EnerBom *
EnerBom *
EnerBom *
EnerBom *
MegEnBom D
MegEnBom D
MegEnBom D
MegEnBom D
Binder1 S
Binder1 S
Binder1 S
Binder1 S
Binder2 T
Binder2 T
Binder2 T
Binder2 T
BugBomb B
BugBomb B
BugBomb B
BugBomb B
AreaGrab *
AreaGrab *
Atk+10 *
Atk+10 *
Atk+10 *
Atk+10 *