Glitches in Mega Man Battle Network 3: Difference between revisions
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(Walking through NPCs) |
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also, lucky, you can use 13th chip glitch and Chip morphing glitch to make impossible setups | also, lucky, you can use 13th chip glitch and Chip morphing glitch to make impossible setups | ||
===Walking through NPCs=== | |||
https://www.youtube.com/watch?v=xx0vzmyVV2E https://www.youtube.com/watch?v=xeEaI2He8WA https://gamefaqs.gamespot.com/boards/561218-mega-man-battle-network-2/58445399 | |||
# Walk up to a npc | |||
# When you press "A" to talk to them, quickly press a direction the d-pad before the text comes up, and lan/megaman should turn in that direction before the text comes up. | |||
# Press "A" and turn so that you are facing directly away from the character, but it must be in one of the four diagonal (non-cardinal) directions. | |||
# Now, while sorting through the text, shift your fingers to the opposite direction on the dpad, so towards the character you are talking to. | |||
# Once the character stops talking, Lan/Megaman should turn around and, if he's close enough to the character, run right through them! | |||
==Probably not real but listing anyway== | ==Probably not real but listing anyway== |
Revision as of 00:28, 2 November 2022
Bugs to test
Null mode glitch
An old glitch and this trivial walk through people glitch. The real question is, do these have any practical use? The walk through people glitch works on BN1-3. Walking through people is simple. Face opposite of them, then hold B and A. Then walk through them. https://clips.twitch.tv/NiceGenerousPizzaPanicVis
MegaRockEXE — 10/19/2022
So I wanted to figure out the timings for that BN3 glitch. It's press A, you can let go of it or hold it, then 3 frames later, hold a direction. Don't reload the map and you'll be stuck. And I guess try to talk to the NPC again? But why does it happen on only some prompts? https://cdn.discordapp.com/attachments/467025207538876430/1032189080060047380/4UMtkDUlb3.mp4
No More Style Changes glitch
When you get a new Style when Bug Style's level is MAXed:
- "You're sure you want to overwrite it,now?" Reply "Nevermind"
- "Do you want to work more on this style, or find another?" Reply "Improve this one"
After following this reply order, MegaMan will be unable to receive any more Style Changes. While doesn't stop progressing the game, this will prevent getting any more Styles. This is a game-breaking glitch that would require you to start a New Game or load a previous save. -original poster confirmed this happening in JP, as they sent their game to capcom
ANtidamge
According to the reported information, Kawarimi will not activate even if you use Navi Scout after using Kawarimi and receive attacks other than Navi. Will the effect of the chip used later take precedence?
return area
Can't return from enemy area? When fighting the Numbers in the upper part of the secret area, using Kawarimi first and then attacking the Numbers in the middle with Fumikomi Cross causes an error and delete in the enemy area, and there seems to be a bug where Mega Man cannot return from the enemy area. is. However, if you press the left, you will return to your own area. * It is said that it will occur in battles with any virus, not just Numbe
Alpha object
- When defeating a Proto, if you attack with a Black Bomb or Prism, the Proto will continue to hit obstacles even after being defeated because it still has a bite judgment. * Digression. If Forte GS's Gospel Cannon hits Luke, it will hit continuously.
- When the normal version of the proto arm Σ is used in a proto battle, the proto using the proto arm Σ flashes. I don't know about the protoarms available in the black version...
Magnum enemy
If you hit Dogabeen (appearing in the unmanned tank's cyber brain, etc.) with Killer Sensor 2, it will stop attacking even if the paralysis heals. It seems that you can do it with Totem 3, but be careful as it will restart if you hit it with its flame attack. There are also reports that the attack resumed after the paralysis healed.
https://www.twitch.tv/videos/118973862 If you mash too fast you softlock.
GutsMan Beta Z-Punch Mine going through invulnerable
https://www.youtube.com/watch?v=9bl2E6ca9NY&t=316s is this a glitch?
Numbers AirShot
Numbers(virus) in secret areas wouldn't attack you back when you hit it with air shot.
Numbers in the secret area counterattack the mysterious wrong attacks of Numbers, but for some reason they do not counterattack with air shots. However, Super Kitakaze, which has no damage, will counterattack. Why?
Run away bug
Running is bugged, supposed to be a random chance of running away based on your HP but instead uses the turn number due to faulty code. Need better confirmation.
Gambling minigame Prism code glitch
on minor glitches for bn3, there's at least one eng version (might be different between white/blue) where a gambling minigame gives you Prism as the bankrupt prize, but the chip code you receive is different from what it says. I don't see this listed, but I'm also not sure I want to bother to confirm the exact details
mid checked and found that english lists Prism H and gives Prism H
GutsMan Zeta Punch speed
Gutsman Heat Up! During battle with Gutsman V2 or higher, Gutsman may throw a Zeta Punch. At that time, let's put the timpani down, and the Gutsman will unleash a Zeta Punch at a tremendous speed. …scared?
Easy auto activating chip
chip automatically activated The condition is that it is after the second turn, but it may fail. After selecting a chip and pressing "OK", if you hold down the A button while the battle starts, the chip will automatically activate at the moment the battle begins. In the case of program advance, keep pressing from the screen where the chip fuses.
TODO: is this a glitch?
Use Kawarimi Magic as a normal trap
Navicus Kawarimi Magic is a trap that is set up in an instant, but if you use this trick, you can get the same effect as Chip Kawarimi. First, use the set magma or magma stage in a style other than heat to spread magma and take 50 damage. Then use Kawarimi Magic while riding another magma panel before the invincibility period ends. Then you will take 50 damage again, but the trap that should have been momentary will remain. The method is complicated and you will receive 100 damage, so it is not useful at all ^ ^;
TODO: is this a glitch?
Mole defense is not removed unless player gets interrupted
If the player is hit while they have Mole active, Mole will not be removed unless the player is flinched or afflicted with stun/vine
11th+ Chip Glitch Morphing
killer336 — 05/26/2016
You can morph any chip into another of your choosing
In this case, VarSword turned into DesertMan V4
Essentially, if your 11th chip can't be chosen with the chip selected, the chip selected will morph into another chip
The first chip in the folder will morph into the 3rd chip in my folder
VarSword morphed into DesertManV4
So you could even do
BeastMan V5, Navi+40x3 (13th chip glitch) then a BeastMan V5
Morph X chip into BeastMan
dupe your Navi+40s, then select legit BeastMan
killer336 — 10/20/2016
also, lucky, you can use 13th chip glitch and Chip morphing glitch to make impossible setups
Walking through NPCs
https://www.youtube.com/watch?v=xx0vzmyVV2E https://www.youtube.com/watch?v=xeEaI2He8WA https://gamefaqs.gamespot.com/boards/561218-mega-man-battle-network-2/58445399
- Walk up to a npc
- When you press "A" to talk to them, quickly press a direction the d-pad before the text comes up, and lan/megaman should turn in that direction before the text comes up.
- Press "A" and turn so that you are facing directly away from the character, but it must be in one of the four diagonal (non-cardinal) directions.
- Now, while sorting through the text, shift your fingers to the opposite direction on the dpad, so towards the character you are talking to.
- Once the character stops talking, Lan/Megaman should turn around and, if he's close enough to the character, run right through them!
Probably not real but listing anyway
BMDs missing
Megaman battle network 3 aura not there So I am right before plantman attacks the hospital and I already beat bubbleman beta and went to where the aura chip is supposed to be and it wasn't there, am I just too early?
Once I went through the Skull door in SciLab and the item wasn't there. I think it was a Custom Sword. It was there later though, so not sure if its a glitch or it doesn't appear until later.
I guess wait until the next scenario?
Missing ticket
this one is probably just a bug but in BN3 i went to go to scilab so i purchesed a ticket and when i wanted to go back i purchesed a ACDC ticket...but when i looked in my key items they where both there so the only place i could go is scilab....so i had to start over