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EnemyInfo/GetData: Difference between revisions

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   <div class="template_enemyinfo_label">Data</div>
   <div class="template_enemyinfo_label">Data</div>
  <div class="template_enemyinfo_label">Player HP</div>
{{#if: {{{hp|}}} | <div class="template_enemyinfo_label">Player HP</div> }}
   <div class="template_enemyinfo_label">Busting Level</div>
   <div class="template_enemyinfo_label">Busting Level</div>
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Revision as of 01:45, 4 September 2022


Data
Player HP
Busting Level
Boomer1 FF
*

LV.S+ 100%

Boomer1 HH
(Blue)
*

LV.9 3.125% LV.10 25% LV.S 50%

Boomer1 JJ
(White)
*

LV.9 3.125% LV.10 25% LV.S 50%

Boomer1 MM
(White)
*

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Boomer1 TT
(Blue)
*

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Boomer1 *
*

LV.S++ 100%

30zƶ
*

LV.1~3 100% LV.4 50%

50zƶ
High

LV.4~5 50%

150zƶ
High

LV.5 50% LV.6 100% LV.7 50%

250zƶ
High

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

350zƶ
High

LV.9 3.125% LV.10 25% LV.S 50%

HP+60
Low

LV.4~5 50%

HP+80
Low & Mid

LV.5 50% LV.6 100% LV.7 50%

HP+100
Low & High

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

HP+150
Mid & High

LV.9 3.125% LV.10 25% LV.S 50%