Mystery Datas (MMBN4)

From The Rockman EXE Zone Wiki

ACDC Area

ACDC Area 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green CrackOut *
AirShot *
Recov10 *
MiniBomb L
100~400z
DublCrak *
HiCannon E
Recov50 *
EnergBom E
300-600z
TripCrak *
M-Cannon E
Recov200 H
MegEnBom J
500-800z
TripCrak *
M-Cannon E
Recov200 H
MegEnBom J
500-800z
ACDC Area 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green HeatShot D
AreaGrab S
WideSwrd S
Thunder1 L
100~400z
Heat-V D
AreaGrab S
WideBlde K
Thunder2 P
300-600z
HeatSide D
AreaGrab S
WideBlde K
Thunder3 W
500-800z
HeatSide D
AreaGrab S
WideBlde K
Thunder3 W
500-800z
ACDC Area 3
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Counter1 T
Recov30 R
Bubbler Q
Atk+10 *
100~400z
Counter2 H
Recov50 *
Bub-V E
ColorPt *
300-600z
Counter3 N
Recov200 H
Bub-Side E
ColorPt *
500-800z
Counter3 N
Recov200 H
Bub-Side E
ColorPt *
500-800z

Town Area

Town Area 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Spreader L
Guard1 *
PanlGrab *
CrackOut *
300-600z
Spreader *
Guard2 *
ColorPt *
DublCrak *
500-800z
Spreader *
Guard3 *
GrabBnsh E
TripCrak *
700-1000z
Spreader *
Guard3 *
GrabBnsh E
TripCrak *
700-1000z
Town Area 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green FlmLine1 F
Invis *
LongSwrd E
EnergBom N
300-600z
FlmLine2 F
Invis *
WideBlde K
MegEnBom J
500-800z
FlmLine3 K
Invis *
LongBlde R
MegEnBom J
700-1000z
FlmLine3 K
Invis *
LongBlde R
MegEnBom J
700-1000z
Town Area 3
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green MokoRus1 M
CopyDmg *
Counter1 F
Bubbler P
300-600z
MokoRus2 U
CopyDmg *
Counter2 H
Bub-V E
500-800z
MokoRus3 T
CopyDmg *
Counter3 N
BubSide E
700-1000z
MokoRus3 T
CopyDmg *
Counter3 N
BubSide E
700-1000z
Town Area 4
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green AirShot *
LongSwrd E
Wind*
Fan*
500-1300z
AirShot *
CustSwrd P
Wind*
Fan*
700-1500z
AirShot *
VariSwrd V
Wind*
Fan*
900-2000z
AirShot *
VariSwrd V
Wind*
Fan*
900-2000z

Park Area

Park Area 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Boomer1 M
TripCrak *
AirHoc1 E
Recov10 *
300-1000z
Boomer2 M
TripCrak *
AirHoc2 J
Recov50 *
500-1500z
Boomer3 T
TripCrak *
AirHoc3 W
Recov120 *
700-1500z
Boomer3 T
TripCrak *
AirHoc3 W
Recov120 *
700-1500z
Park Area 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green DublCrak *
PanlGrab *
Counter1 T
Binder1 S
300-1000z
DublCrak *
PanlGrab *
Counter2 B
Binder2 T
500-1500z
DublCrak *
PanlGrab *
Counter3 A
Binder3 I
700-1500z
DublCrak *
PanlGrab *
Counter3 A
Binder3 I
700-1500z
Park Area 3
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Barrier *
WideSht1 D
Invis *
Atk+10 *
300-1000z
Barrier100 Q
WideSht2 M
Invis *
Atk+10 *
500-1500z
Barrier200 O
WideSht3 S
Inbis *
Atk+10 *
700-1500z
Barrier200 O
WideSht3 S
Inbis *
Atk+10 *
700-1500z

Other Country Areas

Netopia Area
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green SandRing *
Geddon1 K
EnergBom T
Bub-V D
720-1280z
SandRing *
Geddon2 T
MegEnBom J
BubSide D
940-1520z
SandRing *
Geddon3 K
MegEnBom J
BubSide D
1080-1560z
SandRing *
Geddon3 K
MegEnBom J
BubSide D
1080-1560z
Yumland Area
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green Thunder1 B
Recov50 *
FlmLine1 *
Heat-V D
500-1700z
Thunder2 S
Recov80 *
FlmLine2 F
HeatSide D
800-2100z
Thunder3 T
Recov120 *
FlmLine3 L
HeatSide D
1100-2300z
Thunder3 T
Recov120 *
FlmLine3 L
HeatSide D
1100-2300z
Netfrica Area
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green AreaGrab M
Guard1 *
Recov80 B
FlmLine2 D
1700-2300z
AreaGrab M
Guard2 *
Recov120 F
FlmLine3 K
1800-2400z
AreaGrab M
Guard3 *
Recov150 Z
FlmLine3 K
1900-2500z
AreaGrab M
Guard3 *
Recov150 Z
FlmLine3 K
1900-2500z
Sharo Area
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green HiCannon C
MagBolt1 B
Blizzard J
TwinFng1 A
200-5000z
M-Cannon G
MagBolt2 E
HeatBrth D
TwinFng2 P
400-5000z
M-Cannon F
MagBolt3 C
ElecShok S
TwinFng3 H
600-5000z
M-Cannon F
MagBolt3 C
ElecShok S
TwinFng3 H
600-5000z

Undernet

Undernet 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green CustSwrd S
LongSwrd L
Recov80 *
NrthWind T
800-3000z
CustSwrd B
WideBlde S
Recov120 *
NrthWind T
900-3000z
CustSwrd B
LongBlde S
Recov150 T
NrthWind T
1000-3000z
CustSwrd B
LongBlde S
Recov150 T
NrthWind T
1000-3000z
Undernet 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green BigHmr1 R
Hole *
Vulcan2 H
Invis *
1200-2800z
BigHmr2 G
Hole *
Vulcan3 T
Invis *
1400-3000z
BigHmr3 Z
Hole *
Vulcan3 T
Invis *
1600-3200z
BigHmr3 Z
Hole *
Vulcan3 T
Invis *
1600-3200z
Undernet 3
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green MiniBomb B
MiniBomb L
MiniBomb T
VarSword V
200-3000z
MiniBomb B
MiniBomb L
MiniBomb T
VarSword V
400-3000z
MiniBomb B
MiniBomb L
MiniBomb T
VarSword V
600-3000z
MiniBomb B
MiniBomb L
MiniBomb T
VarSword V
600-3000z
Undernet 4
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green CrakOut *
DublCrak *
TripCrak *
Geddon1 J
1000-4000z
Fanfare *
Discord *
Timpani *
Silence *
1000z-4000z
Blizzard *
HeatBrth *
ElecShok *
WoodPwdr W
WoodPwdr *
1000 - 4000z
Blizzard *
HeatBrth *
ElecShok *
WoodPwdr W
WoodPwdr *
1000 - 4000z
Undernet 5
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green --- --- Tornado T
Ball V
TimeBomb K
Mine C
1700-3200z
Tornado T
Ball V
TimeBomb K
Mine C
1700-3200z
Undernet 6
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green SidBmbo1 I
Counter2 L
WideBld L
Barr100 W
100-10000z
SidBmbo2 O
Counter A
LongBlde R
Barr200 O
200-10000z
SidBmbo3 U
Counter A
LongBlde R
Barr200 O
200-10000z
SidBmbo3 U
Counter A
LongBlde R
Barr200 O
200-10000z

Black Earth

Black Earth 1
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green --- --- TopManDS T
BurnMnDS B
ColdMnDS C
SprkMnDS S
TopManDS T
BurnMnDS B
ColdMnDS C
SprkMnDS S
Black Earth 2
Data Type Continue 1 Continue 2 Continue 3 Continue 4+
Green --- --- ShadMnDS X
LasrMnDS L
KendoMnDS K
VideMnDS V
ShadMnDS X
LasrMnDS L
KendoMnDS K
VideMnDS V