End Area 2 (Liberation Mission)

From The Rockman EXE Zone Wiki

Revision as of 21:09, 14 April 2017 by Prof. 9 (talk | contribs) (Created page with "End Area 2 is the fourth Liberation Mission in Mega Man Battle Network 5. For the liberated area, see End Area 2. ==DarkPanel Battles== ===Team Advantage=== {{Bat...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

End Area 2 is the fourth Liberation Mission in Mega Man Battle Network 5. For the liberated area, see End Area 2.

DarkPanel Battles

Team Advantage

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object metfire-bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Whirly 90 HP
MetFire 100 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object canguardex.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bomboy.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
BomBoy 80 HP
BomBoy 80 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Object whirly.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5-grass.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
Whirly 90 HP
MetFire 100 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-water.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel r3 b bn5-grass.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
MetFire 100 HP
Shakey 100 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png
Object marina.png
Panel r1 b bn5-grass.png
Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-water.png Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png Panel r2 b bn5-water.png Panel r2 b bn5-grass.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png
Object marina.png
Panel r3 b bn5-grass.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
Marina 120 HP
Chance 12.5%
Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png
Object marina.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
Marina 120 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png
Panel r2 r bn5.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5.png
Object canguardex.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
CanGrdEX 120 HP
Shakey 100 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5.png Panel r3 b bn5.png
Object mettaurex.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
BomBoy 80 HP
MettEX 70 HP
Chance 12.5%

Normal Field

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object metfire-bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Whirly 90 HP
MetFire 100 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object canguardex.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bomboy.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
BomBoy 80 HP
BomBoy 80 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Object whirly.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel r3 b bn5-grass.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MetFire 100 HP
Whirly 90 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
Shakey 100 HP
MetFire 100 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 b bn5-water.png Panel r1 b bn5-grass.png
Object marina.png
Panel r1 b bn5-grass.png
Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-water.png Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-water.png Panel r2 b bn5-grass.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png
Object marina.png
Panel r3 b bn5-grass.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
Marina 120 HP
Chance 12.5%
Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 r bn5-water.png Panel r1 b bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object marina.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
Marina 120 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Panel r2 r bn5.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5.png
Object canguardex.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
CanGrdEX 120 HP
Shakey 100 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png
Object mettaurex.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BomBoy 80 HP
Chance 12.5%

Enemy Advantage

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object metfire-bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Whirly 90 HP
MetFire 100 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object canguardex.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bomboy.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
BomBoy 80 HP
BomBoy 80 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Object whirly.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel r3 b bn5-grass.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MetFire 100 HP
Whirly 90 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-water.png Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
Shakey 100 HP
MetFire 100 HP
Chance 12.5%
Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-water.png Panel r1 b bn5-water.png Panel r1 b bn5-grass.png
Object marina.png
Panel r1 b bn5-grass.png
Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-water.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-water.png Panel r2 b bn5-grass.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png
Object marina.png
Panel r3 b bn5-grass.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
Marina 120 HP
Chance 12.5%
Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-water.png Panel r1 b bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 r bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object marina.png
Panel r3 r bn5-water.png Panel r3 r bn5-grass.png Panel r3 b bn5-water.png Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
Marina 120 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Panel r2 r bn5.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5.png
Object canguardex.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
CanGrdEX 120 HP
Shakey 100 HP
Chance 12.5%
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object mettaurex.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BomBoy 80 HP
Chance 12.5%

Surrounded

Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object metfire-bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Whirly 90 HP
MetFire 100 HP
Chance 12.5%
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object canguardex.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object bomboy.png
Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BomBoy 80 HP
CanGrdEX 120 HP
BomBoy 80 HP
Chance 12.5%
Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Object whirly.png
Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel r3 b bn5-grass.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MetFire 100 HP
Whirly 90 HP
Chance 12.5%
Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png
Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
Shakey 100 HP
MetFire 100 HP
Chance 12.5%
Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object marina.png
Panel r1 r bn5-water.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Panel r2 b bn5-grass.png Panel r2 b bn5-water.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-water.png Panel r2 b bn5-grass.png
Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png
Object marina.png
Panel r3 b bn5-grass.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
Marina 120 HP
Chance 12.5%
Panel r1 b bn5-water.png Panel r1 b bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Object marina.png
Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 r bn5-water.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
Marina 120 HP
Chance 12.5%
Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Panel r2 b bn5.png Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object canguardex.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
CanGrdEX 120 HP
Shakey 100 HP
Chance 12.5%
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object bomboy.png
Panel r2 b bn5.png Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5.png
Panel r3 b bn5-grass.png
Object mettaurex.png
Panel r3 b bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BomBoy 80 HP
Chance 12.5%

Surrounded (Hard)

Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object metfire-bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png
Object mettaurex.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
MettEX 70 HP
Whirly 90 HP
MetFire 100 HP
Chance 12.5%
Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object canguardex.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object bomboy.png
Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
BomBoy 80 HP
CanGrdEX 120 HP
BomBoy 80 HP
Chance 12.5%
Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Object whirly.png
Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Panel r3 b bn5-water.png Panel r3 b bn5-grass.png
Object mettaurex.png
Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel r3 b bn5-grass.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
MetFire 100 HP
Whirly 90 HP
Chance 12.5%
Panel r1 b bn5-grass.png
Object canguardex.png
Panel r1 b bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png
Panel r3 b bn5-water.png Panel r3 b bn5-grass.png
Object canguardex.png
Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object metfire-bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
CanGrdEX 120 HP
Shakey 100 HP
MetFire 100 HP
Chance 12.5%
Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object marina.png
Panel r1 r bn5-water.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object metfire-bn5.png
Panel r2 b bn5-grass.png Panel r2 b bn5-water.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-water.png Panel r2 b bn5-grass.png
Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png
Object marina.png
Panel r3 b bn5-grass.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
Marina 120 HP
MetFire 100 HP
Chance 12.5%
Panel r1 b bn5-water.png Panel r1 b bn5-grass.png Panel r1 r bn5-water.png Panel r1 r bn5-water.png Panel r1 b bn5-grass.png Panel r1 b bn5-water.png
Object marina.png
Panel r2 b bn5-grass.png
Object shakey-bn5.png
Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5-grass.png
Panel r3 b bn5-water.png Panel r3 b bn5-grass.png Panel r3 r bn5-water.png Panel r3 r bn5-water.png Panel r3 b bn5-grass.png Panel r3 b bn5-water.png
Object marina.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
Marina 120 HP
Marina 120 HP
Chance 12.5%
Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png
Object mettaurex.png
Panel r1 b bn5-grass.png
Panel r2 b bn5.png Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r3 b bn5-grass.png Panel r3 b bn5-grass.png
Object canguardex.png
Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
CanGrdEX 120 HP
MettEX 70 HP
Shakey 100 HP
Chance 12.5%
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5-grass.png Panel r1 r bn5-grass.png Panel r1 b bn5-grass.png Panel r1 b bn5-grass.png
Object bomboy.png
Panel r2 b bn5.png Panel r2 b bn5-grass.png Panel r2 r bn5-grass.png
Object megaman-bn5.png
Panel r2 r bn5-grass.png Panel r2 b bn5-grass.png
Object mettaurex.png
Panel r2 b bn5.png
Panel r3 b bn5-grass.png
Object mettaurex.png
Panel r3 b bn5-grass.png Panel r3 r bn5-grass.png Panel r3 r bn5-grass.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bomboy.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BomBoy 80 HP
BomBoy 80 HP
Chance 12.5%

DarkHole Battles

DarkHole A

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object whirly.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object marina.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bladia.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
Whirly 90 HP
Bladia 200 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object marina.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bladia.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Marina 120 HP
Bladia 200 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object marina.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bladia.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Marina 120 HP
Bladia 200 HP
Enemy Advantage
Panel r1 b bn5.png
Object whirly.png
Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object marina.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bladia.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
Marina 120 HP
Bladia 200 HP
Surrounded

DarkHole B

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
BomBoy 80 HP
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
BomBoy 80 HP
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object shakey-bn5.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
BomBoy 80 HP
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object bomboy.png
Panel r2 b bn5.png
Object shakey-bn5.png
Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Shakey 100 HP
BomBoy 80 HP
BigBrut2 180 HP
Surrounded

DarkHole C

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object mettaurex.png
Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object mettaurex.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object mettaurex.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object mettaurex.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object mettaurex.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object mettaurex.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png
Object mettaurex.png
Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object mettaurex.png
Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
MettEX 70 HP
MettEX 70 HP
BigBrut2 180 HP
Surrounded

DarkHole D

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object marina.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
CanGrdEX 120 HP
Marina 120 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object marina.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
BigBrut2 180 HP
CanGrdEX 120 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object marina.png
Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
BigBrut2 180 HP
CanGrdEX 120 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 b bn5.png
Object marina.png
Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Marina 120 HP
BigBrut2 180 HP
CanGrdEX 120 HP
Surrounded

DarkHole E

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
Whirly 90 HP
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
Whirly 90 HP
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
CanGrdEX 120 HP
Whirly 90 HP
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png
Object canguardex.png
Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 b bn5.png
Object whirly.png
Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Whirly 90 HP
CanGrdEX 120 HP
BigBrut2 180 HP
Surrounded

Boss Battles

Bladia

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object bladia.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia 200 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia 200 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bladia.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia 200 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object bladia.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
Bladia 200 HP
Surrounded

BigBrute2 A

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Surrounded

BigBrute2 B

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object bigbrute2.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Surrounded

BigBrute2 C

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Surrounded

BigBrute2 D

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object bigbrute2.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
BigBrut2 180 HP
Surrounded

TinHawk2

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object tinhawk2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk2 150 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object tinhawk2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk2 150 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object tinhawk2.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk2 150 HP
Enemy Advantage
Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Object tinhawk2.png
Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
TinHawk2 150 HP
Surrounded

DarkMegaMan

Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object darkmegaman.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkMega 800 HP
Team Advantage
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object darkmegaman.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkMega 800 HP
Normal Field
Panel r1 r bn5.png Panel r1 r bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png Panel r1 b bn5.png
Panel r2 r bn5.png
Object megaman-bn5.png
Panel r2 r bn5.png Panel r2 b bn5.png Panel r2 b bn5.png Panel r2 b bn5.png
Object darkmegaman.png
Panel r2 b bn5.png
Panel r3 r bn5.png Panel r3 r bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png Panel r3 b bn5.png
Panel bottom r bn5.png Panel bottom r bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png Panel bottom b bn5.png
DarkMega 800 HP
Enemy Advantage