Skill Editor (LoN)
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This is the Skill Editor in Rockman.EXE Legend of Network.
Changes from Phantom of Network
- Skills no longer assign an element to MegaMan.
- Some Skill Program icon images have been changed.
- The icon for SneakRun (Shinobi Dash) is now 忍, short for 忍者 (shinobi).
Expansions
You start the game with 3 Skill Slots, this can be expanded by obtaining SkillSlot+3 items for a total of 12 Skill Slots.
- TBA
- TBA
- Request BBS #47: Cyber Virus Busters 6!
Skill Programs
Skill Program | Effect | Skill Slots | Location |
---|---|---|---|
Custom1 | 1 more chip is available in the Custom Screen. | 3 slots | |
Custom2 | 2 more chips are available in the Custom Screen. | 5 slots | |
MegaFolder1 | 1 more MegaChip can be added in the folder. | 3 slots | |
MegaFolder2 | 2 more MegaChips can be added in the folder. | 5 slots | |
GigaFolder1 | 1 more GigaChip can be added in the folder. | 5 slots | |
SuperArmor | MegaMan cannot be flinched. | 3 slots | |
FirstBarrier | Start battle with a 10 HP Barrier. | 2 slots | |
AirShoes | MegaMan ignores Hole and Complete Hole panels. | 4 slots | |
FloatShoes | MegaMan ignores Cracked, Swamp, Ice, and Lava panels. | 2 slots | |
UnderShirt | If MegaMan takes a fatal hit while he is above 1 HP, he goes down to 1 HP instead. | 1 slot | |
BodyPack | Effects of SuperArmor, UnderShirt, and AirShoes. | 6 slots | |
AutoHeal | After battle, MegaMan is restored a portion of his max HP. | 3 slots | |
SneakRun | Lowers encounter rate on the field screen. Equipping multiple increases the effect. | 5 slots | |
Collect | 4 slots | ||
MoneyMaker | Zenny reward after battle is doubled. Due to a glitch, also increases BugFrag drop rate by 50%. | 4 slots | |
BugChecker | Intended to raise BugFrag drop rate after battle by 50%. Due to a glitch, it does nothing. | 4 slots | |
LocateEnemy | Increases encounter rate on the field screen. Equipping multiple increases the effect. | 3 slots | |
GhostAntenna | Increases chance of encountering a ghost Navi on the field screen. | 3 slots | |
HubBatch | 9 slots | ||
Attack+1 | MegaBuster Attack +1! | 2 slots | |
Charge+1 | MegaBuster Charge +1! | 1 slots | |
AttackMAX | MegaBuster Attack becomes 5! | 6 slots | |
ChargeMAX | MegaBuster Charge becomes 5! | 4 slots | |
BusterPack | +3 to Buster's Attack and Charge! | 5 slots | |
ArmTime+1 | TransArm turn count +1. | 2 slots | |
HP+50 | Max HP +50. | 2 slots | |
HP+100 | Max HP +100. | 3 slots | |
HP+200 | Max HP +200. | 4 slots | |
HP+300 | Max HP +300. | 5 slots | |
HP+400 | Max HP +400. | 6 slots | |
HP+500 | Max HP +500. | 7 slots |
Notes
- In Chapter 5, Kitagawa's lecture mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier.