Liberation Mission: Difference between revisions
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===Mission 7: Nebula Area 1=== | ===Mission 7: Nebula Area 1=== | ||
*'''Boss''': ShadeMan | *'''Boss''': ShadeMan | ||
*'''Team Members''': | *'''Team Members''': | ||
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*[[Nebula Area 1 (Liberation Mission)|List of Virus Encounters]] | |||
[[File:MMBN5-Liberation 07.png|550px]] | |||
*'''Items''': | *'''Items''': | ||
{| class="wikitable" | {| class="wikitable" | ||
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===Mission 8: Nebula Area 3=== | ===Mission 8: Nebula Area 3=== | ||
*'''Boss''': CloudMan | *'''Boss''': CloudMan | ||
*'''Team Members''': | *'''Team Members''': | ||
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|} | |} | ||
*[[Nebula Area 3 (Liberation Mission)|List of Virus Encounters]] | |||
[[File:MMBN5-Liberation 08.png|550px]] | |||
*'''Items''': | *'''Items''': | ||
{| class="wikitable" | {| class="wikitable" | ||
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===Mission 9: Nebula Area 5=== | ===Mission 9: Nebula Area 5=== | ||
{{nw}} | |||
Note: In the GBA version, there are 2 Navis that can save, giving 2 saving opportunities per Phase. In the DS version, there is only the standard save once per Phase. | Note: In the GBA version, there are 2 Navis that can save, giving 2 saving opportunities per Phase. In the DS version, there is only the standard save once per Phase. | ||
*'''Boss''': CosmoMan | *'''Boss''': CosmoMan | ||
**While BlizzardMan appears at the Nebula Area 5 Liberation Mission, his defeat is not required to complete the mission. | **While BlizzardMan appears at the Nebula Area 5 Liberation Mission, his defeat is not required to complete the mission. | ||
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|} | |} | ||
*[[Nebula Area 5 (Liberation Mission)|List of Virus Encounters]] | |||
[[File:MMBN5-Liberation 09.png|550px]] | |||
*'''Items''': | *'''Items''': | ||
{| class="wikitable" | {| class="wikitable" | ||
!Item Panels || Bonus Panel Chips | !Item Panels || Bonus Panel Chips | ||
|- | |- | ||
|<ol><li>Katana3 Z <li> 3 Order Points <li> BarrierKey1 <li> AntiWood M <li> 2000z <li> Heart ( | |<ol><li>Katana3 Z <li> 3 Order Points <li> BarrierKey1 <li> AntiWood M <li> 2000z <li> Heart (?) <li> BarrierKey2 <li> BarrierKey3 | ||
|<ul><li>CusVolt3 P <li> VDoll O <li> SuprVulc S <li> NeoVari V | |<ul><li>CusVolt3 P <li> VDoll O <li> SuprVulc S <li> NeoVari V | ||
|} | |} | ||
[[Category:Mega Man Battle Network 5]] | [[Category:Mega Man Battle Network 5]] |
Revision as of 06:04, 8 April 2023
This section is under construction. |
The information may not be complete or 100% accurate. |
Liberation Missions in Mega Man Battle Network 5.
- The CusVolt BattleChip series will not drain the gauge during battles.
Story Missions
Mission 1: ACDC Area 3
- Boss: BlizzardMan
- Team Members:
- TP: MegaMan, ProtoMan
- TC: MegaMan, Colonel
- Completion Rewards:
Phases | Item |
---|---|
5 or less | BlizManSP B |
6 to 7 | BlizMan B |
8 or more | 1000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 2: Oran Area 3
- Boss: ShadeMan
- Team Members:
- TP: MegaMan, ProtoMan, MagnetMan
- TC: MegaMan, Colonel, KnightMan
- Completion Rewards:
Phases | Item |
---|---|
7 or less | ShadeMnSP S |
8 to 9 | ShadeMan S |
10 or more | 2000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 3: SciLab Area 3
- Boss: CloudMan
- Team Members:
- TP: MegaMan, ProtoMan, MagnetMan, GyroMan
- TC: MegaMan, Colonel, KnightMan, ShadowMan
- Completion Rewards:
Phases | Item |
---|---|
7 or less | CloudMnSP C |
8 to 9 | CloudMan C |
10 or more | 3000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 4: End Area 2
- Boss: Dark MegaMan
- Team Members:
- TP: ProtoMan, MagnetMan, GyroMan, NapalmMan
- TC: Colonel, KnightMan, ShadowMan, TomahawkMan
- Completion Rewards:
Phases | Item |
---|---|
8 or less | FullCust * |
9 to 10 | AntiNavi M |
11 or more | 4000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 5: End Area 5
- Boss: CosmoMan
- Team Members:
- TP: MegaMan, ProtoMan, MagnetMan, NapalmMan, SearchMan
- TC: MegaMan, Colonel, KnightMan, TomahawkMan, NumberMan
- Completion Rewards:
Phases | Item |
---|---|
7 or less | CosmoMnSP C |
8 to 9 | CosmoMan C |
10 or more | 5000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 6: Undernet 4
- Boss: Dark ProtoMan (TP) / Dark Colonel (TC)
- Team Members:
- TP: MegaMan, GyroMan, NapalmMan, SearchMan, Meddy
- TC: MegaMan, ShadowMan, TomahawkMan, NumberMan, ToadMan
- Completion Rewards:
Phases | Item |
---|---|
8 or less | Z Saver Z |
9 to 10 | (TP) ProtoMan B (TC) Colonel C |
11 or more | 5000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Post-game Missions
Mission 7: Nebula Area 1
- Boss: ShadeMan
- Team Members:
- TP: MegaMan, ProtoMan, MagnetMan, NapalmMan, SearchMan
- TC: MegaMan, Colonel, KnightMan, TomahawkMan, NumberMan
- Completion Rewards:
Phases | Item |
---|---|
10 or less | BlakWing W |
11 to 12 | ShadeMnDS S |
13 or more | 5000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 8: Nebula Area 3
- Boss: CloudMan
- Team Members:
- TP: MegaMan, GyroMan, NapalmMan, SearchMan, Meddy
- TC: MegaMan, ShadowMan, TomahawkMan, NumberMan, ToadMan
- Completion Rewards:
Phases | Item |
---|---|
12 or less | Muramasa M |
13 to 14 | CloudMnDS C |
15 or more | 5000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|
Mission 9: Nebula Area 5
This section is under construction. |
The information may not be complete or 100% accurate. |
Note: In the GBA version, there are 2 Navis that can save, giving 2 saving opportunities per Phase. In the DS version, there is only the standard save once per Phase.
- Boss: CosmoMan
- While BlizzardMan appears at the Nebula Area 5 Liberation Mission, his defeat is not required to complete the mission.
- Team Members:
- TP: MegaMan, ProtoMan, MagnetMan, GyroMan, Meddy
- TC: MegaMan, Colonel, KnightMan, ShadowMan, ToadMan
- Completion Rewards:
Phases | Item |
---|---|
14 or less | Anubis A |
15 to 16 | CosmoMnDS C |
17 or more | 5000z |
- Items:
Item Panels | Bonus Panel Chips |
---|---|
|
|