Ability Wave (MMSF2): Difference between revisions
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Ability || Cost || Location | !Ability || Effect || Cost || Location | ||
|- | |- | ||
|rowspan="4" |HP+50 | |rowspan="4" | HP+50 | ||
|rowspan="4" |Max HP +50. | |||
|80 || <ul><li> | |80 || <ul><li> | ||
|- | |- | ||
Line 16: | Line 17: | ||
|- | |- | ||
|rowspan="4" | HP+100 | |rowspan="4" | HP+100 | ||
|rowspan="4" |Max HP +100. | |||
|150 || <ul><li> | |150 || <ul><li> | ||
|- | |- | ||
Line 25: | Line 27: | ||
|- | |- | ||
|rowspan="4" | HP+200 | |rowspan="4" | HP+200 | ||
|rowspan="4" |Max HP +200. | |||
|240 || <ul><li>Binoculars ES - Trade with a Hertz for a HP+50/80 | |240 || <ul><li>Binoculars ES - Trade with a Hertz for a HP+50/80 | ||
|- | |- | ||
Line 34: | Line 37: | ||
|- | |- | ||
|rowspan="4" | HP+300 | |rowspan="4" | HP+300 | ||
|rowspan="4" |Max HP +300. | |||
|360 || <ul><li> | |360 || <ul><li> | ||
|- | |- | ||
Line 43: | Line 47: | ||
|- | |- | ||
|rowspan="4" | HP+400 | |rowspan="4" | HP+400 | ||
|rowspan="4" |Max HP +400. | |||
|420 || <ul><li> | |420 || <ul><li> | ||
|- | |- | ||
Line 52: | Line 57: | ||
|- | |- | ||
|rowspan="4" | HP+500 | |rowspan="4" | HP+500 | ||
|rowspan="4" |Max HP +500. | |||
|500 || <ul><li> | |500 || <ul><li> | ||
|- | |- | ||
Line 61: | Line 67: | ||
|- | |- | ||
|rowspan="4" | UndrShrt | |rowspan="4" | UndrShrt | ||
|rowspan="4" |If MegaMan would hit 0 HP, he goes down to 1 instead. | |||
|60 || <ul><li> Peak Hotel ER BMW <li> Peak Hotel ER GMW <li> Suite ER GMW <li> Bunny Slopes ER GMW <li> Black Diamond Run ER GMW | |60 || <ul><li> Peak Hotel ER BMW <li> Peak Hotel ER GMW <li> Suite ER GMW <li> Bunny Slopes ER GMW <li> Black Diamond Run ER GMW | ||
|- | |- | ||
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|- | |- | ||
|rowspan="4" | FstBarr | |rowspan="4" | FstBarr | ||
|rowspan="4" |Start battle with a Barrier (10 HP). | |||
|45 || <ul><li> | |45 || <ul><li> | ||
|- | |- | ||
Line 79: | Line 87: | ||
|- | |- | ||
|rowspan="4" | FlotShoe | |rowspan="4" | FlotShoe | ||
|rowspan="4" | MegaMan ignores Poison and Guard Null panels. Also unaffected by Gravity effects. | |||
|240 || <ul><li> | |240 || <ul><li> | ||
|- | |- | ||
Line 88: | Line 97: | ||
|- | |- | ||
|rowspan="4" | Reflect | |rowspan="4" | Reflect | ||
|rowspan="4" | Blocking an attack while guarding will send back 50 damage down the row. | |||
|280 || <ul><li> | |280 || <ul><li> | ||
|- | |- | ||
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|160 || <ul><li>Alt. LochMss2 ER Rescue Bonus <li>Alt. IFL Twr2 ER Rescue Bonus | |160 || <ul><li>Alt. LochMss2 ER Rescue Bonus <li>Alt. IFL Twr2 ER Rescue Bonus | ||
|- | |- | ||
|SprArmr || 600 || <ul><li>Trans Dimension 2 BMW | |SprArmr || MegaMan does not flinch aback in battle. || 600 || <ul><li>Trans Dimension 2 BMW | ||
|- | |- | ||
|rowspan="4" | MegCls+1 | |rowspan="4" | MegCls+1 | ||
|rowspan="4" | 1 more Mega Class Card can be added in the folder. | |||
|340 || <ul><li> [[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver. - OLSISKEYHIUMC) | |340 || <ul><li> [[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver. - OLSISKEYHIUMC) | ||
|- | |- | ||
Line 108: | Line 119: | ||
|- | |- | ||
|rowspan="4" | GigCls+1 | |rowspan="4" | GigCls+1 | ||
|rowspan="4" | 1 more Giga Class Card can be added in the folder. | |||
|500 || <ul><li>Crest ES PMD (Room of Genesis - Mu) <li>Zack Temple's Star Carrier Quest | |500 || <ul><li>Crest ES PMD (Room of Genesis - Mu) <li>Zack Temple's Star Carrier Quest | ||
|- | |- | ||
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|- | |- | ||
|rowspan="4" | ChargeV | |rowspan="4" | ChargeV | ||
|rowspan="4" | Normal form MegaMan's Charged Shot will spread in a V when it strikes something. | |||
|90 || <ul><li> | |90 || <ul><li> | ||
|- | |- | ||
Line 126: | Line 139: | ||
|- | |- | ||
|rowspan="4" | ChrgCrss | |rowspan="4" | ChrgCrss | ||
|rowspan="4" | Normal form MegaMan's Charged Shot will spread in an X when it strikes something. | |||
|150 || <ul><li> | |150 || <ul><li> | ||
|- | |- | ||
Line 135: | Line 149: | ||
|- | |- | ||
|rowspan="4" | ChargeS | |rowspan="4" | ChargeS | ||
|rowspan="4" | Normal form MegaMan's Charged Shot will spread 3x3 when it strikes something. | |||
|200 || <ul><li>Sky Staircase EM Body - 5000z (invisible path to the right of bottom floor) | |200 || <ul><li>Sky Staircase EM Body - 5000z (invisible path to the right of bottom floor) | ||
|- | |- | ||
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|- | |- | ||
|rowspan="4" | ChrgWood | |rowspan="4" | ChrgWood | ||
|rowspan="4" | MegaMan's Charged Shot has a chance to make Wood panels. | |||
|170 || <ul><li> | |170 || <ul><li> | ||
|- | |- | ||
Line 153: | Line 169: | ||
|- | |- | ||
|rowspan="4" | ChrgIce | |rowspan="4" | ChrgIce | ||
|rowspan="4" | MegaMan's Charged Shot has a chance to make Ice panels. | |||
|170 || <ul><li> | |170 || <ul><li> | ||
|- | |- | ||
Line 162: | Line 179: | ||
|- | |- | ||
|rowspan="4" | ChargeP | |rowspan="4" | ChargeP | ||
|rowspan="4" | MegaMan's Charged Shot has a chance to make Paralyze panels. | |||
|150 || <ul><li> Corn Dog Stnd ES Merchant - 3000z. | |150 || <ul><li> Corn Dog Stnd ES Merchant - 3000z. | ||
|- | |- | ||
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|- | |- | ||
|rowspan="4" | ChrgSver | |rowspan="4" | ChrgSver | ||
|rowspan="4" | MegaMan's Charged Shot has a chance to make Guard Null Panels. | |||
|150 || <ul><li> | |150 || <ul><li> | ||
|- | |- | ||
Line 180: | Line 199: | ||
|- | |- | ||
|rowspan="4" | ChrgPsn | |rowspan="4" | ChrgPsn | ||
|rowspan="4" | MegaMan's Charged Shot has a chance to make Poison panels. | |||
|220 || <ul><li> Inspect the blinds in Vega's Hideout. | |220 || <ul><li> Inspect the blinds in Vega's Hideout. | ||
|- | |- | ||
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|70 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver. - Legendary Master | Shin,he's down | for whatever!) | |70 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver. - Legendary Master | Shin,he's down | for whatever!) | ||
|- | |- | ||
|LghtSwrd || 30 || (Zerker Only) <ul><li>Chapter 3 story progression. | |LghtSwrd || Start battle in Thunder Zerker form. || 30 || (Zerker Only) <ul><li>Chapter 3 story progression. | ||
|- | |- | ||
|WindStar || 30 || (Ninja Only) <ul><li>Chapter 3 story progression. | |WindStar || Start battle in Wood Ninja form. || 30 || (Ninja Only) <ul><li>Chapter 3 story progression. | ||
|- | |- | ||
|DinoRock || 30 || (Saurian Only) <ul><li>Chapter 3 story progression. | |DinoRock || Start battle in Fire Saurian form. || 30 || (Saurian Only) <ul><li>Chapter 3 story progression. | ||
|- | |- | ||
|FstAura || 250 || <ul><li>Trans Dimension 2 BMW (Defeat RogueSX door) | |FstAura || Start battle with an Aura (withstands 100 damage). || 250 || <ul><li>Trans Dimension 2 BMW (Defeat RogueSX door) | ||
|- | |- | ||
|AutoLock || 600 || <ul><li>Trans Dimension 2 BMW (SP Bosses under 10 seconds door) | |AutoLock || MegaMan always targets the closest enemy cursor-less lock on. Pressing Down will activate normal lock-on. || 600 || <ul><li>Trans Dimension 2 BMW (SP Bosses under 10 seconds door) | ||
|- | |- | ||
|SideSlct || 600 || <ul><li>Trans Dimension 2 BMW (Have all Cards) | |SideSlct || Cards can be selected horizontally in the Custom Screen. || 600 || <ul><li>Trans Dimension 2 BMW (Have all Cards) | ||
|- | |- | ||
|QuckGage || 500 || <ul><li>Trans Dimension 1 PMW (Invisible road on a left square) | |QuckGage || The custom gauge automatically has the QuickGauge effect. || 500 || <ul><li>Trans Dimension 1 PMW (Invisible road on a left square) | ||
|- | |- | ||
|HumorWrd || 1 || (JP Only) <ul><li>Mess Village - Ice Cream shop (Needs over 500 LP) | |HumorWrd || In overworld, press L. Geo and Omega-Xis create banter. || 1 || (JP Only) <ul><li>Mess Village - Ice Cream shop (Needs over 500 LP) | ||
|- | |- | ||
|HumrBstr || 1 || <ul><li>DogHouse ES Merchant Hertz - 2000z | |HumrBstr || MegaMan's buster makes dog sounds. || 1 || <ul><li>DogHouse ES Merchant Hertz - 2000z | ||
|- | |- | ||
|} | |} | ||
[[Category:Mega Man Star Force 2]] | [[Category:Mega Man Star Force 2]] |
Revision as of 19:35, 3 July 2021
This section is under construction. |
The information may not be complete or 100% accurate. |
Ability Waves in Mega Man Star Force 2. Unlike the Navi Customizer in Battle Network, Ability Waves cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.
Ability | Effect | Cost | Location |
---|---|---|---|
HP+50 | Max HP +50. | 80 | |
70 | |||
60 | |||
50 |
| ||
HP+100 | Max HP +100. | 150 | |
135 |
| ||
115 | |||
100 |
| ||
HP+200 | Max HP +200. | 240 |
|
225 | |||
205 |
| ||
190 |
| ||
HP+300 | Max HP +300. | 360 | |
330 | |||
300 | |||
270 |
| ||
HP+400 | Max HP +400. | 420 | |
400 | |||
380 |
| ||
360 |
| ||
HP+500 | Max HP +500. | 500 | |
460 |
| ||
430 |
| ||
300 |
| ||
UndrShrt | If MegaMan would hit 0 HP, he goes down to 1 instead. | 60 |
|
50 | |||
20 |
| ||
5 |
| ||
FstBarr | Start battle with a Barrier (10 HP). | 45 | |
40 | |||
35 |
| ||
30 |
| ||
FlotShoe | MegaMan ignores Poison and Guard Null panels. Also unaffected by Gravity effects. | 240 | |
225 | |||
210 | |||
190 |
| ||
Reflect | Blocking an attack while guarding will send back 50 damage down the row. | 280 | |
250 | |||
210 | |||
160 |
| ||
SprArmr | MegaMan does not flinch aback in battle. | 600 |
|
MegCls+1 | 1 more Mega Class Card can be added in the folder. | 340 |
|
300 | |||
260 |
| ||
170 |
| ||
GigCls+1 | 1 more Giga Class Card can be added in the folder. | 500 |
|
460 |
| ||
440 |
| ||
250 |
| ||
ChargeV | Normal form MegaMan's Charged Shot will spread in a V when it strikes something. | 90 | |
80 | |||
70 | |||
50 |
| ||
ChrgCrss | Normal form MegaMan's Charged Shot will spread in an X when it strikes something. | 150 | |
130 | |||
110 | |||
90 |
| ||
ChargeS | Normal form MegaMan's Charged Shot will spread 3x3 when it strikes something. | 200 |
|
180 | |||
160 |
| ||
140 |
| ||
ChrgWood | MegaMan's Charged Shot has a chance to make Wood panels. | 170 | |
150 | |||
120 | |||
100 |
| ||
ChrgIce | MegaMan's Charged Shot has a chance to make Ice panels. | 170 | |
160 | |||
130 | |||
110 |
| ||
ChargeP | MegaMan's Charged Shot has a chance to make Paralyze panels. | 150 |
|
140 | |||
110 | |||
50 |
| ||
ChrgSver | MegaMan's Charged Shot has a chance to make Guard Null Panels. | 150 | |
140 | |||
120 | |||
90 |
| ||
ChrgPsn | MegaMan's Charged Shot has a chance to make Poison panels. | 220 |
|
200 | |||
180 | |||
70 |
| ||
LghtSwrd | Start battle in Thunder Zerker form. | 30 | (Zerker Only)
|
WindStar | Start battle in Wood Ninja form. | 30 | (Ninja Only)
|
DinoRock | Start battle in Fire Saurian form. | 30 | (Saurian Only)
|
FstAura | Start battle with an Aura (withstands 100 damage). | 250 |
|
AutoLock | MegaMan always targets the closest enemy cursor-less lock on. Pressing Down will activate normal lock-on. | 600 |
|
SideSlct | Cards can be selected horizontally in the Custom Screen. | 600 |
|
QuckGage | The custom gauge automatically has the QuickGauge effect. | 500 |
|
HumorWrd | In overworld, press L. Geo and Omega-Xis create banter. | 1 | (JP Only)
|
HumrBstr | MegaMan's buster makes dog sounds. | 1 |
|