Version Differences in Mega Man Star Force: Difference between revisions
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|<ul><li>Wood-elemental. | |<ul><li>Wood-elemental. | ||
<li>A multi-hit Charged Shot with Sword attribute. | <li>A multi-hit Charged Shot with Sword attribute. | ||
<li>Charge A Ability: Charge a card; when released, the card will auto-lock on the enemy and pierces invis. | <li>Charge A Ability: Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis. | ||
<li>AntiDamage: A replacement for the Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them. | <li>AntiDamage: A replacement for the Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them. | ||
|- | |- |
Revision as of 00:49, 18 May 2021
There are a number of Version Differences between versions of Mega Man Star Force. Compared to Mega Man Battle Network series, the changes are significantly less.
Mega Man Star Force
Star Force
The main transformation system in SF1, the titular Star Force will be the primary form for that version. Brother Banding with other players will give access to the other Star Force. The differences between each form is significantly lower than the other games.
Ice Pegasus |
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Fie Leo |
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Green Dragon |
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Brother Band Boosts
The stat boosts given to other players through the Brother Band System are dependent on the version.
Pegasus | Gives Brothers +1 Gauge, so their Custom Gauge fill up faster. |
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Leo | Gives Brother's Mega Buster +1 Attack stat. |
Dragon | Lets Brothers have +1 Mega Class Card in their folder. |
Library Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette.
Pegasus Only | Leo Only | Dragon Only |
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PegasusMgc | LeoKingdom | DragonSky |
PegasuMgcEX | LeoKingdmEX | DragonSkyEX |
PegasuMgcSP | LeoKingdmSP | DragonSkySP |
Pegasus Only | Leo Only | Dragon Only |
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PegasuMgcGX | LeoKingdmGX | DragonSkyGX |
Aqua+50 | Fire+50 | Wood+50 |
OxTackle | GemniThndr | GorgonEye |
BrkTmeBmb | DrknesHole | DestrMissile |
DarkSword | LifeAura | PoisonPhar |
Mega Man Star Force 2
Tribe On
The main transformation system in SF2, the titular Tribe will be the primary form for that version. Brother Banding with other players will allow fuse Tribes and combine their abilities. Zerker is more inclined for chaining combos, Ninja for tricky techniques, and Saurian for power.
Thunder Zerker |
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Wood Ninja |
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Fire Saurian |
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Giga Class Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette and Blank Cards.
Zerker Only | Ninja Only | Saurian Only |
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GemniThndr | GorgonEye | OxTackle |
RogueBreak | TrrntWave | MT Magic |
MilliKick | BusterMax | Normal+50 |
PoisonPhar | DrknssHole | BrkTmeBmb |
Avalanche | FlyngImpct | PhntmSlsh |
Mega Man Star Force 3
Noise Change
The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a 87.5% chance to appear in one version while the other 5 has a 12.5% chance. The forms are based on past and present enemies. Brother Banding or becoming Rivals with other players will allow fuse Noise Changes and combine their abilities.
Black Ace | Red Joker |
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Libra Noise | Cygnus Noise |
Corvus Noise | Taurus Noise |
Cancer Noise | Virgo Noise |
Gemini Noise | Crown Noise |
Ophiuca Noise | Wolf Noise |
Finalization
The transformation system for the titular forms, Mega Man's folder will be swapped with a premade one to suit the form. Black Ace is more inclined for high-speed attacks, while Red Joker is more inclined to high-damage attacks.
Black Ace |
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Red Joker |
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Giga Class Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette and (JP only) Battle Card Database.
Black Ace Only | Red Joker Only |
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WingBlade | DreadLazer |
DrknssHole | DestrMissl |
MilliKick | BusterMax |
BrkTmeBmb | OxTackle |
MuBarrier | MirrorsEdg |