Glitches in Rockman EXE Legend of Network: Difference between revisions

From The Rockman EXE Zone Wiki

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===Text Issues===
===Missing Regular Chip Icon===
====Kitagawa Lecture error====
In consecutive battles only, the Regular Chip will appear in the Custom Screen during the first turn as normal, but will not have the red frame marking it as a Regular Chip drawn on top of it.
Kitagawa has a few typos in his lectures:
 
*In Chapter 2, Kitagawa mentions {{name |en=LavaSeed |jp=マグマシード |tl=Magma Seed}} as an example of a chip that can change panels. However, LavaSeed is not in the game.
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*In Chapter 5, Kitagawa mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier.
!colspan="2"|Applies to:
|-
|2006 version||?
|-
|2009 version||Yes
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===Program Advance Name Overlap===
When a Program Advance is formed in the same turn that MegaMan transforms into a TransArm, the name of the formed P.A. will appear one position down from where it should be during the P.A. formation sequence. If another chip is selected after the P.A., the P.A. name will overlap the name of the next chip.
 
This occurs because the TransArm transformation is treated as a special chip in the hand, and in this case the formation sequence does not properly account for it.


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===Zennys & BugFrags Cap===
===Text Issues===
Internally, the game allows the player to hold up to 9999999 (7 digits) Zennys and BugFrags. However, the values displayed on the PET Screen and in shops are capped to 999999 (6 digits).
====Kitagawa Lecture error====
Kitagawa has a few typos in his lectures:
*In Chapter 2, Kitagawa mentions {{name |en=LavaSeed |jp=マグマシード |tl=Magma Seed}} as an example of a chip that can change panels. However, LavaSeed is not in the game.
*In Chapter 5, Kitagawa mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier.


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===Missing Regular Chip Icon===
===Zennys & BugFrags Cap===
In consecutive battles only, the Regular Chip will appear in the Custom Screen during the first turn as normal, but will not have the red frame marking it as a Regular Chip drawn on top of it.
Internally, the game allows the player to hold up to 9999999 (7 digits) Zennys and BugFrags. However, the values displayed on the PET Screen and in shops are capped to 999999 (6 digits).


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Revision as of 22:28, 21 April 2024

This page is a list of glitches that appear in Rockman EXE Legend of Network.

Major glitches

BugChecker Skill

The BugChecker Skill, which is intended to raise BugFrag drop rate by 50%, does not function. Instead, having the MoneyMaker Skill equipped grants the effects of both MoneyMaker and BugChecker.

Applies to:
2006 version ?
2009 version Yes

Minor glitches

Visual Errors

BlackBomb Chip Icon

The BlackBomb chip has an incorrect chip icon. Instead of using its own unique chip icon, it uses the same icon as the PoisonSeed chip.

Applies to:
2006 version ?
2009 version Yes

Quiz Queen Wrong Face Portrait

During Request BBS #28: "Quiz Queen Challenge", the Quiz Queen's portrait appears in the system message where you receive the reward.

Applies to:
2004 version ?
2005 version ?
2009 version Yes

Missing Regular Chip Icon

In consecutive battles only, the Regular Chip will appear in the Custom Screen during the first turn as normal, but will not have the red frame marking it as a Regular Chip drawn on top of it.

Applies to:
2006 version ?
2009 version Yes

Program Advance Name Overlap

When a Program Advance is formed in the same turn that MegaMan transforms into a TransArm, the name of the formed P.A. will appear one position down from where it should be during the P.A. formation sequence. If another chip is selected after the P.A., the P.A. name will overlap the name of the next chip.

This occurs because the TransArm transformation is treated as a special chip in the hand, and in this case the formation sequence does not properly account for it.

Applies to:
2006 version ?
2009 version Yes

Text Issues

Kitagawa Lecture error

Kitagawa has a few typos in his lectures:

  • In Chapter 2, Kitagawa mentions LavaSeed (マグマシード Magma Seed) as an example of a chip that can change panels. However, LavaSeed is not in the game.
  • In Chapter 5, Kitagawa mentions the Skill Programs as "Custom+1" and "Barrier" when their proper names should be Custom1 and FirstBarrier.
Applies to:
2006 version ?
2009 version Yes

Zennys & BugFrags Cap

Internally, the game allows the player to hold up to 9999999 (7 digits) Zennys and BugFrags. However, the values displayed on the PET Screen and in shops are capped to 999999 (6 digits).

Applies to:
2006 version ?
2009 version Yes