Folders (MMBN6): Difference between revisions

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(Created page with "{{nw}} These are the editable Folders and Extra Folders in Mega Man Battle Network 6. ==Folder Locations== {| class="wikitable" |+Editable Folders |- !Folder || Location...")
 
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==Main Folders==
==Main Folders==
==LanFolder==
===LanFolder===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+LanFldr
|+LanFldr
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|}
|}


==ExpoFolder==
===ExpoFolder===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ExpoFldr
|+ExpoFldr
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==Extra Folders==
==Extra Folders==
==GiftFolder==
===GiftFolder===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+LanFldr
|+LanFldr
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|}
|}


==ExpertFolder==
===ExpertFolder===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+LanFldr
|+LanFldr
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|}
|}


==ApprenticeFolder==  
===ApprenticeFolder===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+LanFldr
|+LanFldr
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|}
|}


==SoulFolder==
===SoulFolder===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+LanFldr
|+LanFldr

Revision as of 02:28, 19 March 2023

This section is under construction.
The information may not be complete or 100% accurate.

These are the editable Folders and Extra Folders in Mega Man Battle Network 6.

Folder Locations

Editable Folders
Folder Location
LanFldr (ネットフォルダ Netto Folder) Start with it.
ExpoFldr (バンパクフォルダ Expo Folder) Obtain from finishing round 1 of the Operator Navi test (Chapter 4).
Extra Folders
Folder Location
GiftFldr (オマケフォルダ Bonus Folder) Obtained alongside the NaviCust in Chapter 2.
ExptFldr (メイジンフォルダ Meijin Folder) A Folder designed by Mr. Famous. Available from an NPC in Sky Town, Force Room.
AprtcFld (ミナライフォルダ Apprentice Folder) A Folder designed by Mr. Famous’ Apprentice. Available from an NPC in ACDC Town
SoulFldr (ソウルフォルダ Soul Folder) A Folder designed for Soul Battlers. Available from a Navi in Undernet Zero.

Main Folders

LanFolder

LanFldr
Chip Name Code Potential PA
Cannon A
Cannon A
Cannon B
Cannon B
AirShot *
AirShot *
Vulcan1 D
Vulcan1 D
Vulcan1 D
MiniBomb B
MiniBomb B
MiniBomb L
MiniBomb L
Sword S
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
BusterUp *
CrakShot *
CrakShot *
Recov10 A
Recov10 A
Recov10 L
Recov10 L
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *

ExpoFolder

ExpoFldr
Chip Name Code Potential PA
Cannon A GigaCan1
Cannon B
Cannon C
Cannon *
HiCannon L
HiCannon L
HiCannon L
Vulcan2 D
Vulcan2 D
Vulcan2 D
EnrgBomb K
EnrgBomb K
EnrgBomb K
EnrgBomb K
Sword S LifeSrd
Sword S
Sword S
WideSwrd S
WideSwrd S
LongSwrd S
BusterUp *
DublShot *
DublShot *
Recov50 C
Recov50 C
Recov50 C
Recov50 C
AreaGrab S
Atk+10 *
Atk+10 *

Extra Folders

GiftFolder

LanFldr
Chip Name Code Potential PA
Cannon A
Cannon A
Cannon B
Cannon B
AirShot *
AirShot *
AirShot *
AirShot *
Vulcan1 D
Vulcan1 D
Vulcan1 D
Vulcan1 D
MiniBomb L
MiniBomb L
MiniBomb L
MiniBomb L
Sword S
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
CrakShot *
CrakShot *
CrakShot *
Recov10 A
Recov10 A
Recov10 A
Atk+10 *
Atk+10 *

ExpertFolder

LanFldr
Chip Name Code Potential PA
WideSht P
WideSht P
WideSht P
BblStar2 C
BblStar2 C
BblStar2 C
DolThdr2 C
DolThdr2 C
DolThdr2 C
IceSeed *
IceSeed *
Sword * LifeSrd
WideBlde B
WideBlde B
LongBlde B
LongBlde B
VarSwrd V
VarSwrd V
VarSwrd V
GolmHit2 P
GolmHit2 P
GolmHit2 P
AreaGrab *
ComingRd *
WhiCapsl *
WhiCapsl *
WhiCapsl *
BlastMnEX B
DiveManEX D
CrcusMnEX C

ApprenticeFolder

LanFldr
Chip Name Code Potential PA
GunDelS1 C
GunDelS1 C
GunDelS1 C
GunDelS1 C
(EN) GunDelS2 R
(EN) GunDelS2 R
(EN) GunDelS2 R
WaveArm1 F
WaveArm1 F
WaveArm1 F
AirRaid1 R
AirRaid1 R
AirRaid1 R
TimeBom1 F
TimeBom1 F
TimeBom1 F
Fanfare *
Fanfare *
Fanfare *
Boomer J
Boomer J
Boomer J
Invisbl *
Invisbl *
Invisbl *
Recov80 *
Recov80 *
Recov80 *
Recov80 A
Barr100 O
(JP) Django D
(JP) Django D
(JP) Django D

SoulFolder

LanFldr
Chip Name Code Potential PA
M-Cannon R GigaCan3
M-Cannon S
M-Cannon T
FireBrn2 S WideBrn2
FireBrn2 T
FireBrn2 U
FireHit2 R FlmHook2
FireHit2 S
FireHit2 T
GrasSeed *
GrasSeed *
GrasSeed *
Sword S LifeSrd
Sword S
Sword S
WideSwrd S
WideSwrd S
WideSwrd S
LongSwrd S
LongSwrd S
LongSwrd S
AreaGrab *
AreaGrab *
BusterUp *
BusterUp *
BusterUp *
BusterUp *
Roll R
Roll2 R
Roll3 R