Bosses in Mega Man Battle Network 2: Difference between revisions
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==Bosses== | ==Bosses== | ||
===AirMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=airman }} | |||
|name_en=AirMan |name_jp=エアーマン |name_tl=Airman | |||
|hp=300 |contact=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Gas Comp 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot">Mega Man Battle Chip Challenge</ref>|name_jp=エアシューター |name_tl=Air Shooter | |||
|attack=10 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirBomber |name_jp=エアボンバー |name_tl=Air Bomber | |||
|attack=15 |element=none | |||
|info=Used when HP ≥ 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Tornado |name_jp=トルネード |name_tl=Tornado | |||
|attack=15 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=1000 |lv1= 1-S: 100% }} | |||
}} | |||
===AirMan=== | {{EnemyInfo | ||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=airman }} | |||
|name_en=AirMan{{V2}} |name_jp=エアーマンV2 |name_tl=Airman V2 | |||
|hp=500 |contact=40 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Den Area 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter | |||
|attack=40 |element=none | |||
|info=Used when HP ≥ 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirBomber |name_jp=エアボンバー |name_tl=Air Bomber | |||
|attack=50 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Tornado |name_jp=トルネード |name_tl=Tornado | |||
|attack=50 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=AirMan |code=A |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=airman }} | |||
|name_en=AirMan{{V3}} |name_jp=エアーマンV3 |name_tl=Airman V3 | |||
|hp=700 |contact=70 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Den Area 1]] (12.1%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=AirShot<ref name="AirShot"/> |name_jp=エアシューター |name_tl=Air Shooter | |||
|attack=80 |element=none | |||
|info=Used when HP ≥ 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=AirBomber |name_jp=エアボンバー |name_tl=Air Bomber | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Tornado |name_jp=トルネード |name_tl=Tornado | |||
|attack=100 |element=none | |||
|info=Used when HP < 50 %. Used 2 times in a row. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=AirMan{{V3}} |code=A |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=AirMan{{V2}} |code=A |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=AirMan |code=A |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===QuickMan=== | ===QuickMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=quickman }} | |||
|name_en=QuickMan |name_jp=クイックマン |name_tl=Quickman | |||
|hp=400 |contact=30 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Bomb Comp 4]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=QuickBoomerang |name_jp=クイックブーメラン |name_tl=Quick Boomerang | |||
|attack=40 |element=none | |||
|info=Thrown straight ahead. Used 2 times in a row when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=1500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=quickman }} | |||
|name_en=QuickMan{{V2}} |name_jp=クイックマンV2 |name_tl=Quickman V2 | |||
|hp=600 |contact=60 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Koto Area]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=QuickBoomerang |name_jp=クイックブーメラン |name_tl=Quick Boomerang | |||
|attack=80 |element=none | |||
|info=Thrown straight ahead. Used 2 times in a row when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=V-Sword |name_jp=Vソード |name_tl=V Sword | |||
|attack=120 |element=none |sword=y | |||
|info=Used after Quick Boomerang when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=QuickMan |code=Q |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=quickman }} | |||
|name_en=QuickMan{{V3}} |name_jp=クイックマンV3 |name_tl=Quickman V3 | |||
|hp=800 |contact=90 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Koto Area]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=QuickBoomerang |name_jp=クイックブーメラン |name_tl=Quick Boomerang | |||
|attack=120 |element=none | |||
|info=Thrown straight ahead or bouncing off edges of field. Used 1~2 times in a row when HP ≥ 50 %. Always used 2 times in a row when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=V-Sword |name_jp=Vソード |name_tl=V Sword | |||
|attack=180 |element=none |sword=y | |||
|info=Used after Quick Boomerang when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=QuickMn{{V3}} |code=Q |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=QuickMn{{V2}} |code=Q |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=QuickMan |code=Q |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===CutMan=== | ===CutMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cutman }} | |||
|name_en=CutMan |name_jp=カットマン |name_tl=Cutman | |||
|hp=600 |contact=40 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Speeds up when HP < 50 % and when HP < 25 %. | |||
|locations=[[Treasure Room]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RollingCutter |name_jp=ローリングカッター |name_tl=Rolling Cutter | |||
|attack=80 |element=none |sword=y | |||
|info=Spawns 1 at a time. Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CutBoomerang |name_jp=カットブーメラン |name_tl=Cut Boomerang | |||
|attack=100 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SurpriseScissor<ref name="SurpriseScissor">{{name|jp=チョッキン|tl=Chokkin}} localized as Scissor in CutMan's chip description</ref> |name_jp=サプライズチョッキン |name_tl=Surprise Chokkin | |||
|attack=100 |element=none |sword=y | |||
|info=Used when player is in front column. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=2000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cutman }} | |||
|name_en=CutMan{{V2}} |name_jp=カットマンV2 |name_tl=Cutman V2 | |||
|hp=800 |contact=70 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Speeds up when HP < 50 % and when HP < 25 %. | |||
|locations=[[Yumland 2]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RollingCutter |name_jp=ローリングカッター |name_tl=Rolling Cutter | |||
|attack=160 |element=none |sword=y | |||
|info=Spawns 2 at a time. Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CutBoomerang |name_jp=カットブーメラン |name_tl=Cut Boomerang | |||
|attack=140 |element=none |sword=y | |||
|info=Used 1~2 times in a row. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SurpriseScissor<ref name="SurpriseScissor"/> |name_jp=サプライズチョッキン |name_tl=Surprise Chokkin | |||
|attack=150 |element=none |sword=y | |||
|info=Used when player is in front column. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CutMan |code=C |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=cutman }} | |||
|name_en=CutMan{{V3}} |name_jp=カットマンV3 |name_tl=Cutman V3 | |||
|hp=1000 |contact=100 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations=[[Yumland 2]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=RollingCutter |name_jp=ローリングカッター |name_tl=Rolling Cutter | |||
|attack=240 |element=none |sword=y | |||
|info=Spawns 2 at a time. Cutter is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=CutBoomerang |name_jp=カットブーメラン |name_tl=Cut Boomerang | |||
|attack=180 |element=none |sword=y | |||
|info=Used 1~2 times in a row. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SurpriseScissor<ref name="SurpriseScissor"/> |name_jp=サプライズチョッキン |name_tl=Surprise Chokkin | |||
|attack=200 |element=none |sword=y | |||
|info=Used when player is in front column. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=CutMan{{V3}} |code=C |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CutMan{{V2}} |code=C |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=CutMan |code=C |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===ShadowMan=== | ===ShadowMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman }} | |||
|name_en=ShadowMan |name_jp=シャドーマン |name_tl=Shadowman | |||
|hp=800 |contact=50 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|locations=[[Mother Comp 5]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen | |||
|attack=20 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=Shuriken |name_jp=シュリケン |name_tl=Shuriken | |||
|attack=50 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Shadow's Sword<ref name="ShadowsSword">{{name|jp=カゲブンシン|tl=Kagebunshin}} localized as Shadow in Shadow chip description</ref> |name_jp=カゲブンシンのソード |name_tl=Kagebunshin's Sword | |||
|attack=10 |element=none |sword=y | |||
|info=Used when HP < 37.5 %. Shadows have 1 HP and are only affected by sword attacks. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=2500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman }} | |||
|name_en=ShadowMan{{V2}} |name_jp=シャドーマンV2 |name_tl=Shadowman V2 | |||
|hp=1200 |contact=80 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen | |||
|attack=40 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=Shuriken |name_jp=シュリケン |name_tl=Shuriken | |||
|attack=100 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Shadow's Sword<ref name="ShadowsSword"/> |name_jp=カゲブンシンのソード |name_tl=Kagebunshin's Sword | |||
|attack=20 |element=none |sword=y | |||
|info=Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Muramasa |name_jp=ムラマサ |name_tl=Muramasa | |||
|attack=??? |element=none |sword=y | |||
|info=Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=shadowman }} | |||
|name_en=ShadowMan{{V3}} |name_jp=シャドーマンV3 |name_tl=Shadowman V3 | |||
|hp=1600 |contact=110 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|locations=[[Undernet 5 (MMBN2)|Undernet 5]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=バクエン |name_tl=Bakuen | |||
|attack=100 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=Shuriken |name_jp=シュリケン |name_tl=Shuriken | |||
|attack=250 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=Shadow's Sword<ref name="ShadowsSword"/> |name_jp=カゲブンシンのソード |name_tl=Kagebunshin's Sword | |||
|attack=50 |element=none |sword=y | |||
|info=Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Muramasa |name_jp=ムラマサ |name_tl=Muramasa | |||
|attack=??? |element=none |sword=y | |||
|info=Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999). | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{V3}} |code=S |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMn{{V2}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ShadoMan |code=S |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Muramasa |code=O |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===KnightMan=== | ===KnightMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=knightman2 }} | |||
|name_en=KnightMan |name_jp=ナイトマン |name_tl=Knightman | |||
|hp=800 |contact=60 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info=Guards when not attacking. Cracks all panels when he moves. | |||
|locations=[[Castle Comp 5]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=40 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=60 |element=none |break=y | |||
|info=Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |element=none | |||
|info=Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=3000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=knightman2 }} | |||
|name_en=KnightMan{{V2}} |name_jp=ナイトマンV2 |name_tl=Knightman V2 | |||
|hp=1000 |contact=90 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info=Guards when not attacking. Cracks all panels when he moves. | |||
|locations=[[Netopia 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=70 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=90 |element=none |break=y | |||
|info=Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |element=none | |||
|info=Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=knightman2 }} | |||
|name_en=KnightMan{{V3}} |name_jp=ナイトマンV3 |name_tl=Knightman V3 | |||
|hp=1500 |contact=120 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info=Guards when not attacking. Cracks all panels when he moves. | |||
|locations=[[Netopia 1]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=BrokenWall |name_jp=ブロークンウォール |name_tl=Broken Wall | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=RoyalWreckingBall |name_jp=ロイヤルレッキングボール |name_tl=Royal Wrecking Ball | |||
|attack=120 |element=none |break=y | |||
|info=Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal | |||
|attack=10 |element=none | |||
|info=Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=KnghtMn{{V3}} |code=K |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=KnghtMn{{V2}} |code=K |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=KnightMn |code=K |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Low |chip=StoneBod |code=C |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | |||
{{EnemyInfo/GetData |hp=Mid |chip=StoneBod |code=E |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | |||
{{EnemyInfo/GetData |hp=High |chip=StoneBod |code=S |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===MagnetMan=== | ===MagnetMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel42=magnet |panel52=magnet |panel62=magnet |object52=magnetman }} | |||
|name_en=MagnetMan |name_jp=マグネットマン |name_tl=Magnetman | |||
|hp=1000 |contact=70 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=y | |||
|info=Unaffected by magnet panels. | |||
|locations=[[Air Comp 5]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=50 |element=elec | |||
|info=MagMissile has 10 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=50 |element=elec | |||
|info=Inflicts Paralyze (1.5s). | |||
}} | |||
{{EnemyInfo/Attack |name_en=BipolarTackle<ref name="BipolarTackle">MagnetMan chip description; localized as <strong>NSTackle</strong> in Mega Man Battle Network 5</ref> |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=200 |element=elec | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnetLine |name_jp=マグネットライン |name_tl=Magnet Line | |||
|info=Used when there are less than 6 magnet panels. Can be used 5 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=3500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel42=magnet |panel52=magnet |panel62=magnet |object52=magnetman }} | |||
|name_en=MagnetMan{{V2}} |name_jp=マグネットマンV2 |name_tl=Magnetman V2 | |||
|hp=1400 |contact=100 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=y | |||
|info=Unaffected by magnet panels. | |||
|locations=[[Undernet 2 (MMBN2)|Undernet 2]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=70 |element=elec | |||
|info=MagMissile has 10 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=70 |element=elec | |||
|info=Inflicts Paralyze (1.5s). | |||
}} | |||
{{EnemyInfo/Attack |name_en=BipolarTackle<ref name="BipolarTackle"/> |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=300 |element=elec | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnetLine |name_jp=マグネットライン |name_tl=Magnet Line | |||
|info=Used when there are less than 6 magnet panels. Can be used 5 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel42=magnet |panel52=magnet |panel62=magnet |object52=magnetman }} | |||
|name_en=MagnetMan{{V3}} |name_jp=マグネットマンV3 |name_tl=Magnetman V3 | |||
|hp=1800 |contact=130 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=y | |||
|info=Unaffected by magnet panels. | |||
|locations=[[Undernet 2 (MMBN2)|Undernet 2]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=MagMissile |name_jp=マグミサイル |name_tl=Mag Missile | |||
|attack=100 |element=elec | |||
|info=MagMissile has 10 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagBall |name_jp=マグボール |name_tl=Mag Ball | |||
|attack=100 |element=elec | |||
|info=Inflicts Paralyze (1.5s). | |||
}} | |||
{{EnemyInfo/Attack |name_en=BipolarTackle<ref name="BipolarTackle"/> |name_jp=NSタックル |name_tl=NS Tackle | |||
|attack=400 |element=elec | |||
}} | |||
{{EnemyInfo/Attack |name_en=MagnetLine |name_jp=マグネットライン |name_tl=Magnet Line | |||
|info=Used when there are less than 6 magnet panels. Can be used 5 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=MagntMn{{V3}} |code=M |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=MagntMn{{V2}} |code=M |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=MagnetMn |code=M |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===FreezeMan=== | ===FreezeMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=ice |panel51=ice |panel61=ice |panel42=ice |panel52=ice |panel62=ice |panel43=ice |panel53=ice |panel63=ice |object52=freezeman }} | |||
|name_en=FreezeMan |name_jp=フリーズマン |name_tl=Freezeman | |||
|hp=1000 |contact=80 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Blocks attacks with a 41 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %. | |||
|locations=[[Gospel HQ]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=IceTower |name_jp=アイスタワー |name_tl=Ice Tower | |||
|attack=100 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=IcicleFall<ref name="IcicleFall">{{name|jp=ツララ|tl=Tsurara}} localized as Icicles in FreezeMan's chip description</ref> |name_jp=ツララフォール |name_tl=Tsurara Fall | |||
|attack=50 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage | |||
|attack=0 |element=none | |||
|name=Used when there are 0 ice panels. Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=4000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=ice |panel51=ice |panel61=ice |panel42=ice |panel52=ice |panel62=ice |panel43=ice |panel53=ice |panel63=ice |object52=freezeman }} | |||
|name_en=FreezeMan{{V2}} |name_jp=フリーズマンV2 |name_tl=Freezeman V2 | |||
|hp=1200 |contact=110 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Blocks attacks with a 81 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %. | |||
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=IceTower |name_jp=アイスタワー |name_tl=Ice Tower | |||
|attack=150 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=IcicleFall<ref name="IcicleFall">{{name|jp=ツララ|tl=Tsurara}} localized as Icicles in FreezeMan's chip description</ref> |name_jp=ツララフォール |name_tl=Tsurara Fall | |||
|attack=100 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage | |||
|attack=0 |element=none | |||
|name=Used when there are 0 ice panels. Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=FreezeMn |code=F |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=ice |panel51=ice |panel61=ice |panel42=ice |panel52=ice |panel62=ice |panel43=ice |panel53=ice |panel63=ice |object52=freezeman }} | |||
|name_en=FreezeMan{{V3}} |name_jp=フリーズマンV3 |name_tl=Freezeman V3 | |||
|hp=1400 |contact=140 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Blocks attacks with a 121 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %. | |||
|locations=[[Undernet 7 (MMBN2)|Undernet 7]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=IceTower |name_jp=アイスタワー |name_tl=Ice Tower | |||
|attack=200 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=IcicleFall<ref name="IcicleFall">{{name|jp=ツララ|tl=Tsurara}} localized as Icicles in FreezeMan's chip description</ref> |name_jp=ツララフォール |name_tl=Tsurara Fall | |||
|attack=150 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage | |||
|attack=0 |element=none | |||
|name=Used when there are 0 ice panels. Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=FrzMan{{V3}} |code=F |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=FrzMan{{V2}} |code=F |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=FreezeMn |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===HeatMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=heatman }} | |||
|name_en=HeatMan |name_jp=ヒートマン |name_tl=Heatman | |||
|hp=900 |contact=80 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower | |||
|attack=80 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=GroundBurner |name_jp=グランドバーナー |name_tl=Ground Burner | |||
|attack=100 |element=fire | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HeatStamp |name_jp=ヒートスタンプ |name_tl=Heat Stamp | |||
|attack=100 |element=fire | |||
|info=Changes panel to lava. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=heatman }} | |||
|name_en=HeatMan{{V2}} |name_jp=ヒートマンV2 |name_tl=Heatman V2 | |||
|hp=1100 |contact=110 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower | |||
|attack=100 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=GroundBurner |name_jp=グランドバーナー |name_tl=Ground Burner | |||
|attack=130 |element=fire | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HeatStamp |name_jp=ヒートスタンプ |name_tl=Heat Stamp | |||
|attack=130 |element=fire | |||
|info=Changes panel to lava. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=HeatMan |code=H |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=heatman }} | |||
|name_en=HeatMan{{V3}} |name_jp=ヒートマンV3 |name_tl=Heatman V3 | |||
|hp=1300 |contact=140 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower | |||
|attack=120 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=GroundBurner |name_jp=グランドバーナー |name_tl=Ground Burner | |||
|attack=160 |element=fire | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=HeatStamp |name_jp=ヒートスタンプ |name_tl=Heat Stamp | |||
|attack=160 |element=fire | |||
|info=Changes panel to lava. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=HeatMan{{V3}} |code=H |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=HeatMan{{V2}} |code=H |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=HeatMan |code=H |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===ToadMan=== | ===ToadMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=toadman-onlilypad }} | |||
|name_en=ToadMan |name_jp=トードマン |name_tl=Toadman | |||
|hp=300 |contact=20 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Unaffected by magnet panels. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShockingMelody |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=20 |element=elec | |||
|info=Inflicts Paralyze (1.5s). | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack<ref name="FrogSmack">Mega Man Battle Network 5 Operation Battle</ref> |name_jp=カエルパンチ<ref name="KaeruPunch">Sometimes written as <strong>カエルパンチ!</strong> <em>Kaeru Punch!</em></ref> |name_tl=Kaeru Punch | |||
|attack=50 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=オタマジャクシー |name_tl=Tadpole | |||
|attack=10 |element=aqua | |||
|noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=toadman-onlilypad }} | |||
|name_en=ToadMan{{V2}} |name_jp=トードマンV2 |name_tl=Toadman V2 | |||
|hp=600 |contact=20 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Unaffected by magnet panels. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShockingMelody |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=40 |element=elec | |||
|info=Inflicts Paralyze (1.5s). | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack<ref name="FrogSmack">Mega Man Battle Network 5 Operation Battle</ref> |name_jp=カエルパンチ<ref name="KaeruPunch">Sometimes written as <strong>カエルパンチ!</strong> <em>Kaeru Punch!</em></ref> |name_tl=Kaeru Punch | |||
|attack=100 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=オタマジャクシー |name_tl=Tadpole | |||
|attack=20 |element=aqua | |||
|noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=toadman-onlilypad }} | |||
|name_en=ToadMan{{V3}} |name_jp=トードマンV3 |name_tl=Toadman V3 | |||
|hp=900 |contact=20 |element=aqua | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Unaffected by magnet panels. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=ShockingMelody |name_jp=ショッキングメロディー |name_tl=Shocking Melody | |||
|attack=100 |element=elec | |||
|info=Inflicts Paralyze (1.5s). | |||
}} | |||
{{EnemyInfo/Attack |name_en=FrogSmack<ref name="FrogSmack">Mega Man Battle Network 5 Operation Battle</ref> |name_jp=カエルパンチ<ref name="KaeruPunch">Sometimes written as <strong>カエルパンチ!</strong> <em>Kaeru Punch!</em></ref> |name_tl=Kaeru Punch | |||
|attack=250 |element=aqua | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=オタマジャクシー |name_tl=Tadpole | |||
|attack=50 |element=aqua | |||
|noflash=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan{{V3}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan{{V2}} |code=T |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ToadMan |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===ThunderMan=== | ===ThunderMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman |object41=thunderman-cloud |object63=thunderman-cloud }} | |||
|name_en=ThunderMan |name_jp=サンダーマン |name_tl=Thunderman | |||
|hp=700 |contact=50 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor= | |||
|info=Spawns 3 indestructible clouds. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=放電 |name_tl=Discharge | |||
|attack=80 |element=elec | |||
|noflash=y |noaback=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThunderSpark |name_jp=サンダースパーク |name_tl=Thunder Spark | |||
|attack=20 |element=elec | |||
|noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThunderBolt |name_jp=サンダーボルト |name_tl=Thunder Bolt | |||
|attack=80 |element=elec | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman |object41=thunderman-cloud |object63=thunderman-cloud }} | |||
|name_en=ThunderMan{{V2}} |name_jp=サンダーマンV2 |name_tl=Thunderman V2 | |||
|hp=1000 |contact=80 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor= | |||
|info=Spawns 3 indestructible clouds. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=放電 |name_tl=Discharge | |||
|attack=120 |element=elec | |||
|noflash=y |noaback=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThunderSpark |name_jp=サンダースパーク |name_tl=Thunder Spark | |||
|attack=40 |element=elec | |||
|noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThunderBolt |name_jp=サンダーボルト |name_tl=Thunder Bolt | |||
|attack=120 |element=elec | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ThunMan |code=T |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=thunderman |object41=thunderman-cloud |object63=thunderman-cloud }} | |||
|name_en=ThunderMan{{V3}} |name_jp=サンダーマンV3 |name_tl=Thunderman V3 | |||
|hp=1300 |contact=110 |element=elec | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor= | |||
|info=Spawns 3 indestructible clouds. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=放電 |name_tl=Discharge | |||
|attack=160 |element=elec | |||
|noflash=y |noaback=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThunderSpark |name_jp=サンダースパーク |name_tl=Thunder Spark | |||
|attack=60 |element=elec | |||
|noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=ThunderBolt |name_jp=サンダーボルト |name_tl=Thunder Bolt | |||
|attack=160 |element=elec | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ThunMan{{V3}} |code=T |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ThunMan{{V2}} |code=T |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ThunMan |code=T |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===SnakeMan=== | ===SnakeMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel42=none |panel43=none |object52=snakeman }} | |||
|name_en=SnakeMan |name_jp=スネークマン |name_tl=Snakeman | |||
|hp=600 |contact=60 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnakeArrow |name_jp=スネークアロー |name_tl=Snake Arrow | |||
|attack=40 |element=wood | |||
|info=Snakes have 3 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnakeBuster |name_jp=スネークバスター |name_tl=Snake Buster | |||
|attack=5 |times=3 |element=wood | |||
|noflash=y |noaback=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnakeBite |name_jp=スネークバイト |name_tl=Snake Bite | |||
|attack=100 |element=wood | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel42=none |panel43=none |object52=snakeman }} | |||
|name_en=SnakeMan{{V2}} |name_jp=スネークマンV2 |name_tl=Snakeman V2 | |||
|hp=900 |contact=90 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnakeArrow |name_jp=スネークアロー |name_tl=Snake Arrow | |||
|attack=60 |element=wood | |||
|info=Snakes have 15 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnakeBuster |name_jp=スネークバスター |name_tl=Snake Buster | |||
|attack=10 |times=5 |element=wood | |||
|noflash=y |noaback=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnakeBite |name_jp=スネークバイト |name_tl=Snake Bite | |||
|attack=200 |element=wood | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=SnakeMan |code=S |lv1= 1-S: 100% }} | |||
}} | |||
=== | {{EnemyInfo | ||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel42=none |panel43=none |object52=snakeman }} | |||
|name_en=SnakeMan{{V3}} |name_jp=スネークマンV3 |name_tl=Snakeman V3 | |||
|hp=1200 |contact=120 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SnakeArrow |name_jp=スネークアロー |name_tl=Snake Arrow | |||
|attack=80 |element=wood | |||
|info=Snakes have 30 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnakeBuster |name_jp=スネークバスター |name_tl=Snake Buster | |||
|attack=15 |times=18 |element=wood | |||
|noflash=y |noaback=y | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=SnakeBite |name_jp=スネークバイト |name_tl=Snake Bite | |||
|attack=300 |element=wood | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=SnakeMn{{V3}} |code=S |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=SnakeMn{{V2}} |code=S |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=SnakeMan |code=S |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===GutsMan=== | ===GutsMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman }} | |||
|name_en=GutsMan |name_jp=ガッツマン |name_tl=Gutsman | |||
|hp=300 |contact=10 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave | |||
|attack=10 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer | |||
|attack=10 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch | |||
|attack=20 |element=none | |||
|info=Knocks back 1 square. Used when player is in front column. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GutsMan |code=G |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman }} | |||
|name_en=GutsMan{{V2}} |name_jp=ガッツマンV2 |name_tl=Gutsman V2 | |||
|hp=500 |contact=40 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave | |||
|attack=50 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer | |||
|attack=50 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch | |||
|attack=100 |element=none | |||
|info=Knocks back 1 square. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch | |||
|attack=100 |element=none | |||
|info=Knocks back 1 square. | |||
}} | |||
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal | |||
|attack=10 |element=none | |||
|info=Used when the player is not in front column. Can be used 1 time. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GutsMan{{V2}} |code=G |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gutsman }} | |||
|name_en=GutsMan{{V3}} |name_jp=ガッツマンV3 |name_tl=Gutsman V3 | |||
|hp=800 |contact=80 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl=Shock Wave | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch | |||
|attack=200 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch | |||
|attack=200 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal | |||
|attack=10 |element=none | |||
|info=Used when the player is not in front column. Can be used 2 times. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Recover200 |name_jp=リカバリー200 |name_tl=Recovery 200 | |||
|info=Used when HP < 25 %. Can be used 1 time. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GutsMan{{V3}} |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GutsMan{{V2}} |code=G |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GutsMan |code=G |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=High |chip=GutPunch |code=B |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Mid & Low |chip=GutPunch |code=D |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Mid |chip=GutPunch |code=H |lv1= 4-5: 50% }} | |||
{{EnemyInfo/GetData |hp=Low |chip=GutPunch |code=K |lv1= 4-5: 50% }} | |||
{{EnemyInfo/GetData |hp=High |chip=GutPunch |code=N |lv1= 4-5: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-3: 100% |lv2= 4: 50% }} | |||
}} | |||
===ProtoMan=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn2 }} | |||
|name_en=ProtoMan |name_jp=ブルース |name_tl=Blues | |||
|hp=800 |contact=60 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom | |||
|attack=60 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=20 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=100 |element=none |sword=y | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn2 }} | |||
|name_en=ProtoMan{{V2}} |name_jp=ブルースV2 |name_tl=Blues V2 | |||
|hp=1200 |contact=90 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom | |||
|attack=90 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=40 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=200 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal | |||
|attack=10 |element=none | |||
|info=Used when any panels are stolen in the top 2 rows. Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=protoman-bn2 }} | |||
|name_en=ProtoMan{{V3}} |name_jp=ブルースV3 |name_tl=Blues V3 | |||
|hp=1500 |contact=120 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Becomes more aggressive when HP < 50 %. | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom | |||
|attack=120 |element=none |sword=y | |||
|info= | |||
}} | |||
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword | |||
|attack=60 |element=none |sword=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword | |||
|attack=300 |element=none |sword=y | |||
|info=Used when HP < 50 %. | |||
| | |||
}} | |||
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal | |||
|attack=10 |element=none | |||
|info=Used when any panels are stolen in the top 2 rows. Can be used 3 times. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{V3}} |code=B |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMn{{V2}} |code=B |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=ProtoMan |code=B |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===GateMan=== | ===GateMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gateman }} | |||
|name_en=GateMan |name_jp=ゲートマン |name_tl=Gateman | |||
|hp=600 |contact=40 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GateSoldier |name_jp=ゲートソルジャー |name_tl=Gate Soldier | |||
|attack=30 |element=none | |||
|info=Soldiers have 5 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GateCannon |name_jp=ゲートキャノン |name_tl=Gate Cannon | |||
|attack=60 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=RemoteGate |name_jp=リモートゲート |name_tl=Remote Gate | |||
|attack=0 |element=none | |||
|info=Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=魔の手 |name_tl=Devil's Hand | |||
|attack=40 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-S: 100% }} | |||
}} | |||
=== | {{EnemyInfo | ||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gateman }} | |||
|name_en=GateMan{{V2}} |name_jp=ゲートマンV2 |name_tl=Gateman V2 | |||
|hp=800 |contact=70 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GateSoldier |name_jp=ゲートソルジャー |name_tl=Gate Soldier | |||
|attack=50 |element=none | |||
|info=Soldiers have 10 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GateCannon |name_jp=ゲートキャノン |name_tl=Gate Cannon | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=RemoteGate |name_jp=リモートゲート |name_tl=Remote Gate | |||
|attack=0 |element=none | |||
|info=Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=魔の手 |name_tl=Devil's Hand | |||
|attack=80 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GateMan |code=G |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=gateman }} | |||
|name_en=GateMan{{V3}} |name_jp=ゲートマンV3 |name_tl=Gateman V3 | |||
|hp=1000 |contact=100 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info= | |||
|locations= | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=GateSoldier |name_jp=ゲートソルジャー |name_tl=Gate Soldier | |||
|attack=100 |element=none | |||
|info=Soldiers have 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GateCannon |name_jp=ゲートキャノン |name_tl=Gate Cannon | |||
|attack=150 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=RemoteGate |name_jp=リモートゲート |name_tl=Remote Gate | |||
|attack=0 |element=none | |||
|info=Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=魔の手 |name_tl=Devil's Hand | |||
|attack=120 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=GateMan{{V3}} |code=G |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GateMan{{V2}} |code=G |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=GateMan |code=G |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=500 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===PharaohMan=== | ===PharaohMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=pharaohman |object41=pharaohman-sarcophagus |object43=pharaohman-sarcophagus }} | |||
|name_en=PharaohMan |name_jp=ファラオマン |name_tl=Pharaohman | |||
|hp=1200 |contact=100 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=y | |||
|info=Spawns 2 indestructible coffins. | |||
|locations=[[WWW Area 1]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CoffinLaser |name_jp=かんおけレーザー |name_tl=Coffin Laser | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton | |||
|attack=40 |element=none | |||
|info=Ratton has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Cube |name_jp=キューブ |name_tl=Cube | |||
|attack=100 |element=none |break=y | |||
|info=Cube has 100 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu | |||
}} | |||
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap | |||
|info=If the player steps on the trap, uses Meteor ({{chance|1/3}}), Snake ({{chance|1/3}}) or Anubis ({{chance|1/3}}). If PharaohMan's Anubis is already on the field, uses Meteor ({{chance|1/2}}) or Snake ({{chance|1/2}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=Snake |name_jp=ヘビ |name_tl=Hebi | |||
|attack=40 |element=wood | |||
|info=Snake is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo | |||
|attack=30 |times=9 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=Anubis |name_jp=ポイズンアヌビス |name_tl=Poison Anubis | |||
|poison=y | |||
|info=Anubis has 50 HP. Drains 1 HP every 6 frames. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=pharaohman |object41=pharaohman-sarcophagus |object43=pharaohman-sarcophagus }} | |||
|name_en=PharaohMan{{V2}} |name_jp=ファラオマンV2 |name_tl=Pharaohman V2 | |||
|hp=1500 |contact=120 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=y | |||
|info=Spawns 2 indestructible coffins. | |||
|locations=[[WWW Area 1]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CoffinLaser |name_jp=かんおけレーザー |name_tl=Coffin Laser | |||
|attack=150 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton | |||
|attack=70 |element=none | |||
|info=Ratton has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Cube |name_jp=キューブ |name_tl=Cube | |||
|attack=100 |element=none |break=y | |||
|info=Cube has 100 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu | |||
}} | |||
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap | |||
|info=If the player steps on the trap, uses Meteor ({{chance|1/3}}), Snake ({{chance|1/3}}) or Anubis ({{chance|1/3}}). If PharaohMan's Anubis is already on the field, uses Meteor ({{chance|1/2}}) or Snake ({{chance|1/2}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=Snake |name_jp=ヘビ |name_tl=Hebi | |||
|attack=70 |element=wood | |||
|info=Snake is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo | |||
|attack=80 |times=12 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=Anubis |name_jp=ポイズンアヌビス |name_tl=Poison Anubis | |||
|poison=y | |||
|info=Anubis has 50 HP. Drains 1 HP every 6 frames. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=PharoMan |code=P |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=pharaohman |object41=pharaohman-sarcophagus |object43=pharaohman-sarcophagus }} | |||
|name_en=PharaohMan{{V3}} |name_jp=ファラオマンV3 |name_tl=Pharaohman V3 | |||
|hp=1800 |contact=140 |element=none | |||
|airshoes=y |shadowshoes= |floatshoes=y |superarmor=y | |||
|info=Spawns 2 indestructible coffins. | |||
|locations=[[WWW Area 1]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=CoffinLaser |name_jp=かんおけレーザー |name_tl=Coffin Laser | |||
|attack=200 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton | |||
|attack=100 |times=2 |element=none | |||
|info=Rattons have 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Cube |name_jp=キューブ |name_tl=Cube | |||
|attack=100 |element=none |break=y | |||
|info=Cube has 100 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Wind |name_jp=トップウ |name_tl=Toppuu | |||
}} | |||
{{EnemyInfo/Attack |name_en=PharaohTrap |name_jp=ファラオトラップ |name_tl=Pharaoh Trap | |||
|info=If the player steps on the trap, uses Meteor ({{chance|1/3}}), Snake ({{chance|1/3}}) or Anubis ({{chance|1/3}}). If PharaohMan's Anubis is already on the field, uses Meteor ({{chance|1/2}}) or Snake ({{chance|1/2}}). | |||
}} | |||
{{EnemyInfo/Attack |name_en=Snake |name_jp=ヘビ |name_tl=Hebi | |||
|attack=100 |element=wood | |||
|info=Snake is indestructible. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteo | |||
|attack=120 |times=18 |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=Anubis |name_jp=ポイズンアヌビス |name_tl=Poison Anubis | |||
|poison=y | |||
|info=Anubis has 50 HP. Drains 1 HP every 6 frames. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=PharoMn{{V3}} |code=P |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=PharoMn{{V2}} |code=P |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=PharoMan |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=High |chip=Anubis |code=U |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Mid & Low |chip=Anubis |code=W |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===NapalmMan=== | ===NapalmMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman }} | |||
|name_en=NapalmMan |name_jp=ナパームマン |name_tl=Napalmman | |||
|hp=1400 |contact=100 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Takes 3 × 50 damage from Jealousy.<ref name="NapalmMan-AreaGrab">According to <em>Battle Network Rockman EXE2 Official Guide Book</em>, NapalmMan should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.</ref> | |||
|locations=[[WWW Area 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=60<ref name="NapalmMan-FireBomb">If this attack connects on solid ground, the FireBomb and flames on the ground will hit simultaneously for a total of 120/200/280 attack power.</ref> |element=fire | |||
|info=Cracks panels and leaves fire on the ground. | |||
}} | |||
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=100 |element=fire | |||
|info=Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it). | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground | |||
|attack=60 |element=fire | |||
|noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=60 |element=none | |||
|info=Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman }} | |||
|name_en=NapalmMan{{V2}} |name_jp=ナパームマンV2 |name_tl=Napalmman V2 | |||
|hp=1700 |contact=120 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Takes 3 × 50 damage from Jealousy.<ref name="NapalmMan-AreaGrab"/> | |||
|locations=[[WWW Area 2]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=100<ref name="NapalmMan-FireBomb"/> |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=150 |element=fire | |||
|info=Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it). | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground | |||
|attack=100 |element=fire | |||
|noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=100 |element=none | |||
|info=Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=napalmman }} | |||
|name_en=NapalmMan{{V3}} |name_jp=ナパームマンV3 |name_tl=Napalmman V3 | |||
|hp=2000 |contact=140 |element=fire | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Takes 3 × 50 damage from Jealousy.<ref name="NapalmMan-AreaGrab"/> | |||
|locations=[[WWW Area 2]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=FireBomb |name_jp=ファイアボム |name_tl=Fire Bomb | |||
|attack=140<ref name="NapalmMan-FireBomb"/> |element=fire | |||
}} | |||
{{EnemyInfo/Attack |name_en=NapalmBomb |name_jp=ナパームボム |name_tl=Napalm Bomb | |||
|attack=200 |element=fire | |||
|info=Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it). | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=地面の炎 |name_tl=Flames on ground | |||
|attack=140 |element=fire | |||
|noflash=y | |||
}} | |||
{{EnemyInfo/Attack |name_en=VulcanArm |name_jp=バルカンアーム |name_tl=Vulcan Arm | |||
|attack=140 |element=none | |||
|info=Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{V3}} |code=N |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NaplmMn{{V2}} |code=N |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=NapalmMn |code=N |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===PlanetMan=== | ===PlanetMan=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel51=none |panel61=none |panel42=none |panel62=none |panel43=none |panel53=none |panel63=none |object52=planetman |object41=planetman-planet1 |object63=planetman-planet3 }} | |||
|name_en=PlanetMan |name_jp=プラネットマン |name_tl=Planetman | |||
|hp=1600 |contact=100 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info= | |||
|locations=[[WWW Area 3]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=防衛軍戦闘機 |name_tl=Defense Force<br/>Fighter Plane<ref name="DefenseCraft">Known as <strong>Defense Craft</strong> in the MegaMan NT Warrior anime</ref> | |||
|attack=100 |element=none | |||
|info=Fighter plane has 40 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetFire |name_jp=プラネットファイア |name_tl=Planet Fire | |||
|attack=100 |element=fire | |||
|info=Planet has 1 HP and is only affected by Aqua attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetWater |name_jp=プラネットウォーター |name_tl=Planet Water | |||
|attack=100 |element=aqua | |||
|info=Planet has 1 HP and is only affected by Elec attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetThunder |name_jp=プラネットサンダー |name_tl=Planet Thunder | |||
|attack=100 |element=elec | |||
|info=Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Green planet<ref name="GreenPlanet">Not officially named</ref> |name_jp= |name_tl= | |||
|attack=0 |element=wood | |||
|info=Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=いん石 |name_tl=Meteorite | |||
|attack=100 |element=none | |||
|info=Used when HP < 50 %, each time 2 fighter planes have been summoned. | |||
}} | |||
{{EnemyInfo/Attack |name_en=2xPlanet |name_jp=ダブルプラネット |name_tl=Double Planet | |||
|info=Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel51=none |panel61=none |panel42=none |panel62=none |panel43=none |panel53=none |panel63=none |object52=planetman |object41=planetman-planet1 |object63=planetman-planet3 }} | |||
|name_en=PlanetMan{{V2}} |name_jp=プラネットマンV2 |name_tl=Planetman V2 | |||
|hp=1900 |contact=120 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info= | |||
|locations=[[WWW Area 3]] (ghost) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=防衛軍戦闘機 |name_tl=Defense Force<br/>Fighter Plane<ref name="DefenseCraft"/> | |||
|attack=120 |element=none | |||
|info=Fighter plane has 40 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetFire |name_jp=プラネットファイア |name_tl=Planet Fire | |||
|attack=120 |element=fire | |||
|info=Planet has 1 HP and is only affected by Aqua attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetWater |name_jp=プラネットウォーター |name_tl=Planet Water | |||
|attack=120 |element=aqua | |||
|info=Planet has 1 HP and is only affected by Elec attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetThunder |name_jp=プラネットサンダー |name_tl=Planet Thunder | |||
|attack=120 |element=elec | |||
|info=Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Green planet<ref name="GreenPlanet"/> |name_jp= |name_tl= | |||
|attack=0 |element=wood | |||
|info=Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=いん石 |name_tl=Meteorite | |||
|attack=150 |element=none | |||
|info=Used when HP < 50 %, each time 2 fighter planes have been summoned. | |||
}} | |||
{{EnemyInfo/Attack |name_en=2xPlanet |name_jp=ダブルプラネット |name_tl=Double Planet | |||
|info=Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=PlanetMn |code=P |lv1= 1-S: 100% }} | |||
}} | |||
=== | {{EnemyInfo | ||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |panel41=none |panel51=none |panel61=none |panel42=none |panel62=none |panel43=none |panel53=none |panel63=none |object52=planetman |object41=planetman-planet1 |object63=planetman-planet3 }} | |||
|name_en=PlanetMan{{V3}} |name_jp=プラネットマンV3 |name_tl=Planetman V3 | |||
|hp=2200 |contact=140 |element=wood | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info= | |||
|locations=[[WWW Area 3]] (6.2%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en= |name_jp=防衛軍戦闘機 |name_tl=Defense Force<br/>Fighter Plane<ref name="DefenseCraft"/> | |||
|attack=150 |element=none | |||
|info=Fighter plane has 40 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetFire |name_jp=プラネットファイア |name_tl=Planet Fire | |||
|attack=150 |element=fire | |||
|info=Planet has 1 HP and is only affected by Aqua attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetWater |name_jp=プラネットウォーター |name_tl=Planet Water | |||
|attack=150 |element=aqua | |||
|info=Planet has 1 HP and is only affected by Elec attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=PlanetThunder |name_jp=プラネットサンダー |name_tl=Planet Thunder | |||
|attack=150 |element=elec | |||
|info=Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Green planet<ref name="GreenPlanet"/> |name_jp= |name_tl= | |||
|attack=0 |element=wood | |||
|info=Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks. | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=いん石 |name_tl=Meteorite | |||
|attack=200 |element=none | |||
|info=Used when HP < 50 %, each time 2 fighter planes have been summoned. | |||
}} | |||
{{EnemyInfo/Attack |name_en=2xPlanet |name_jp=ダブルプラネット |name_tl=Double Planet | |||
|info=Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=PlnetMn{{V3}} |code=P |lv1= 9: 6.25% |lv2= 10: 50% |lv3= S: 100% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=PlnetMn{{V2}} |code=P |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=PlanetMn |code=P |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===Bass=== | ===Bass=== | ||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=basscopy }} | |||
|name_en=Bass |name_jp=フォルテ |name_tl=Forte | |||
|hp=1000 |contact=100 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Takes 3 × 50 damage from Jealousy.<ref name="Bass-AreaGrab">According to ''Battle Network Rockman EXE2 Official Guide Book'', Bass should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.</ref> | |||
|locations=[[Gospel Server 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst | |||
|attack=50 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (yellow) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=50 |element=none | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |lv1= 1-S: 100% }} | |||
}} | |||
[[ | {{EnemyInfo | ||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=bass-bn2 }} | |||
|name_en=RealBass |name_jp=真フォルテ |name_tl=True Forte | |||
|hp=2000 |contact=120 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Has a 100 HP Aura. Takes 3 × 50 damage from Jealousy.<ref name="Bass-AreaGrab"/> | |||
|locations=[[WWW Area 1]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst | |||
|attack=80 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (yellow) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (blue) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=100 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (red) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=100 |times=12 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=EarthBreak<ref name="EarthBreak">Mega Man Battle Network 3</ref> |name_jp=アースブレイカー |name_tl=Earth Breaker | |||
|attack=200 |element=none | |||
|info=Used when HP < 50 %. Breaks impacted panels which the player is not standing on. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-S: 100% }} | |||
}} | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object52=bassdeluxe }} | |||
|name_en=BassDeluxe |name_jp=フォルテSP |name_tl=Forte SP | |||
|hp=2000 |contact=140 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor= | |||
|info=Has a 150 HP Aura. Takes 3 × 50 damage from Jealousy.<ref name="Bass-AreaGrab"/> | |||
|locations=[[WWW Area 3]] (5.9%) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst | |||
|attack=100 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (yellow) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=200 |element=none | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (blue) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=200 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Explosion (red) |name_jp=エクスプロージョン |name_tl=Explosion | |||
|attack=200 |times=12 |element=none | |||
|info=Used when HP < 50 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=EarthBreak<ref name="EarthBreak"/> |name_jp=アースブレイカー |name_tl=Earth Breaker | |||
|attack=300 |element=none | |||
|info=Used when HP < 50 %. Breaks impacted panels which the player is not standing on. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |chip=Bass{{V3}} |code=X |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Bass{{V2}} |code=F |lv1= 7: 50% |lv2= 8: 100% |lv3= 9: 93.75% |lv4= 10: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |chip=Bass |code=F |lv1= 5: 25% |lv2= 6: 50% |lv3= 7: 25% }} | |||
{{EnemyInfo/GetData |hp=High |chip=LifeAur3 |code=E |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Mid |chip=LifeAur3 |code=K |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Low |chip=LifeAur3 |code=T |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | |||
{{EnemyInfo/GetData |hp=Any |zenny=5000 |lv1= 1-4: 100% |lv2= 5: 75% |lv3= 6: 50% |lv4= 7: 25% }} | |||
}} | |||
===Gospel=== | |||
{{EnemyInfo | |||
|image={{BattleField |style=bn2 |nocol1=true |nocol2=true |nocol3=true |object62=gospel }} | |||
|name_en=Gospel |name_jp=ゴスペル |name_tl=Gospel | |||
|hp=2000 |contact=100 |element=none | |||
|airshoes= |shadowshoes= |floatshoes= |superarmor=y | |||
|info=Guards when not attacking. Speeds up when HP < 50 %. Takes 3 × 50 damage from Jealousy.<ref name="Gospel-AreaGrab">According to <em>Battle Network Rockman EXE2 Official Guide Book</em>, Gospel should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.</ref> | |||
|locations=[[Gospel Server 2]] (story) | |||
|attacks= | |||
{{EnemyInfo/Attack |name_en=JunkFlyer |name_jp=ジャンクフライヤー |name_tl=Junk Flyer | |||
|attack=50 |element=none | |||
|info=Junk has 20 HP. | |||
}} | |||
{{EnemyInfo/Attack |name_en=Dynawave |name_jp=ダイナウェーブ |name_tl=Dyna Wave | |||
|attack=80 |element=none | |||
|info=Used when HP ≥ 25 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=GospelShockPower |name_jp=ゴスペルショックパワー |name_tl=Gospel Shock Power | |||
|attack=80 |element=none | |||
|info=Used when HP ≥ 25 %. Cracks panels it travels over. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DrillingHead |name_jp=ドリリングヘッド |name_tl=Drilling Head | |||
|attack=100 |element=none | |||
|info=Used when HP ≥ 25 %. | |||
}} | |||
{{EnemyInfo/Attack |name_en=DarknessCreator |name_jp=ダークネスクリエイター |name_tl=Darkness Creator | |||
|attack=80 |element=none | |||
|info=Used when 25 % ≤ HP < 50 %. Summons AirMan's Tornado ({{chance|1/3}}), QuickMan's QuickBoomerang ({{chance|1/3}}) or CutMan's SurpriseScissor (if the square in front of the player is free; {{chance|1/3}}, Sword). | |||
}} | |||
{{EnemyInfo/Attack |name_en= |name_jp=ブレスオブゴスペル |name_tl=Breath of Gospel | |||
|attack=100 |times=3 |element=varies | |||
|info=Used when HP < 25 %. Uses element that player is weak to. If player is non-elemental, uses random elements. | |||
}} | |||
|getdata= | |||
{{EnemyInfo/GetData |hp=Any |lv1= 1-S: 100% }} | |||
}} |
Revision as of 23:30, 5 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Encounters in the Net
Bass Deluxe can be encountered only if you have 247/250 chips in your library.
Navi | Area |
---|---|
AirMan | V2 & V3 - Den Area 1 |
QuickMan | V2 & V3 - Koto Area |
CutMan | V2 & V3 - Yumland 2 |
KnightMan | V2 & V3- Netopia 1 |
MagnetMan | V2 & V3 - Undernet 2 |
ShadowMan | V2 & V3 - Undernet 5 |
FreezeMan | V2 & V3 - Undernet 7 |
PharaohMan | V2 & V3 - WWW Area 1 |
NapalmMan | V2 & V3 - WWW Area 2 |
PlanetMan | V2 & V3 - WWW Area 3 |
Bass | Deluxe - WWW Area 3 |
Bosses
AirMan
QuickMan
CutMan
ShadowMan
KnightMan
MagnetMan
FreezeMan
HeatMan
ToadMan
ThunderMan
SnakeMan
GutsMan
ProtoMan
GateMan
PharaohMan
NapalmMan
PlanetMan
Bass
Gospel
- ↑ 1.0 1.1 1.2 Mega Man Battle Chip Challenge
- ↑ 2.0 2.1 2.2 Chokkin (チョッキン) localized as Scissor in CutMan's chip description
- ↑ 3.0 3.1 3.2 Kagebunshin (カゲブンシン) localized as Shadow in Shadow chip description
- ↑ 4.0 4.1 4.2 MagnetMan chip description; localized as NSTackle in Mega Man Battle Network 5
- ↑ 5.0 5.1 5.2 Tsurara (ツララ) localized as Icicles in FreezeMan's chip description
- ↑ 6.0 6.1 6.2 Mega Man Battle Network 5 Operation Battle
- ↑ 7.0 7.1 7.2 Sometimes written as カエルパンチ! Kaeru Punch!
- ↑ 8.0 8.1 8.2 According to Battle Network Rockman EXE2 Official Guide Book, NapalmMan should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.
- ↑ 9.0 9.1 9.2 If this attack connects on solid ground, the FireBomb and flames on the ground will hit simultaneously for a total of 120/200/280 attack power.
- ↑ 10.0 10.1 10.2 Known as Defense Craft in the MegaMan NT Warrior anime
- ↑ 11.0 11.1 11.2 Not officially named
- ↑ 12.0 12.1 12.2 According to Battle Network Rockman EXE2 Official Guide Book, Bass should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.
- ↑ 13.0 13.1 Mega Man Battle Network 3
- ↑ According to Battle Network Rockman EXE2 Official Guide Book, Gospel should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.