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'''Abilities''' in [[Mega Man Star Force 3]]. Unlike the Navi Customizer in Battle Network, Abilities cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.
'''Abilities''' in [[Mega Man Star Force 3]]. Unlike the Navi Customizer in Battle Network, Abilities cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.
==Changes from Star Force 2==
*AutoLock now works like the normal lock-on, with the cursor being visible and targets the enemy down the row before the closest enemy. In the previous game it was cursor-less and has properties the normal lock-on does not.
==Abilities==


{| class="wikitable sortable"
{| class="wikitable sortable"
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|rowspan="4" |HP+50
|rowspan="4" |HP+50
|rowspan="4" |Max HP +50.
|rowspan="4" |Max HP +50.
|120 || <ul><li>Start with it (Chapter 2) <li> WBG Main Building BMW <li> WBG Main Building GMW <li> Event Stage CC 1 GMW <li> Prop Cabinet CC GMW <li> Event Stage CC 2 GMW <li> Stunt Car CC GMW <li> Mr. Hertz Square (1 Hertz)
|120 || <ul><li>Start with it (Ch. 2) <li> WBG Main Building BMW <li> WBG Main Building GMW <li> Event Stage CC 1 GMW <li> Prop Cabinet CC GMW <li> Event Stage CC 2 GMW <li> Stunt Car CC GMW <li> Mr. Hertz Square (1 Hertz)
|-
|-
|110 || <ul><li> Cipher Code (EN ver: Epsilon07292) <li> Event Stage CC 3 BMW <li> Beach GMW <li> Stone Wall CC GMW <li> Island Display CC GMW <li> National Astro Wave 1 GMW <li> Mr. Hertz Square (2 Hertz)
|110 || <ul><li> Cipher Code (EN ver: Epsilon07292) <li> Event Stage CC 3 BMW <li> Beach GMW <li> Stone Wall CC GMW <li> Island Display CC GMW <li> National Astro Wave 1 GMW <li> Mr. Hertz Square (2 Hertz)
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|rowspan="4" |HP+100
|rowspan="4" |HP+100
|rowspan="4" |Max HP +100.
|rowspan="4" |Max HP +100.
|220 || <ul><li> National Astro Wave 2 GMW <li> Ship Noise BMW <li> Mr. Hertz Square (2 Hertz)
|220 || <ul><li> Ship Noise BMW <li> National Astro Wave 2 GMW <li> Mr. Hertz Square (2 Hertz)
|-
|-
|205 || <ul><li> Podium Noise BMW <li> AC System CC BMW <li> Noise Wave 1 GMW <li> Crimson Machine CC 1 GMW <li> Crimson Machine CC 2 GMW <li> King Wall CC GMW <li> Mr. Hertz Square (4 Hertz)
|205 || <ul><li> Podium Noise BMW <li> AC System CC BMW <li> Noise Wave 1 GMW <li> Crimson Machine CC 1 GMW <li> Crimson Machine CC 2 GMW <li> King Wall CC GMW <li> Mr. Hertz Square (4 Hertz)
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|rowspan="5" |HP+500
|rowspan="5" |HP+500
|rowspan="5" |Max HP +500.
|rowspan="5" |Max HP +500.
|610 || <ul><li>Bud Bison's help quest <li> Noise Wave 5 BMW <li> Outer Astro Wave 1 GMW <li> Outer Astro Wave 2 GMW <li>Noise Wave 1 Noise Frag Trader (17NF)
|610 || <ul> <li> Noise Wave 5 BMW <li> Outer Astro Wave 1 GMW <li> Outer Astro Wave 2 GMW <li>Noise Wave 1 Noise Frag Trader (17NF) <li>Bud Bison's Help Quest
|-
|-
|570 || <ul><li> Black Hole Server 2 GMW <li> Planet FM Astro Wave 2 GMW  
|570 || <ul><li> Black Hole Server 2 GMW <li> Planet FM Astro Wave 2 GMW  
Line 69: Line 74:
|-
|-
|rowspan="4" |UndrShrt
|rowspan="4" |UndrShrt
|rowspan="4" |If MegaMan would hit 0 HP, he goes down to 1 instead.
|rowspan="4" |If Mega Man would hit 0 HP, he goes down to 1 instead.
|60 || <ul><li>Bud's Bed Noise BMW
|60 || <ul><li>Bud's Bed Noise BMW
|-
|-
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|-
|-
|rowspan="5" |AirShoes
|rowspan="5" |AirShoes
|rowspan="5" |MegaMan ignores Hole panels.  
|rowspan="5" |Mega Man ignores Hole panels.  
|450 || <ul><li>Noise Wave 1 PMW Noise Wave 1 Noise Frag Trader (12NF)
|450 || <ul><li>Noise Wave 1 PMW Noise Wave 1 Noise Frag Trader (12NF)
|-
|-
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|-
|-
|rowspan="5" |FlotShoe
|rowspan="5" |FlotShoe
|rowspan="5" |MegaMan ignores Cracked, Poison, Guard Null, and Hack panels.
|rowspan="5" |Mega Man ignores Cracked, Grass's immobilize, Poison, Guard Null, and Hack panels.
|300 || <ul><li> Mr. Hertz Square (12 Hertz)
|300 || <ul><li> Mr. Hertz Square (12 Hertz)
|-
|-
|270 || <ul><li>Sonia Strumm's help quest
|270 || <ul><li>Sonia Strumm's Help Quest
|-
|-
|240 || <ul><li>Noise Wave 4 GMW <li> Noise Wave 5 GMW <li> Noise Wave 6 GMW
|240 || <ul><li>Noise Wave 4 GMW <li> Noise Wave 5 GMW <li> Noise Wave 6 GMW
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|260 || <ul><li> Mr. Hertz Square (4 Hertz)
|260 || <ul><li> Mr. Hertz Square (4 Hertz)
|-
|-
|230 || <ul><li> Echo Ridge GMW (Ch. 2) <li> School 1st Floor Hall GMW (Ch. 2) <li> School Roof GMW (Ch. 2)  
|230 || <ul><li> Echo Ridge GMW (Ch. 2+) <li> School 1st Floor Hall GMW (Ch. 2+) <li> School Roof GMW (Ch. 2+)  
|-
|-
|200 || <ul><li>King Wall CC BMW <li> Secret Shelter GMW <li> Noise Wave 2 GMW
|200 || <ul><li>King Wall CC BMW <li> Secret Shelter GMW <li> Noise Wave 2 GMW
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|-
|-
|rowspan="2" |SprArmr
|rowspan="2" |SprArmr
|rowspan="2" |MegaMan does not flinch aback in battle.
|rowspan="2" |Mega Man does not flinch aback in battle.
|900 || <ul><li>Black Hole Server 2 BMW (door requiring Library Complete)
|900 || <ul><li>Black Hole Server 2 BMW (door requiring Library Complete)
|-
|-
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|700 || <ul><li>Noise Wave 6 BMW <li> Black Hole Server 1 BMW (door requiring Giga Card Complete) <li> Noise Wave 1 Noise Frag Trader (25NF)
|700 || <ul><li>Noise Wave 6 BMW <li> Black Hole Server 1 BMW (door requiring Giga Card Complete) <li> Noise Wave 1 Noise Frag Trader (25NF)
|-
|-
|650 || <ul><li> Zack Temple's help quest <li> Black Hole Server 2 BMW (door requiring defeat CrimsonDragonSP) <li> Black Hole Server 1 YMW <li> Planet FM Astro Wave 3 YMW
|650 || <ul> <li> Black Hole Server 2 BMW (door requiring defeat CrimsonDragonSP) <li> Black Hole Server 1 YMW <li> Planet FM Astro Wave 3 YMW <li> Zack Temple's Help Quest
|-
|-
|400 || <ul><li>Cipher Code (EN ver: Upsilon28454)
|400 || <ul><li>Cipher Code (EN ver: Upsilon28454)
|-
|-
|rowspan="4" |+V-Shot
|rowspan="4" |+V-Shot
|rowspan="4" |Non-Vibrant MegaMan's Charged Shot will spread in a V when it strikes something.
|rowspan="4" |Non-Vibrant Mega Man's Charged Shot will spread in a V when it strikes something.
|90 || <ul><li>Event Stage CC 1 BMW <li> Event Stage CC 3 GMW  
|90 || <ul><li>Event Stage CC 1 BMW <li> Event Stage CC 3 GMW  
|-
|-
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|-
|-
|rowspan="5" |+X-Shot
|rowspan="5" |+X-Shot
|rowspan="5" |Non-Vibrant MegaMan's Charged Shot will spread in a X when it strikes something.
|rowspan="5" |Non-Vibrant Mega Man's Charged Shot will spread in a X when it strikes something.
|150 || <ul><li>Beach BMW <li> National Astro Wave 1 GMW
|150 || <ul><li>Beach BMW <li> National Astro Wave 1 GMW
|-
|-
|130 || <ul><li> Echo Ridge GMW (Ch. 2) <li> Science Club Room GMW (Ch. 2) <li> School 1st Floor Hall GMW (Ch. 1)  
|130 || <ul><li> Echo Ridge GMW (Ch. 2+) <li> Science Club Room GMW (Ch. 2+) <li> School 1st Floor Hall GMW (Ch. 2+)  
|-
|-
|110 || <ul><li>Shooting Game CC BMW <li> Secret Shelter GMW <li> Noise Wave 2 GMW <li> Crimson Machine CC 2 GMW  
|110 || <ul><li>Shooting Game CC BMW <li> Secret Shelter GMW <li> Noise Wave 2 GMW <li> Crimson Machine CC 2 GMW  
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|-
|-
|rowspan="5" |+SprdSht
|rowspan="5" |+SprdSht
|rowspan="5" |Non-Vibrant MegaMan's Charged Shot will spread 3x3 when it strikes something.
|rowspan="5" |Non-Vibrant Mega Man's Charged Shot will spread 3x3 when it strikes something.
|200 || <ul><li>Info Board CC BMW
|200 || <ul><li>Info Board CC BMW
|-
|-
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|-
|-
|rowspan="5" |+WoodPnl
|rowspan="5" |+WoodPnl
|rowspan="5" |MegaMan's Charged Shot has a chance to make Wood panels.
|rowspan="5" |Mega Man's Charged Shot will make Wood panels.
|220 || <ul><li>Environmental System CC 3 BMW  
|220 || <ul><li>Environmental System CC 3 BMW  
|-
|-
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|-
|-
|rowspan="5" |+IcePnl
|rowspan="5" |+IcePnl
|rowspan="5" |MegaMan's Charged Shot has a chance to make Ice panels.
|rowspan="5" |Mega Man's Charged Shot has a 1/2 chance to make Ice panels.
|220 || <ul><li>National Astro Wave 1 BMW
|220 || <ul><li>National Astro Wave 1 BMW
|-
|-
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|-
|-
|rowspan="5" |+ParaPnl
|rowspan="5" |+ParaPnl
|rowspan="5" |MegaMan's Charged Shot has a chance to make Paralyze panels.
|rowspan="5" |Mega Man's Charged Shot has a 1/2 chance to make Paralyze panels.
|250 || <ul><li>Noise Wave 1 Noise Frag Trader (13NF)
|250 || <ul><li>Noise Wave 1 Noise Frag Trader (13NF)
|-
|-
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|-
|-
|rowspan="5" |+GNulPnl
|rowspan="5" |+GNulPnl
|rowspan="5" |MegaMan's Charged Shot has a chance to make Guard Null Panels.
|rowspan="5" |Mega Man's Charged Shot will make Guard Null Panels.
|200 || <ul><li>Noise Wave 1 Noise Frag Trader (13NF)
|200 || <ul><li>Noise Wave 1 Noise Frag Trader (13NF)
|-
|-
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|-
|-
|rowspan="4" |+PoisPnl
|rowspan="4" |+PoisPnl
|rowspan="4" |MegaMan's Charged Shot has a chance to make Poison panels.
|rowspan="4" |Mega Man's Charged Shot will make Poison panels.
|270 || <ul><li>Noise Wave 1 Noise Frag Trader (15NF)
|270 || <ul><li>Noise Wave 1 Noise Frag Trader (15NF)
|-
|-
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|-
|-
|AutoLock
|AutoLock
||MegaMan always targets an enemy with lock-on.  
||Mega Man always targets an enemy with lock-on.  
|950 || <ul><li>Secret Shelter BMW (door requiring 3 Omega Pieces)
|950 || <ul><li>Secret Shelter BMW (door requiring 3 Omega Pieces)
|-
|-
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|-
|-
|rowspan="4" |AntiDmg
|rowspan="4" |AntiDmg
|rowspan="4" |Up + Y for a special guasrd, and if Mega Man get hit, he'll warp to the enemy and slashes them with a Wood element Sword (Buster ATK x10).
|rowspan="4" |Up + Y for a special guard, and if Mega Man get hit, he'll warp to the enemy and slashes them with a Wood element Sword (Buster ATK x10).
|370 || <ul><li>Noise Wave 1 Noise Frag Trader (7NF)
|370 || <ul><li>Noise Wave 1 Noise Frag Trader (7NF)
|-
|-
|350 || <ul><li>Giant Monitor CC BMW
|350 || <ul><li>Giant Monitor CC BMW
|-
|-
|330 || <ul><li>Luna Platz's help quest
|330 || <ul><li>Luna Platz's Help Quest
|-
|-
|250 || <ul><li>Cipher Code (EN ver: Phi40588)
|250 || <ul><li>Cipher Code (EN ver: Phi40588)
|-
|-
|DiagLock
|DiagLock
||Lock-on will only target the column ahead and 2x3 panels ahead.
||Lock-on will only target the column ahead and 3x2 panels ahead.
|5 || <ul><li>National Astro Wave 2 BMW
|5 || <ul><li>National Astro Wave 2 BMW
|-
|-
|SideLock
|SideLock
||Lock-on will only target the columns to the side of MegaMan.
||Lock-on will only target the columns to the side of Mega Man.
|5 || <ul><li>Command Center BMW
|5 || <ul><li>Command Center BMW
|-
|-
|AcePrgm
|AcePrgm
||Start battles with a [[Noise Level]] Gauge.  (Ch.4+) Finalizing transforms MegaMan into Black Ace.
||Start battles with a [[Noise Level]] Gauge.  (Ch.4+) Finalizing transforms Mega Man into Black Ace.
|0 || <ul><li>{{SF3BA}} Story progress (Ch. 3)  
|0 || <ul><li>{{SF3BA}} Story progress (Ch. 3)  
|-
|-
|JokrPrgm
|JokrPrgm
||Start battles with a [[Noise Level]] Gauge. (Ch.4+) Finalizing transforms MegaMan into Red Joker.
||Start battles with a [[Noise Level]] Gauge. (Ch.4+) Finalizing transforms Mega Man into Red Joker.
|0 || <ul><li>{{SF3RJ}} Story progress (Ch. 3)
|0 || <ul><li>{{SF3RJ}} Story progress (Ch. 3)
|-
|-
|AreaEtrS
|AreaEtrS
||Any Support Use will become AreaEater instead.
||Any Support Use will become AreaEater instead of being dependent on the element.
|5 || <ul><li> Stunt Car CC PMW  
|5 || <ul><li> Stunt Car CC PMW  
|-
|-
|DblStonS
|DblStonS
||Any Support Use will become DoubleStone instead.
||Any Support Use will become DoubleStone instead of being dependent on the element.
|5 || <ul><li> Candy Shop PMW
|5 || <ul><li> Candy Shop PMW
|-
|-
|PnlFrmtS
|PnlFrmtS
||Any Support Use will become PanelFormat instead.
||Any Support Use will become PanelFormat instead of being dependent on the element.
|5 || <ul><li> Noise Wave 2 BMW
|5 || <ul><li> Noise Wave 2 BMW
|-
|-
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|-
|-
|HmrBstr
|HmrBstr
||MegaMan's buster makes dog sounds.
||Mega Man's buster makes dog sounds.
|5 || <ul><li>Buy from Hertz in Planet FM Astro Wave 1 (2000z - outside of Wave Road)
|5 || <ul><li>Buy from Hertz in Planet FM Astro Wave 1 (2000z - outside of Wave Road)
|-
|-
|HumrBst2
|HumrBst2
||MegaMan's buster makes cat sounds.
||Mega Man's buster makes cat sounds.
|5 || <ul><li>Planet FM Astro Wave 3 BMW
|5 || <ul><li>Planet FM Astro Wave 3 BMW
|}
|}


[[Category:Mega Man Star Force 3]] [[Category:NaviCustomizer]]
[[Category:Mega Man Star Force 3]] [[Category:NaviCustomizer]] [[Category:Item Location]]

Latest revision as of 00:48, 4 August 2024

This section is under construction.
The information may not be complete or 100% accurate.

Abilities in Mega Man Star Force 3. Unlike the Navi Customizer in Battle Network, Abilities cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.

Changes from Star Force 2

  • AutoLock now works like the normal lock-on, with the cursor being visible and targets the enemy down the row before the closest enemy. In the previous game it was cursor-less and has properties the normal lock-on does not.

Abilities

Ability Effect Cost Location
HP+50 Max HP +50. 120
  • Start with it (Ch. 2)
  • WBG Main Building BMW
  • WBG Main Building GMW
  • Event Stage CC 1 GMW
  • Prop Cabinet CC GMW
  • Event Stage CC 2 GMW
  • Stunt Car CC GMW
  • Mr. Hertz Square (1 Hertz)
110
  • Cipher Code (EN ver: Epsilon07292)
  • Event Stage CC 3 BMW
  • Beach GMW
  • Stone Wall CC GMW
  • Island Display CC GMW
  • National Astro Wave 1 GMW
  • Mr. Hertz Square (2 Hertz)
100
  • Echo Ridge Wicket CC BMW
  • Info Board CC GMW
  • Main Computer CC GMW
  • Mr. Hertz Square (4 Hertz)
90
  • Noise Wave 5 YMW
  • Rocket CC 1 YMW
  • Event Stage CC 2 YMW
  • Memorial Tree CC YMW
HP+100 Max HP +100. 220
  • Ship Noise BMW
  • National Astro Wave 2 GMW
  • Mr. Hertz Square (2 Hertz)
205
  • Podium Noise BMW
  • AC System CC BMW
  • Noise Wave 1 GMW
  • Crimson Machine CC 1 GMW
  • Crimson Machine CC 2 GMW
  • King Wall CC GMW
  • Mr. Hertz Square (4 Hertz)
190
  • Mr. Hertz Square (6 Hertz)
170
  • Noise Wave 5 YMW
  • Event Stage CC 2 YMW
  • National Astro Wave 1 YMW
  • National Astro Wave 2 YMW
  • Outer Astro Wave 1 YMW
HP+200 Max HP +200. 310
  • Principal Noise BMW
  • Cactus Noise BMW
  • Alohaha Castle GMW
  • Info Board CC GMW
  • Main Computer CC GMW
  • Mr. Hertz Square (3 Hertz)
290
  • Admin Monitor CC BMW
  • National Astro Wave 2 PMW
  • Secret Shelter GMW
  • Crimson Factory GMW
  • Crimson Machine CC 1 GMW
  • Mr. Hertz Square (5 Hertz)
270
  • Mr. Hertz Square (8 Hertz)
250
  • Alohaha Castle YMW
  • Noise Wave 1 YMW
  • Environmental System CC 1 YMW
  • Environmental System CC 3 YMW
  • Outer Astro Wave 2 YMW
HP+300 Max HP +300. 420
  • Mr. Hertz Square (7 Hertz)
390
  • Meteor G Control CC BMW
  • Alohaha Dog CC BMW
  • Orbital Base GMW
  • Noise Wave 3 GMW
  • Meteor Server 1 GMW
  • Meteor Server 3 GMW
  • Meteor G Control CC GMW
370
  • Planet FM Astro Wave 1 GMW
  • Planet FM Astro Wave 2 GMW
340
  • Noise Wave 1 YMW
  • Main Computer CC YMW
HP+400 Max HP +400. 490
  • Noise Wave 3 BMW
  • Orbital Base GMW
  • Noise Wave 5 GMW
  • Meteor Server 2 GMW
  • Meteor Server 3 GMW
470
  • Planet FM Astro Wave 2 GMW
  • Planet FM Astro Wave 3 GMW
450
  • Outer Astro Wave 2 BMW
  • Black Hole Server 1 GMW
430
  • Secret Shelter YMW
  • Noise Wave 2 YMW
  • Crimson Machine CC 1 YMW
  • Crimson Tank CC YMW
  • Planet FM Astro Wave 2 YMW
HP+500 Max HP +500. 610
  • Noise Wave 5 BMW
  • Outer Astro Wave 1 GMW
  • Outer Astro Wave 2 GMW
  • Noise Wave 1 Noise Frag Trader (17NF)
  • Bud Bison's Help Quest
570
  • Black Hole Server 2 GMW
  • Planet FM Astro Wave 2 GMW
540
  • Black Hole Server 1 BMW
  • Black Hole Server 1 YMW
  • Planet FM Astro Wave 3 YMW
450
  • Cipher Code (EN ver: Rho65958)
350
  • Libra Noise: 200 battles reward
UndrShrt If Mega Man would hit 0 HP, he goes down to 1 instead. 60
  • Bud's Bed Noise BMW
50
  • Environmental System CC 2 GMW
  • Environmental System CC 3 GMW
30
  • Air Duct CC BMW
  • National WAZA HQ GMW
  • Main Computer CC GMW
5
  • Alohaha Castle YMW
  • Noise Wave 1 YMW
  • Noise Wave 4 YMW
  • Environmental System CC 1 YMW
  • Environmental System CC 3 YMW
  • Outer Astro Wave 1 YMW
  • Outer Astro Wave 2 YMW
AirShoes Mega Man ignores Hole panels. 450
  • Noise Wave 1 PMW Noise Wave 1 Noise Frag Trader (12NF)
400
  • Noise Wave 1 Noise Frag Trader (15NF)
350
  • Noise Wave 3 YMW
  • Meteor Server 2 YMW
  • Meteor Server 3
    YMW
    
260
  • Cipher Code (EN ver: Sigma08312)
200
  • Corvus Noise: 200 battles reward
FlotShoe Mega Man ignores Cracked, Grass's immobilize, Poison, Guard Null, and Hack panels. 300
  • Mr. Hertz Square (12 Hertz)
270
  • Sonia Strumm's Help Quest
240
  • Noise Wave 4 GMW
  • Noise Wave 5 GMW
  • Noise Wave 6 GMW
210
  • Noise Wave 6 BMW
  • Outer Astro Wave 1 YMW
  • Outer Astro Wave 2 YMW
150
  • Cygnus Noise: 200 battles reward
Reflect Blocking an attack while guarding will send back 50 damage down the row. 260
  • Mr. Hertz Square (4 Hertz)
230
  • Echo Ridge GMW (Ch. 2+)
  • School 1st Floor Hall GMW (Ch. 2+)
  • School Roof GMW (Ch. 2+)
200
  • King Wall CC BMW
  • Secret Shelter GMW
  • Noise Wave 2 GMW
150
  • Noise Wave 4 YMW
  • Main Computer CC YMW
50
  • Rogue Noise: 100 battles reward
SprArmr Mega Man does not flinch aback in battle. 900
  • Black Hole Server 2 BMW (door requiring Library Complete)
700
  • Taurus Noise: 250 battles reward
NoFlash Mega Man won't get confused or blinded. 300
  • Mr. Hertz Square (8 Hertz)
200
  • Ophiuca Noise: 200 battles reward
NoGravty Mega Man won't get immobilized, knocked back, or pulled in. 500
  • Mr. Hertz Square (9 Hertz)
300
  • Corvus Noise: 150 battles reward
NoParlyz Mega Man won't get paralyzed. 800
  • Mr. Hertz Square (13 Hertz)
600
  • Gemini Noise: 200 battles reward
NoFreeze Mega Man won't get frozen. 800
  • Mr. Hertz Square (13 Hertz)
600
  • Virgo Noise: 220 battles reward
NoBubble Mega Man won't get bubbled. 800
  • Mr. Hertz Square (7 Hertz)
600
  • Cancer Noise: 200 battles reward
FstBarr Start battle with a Barrier (10 HP). 60
  • Island Display CC BMW
50
  • Satella Police HQ GMW
  • Command Center GMW
  • Main Computer CC GMW
  • National Astro Wave 2 GMW
40
  • Orbital Base GMW
  • Meteor Server 3 GMW
  • Meteor G Control CC GMW
30
  • Noise Wave 4 YMW
  • National Astro Wave 1 YMW
  • National Astro Wave 2 YMW
FstAura Start battle with an Aura (100 HP). 600
  • Echo Ridge PMW (door requiring 1 Omega Piece)
400
  • Rogue Noise: 200 battles reward
MegCls+1 1 more Mega Class Card can be added in the folder. 440
  • Mr. Hertz Square (12 Hertz)
400
  • Noise Wave 5 BMW
  • Black Hole Server 2 BMW
  • Mr. Hertz Square (18 Hertz)
360
  • Black Hole Server 1 YMW
  • Planet FM Astro Wave 3 YMW
270
  • Cipher Code (EN ver: Tau90338)
200
  • Crown Noise: 250 battles reward
GigCls+1 1 more Giga Class Card can be added in the folder. 750
  • Noise Wave 1 Noise Frag Trader (20NF)
700
  • Noise Wave 6 BMW
  • Black Hole Server 1 BMW (door requiring Giga Card Complete)
  • Noise Wave 1 Noise Frag Trader (25NF)
650
  • Black Hole Server 2 BMW (door requiring defeat CrimsonDragonSP)
  • Black Hole Server 1 YMW
  • Planet FM Astro Wave 3 YMW
  • Zack Temple's Help Quest
400
  • Cipher Code (EN ver: Upsilon28454)
+V-Shot Non-Vibrant Mega Man's Charged Shot will spread in a V when it strikes something. 90
  • Event Stage CC 1 BMW
  • Event Stage CC 3 GMW
80
  • Beach GMW
  • Environmental System CC 2 GMW
  • Environmental System CC 3 GMW
  • Stone Wall CC GMW
  • Island Display CC GMW
  • National Astro Wave 2 GMW
70
  • Command Center GMW
  • Info Board CC GMW
50
  • Main Computer CC YMW
+X-Shot Non-Vibrant Mega Man's Charged Shot will spread in a X when it strikes something. 150
  • Beach BMW
  • National Astro Wave 1 GMW
130
  • Echo Ridge GMW (Ch. 2+)
  • Science Club Room GMW (Ch. 2+)
  • School 1st Floor Hall GMW (Ch. 2+)
110
  • Shooting Game CC BMW
  • Secret Shelter GMW
  • Noise Wave 2 GMW
  • Crimson Machine CC 2 GMW
90
  • Secret Shelter YMW
  • Noise Wave 2 YMW
  • Noise Wave 5 YMW
  • Crimson Machine CC 1 YMW
  • Crimson Tank CC YMW
45
  • Cancer Noise: 100 battles reward
+SprdSht Non-Vibrant Mega Man's Charged Shot will spread 3x3 when it strikes something. 200
  • Info Board CC BMW
180
  • Crimson Machine CC 2 BMW
  • Crimson Machine CC 3 GMW
160
  • Black Hole Server 2 BMW (door requiring completion of all Help Quests)
  • Noise Wave 4 GMW
  • Outer Astro Wave 1 GMW
  • Outer Astro Wave 2 GMW
140
  • Outer Astro Wave 1 YMW
  • Outer Astro Wave 2 YMW
100
  • Libra Noise: 100 battles reward
+WoodPnl Mega Man's Charged Shot will make Wood panels. 220
  • Environmental System CC 3 BMW
200
  • Wooden Box Noise BMW
  • Noise Wave 1 GMW
170
  • Meteor Server 1 GMW
  • Meteor Server 2 GMW
150
  • Noise Wave 3 YMW
  • Meteor Server 2 YMW
  • Meteor Server 3 YMW
50
  • Ophiuca Noise: 100 battles reward
+IcePnl Mega Man's Charged Shot has a 1/2 chance to make Ice panels. 220
  • National Astro Wave 1 BMW
210
  • Crimson Tank CC BMW
180
  • Orbital Base GMW
  • Meteor Server 3 GMW
160
  • Secret Shelter YMW
  • Noise Wave 2 YMW
  • Noise Wave 5 YMW
  • Crimson Machine CC 1 YMW
  • Crimson Tank CC YMW
50
  • Virgo Noise: 120 battles reward
+ParaPnl Mega Man's Charged Shot has a 1/2 chance to make Paralyze panels. 250
  • Noise Wave 1 Noise Frag Trader (13NF)
230
  • Noise Wave 3 GMW
  • Meteor Server 2 GMW
  • Meteor Server 3 GMW
  • Noise Wave 1 Noise Frag Trader (20NF)
210
  • Planet FM Astro Wave 1 GMW
  • Planet FM Astro Wave 2 GMW
180
  • Noise Wave 6 BMW
  • Black Hole Server 1 YMW
  • Planet FM Astro Wave 3 YMW
70
  • Gemini Noise: 150 battles reward
+GNulPnl Mega Man's Charged Shot will make Guard Null Panels. 200
  • Noise Wave 1 Noise Frag Trader (13NF)
190
  • Noise Wave 4 GMW
  • Outer Astro Wave 1 GMW
  • Outer Astro Wave 2 GMW
  • Noise Wave 1 Noise Frag Trader (20NF)
170
  • Black Hole Server 1 GMW
140
  • Planet FM Astro Wave 2 YMW
50
  • Cygnus Noise: 100 battles reward
+PoisPnl Mega Man's Charged Shot will make Poison panels. 270
  • Noise Wave 1 Noise Frag Trader (15NF)
250
  • Planet FM Astro Wave 2 GMW
  • Planet FM Astro Wave 3 GMW
  • Noise Wave 1 Noise Frag Trader (23NF)
230
  • Black Hole Server 1 GMW
  • Black Hole Server 2 GMW
120
  • Planet FM Astro Wave 2 YMW
AutoLock Mega Man always targets an enemy with lock-on. 950
  • Secret Shelter BMW (door requiring 3 Omega Pieces)
QuckGage The custom gauge automatically has the QuickGauge effect. 500
  • Black Hole Server 2 BMW (door requiring 6 Omega Pieces)
300
  • Wolf Noise: 250 battles reward
AntiDmg Up + Y for a special guard, and if Mega Man get hit, he'll warp to the enemy and slashes them with a Wood element Sword (Buster ATK x10). 370
  • Noise Wave 1 Noise Frag Trader (7NF)
350
  • Giant Monitor CC BMW
330
  • Luna Platz's Help Quest
250
  • Cipher Code (EN ver: Phi40588)
DiagLock Lock-on will only target the column ahead and 3x2 panels ahead. 5
  • National Astro Wave 2 BMW
SideLock Lock-on will only target the columns to the side of Mega Man. 5
  • Command Center BMW
AcePrgm Start battles with a Noise Level Gauge. (Ch.4+) Finalizing transforms Mega Man into Black Ace. 0
  • (BA) Story progress (Ch. 3)
JokrPrgm Start battles with a Noise Level Gauge. (Ch.4+) Finalizing transforms Mega Man into Red Joker. 0
  • (RJ) Story progress (Ch. 3)
AreaEtrS Any Support Use will become AreaEater instead of being dependent on the element. 5
  • Stunt Car CC PMW
DblStonS Any Support Use will become DoubleStone instead of being dependent on the element. 5
  • Candy Shop PMW
PnlFrmtS Any Support Use will become PanelFormat instead of being dependent on the element. 5
  • Noise Wave 2 BMW
HumorWrd In overworld, press L. Geo and Omega-Xis create banter. 5
  • Buy from Mr. Hertz in Orbital Base (2000z - on Wave Road)
HmrBstr Mega Man's buster makes dog sounds. 5
  • Buy from Hertz in Planet FM Astro Wave 1 (2000z - outside of Wave Road)
HumrBst2 Mega Man's buster makes cat sounds. 5
  • Planet FM Astro Wave 3 BMW