Wave Scanner: Difference between revisions
From The Rockman EXE Zone Wiki
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!|ID||Name||Bonus Effect | !|ID||Name||Bonus Effect | ||
|- | |- | ||
|S-001||Cannon|| +50 attack and | |S-001||Cannon|| +50 attack and spreads to side and 3x2 behind | ||
|- | |- | ||
|S-002||Plus Cannon|| +60 attack and | |S-002||Plus Cannon|| +60 attack and spreads to side and 3x2 behind | ||
|- | |- | ||
|S-003||Heavy Cannon|| +70 attack and | |S-003||Heavy Cannon|| +70 attack and spreads to side and 3x2 behind | ||
|- | |- | ||
|S-004||Plasma Gun 1|| | |S-004||Plasma Gun 1|| Spreads in + shape | ||
|- | |- | ||
|S-005||Plasma Gun 2|| | |S-005||Plasma Gun 2|| Spreads in X shape | ||
|- | |- | ||
|S-006||Plasma Gun 3|| | |S-006||Plasma Gun 3|| Spreads to all surrounding panels | ||
|- | |- | ||
|S-007||Gatling 1|| +2 | |S-007||Gatling 1|| +2 extra hits | ||
|- | |- | ||
|S-008||Gatling 2|| +3 | |S-008||Gatling 2|| +3 extra hits | ||
|- | |- | ||
|S-009||Gatling 3|| +4 | |S-009||Gatling 3|| +4 extra hits | ||
|- | |- | ||
|S-010||Air Spread|| x5 Attack | |S-010||Air Spread|| x5 Attack | ||
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|S-013||Radar Missile 3|| +40 Attack | |S-013||Radar Missile 3|| +40 Attack | ||
|- | |- | ||
|S-014||Heat Ball 1|| +30 | |S-014||Heat Ball 1|| +30 Attack | ||
|- | |- | ||
|S-015||Heat Ball 2|| +60 | |S-015||Heat Ball 2|| +60 Attack | ||
|- | |- | ||
|S-016||Heat Ball 3|| +90 attack and adds effect: HP bug | |S-016||Heat Ball 3|| +90 attack and adds effect: HP bug | ||
|- | |- | ||
|S-017||Ice Meteor 1|| | |S-017||Ice Meteor 1|| Now hits all enemy panels and adds effect: Freeze | ||
|- | |- | ||
|S-018||Ice Meteor 2|| | |S-018||Ice Meteor 2|| Now hits all enemy panels and adds effect: Freeze | ||
|- | |- | ||
|S-019||Ice Meteor 3|| | |S-019||Ice Meteor 3|| Now hits all enemy panels and adds effect: Freeze | ||
|- | |- | ||
|S-020||Stun Knuckle|| x2 Attack | |S-020||Stun Knuckle|| x2 Attack | ||
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|S-045||Fire Ring 3|| x3 Attack | |S-045||Fire Ring 3|| x3 Attack | ||
|- | |- | ||
|S-046||Time Bomb 1|| x2 HP to Bomb and adds Break property | |S-046||Time Bomb 1|| x2 HP to Time Bomb and adds Break property | ||
|- | |- | ||
|S-047||Time Bomb 2|| x3 HP to Bomb and adds Break property | |S-047||Time Bomb 2|| x3 HP to Time Bomb and adds Break property | ||
|- | |- | ||
|S-048||Time Bomb 3|| x3 HP to Bomb and adds Break property | |S-048||Time Bomb 3|| x3 HP to Time Bomb and adds Break property | ||
|- | |- | ||
|S-049||Fire Bazooka 1|| +50 Attack | |S-049||Fire Bazooka 1|| +50 Attack | ||
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|S-055||Wide Wave 1|| Adds effect: Bubble | |S-055||Wide Wave 1|| Adds effect: Bubble | ||
|- | |- | ||
|S-056||Wide Wave 2|| | |S-056||Wide Wave 2|| Adds effect: Bubble | ||
|- | |- | ||
|S-057||Wide Wave 3|| | |S-057||Wide Wave 3|| Adds effect: Bubble | ||
|- | |- | ||
|S-058||Chain Bubble 1|| x2 Attack | |S-058||Chain Bubble 1|| x2 Attack | ||
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|S-065||Sticky Rain 2|| x2 Attack | |S-065||Sticky Rain 2|| x2 Attack | ||
|- | |- | ||
|S-066||Sticky Rain 3|| x2 | |S-066||Sticky Rain 3|| x2 Attack | ||
|- | |- | ||
|S-067||Cloud Shot 1|| +40 Attack and adds Break property | |S-067||Cloud Shot 1|| +40 Attack and adds Break property | ||
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|S-075||Voltic Eye 3|| x2 Attack and adds effect: Paralyze | |S-075||Voltic Eye 3|| x2 Attack and adds effect: Paralyze | ||
|- | |- | ||
|S-076||Flicker Kick 1|| +2 | |S-076||Flicker Kick 1|| +2 extra hits | ||
|- | |- | ||
|S-077||Flicker Kick 2|| +2 | |S-077||Flicker Kick 2|| +2 extra hits | ||
|- | |- | ||
|S-078||Flicker Kick 3|| +3 | |S-078||Flicker Kick 3|| +3 extra hits | ||
|- | |- | ||
|S-079||Jumbo Hammer 1|| +40 Attack | |S-079||Jumbo Hammer 1|| +40 Attack | ||
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|S-087||Fokx-Fu 3|| x2 Attack | |S-087||Fokx-Fu 3|| x2 Attack | ||
|- | |- | ||
|S-088||Vulcan Seed 1|| +10 Attack and | |S-088||Vulcan Seed 1|| +10 Attack and shots penetrate obstacles | ||
|- | |- | ||
|S-089||Vulcan Seed 2|| +20 Attack and | |S-089||Vulcan Seed 2|| +20 Attack and shots penetrate obstacles | ||
|- | |- | ||
|S-090||Vulcan Seed 3|| +30 Attack and | |S-090||Vulcan Seed 3|| +30 Attack and shots penetrate obstacles | ||
|- | |- | ||
|S-091||Brave Sword 1|| +10 Attack and adds effect: Blind | |S-091||Brave Sword 1|| +10 Attack and adds effect: Blind | ||
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|S-093||Brave Sword 3|| +20 Attack and adds effect: Blind | |S-093||Brave Sword 3|| +20 Attack and adds effect: Blind | ||
|- | |- | ||
|S-094||Junk Cube 1|| x2 | |S-094||Junk Cube 1|| x2 Attack and +60 HP to Junk Cube | ||
|- | |- | ||
|S-095||Junk Cube 2|| x2 | |S-095||Junk Cube 2|| x2 Attack and +80 HP to Junk Cube | ||
|- | |- | ||
|S-096||Junk Cube 3|| x2 | |S-096||Junk Cube 3|| x2 Attack and +100 HP to Junk Cube | ||
|- | |- | ||
|S-097||Synchro Hook 1|| +60 Attack | |S-097||Synchro Hook 1|| +60 Attack | ||
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|S-099||Synchro Hook 3|| +80 Attack | |S-099||Synchro Hook 3|| +80 Attack | ||
|- | |- | ||
|S-100||Power Song|| +100 HP to | |S-100||Power Song|| +100 HP to LuPelvis and x2 time on field | ||
|- | |- | ||
|S-101||Quake Song|| +130 HP to | |S-101||Quake Song|| +130 HP to LupiNatra and x2 time on field | ||
|- | |- | ||
|S-102||Trip Song|| +150 HP to | |S-102||Trip Song|| +150 HP to LupaDonna and x2 time on field | ||
|- | |- | ||
|S-103||Moai Fall 1|| +40 Attack and adds effect: Confuse | |S-103||Moai Fall 1|| +40 Attack and adds effect: Confuse | ||
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|S-108||Big Axe 3|| +130 Attack | |S-108||Big Axe 3|| +130 Attack | ||
|- | |- | ||
|S-109||Magic Crystal 1|| x2 HP to Crystal | |S-109||Magic Crystal 1|| x2 HP to Magic Crystal and +3 seconds time on field | ||
|- | |- | ||
|S-110||Magic Crystal 2|| x2 HP to Crystal | |S-110||Magic Crystal 2|| x2 HP to Magic Crystal and +3 seconds time on field | ||
|- | |- | ||
|S-111||Magic Crystal 3|| x3 HP to Crystal | |S-111||Magic Crystal 3|| x3 HP to Magic Crystal and +6 seconds time on field | ||
|- | |- | ||
|S-112||Black Hole 1|| Increases HP | |S-112||Black Hole 1|| Increases deletion HP to 150 HP or less | ||
|- | |- | ||
|S-113||Black Hole 2|| Increases HP | |S-113||Black Hole 2|| Increases deletion HP to 200 HP or less | ||
|- | |- | ||
|S-114||Black Hole 3|| Increases HP | |S-114||Black Hole 3|| Increases deletion HP to 250 HP or less | ||
|- | |- | ||
|S-115||Berserk Sword 1|| Adds HP Bug | |S-115||Berserk Sword 1|| Adds effect: HP Bug | ||
|- | |- | ||
|S-116||Berserk Sword 2|| Adds HP Bug | |S-116||Berserk Sword 2|| Adds effect: HP Bug | ||
|- | |- | ||
|S-117||Berserk Sword 3|| Adds HP Bug | |S-117||Berserk Sword 3|| Adds effect: HP Bug | ||
|- | |- | ||
|S-118||Green Burst|| +20 Attack | |S-118||Green Burst|| +20 Attack | ||
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|S-122||Jamming Punch|| x2 Attack | |S-122||Jamming Punch|| x2 Attack | ||
|- | |- | ||
|S-123||Jamming Machine Gun|| +20 | |S-123||Jamming Machine Gun|| +20 Attack | ||
|- | |- | ||
|S-124||Whistle|| Adds effect: Paralyze | |S-124||Whistle|| Adds effect: Paralyze | ||
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|S-125||Bombalizer|| +100 Attack | |S-125||Bombalizer|| +100 Attack | ||
|- | |- | ||
|S-126||Anti | |S-126||Anti Sword|| Top-left card in the Custom Screen transforms into Anti Sword | ||
|- | |- | ||
|S-127||Recover 10|| | |S-127||Recover 10|| Adds effect: Invisible (2 seconds) | ||
|- | |- | ||
|S-128||Recover 30|| | |S-128||Recover 30|| Adds effect: Invisible (3 seconds) | ||
|- | |- | ||
|S-129||Recover 50|| | |S-129||Recover 50|| Adds effect: Invisible (4 seconds) | ||
|- | |- | ||
|S-130||Recover 80|| | |S-130||Recover 80|| Adds effect: Invisible (5 seconds) | ||
|- | |- | ||
|S-131||Recover 120|| | |S-131||Recover 120|| Adds effect: Invisible (6 seconds) | ||
|- | |- | ||
|S-132||Recover 150|| | |S-132||Recover 150|| Adds effect: Invisible (7 seconds) | ||
|- | |- | ||
|S-133||Recover 200|| | |S-133||Recover 200|| Adds effect: Invisible (10 seconds) | ||
|- | |- | ||
|S-134||Recover 300|| | |S-134||Recover 300|| Adds effect: Invisible (15 seconds) | ||
|- | |- | ||
|S-135||Barrier|| Top-left card in the Custom Screen transforms into Barrier | |S-135||Barrier|| Top-left card in the Custom Screen transforms into Barrier | ||
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|S-137||Barrier 200|| Top-left card in the Custom Screen transforms into Barrier 200 | |S-137||Barrier 200|| Top-left card in the Custom Screen transforms into Barrier 200 | ||
|- | |- | ||
|S-138||Aura|| +10 | |S-138||Aura|| +10 seconds duration | ||
|- | |- | ||
|S-139||Invisible|| | |S-139||Invisible|| x2 duration | ||
|- | |- | ||
|S-140||Spirit Fury|| Top-left card in the Custom Screen transforms into Spirit Fury | |S-140||Spirit Fury|| Top-left card in the Custom Screen transforms into Spirit Fury | ||
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|S-148||Holy Panel|| All panels on your row become Holy Panels | |S-148||Holy Panel|| All panels on your row become Holy Panels | ||
|- | |- | ||
|S-149||Paralyze Plus|| | |S-149||Paralyze Plus|| Adds effect: Paralyze to all cards in Custom Screen | ||
|- | |- | ||
|S-150||Attack+10|| +10 Attack to all | |S-150||Attack+10|| +10 Attack to all cards in Custom Screen | ||
|- | |- | ||
|M-181||Taurus Fire|| Convert a Fire Element Card to Taurus Fire | |M-181||Taurus Fire|| Convert a Fire Element Card to Taurus Fire | ||
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!|ID||Name||Effect | !|ID||Name||Effect | ||
|- | |- | ||
|151||SolarGun|| | |151||SolarGun|| 1 extra hit | ||
|- | |- | ||
|152||SolarGunV2|| | |152||SolarGunV2|| 2 extra hits | ||
|- | |- | ||
|153||SolarGunV3|| | |153||SolarGunV3|| 3 extra hits | ||
|- | |- | ||
|154||DarkSword|| +50 | |154||DarkSword|| +50 Attack | ||
|- | |- | ||
|155||DarkSwordV2|| +60 | |155||DarkSwordV2|| +60 Attack | ||
|- | |- | ||
|156||DarkSwordV3|| +70 | |156||DarkSwordV3|| +70 Attack | ||
|- | |- | ||
|157||Ursula|| +60 | |157||Ursula|| +60 Attack | ||
|- | |- | ||
|158||UrsulaV2|| +80 | |158||UrsulaV2|| +80 Attack | ||
|- | |- | ||
|159||UrsulaV3|| +100 | |159||UrsulaV3|| +100 Attack | ||
|- | |- | ||
|160||Tove|| +20 | |160||Tove|| +20 Attack | ||
|- | |- | ||
|161||ToveV2|| +20 | |161||ToveV2|| +20 Attack | ||
|- | |- | ||
|162||ToveV3|| +30 | |162||ToveV3|| +30 Attack | ||
|- | |- | ||
|163||Alexander|| Adds Paralyze and Confuse | |163||Alexander|| Adds effects: Paralyze and Confuse | ||
|- | |- | ||
|164||AlexanderV2|| Adds Paralyze and Blind | |164||AlexanderV2|| Adds effects: Paralyze and Blind | ||
|- | |- | ||
|165||AlexanderV3|| Adds Paralyze, Blind and HP Bug | |165||AlexanderV3|| Adds effects: Paralyze, Blind and HP Bug | ||
|- | |- | ||
|166||Ezra|| +10 | |166||Ezra|| +10 Attack and changes all enemy panels to ice | ||
|- | |- | ||
|167||EzraV2|| +20 | |167||EzraV2|| +20 Attack and changes all enemy panels to ice | ||
|- | |- | ||
|168||EzraV3|| +30 | |168||EzraV3|| +30 Attack and changes all enemy panels to ice | ||
|- | |- | ||
|} | |} |
Revision as of 20:40, 22 December 2020
This section is under construction. |
The information may not be complete or 100% accurate. |
The Wave Scanner (ウェーブスキャナー) is an add-on peripheral for Ryūsei no Rockman. Following in the footsteps as the Gates for the EXE series, this allows users to use Wave Battle Cards purchased for your game.
Features
Unlike the Gates and PETs used for EXE, the Wave Scanner combines the two into one package. Beast Link Gate along with the Link PET EX allowed the usage of Navi Data Chips for leveling up Link Navis, as well as Megaman and Protoman. The Wave Scanner has minigames in the same vein as the PETs, where you delete viruses using Battle Cards. Rockman's level will increase as you continue through, up to level 99, as in the the Link PET EX for higher stats and bonus abilities.
Connectivity
Like the Gates, it can be connected to a DS Original, DS lite or DSi through the microphone jack port. The Wave Scanner Version you connect to your game reflects the Star Force which replaces your base form and can be used with any version. (Ex: Dragon Wave scanner can give Green Dragon form in Pegasus or Leo). Although you can still use your in game transformation, allowing you to have 2 forms in one game (Ex: Dragon Wave Scanner in Leo/Pegasus game). You can use the Wave Scanner with a game of the same version, but this only lets you transform back into that form in case you lose it (since you have the form active already). Powering up your Rockman in the scanner will allow you to upload its stats.
Bonuses are determined by level as the Link PET EX, from level 1 to 99. HP increase is determined by your level x10 (Ex: level 34 = +340 HP)
Level | Effects |
---|---|
1 | None |
10 | Attack+1 |
20 | Attack+2 Rapid+1 |
30 | Attack+2 Rapid +1 Charge+1 |
40 | Attack+2 Rapid+2 Charge+1 Custom Gauge+1 First barrier |
50 | Attack+3 Rapid+3 Charge+2 Custom Gauge+1 Mega+1 First Barrier Float Shoes |
60 | Attack+3 Rapid+3 Charge+3 Custom Gauge+2 Mega+1 First barrier Float Shoes |
70 | Attack+4 Rapid+3 Charge+3 Custom Gauge+3 Mega+2 Giga+1 First Barrier Float Shoes |
80 | Attack+4 Rapid+4 Charge+4 Custom Gauge+3 Mega+3 Giga+2 First barrier Float Shoes Super Armor |
90 | Attack+4 Rapid+4 Charge+4 Custom Gauge+4 Mega+4 Giga+3 First barrier Float Shoes Super Armor Undershirt |
99 | Attack+4 Rapid+4 Charge+4 Custom Gauge+4 Mega+4 Giga+4 First barrier Float Shoes Super Armor Undershirt |
Wave Battle Cards
A major difference from the Gates are extra bonuses you get from scanning a Battle Card. Gates gave usage of a chip in game but Battle Cards can not only give you usage of a card but instead upgrade the cards in your hand to Powered Up status, or "P".
Upon connecting the Wave Scanner to the DS, you can select the "Card Read" Function, which allows you to obtain various effects to the card(s) in your hand when selecting cards on the custom screen. Depending on the card, some affect one card, others can affect every card currently in your hand or overwrite a card completely with a new card. Effects can also stack if you keep cards in your hand while scanning additional cards.
There are some restrictions when using Battle Cards. Unlike Battle Chips, every Battle Card can only be used once per battle. You can only scan one battle card per turn, and cards affected will have a Large "P" on the right corner, showing it is powered up.
Standard Cards require having the card in your hand to be scanned (However a select few will convert a card with the same rules as Mega and Giga). Mega and Giga Cards require having a card with the same element to overwrite it. However unlike the Gates, these do not count to your library upon use.
ID | Name | Bonus Effect |
---|---|---|
S-001 | Cannon | +50 attack and spreads to side and 3x2 behind |
S-002 | Plus Cannon | +60 attack and spreads to side and 3x2 behind |
S-003 | Heavy Cannon | +70 attack and spreads to side and 3x2 behind |
S-004 | Plasma Gun 1 | Spreads in + shape |
S-005 | Plasma Gun 2 | Spreads in X shape |
S-006 | Plasma Gun 3 | Spreads to all surrounding panels |
S-007 | Gatling 1 | +2 extra hits |
S-008 | Gatling 2 | +3 extra hits |
S-009 | Gatling 3 | +4 extra hits |
S-010 | Air Spread | x5 Attack |
S-011 | Radar Missile 1 | +20 Attack |
S-012 | Radar Missile 2 | +30 Attack |
S-013 | Radar Missile 3 | +40 Attack |
S-014 | Heat Ball 1 | +30 Attack |
S-015 | Heat Ball 2 | +60 Attack |
S-016 | Heat Ball 3 | +90 attack and adds effect: HP bug |
S-017 | Ice Meteor 1 | Now hits all enemy panels and adds effect: Freeze |
S-018 | Ice Meteor 2 | Now hits all enemy panels and adds effect: Freeze |
S-019 | Ice Meteor 3 | Now hits all enemy panels and adds effect: Freeze |
S-020 | Stun Knuckle | x2 Attack |
S-021 | Poison Knuckle | x2 Attack |
S-022 | Freeze Knuckle | x2 Attack |
S-023 | Sword | +60 Attack |
S-024 | Wide Sword | +70 Attack |
S-025 | Long Sword | +80 Attack |
S-026 | Blazing Edge | +20 Attack and adds effect: HP Bug |
S-027 | Tidal Edge | +60 Attack and adds effect: Bubble |
S-028 | Strike Edge | +60 Attack |
S-029 | Arbo Edge | +50 Attack and adds effect: Confuse |
S-030 | Break Sabre | +100 Attack |
S-031 | Grand Wave 1 | +10 Attack and adds effect: Paralyze |
S-032 | Grand Wave 2 | +20 Attack and adds effect: Paralyze |
S-033 | Grand Wave 3 | +30 Attack and adds effect: Paralyze |
S-034 | Jet Attack 1 | x2 Attack |
S-035 | Jet Attack 2 | x2 Attack |
S-036 | Jet Attack 3 | x2 Attack |
S-037 | Power Bomb 1 | +40 Attack and adds effect: Confuse |
S-038 | Power Bomb 2 | +50 Attack and adds effect: Confuse |
S-039 | Power Bomb 3 | +60 Attack and adds effect: Confuse |
S-040 | Ghost Pulse 1 | x2 Attack |
S-041 | Ghost Pulse 2 | x2 Attack |
S-042 | Ghost Pulse 3 | x2 Attack |
S-043 | Fire Ring 1 | x2 Attack |
S-044 | Fire Ring 2 | x2 Attack |
S-045 | Fire Ring 3 | x3 Attack |
S-046 | Time Bomb 1 | x2 HP to Time Bomb and adds Break property |
S-047 | Time Bomb 2 | x3 HP to Time Bomb and adds Break property |
S-048 | Time Bomb 3 | x3 HP to Time Bomb and adds Break property |
S-049 | Fire Bazooka 1 | +50 Attack |
S-050 | Fire Bazooka 2 | +60 Attack |
S-051 | Fire Bazooka 3 | +70 Attack |
S-052 | Tail Burner 1 | +40 Attack and adds effect: HP Bug |
S-053 | Tail Burner 2 | +50 Attack and adds effect: HP Bug |
S-054 | Tail Burner 3 | +60 Attack and adds effect: HP Bug |
S-055 | Wide Wave 1 | Adds effect: Bubble |
S-056 | Wide Wave 2 | Adds effect: Bubble |
S-057 | Wide Wave 3 | Adds effect: Bubble |
S-058 | Chain Bubble 1 | x2 Attack |
S-059 | Chain Bubble 2 | x2 Attack |
S-060 | Chain Bubble 3 | x3 Attack |
S-061 | Green Ink | +10 Attack and adds effect: Confuse |
S-062 | Blue Ink | +20 Attack and adds effect: Bubble |
S-063 | Purple Ink | +30 Attack and adds effect: HP Bug |
S-064 | Sticky Rain 1 | x2 Attack |
S-065 | Sticky Rain 2 | x2 Attack |
S-066 | Sticky Rain 3 | x2 Attack |
S-067 | Cloud Shot 1 | +40 Attack and adds Break property |
S-068 | Cloud Shot 2 | +50 Attack and adds Break property |
S-069 | Cloud Shot 3 | +60 Attack and adds Break property |
S-070 | Thunder Ball 1 | x2 Attack |
S-071 | Thunder Ball 2 | x3 Attack |
S-072 | Thunder Ball 3 | x3 Attack |
S-073 | Voltic Eye 1 | x2 Attack and adds effect: Paralyze |
S-074 | Voltic Eye 2 | x2 Attack and adds effect: Paralyze |
S-075 | Voltic Eye 3 | x2 Attack and adds effect: Paralyze |
S-076 | Flicker Kick 1 | +2 extra hits |
S-077 | Flicker Kick 2 | +2 extra hits |
S-078 | Flicker Kick 3 | +3 extra hits |
S-079 | Jumbo Hammer 1 | +40 Attack |
S-080 | Jumbo Hammer 2 | +50 Attack |
S-081 | Jumbo Hammer 3 | +60 Attack |
S-082 | Mop Lance 1 | +50 Attack |
S-083 | Mop Lance 2 | +100 Attack |
S-084 | Mop Lance 3 | +150 Attack |
S-085 | Fokx-Fu 1 | x2 Attack |
S-086 | Fokx-Fu 2 | x2 Attack |
S-087 | Fokx-Fu 3 | x2 Attack |
S-088 | Vulcan Seed 1 | +10 Attack and shots penetrate obstacles |
S-089 | Vulcan Seed 2 | +20 Attack and shots penetrate obstacles |
S-090 | Vulcan Seed 3 | +30 Attack and shots penetrate obstacles |
S-091 | Brave Sword 1 | +10 Attack and adds effect: Blind |
S-092 | Brave Sword 2 | +10 Attack and adds effect: Blind |
S-093 | Brave Sword 3 | +20 Attack and adds effect: Blind |
S-094 | Junk Cube 1 | x2 Attack and +60 HP to Junk Cube |
S-095 | Junk Cube 2 | x2 Attack and +80 HP to Junk Cube |
S-096 | Junk Cube 3 | x2 Attack and +100 HP to Junk Cube |
S-097 | Synchro Hook 1 | +60 Attack |
S-098 | Synchro Hook 2 | +70 Attack |
S-099 | Synchro Hook 3 | +80 Attack |
S-100 | Power Song | +100 HP to LuPelvis and x2 time on field |
S-101 | Quake Song | +130 HP to LupiNatra and x2 time on field |
S-102 | Trip Song | +150 HP to LupaDonna and x2 time on field |
S-103 | Moai Fall 1 | +40 Attack and adds effect: Confuse |
S-104 | Moai Fall 2 | +50 Attack and adds effect: Confuse |
S-105 | Moai Fall 3 | +60 Attack and adds effect: Confuse |
S-106 | Big Axe 1 | +100 Attack |
S-107 | Big Axe 2 | +120 Attack |
S-108 | Big Axe 3 | +130 Attack |
S-109 | Magic Crystal 1 | x2 HP to Magic Crystal and +3 seconds time on field |
S-110 | Magic Crystal 2 | x2 HP to Magic Crystal and +3 seconds time on field |
S-111 | Magic Crystal 3 | x3 HP to Magic Crystal and +6 seconds time on field |
S-112 | Black Hole 1 | Increases deletion HP to 150 HP or less |
S-113 | Black Hole 2 | Increases deletion HP to 200 HP or less |
S-114 | Black Hole 3 | Increases deletion HP to 250 HP or less |
S-115 | Berserk Sword 1 | Adds effect: HP Bug |
S-116 | Berserk Sword 2 | Adds effect: HP Bug |
S-117 | Berserk Sword 3 | Adds effect: HP Bug |
S-118 | Green Burst | +20 Attack |
S-119 | Ice Burst | +20 Attack |
S-120 | Poison Burst | +20 Attack |
S-121 | Typhoon Dance | +50 Attack |
S-122 | Jamming Punch | x2 Attack |
S-123 | Jamming Machine Gun | +20 Attack |
S-124 | Whistle | Adds effect: Paralyze |
S-125 | Bombalizer | +100 Attack |
S-126 | Anti Sword | Top-left card in the Custom Screen transforms into Anti Sword |
S-127 | Recover 10 | Adds effect: Invisible (2 seconds) |
S-128 | Recover 30 | Adds effect: Invisible (3 seconds) |
S-129 | Recover 50 | Adds effect: Invisible (4 seconds) |
S-130 | Recover 80 | Adds effect: Invisible (5 seconds) |
S-131 | Recover 120 | Adds effect: Invisible (6 seconds) |
S-132 | Recover 150 | Adds effect: Invisible (7 seconds) |
S-133 | Recover 200 | Adds effect: Invisible (10 seconds) |
S-134 | Recover 300 | Adds effect: Invisible (15 seconds) |
S-135 | Barrier | Top-left card in the Custom Screen transforms into Barrier |
S-136 | Barrier 100 | Top-left card in the Custom Screen transforms into Barrier 100 |
S-137 | Barrier 200 | Top-left card in the Custom Screen transforms into Barrier 200 |
S-138 | Aura | +10 seconds duration |
S-139 | Invisible | x2 duration |
S-140 | Spirit Fury | Top-left card in the Custom Screen transforms into Spirit Fury |
S-141 | Poison Apple | Top-left card in the Custom Screen transforms into Poison Apple |
S-142 | Double Cross | Top-left card in the Custom Screen transforms into Double Cross |
S-143 | Giga Mine | Converts a Null Element Card to Giga Mine |
S-144 | Grass Stage | Convert a Grass Element Card to Grass Stage |
S-145 | Ice Stage | Convert an Aqua Element Card to Ice Stage |
S-146 | Gravity Stage | Top-left card in the Custom Screen transforms into Gravity Stage |
S-147 | Guard Null Stage | Top-left card in the Custom Screen transforms into Guard Null Stage |
S-148 | Holy Panel | All panels on your row become Holy Panels |
S-149 | Paralyze Plus | Adds effect: Paralyze to all cards in Custom Screen |
S-150 | Attack+10 | +10 Attack to all cards in Custom Screen |
M-181 | Taurus Fire | Convert a Fire Element Card to Taurus Fire |
M-182 | Taurus Fire EX | Convert a Fire Element Card to Taurus Fire EX |
M-183 | Taurus Fire SP | Convert a Fire Element Card to Taurus Fire SP |
M-184 | Cygnus Wing | Convert a Null Element Card to Cygnus Wing |
M-185 | Cygnus Wing EX | Convert a Null Element Card to Cygnus Wing EX |
M-186 | Cygnus Wing SP | Convert a Null Element Card to Cygnus Wing SP |
M-187 | Harp Note | Convert a Null Element Card to Harp Note |
M-188 | Harp Note EX | Convert a Null Element Card to Harp Note EX |
M-189 | Harp Note SP | Convert a Null Element Card to Harp Note SP |
M-190 | Libra Scales | Convert a Fire or Water Element Card to Libra Scales |
M-191 | Libra Scales EX | Convert a Fire or Water Element Card to Libra Scales EX |
M-192 | Libra Scales SP | Convert a Fire or Water Element Card to Libra Scales SP |
M-193 | Queen Ophiuca | Convert a Grass Element Card to Queen Ophuica |
M-194 | Queen Ophiuca EX | Convert a Grass Element Card to Queen Ophuica EX |
M-195 | Queen Ophiuca SP | Convert a Grass Element Card to Queen Ophuica SP |
M-196 | Gemini Spark | Convert a Thunder Element Card to Gemini Spark |
M-197 | Gemini Spark EX | Convert a Thunder Element Card to Gemini Spark EX |
M-198 | Gemini Spark SP | Convert a Thunder Element Card to Gemini Spark SP |
M-199 | Cancer Bubble | Convert a Aqua Element Card to Cancer Bubble |
M-200 | Cancer Bubble EX | Convert a Aqua Element Card to Cancer Bubble EX |
M-201 | Cancer Bubble SP | Convert a Aqua Element Card to Cancer Bubble SP |
M-202 | Wolf Woods | Convert a Grass Element Card to Wolf Woods |
M-203 | Wolf Woods EX | Convert a Grass Element Card to Wolf Woods EX |
M-204 | Wolf Woods SP | Convert a Grass Element Card to Wolf Woods SP |
M-205 | Crown Thunder | Convert a Thunder Element Card to Crown Thunder |
M-206 | Crown Thunder EX | Convert a Thunder Element Card to Crown Thunder EX |
M-207 | Crown Thunder SP | Convert a Thunder Element Card to Crown Thunder SP |
M-208 | Pegasus Magic | Convert an Aqua Element Card to Pegasus Magic |
M-209 | Pegasus Magic EX | Convert an Aqua Element Card to Pegasus Magic EX |
M-210 | Pegasus Magic SP | Convert an Aqua Element Card to Pegasus Magic SP |
M-211 | Leo Kingdom | Convert a Fire Element Card to Leo Kingdom |
M-212 | Leo Kingdom EX | Convert a Fire Element Card to Leo Kingdom EX |
M-213 | Leo Kingdom SP | Convert a Fire Element Card to Leo Kingdom SP |
M-214 | Dragon Sky | Convert a Grass Element Card to Dragon Sky |
M-215 | Dragon Sky EX | Convert a Grass Element Card to Dragon Sky EX |
M-216 | Dragon Sky SP | Convert a Grass Element Card to Dragon Sky SP |
G-231 | Pegasus Magic GX | Convert an Aqua Element Card to Pegasus Magic GX |
G-232 | Aqua +50 | Convert an Aqua Element Card to Aqua +50 |
G-233 | Ox Tackle | Convert a Fire Element Card to Ox Tackle |
G-234 | Break Time Bomb | Convert a Fire Element Card to Break Time Bomb |
G-235 | Dark Sword | Convert a Null Element Card to Dark Sword |
G-236 | Leo Kingdom GX | Convert a Fire Element Card to Leo Kingdom GX |
G-237 | Fire +50 | Convert a Fire Element Card to Fire +50 |
G-238 | Gemini Thunder | Convert a Thunder Element Card to Gemini Thunder |
G-239 | Darkness Hole | Convert a Null Element Card to Darkness Hole |
G-240 | Life Aura | Convert a Null Element Card to Life Aura |
G-241 | Dragon Sky GX | Convert a Grass Element Card to Dragon Sky GX |
G-242 | Wood +50 | Convert a Grass Element Card to Wood +50 |
G-243 | Gorgon Eye | Convert a Null Element Card to Gorgon Eye |
G-244 | Destroy Missile | Convert a Null Element Card to Destroy Missile |
G-245 | Poison Pharaoh | Convert a Null Element Card to Poison Pharaoh |
Event Cards
These cards were only obtainable at an event. For RnR1, the Andromeda card was given out in game during the Wave Masters 2007 event in Japan
ID | Name | Effect |
---|---|---|
G-247 | Andromeda | Convert a Null Element Card to Andromeda |
Boktai Cards
These cards are only obtainable in the JP release of Star Force. So far no record of their release as physical cards has been found, however, with cheats they also have Powered-Up effects.
ID | Name | Effect |
---|---|---|
151 | SolarGun | 1 extra hit |
152 | SolarGunV2 | 2 extra hits |
153 | SolarGunV3 | 3 extra hits |
154 | DarkSword | +50 Attack |
155 | DarkSwordV2 | +60 Attack |
156 | DarkSwordV3 | +70 Attack |
157 | Ursula | +60 Attack |
158 | UrsulaV2 | +80 Attack |
159 | UrsulaV3 | +100 Attack |
160 | Tove | +20 Attack |
161 | ToveV2 | +20 Attack |
162 | ToveV3 | +30 Attack |
163 | Alexander | Adds effects: Paralyze and Confuse |
164 | AlexanderV2 | Adds effects: Paralyze and Blind |
165 | AlexanderV3 | Adds effects: Paralyze, Blind and HP Bug |
166 | Ezra | +10 Attack and changes all enemy panels to ice |
167 | EzraV2 | +20 Attack and changes all enemy panels to ice |
168 | EzraV3 | +30 Attack and changes all enemy panels to ice |
Character Cards
Separate from Wave Battle Cards, these had use in a Card Game. However they also have their own effects for the DS game, which simply mirror Wave Battle Cards
ID | Name | Effect |
---|---|---|
01 | Rockman | Heavy Cannon |
02 | Rockman | Recovery 200 |
03 | Rockman | * |
04 | Rockman | Barrier 100 |
05 | Rockman | Aura |
06 | Ice Pegasus Rockman | Pegasus Magic |
07 | Fire Leo Rockman | Leo Kingdom* |
08 | Green Dragon Rockman | Dragon Sky |
09 | Taurus Flame | Taurus Flame SP |
10 | Cygnus Wing | Cygnus Wing SP |
11 | Harp Note | Harp Note SP |
12 | Libra Scales | Libra Scales SP |
13 | Queen Ophiuca | Queen Ophiuca SP |
14 | Gemini Spark | Gemini Spark SP |
15 | Cancer Bubble | Cancer Bubble SP |
16 | Wolf Woods | Wolf Woods SP |
17 | Crown Thunder | Crown Thunder SP |
- Asterisk denotes card not owned and effect is pending confirmation
Wave Battle Card Game
Additionally, the card can also be used without the game as it’s own card games using the board provided with Battle Card Starter Decks. All standard cards come in three different types: A, B and C.
A and B types affect the card's attack range, AP and CP costs. C is reserved exclusively for white cards.
Scans of board and rules provided by Eurasia_M and Salad. Relevant Card Game Information such as card variance and type differences credit to @sonicspeed_123
The rules can be read here. Translated by Kerreb17.