Operation Battle (MMBN5): Difference between revisions
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====[[Program_Advance_(MMBN5)|Program Advances]]==== | ====[[Program_Advance_(MMBN5)|Program Advances]]==== | ||
Program Advances combinations can be slot in by pressing Select and the gauge is Yellow. The Navi is vulnerable while slotting it and they flinch, the combo needs to be restarted. | Program Advances combinations can be slot in by pressing Select and the gauge is Yellow or higher. The Navi is vulnerable while slotting it and they flinch, the combo needs to be restarted. Keep in mind also using a PA will use up all remaining gauge, no matter how much you had at the time of activation. | ||
Due to the new mode, some Program Advance combinations have been changed in order to activate them. | Due to the new mode, some Program Advance combinations have been changed in order to activate them. | ||
====Navi Abilities==== | ====Navi Abilities==== |
Revision as of 18:59, 18 March 2020
Operation Battle (オペレーションバトル) is a mode is accessed through the title screen by having the Progress Chip Gate attached to the GBA, similar to MMBN4. This mode uses EXE4.5 Operation Battle system. The Navi slot in must be MegaMan, or a Team Navi of that version. Nothing will happen if you slot in Colonel in Team ProtoMan.
Modes
The following modes are available for Operation Battle.
- BattleChallenge:
A marathon of battles against Darkloids and the Navis of that version. Completing this mode earns a star for that Navi.
- Equip:
The player can choose a preset folder for battle and change their L and R buster equipment. Different Navis have different folders preset but any Navi can use any folder.
- NetworkDuel:
Network using Progress Chip Gates' Operation Battle Mode.
- Help:
A short tutorial against Mettaurs on the basics of Operation Battle.
The gauge increases over time and the more hits you land. It decreases if you are hit or use up to send Battle Chips. Chips you are able to send are dependent on the gauges:
Color | Battle Chip | Cost |
---|---|---|
Yellow | Standard Chip Program Advance |
One gauge All remaining gauge |
Blue | Mega Chip Dark Chip |
Two gauges One gauge |
Red | Giga Chip | Three gauges |
Note: Few standard class chips do not have a gauge cost, such as invisible or area grab.
Exclusive BattleChips
There are unique chips that are only available in physical form, therefore only usable with the Progress Chip Gate:
BattleChips Behavior Differences
Certain chips behave differently in Operation Battle compared to normal play.
- Navi chips do not follow the records of the game's main file.
- Roll does not absorb holy panels and has a set SP Damage of 50 (Up from 30)
Program Advances
Program Advances combinations can be slot in by pressing Select and the gauge is Yellow or higher. The Navi is vulnerable while slotting it and they flinch, the combo needs to be restarted. Keep in mind also using a PA will use up all remaining gauge, no matter how much you had at the time of activation.
Due to the new mode, some Program Advance combinations have been changed in order to activate them.
Each Navi have different busters they can use in battle. Any of them can be assigned to the L and R buttons.
Both Versions
MegaMan | |||
---|---|---|---|
Equipment |
| ||
Abilities |
| ||
HP |
|
Team ProtoMan Only
Team Colonel Only
These are the preset folders you are able to select from. While they are tagged with a specific Navi in mind, all of the Navis are able to use any of the folders.
Both Versions
MegaMan Folder
Cannon | HiCannon | HiCannon | Vulcan1 | Vulcan1 |
Vulcan2 | Vulcan2 | WideSht1 | GunDelS1 | GunDelS1 |
GunDelS1 | Thunder | MiniBomb | Sword | Sword |
WideSwrd | WindRack | Boomer | Mine | Recov120 |
Recov150 | AreaGrab | AreaGrab | Blinder | NrthWind |
Barrier | Attack+10 | AntiRecv | SuprVulc | Guardian |
Team ProtoMan Only
ProtoMan Folder
Cannon | MiniBomb | Sword | Sword | WideSwrd |
WideSwrd | LongSwrd | LongSword | CustSwrd | VarSwrd |
VarSwrd | Slasher | MoonBld1 | MoonBld1 | Katana1 |
Katana1 | Boomer | Guard1 | Recov30 | Recov120 |
Recov120 | AreaGrab | AreaGrab | MetaGel | NrthWind |
Invisibl | Barrier | Sword | NeoVari | ProtoMan |
GyroMan Folder
AirShot | AirShot | AirShot | Vulcan2 | Vulcan2 |
Tornado | Tornado | Static | Static | MiniBomb |
WindRack | WindRack | YoYo | YoYo | AirSpin1 |
AirSpin1 | Wind | Fan | Fan | Recov120 |
Recov120 | AreaGrab | AreaGrab | FstGauge | NrthWind |
NrthWind | Barrier | Attck+10 | Jealousy | GyroMan |
SearchMan Folder
Cannon | HiCannon | HiCannon | Spreader | Spreader |
MrkCan1 | MrkCan1 | MrkCan2 | MiniBomb | EnergBom |
EnergBom | CrakBom | CrakBom | ParaBom | BugBomb |
Magnum | CircGun | Timpani | Timpani | Recov80 |
Recov150 | GrabBnsh | GrabBnsh | Geddon2 | Geddon2 |
Blinder | Blinder | Barrier | FullCust | SerchMan |
NapalmMan Folder
M-Cannon | Vulcan1 | Vulcan1 | ElemRage | ElemRage |
MiniBomb | BlkBomb | LavaSeed | FireHit1 | FIreHit1 |
FireHit2 | HotBody1 | HotBody1 | HotBody2 | Asteroid1 |
RedWave | Snake | TimeBom1 | Discord | Recov50 |
Recov200 | AreaGrab | AreaGrab | PnlRetrn | Geddon1 |
SloGauge | Barrier | AntiWatr | Meteors | NapalmMn |
MagnetMan Folder
Cannon | Pulsar1 | Pulsar1 | ElcReel1 | ElcReel1 |
ElcReel2 | Thunder | Thunder | MiniBomb | EnergBom |
IceSeed | CusVolt1 | CusVolt1 | SpShake2 | Voltz1 |
Voltz1 | Lance | Lance | BoyBomb1 | Boybomb1 |
Silence | Recov30 | Recov50 | Recov120 | AreaGrab |
AreaGrab | Barrier | AntiWood | BugFix | MagnetMn |
Meddy Folder
HiCannon | MiniBomb | EnergBom | CrakBom | CrakBom |
BugBomb | BugBomb | LongSwrd | Skully1 | Skully1 |
Skully1 | Discord | Timpani | Silence | Guard1 |
Guard1 | CrsShid1 | Recov80 | Recov150 | Recov150 |
AreaGrab | MetaGel | Geddon3 | Blinder | Blinder |
Barrier | AntiRecv | AntiRecv | Roll | Meddy |
Team Colonel Only
Colonel Folder
Cannon | Cannon | Vulcan1 | TankCan1 | TankCan1 |
TankCan1 | BlkBomb | BlkBomb | Sword | Sword |
LongSwrd | CustSwrd | CircGun | CircGun | TimeBom1 |
BoyBom2 | Mine | RockCube | RockCube | Wind |
Fanfare | DublCrak | AreaGrab | AreaGrab | GrabBnsh |
FstGauge | HolyPanl | HolyPanl | Barrier | Colonel |
ShadowMan Folder
BugBomb | Sword | Sword | WideSwrd | WideSwrd |
MoonBld1 | MoonBld1 | Katana1 | Katana1 | YoYo |
YoYo | Skully1 | Skully1 | TImpani | Timpani |
VDoll | VDoll | CrakOut | Recov120 | Recov120 |
PanlGrab | Geddon2 | Geddon2 | Invinsibl | Barrier |
AntiElec | AntiDmg | Attck+10 | Muramasa | ShadoMan |
NumberMan Folder
Cannon | HiCannon | Vulcan2 | MrkCan1 | MrkCan1 |
CactBal1 | CactBal1 | Tornado | Tornado | MiniBomb |
MiniBomb | CannBall | Sword | YoYo | YoYo |
DrilArm1 | AirSpin1 | Boomer | RainyDay | RockCube |
Guard1 | Recov80 | Recov150 | MetalGel | BusterUp |
NrthWind | Barrier | Attck+10 | NumbrBl | NumbrMan |
TomahawkMan Folder
CactBal1 | CactBal1 | CatcBal1 | GunDelS1 | Quake1 |
WideSwrd | CustSwrd | CustSwrd | AirHoc | Boomer |
Boomer | WoodNos1 | WoodNos1 | Lance | MudWave |
MudWave | Timpani | DublCrak | Recov120 | Recov120 |
PanlGrab | PanlGrab | AreaGrab | SloGauge | BusterUp |
Barrier | AntiFire | Attck+10 | BugFix | TmhwkMan |
KnightMan Folder
M-Cannon | WideSht1 | Quake1 | Quake1 | CannBall |
CannBall | SeaSeed | LongSwrd | LongSwrd | Slasher |
DrilArm1 | DrilArm1 | AirHoc | FireHit1 | SpShake1 |
Lance | RockCube | Fanfare | DublCrak | Recov50 |
PanlGrab | PanlGrab | AreaGrab | Geddon2 | HolyPanl |
Invisibl | Barrier | AntiSwrd | AntiSwrd | KnightMn |
ToadMan Folder
Cannon | Cannon | Pulsar1 | WideSht1 | WideSht1 |
ElemRage | Thunder | MiniBomb | ParaBomb | ParaBomb |
Geyser | Geyser | IceSeed | AqWhirl1 | AqWhirl1 |
SideBub1 | SideBub1 | Fanfare | Discord | Timpani |
Silence | TripCrak | Recov30 | Recov200 | MetalGel |
MetalGel | Barrier | AntiElec | Jealousy | ToadMan |
Videos
Operation Battle 4.5/5 Tutorial | Operation Battle 5 Exclusive Chips |
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Operation Battle Team Protoman Navi Intros | Operation Battle Team Colonel Navi Intros |