Progress Chip Gate: Difference between revisions

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<gallery>
<gallery>
File:Progress Chip Gate - Normal.jpg|Progress Chip Gate (Regular version)
File:Progress Chip Gate - Normal.jpg|Progress Chip Gate
File:Progress Chip Gate - Blues.jpg|Progress Chip Gate (ProtoMan version)
File:Progress Chip Gate - Blues.jpg|Progress Chip Gate (ProtoMan version)
File:Progress_Chip_Gate_-_Colonel.jpg|Progress Chip Gate (Colonel version)
File:Progress_Chip_Gate_-_Colonel.jpg|Progress Chip Gate (Colonel version)
</gallery>
</gallery>


===[[Navi_Change|Navi Change]]===
===Navi Change===
[[File:Navi_Change_Proto.png|320px]][[File:Navi_Change_Colonel.png|320px]]
{{Main|Navi Change}}
While you're on the Net, mugshots of the 6 Team Navis will appear on the top right in the Field Screen. Those are the Navis of that version you can swap into.


While you're on the Net, there are mugshots of 6 Navis on the top right of the screen. Those are the Navis of that version you can swap into.
[[File:Navi_Change_Proto.png|160px|Team ProtoMan Navi Change Field Screen]]
[[File:Navi_Change_Colonel.png|160px|Team Colonel Navi Change Field Screen]]


During battle, Navi Data Chips are allowed to be slot in and perform Navi Change. In order to change Navis, the correct chip must be slot in. The Navi will only stay in battle for one turn. Only one of each Navi Chip can be slot in per battle. The strength of the Navi is set and will become stronger as the story progress. If MegaMan is in a Soul while the swap occurs, he will retain the Soul when he returns to battle.
During battle, Navi Data Chips are allowed to be slot in and perform Navi Change. In order to change Navis, the correct chip must be slot in. The Navi will only stay in battle for one turn.


There are a few restrictions to this mode:
Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use Navi Change in NetworkDuels.
*You cannot use this function in Liberation Missions.
*You cannot slot in a Navi Data Chip of the boss you are fighting. (e.g. MagnetMan Data Chip in a fight against MagnetMan boss)
*During the scenarios where you play as other Navi, this function is totally disabled.


Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use NaviChange in multi-player.
[[File:Team_Battle.png|160px|TeamBattle in Network]]
 
[[File:Team_Battle.png|320px]]
 
===[[Operation Battle_(MMBN5)|Operation Battle]]===


===Operation Battle===
{{Main|Operation Battle (MMBN5)}}
This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system instead of the one used in MMBN4.
This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system instead of the one used in MMBN4.


 
[[File:Progress_chip_gate_-_ops_battle_page.png|160px]]
===Glitches===
 
Navi change in BN5 has a few glitches when swapping out mid battle. Bn5DS does not have this as when changing Navis, Megaman's state is reverted back to base (or Bass/Sol Cross)
 
====Color Bug====
*When swapping navis during an invisible caused by "Color Bug", your navi inherits the invisible instead. This is odd since navis do not take on Megaman's current state in any other situation.
 
====Double Soul Bug====
 
*When using Tomahawk Soul, Navi Changing will result in Grass Stage being used each time you swap navis. This can be used to your advantage and will activate even if the navi you swapped is deleted mid battle.
 
*When using Search Soul, Navi Changing will result in Lock-on being used once again. Lock on removes invis or enemies underground and can be used for comboing chips that normally would cause consecutive flinching.
 
These happen due to the fact that these are the only two souls with an effect that happen upon first activating the soul.


===Videos===
===Videos===
Line 48: Line 31:
!Operation Battle 5 Exclusive Chips
!Operation Battle 5 Exclusive Chips
|-
|-
|<youtube width="360" height="240">https://www.youtube.com/watch?v=sTzZAEwNqRk</youtube>
|<youtube width="240" height="160">https://www.youtube.com/watch?v=sTzZAEwNqRk</youtube>
|<youtube width="360" height="240">https://youtu.be/OCqzu_2DOZs</youtube>
|<youtube width="240" height="160">https://youtu.be/OCqzu_2DOZs</youtube>
|-
|-
!Operation Battle Team Protoman Navi Intros
!Operation Battle Team Protoman Navi Intros
!Operation Battle Team Colonel Navi Intros
!Operation Battle Team Colonel Navi Intros
|-
|-
|<youtube width="360" height="240">https://youtu.be/MffPoK0K-p4</youtube>
|<youtube width="240" height="160">https://youtu.be/MffPoK0K-p4</youtube>
|<youtube width="360" height="240">https://www.youtube.com/watch?v=S-sH64sBxSI</youtube>
|<youtube width="240" height="160">https://www.youtube.com/watch?v=S-sH64sBxSI</youtube>
|}
|}


[[Category:Mega Man Battle Network 5]] [[Category:Chip Gates]]
[[Category:Mega Man Battle Network 5]] [[Category:Chip Gates]]

Latest revision as of 10:41, 23 October 2023

The Progress Chip Gate (プログレスチップゲート) is an add-on peripheral for Mega Man Battle Network 5 and Rockman EXE 5. You are able to send Battle Chips you purchased and use them in BN5.

Navi Change

Main page: Navi Change

While you're on the Net, mugshots of the 6 Team Navis will appear on the top right in the Field Screen. Those are the Navis of that version you can swap into.

Team ProtoMan Navi Change Field Screen Team Colonel Navi Change Field Screen

During battle, Navi Data Chips are allowed to be slot in and perform Navi Change. In order to change Navis, the correct chip must be slot in. The Navi will only stay in battle for one turn.

Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use Navi Change in NetworkDuels.

TeamBattle in Network

Operation Battle

This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system instead of the one used in MMBN4.

Progress chip gate - ops battle page.png

Videos

Operation Battle 4.5/5 Tutorial Operation Battle 5 Exclusive Chips
Operation Battle Team Protoman Navi Intros Operation Battle Team Colonel Navi Intros